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Story

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"This is classified information!"

This article contains unmarked spoilers. You have been warned.

Girls' Frontline
T-Doll Index · Registration · Tutorial · Strategies · Settings · Story
Main Screen · Combat Menu · Formation Menu · Research Menu · Factory Menu · Repair Menu · Dormitory · 3D Base · Campaign
Combat · Logistic Support · Combat Simulation · T-Doll Production · Equipment Production · Heavy Ordnance Corps · Protocol Assimilation · Mobile Armor · Forward Base · Gray Zone Exploration · Quests · Friend Menu


Resources: Story Assets

Episode numbering is indicated in the game's Index. By community convention, stories are designated by chapter and section separated by a hyphen (5-2). Emergency and Night missions are appended with E and N respectively (5-2E, 5-2N), while event missions are preceded with E (E2-1). Nonlinear parts are appended with a letter (E1-2A, inspired by game files notation and The Art of Girls' Frontline Vol.2). Sections are further divided in before and after battle parts (and sometimes during battle), but this type of story presentation has been mostly abandoned in favor of dedicated story missions.

Main Story[edit]

These episodes are not told during time-limited events and can be replayed any time in-game.

Prologue[edit]

Prologue[edit]

Episode 00 - Seed[edit]

This is not your grave...but you are welcome in it.[1]

Normal 0-1: Warm-Up Exercise[edit]

M4A1's report: The AR Team is infiltrating Area S09 to retrieve data left behind by a human named “Lyco” under Persica’s commission.

Part1(Script) - Part2(Script)

Normal 0-2: Dark Information[edit]

M4A1's report: AR Team located the data in safe house No.3, but felt right into the trap set up by Agent.

Part1(Script) - Part2(Script)

Normal 0-3: Defend the Base[edit]

M4A1's report: We managed to stay safe until the data transfer is complete, but were chased into a blind alley before we could evacuate from the safe house.

Part1(Script) - Part2(Script)

Normal 0-4: Final Challenge[edit]

M4A1's report: We were separated as we fled from the battlefield with the assistance of a local Grifon squad, and were only reunited today...

Part1(Script) - Part2(Script)

Episode 01 - Awakening[edit]

I’m sure you want to know how long you’ve been unconscious for...

Normal 1-1: Drill[edit]

Today, our commander officially reported for duty and started our first drill with my assistance.

Part1(Script) - Part2(Script)

Normal 1-2: Transport the Injured[edit]

We received our first mission from HQ - scouting S.F. movements in the area.

Part1(Script) - Part2(Script)

Normal 1-3: Investigate Anomalies[edit]

A few T-Dolls survived the Sangvis ambush. We escorted them back to base.

Part1(Script) - Part2(Script)

Normal 1-4: Missing Party[edit]

With the commander providing cover, the surviving T-Dolls rescued their captured companion.

Part1(Script) - Part2(Script)

Normal 1-5: Rescue Signal[edit]

We found the Sangvis Ringleader lurking in the area thanks to information provided by the T-Doll. It seems to be looking for someone...

Part1(Script) - Part2(Script)

Normal 1-6: Operation Uproot[edit]

We defeated Scarecrow, but couldn’t stop it from transmitting key information to its associate.

Part1(Script) - Part2(Script)

Emergency 1-1: Advanced Training I[edit]

The commander was invited by Miss Helian to participate in a special operation drill.

Part1(Script) - Part2(Script)

Emergency 1-2: Advanced Training II[edit]

This drill seems to have found something with talent scouting. Looks like Grifon has very high hopes for our commander.

Part1(Script) - Part2(Script)

Emergency 1-3: Advanced Training III[edit]

The commander asked me about Sangvis Ferri, but I was more concerned about Miss Helian’s missing an appointment again.

Part1(Script) - Part2(Script)

Emergency 1-4: Advanced Training IV[edit]

So Helian is the very "Mixer Underdog" in Grifon gossips. This doesn’t bode well… Should I help?

Part1(Script) - Part2(Script)

Night 1-1: Petite Courrier I[edit]

MP5 is conveying intelligence under the commander’s guidance. Her first stop was WA2000, it went well...sorta.

Part1(Script) - Part2(Script)

Night 1-2: Petite Courrier II[edit]

MP5 got in touch with P7 and gave her some kind of..."education"(?) on behalf of many other T-Dolls. Whatever that means.

Part1(Script) - Part2(Script)

Night 1-3: Petite Courrier III[edit]

MP5 ran into a bit of trouble but managed to get out of danger thanks to MG5’s threats and G36’s bribe. All was well.

Part1(Script) - Part2(Script)

Night 1-4: Petite Courrier IV[edit]

With the Commander’s help, MP5 successfully conveyed the intelligence to Miss Helian. But to us, this is where our work truly begins.

Part1(Script) - Part2(Script)

Episode 02 - Echo[edit]

Searching for the way home, one bullet at a time.

Normal 2-1: Record Trace[edit]

We tried to look for ways to make amends, but to no avail. And so we’ve been ordered to drop all investigations...

Part1(Script) - Part2(Script)

Normal 2-2: Emergency Reinforcements[edit]

HQ keeps sending us trivial missions. Guess that means we’re back to our daily routine.

Part1(Script) - Part2(Script)

Normal 2-3: Enemy Investigation[edit]

We repulsed yet another Sangvis guerilla attack. But it’s all for naught if HQ doesn’t order us to go on the offensive.

Part1(Script) - Part2(Script)

Normal 2-4: Data Collection[edit]

Persica from 16LAB sent a sudden request for us to collect data under heavy crossfire. Does everyone just let her do as she pleases...?

Part1(Script) - Part2(Script)

Normal 2-5: Additional Commission[edit]

Persica still wanted to boss us around. Thank goodness HQ finally ordered us to resume our operation. We can finally return to the battlefield!

Part1(Script) - Part2(Script)

Normal 2-6: Termination[edit]

We defeated Executioner and rendezvoused with Elite T-Doll M4A1 of the AR Team. So she’s...the one Sangvis Ferri is after?

Part1(Script) - Part2(Script)

Emergency 2-1: Field Samples I[edit]

The Commander has accepted Persica’s request to collect parts of Sangvis units as samples for experiment.

Part1(Script) - Part2(Script)

Emergency 2-2: Field Samples II[edit]

Persica doesn’t seem keen on contacting M4A1, even though she’d given us all sorts of aid off the record in finding her...

Part1(Script) - Part2(Script)

Emergency 2-3: Field Samples III[edit]

M4A1 got in touch with Persica and she dispelled Persica’s sense of guilt for issuing her previous request. It’s nice that she no longer feels burdened.

Part1(Script) - Part2(Script)

Emergency 2-4: Field Samples IV[edit]

We’ve fulfilled Persica’s request, but initial analysis reveals great differences between the technologies behind Sangvis and Grifon T-Dolls. How on earth did Sangvis Ferri come to be?

Part1(Script) - Part2(Script)

Night 2-1: Professional Help I[edit]

We provided cover for Thompson’s squad to reach their bases. They’re gonna assist the military in suppressing rioting armored machines.

Part1(Script) - Part2(Script)

Night 2-2: Professional Help II[edit]

Thompson managed to put every unruly T-Doll demurely in their place - such tact!

Part1(Script) - Part2(Script)

Night 2-3: Professional Help III[edit]

The military messed up our plan by advancing the operation, but we always have an ace up our sleeve...

Part1(Script) - Part2(Script)

Night 2-4: Professional Help IV[edit]

We snatched the data from the control room, and the military could say nothing about that...Mission accomplished - small revenge also accomplished.

Part1(Script) - Part2(Script)

Episode 03 - Silence[edit]

The choice of a true hunter.

Normal 3-1: Clearing a Path[edit]

The commander’s performance so far has been acknowledged by HQ. We’ve been ordered to press ahead and recover all lost territories in Area S09.

Part1(Script) - Part2(Script)

Normal 3-2: Intercepted Intelligence[edit]

As we move, M4A1 has been contacting other members of the AR Team, from whom she was separated during a certain mission.

Part1(Script) - Part2(Script)

Normal 3-3: Covert Reinforcement[edit]

The commander successfully recovered SOP-II from the AR Team, but learned that AR-15, who had stayed behind to bring up the rear, was still missing.

Part1(Script) - Part2(Script)

Normal 3-4: Defensive Operation[edit]

The Command Post was ambushed. We managed to return just in time to defend it thanks to intelligence provided by SOP-II.

Part1(Script) - Part2(Script)

Normal 3-5: Swift Counterattack[edit]

HQ ordered us to search for the local Sangvis Ringleader’s base. It’s pretty eyecatching, all right, but we just can’t get in...

Part1(Script) - Part2(Script)

Normal 3-6: No Hunting[edit]

Hunter's base fell into disarray all of a sudden, then AR-15 emerged from within, covered in injuries. What on earth happened in there...?

Part1(Script) - Part2(Script)

Emergency 3-1: Data Retrieval I[edit]

I applied for this mission without consulting the commander, but the commander still decided to accept the challenge even though it was much harder than I expected. All the best!

Part1(Script) - Part2(Script)

Emergency 3-2: Data Retrieval II[edit]

We have recovered a few military hard disks but can’t read the content… I’m dying to know what’s inside...

Part1(Script) - Part2(Script)

Emergency 3-3: Data Retrieval III[edit]

Sangvis forces came after the hard disks, which means they’re a big deal to them. They must contain some kind of important data!

Part1(Script) - Part2(Script)

Emergency 3-4: Data Retrieval IV[edit]

The commander listened to some of the recordings on the hard disks after the mission and looked a bit grave… Does S.F. still have many aces up their sleeves?

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Night 3-1: Anonymous Rescue I[edit]

Makarov requested the commander to assist her in infiltrating Sangvis territory to rescue the trapped Nagant M1895.

Part1(Script) - Part2(Script)

Night 3-2: Anonymous Rescue II[edit]

Despite Makarov’s misgivings toward her aids, the operation has been going smoothly so far.

Part1(Script) - Part2(Script)

Night 3-3: Anonymous Rescue III[edit]

We rescued Nagant M1895, but Makarov’s squad ran into danger. I hope her escape plan wouldn’t be too outrageous...

Part1(Script) - Part2(Script)

Night 3-4: Anonymous Rescue IV[edit]

Mission accomplished. We have recovered the important item in Nagant M1895’s hands. Hopefully it’ll prove useful to subsequent operations, otherwise...

Part1(Script) - Part2(Script)

Episode 04 - Message[edit]

The storm is coming.

Normal 4-1: Assist the Mercenaries[edit]

We provided support and cover for an elite squad in regaining full control over Area S09. Sadly, we still never found out who they were in the end.

Part1(Script) - Part2(Script)

Normal 4-2: Cut Off Reinforcements[edit]

We received prior information about the local Ringleader for this operation, and we finally got in touch with M16A1, the last member of the AR Team. All is going well.

Part1(Script) - Part2(Script)

Normal 4-3: Break Through Enemy Lines[edit]

"Intruder" showed itself and taunted us, but we had already fought our way into its territory.

Part1(Script) - Part2(Script)

Normal 4-4: Search for Companions[edit]

As we were heading deeper into enemy territory, we suddenly received an order to search for that elite squad from before. We seem to have lost track of them...

Part1(Script) - Part2(Script)

Normal 4-5: Locate the Coordinates[edit]

The elusive squad seems to be out of danger and has even left us coordinates denoting the weak spots in the Sangvis base’s defense. That’s how we managed to get it.

Part1(Script) - Part2(Script)

Normal 4-6: Eradicate the Disturbance[edit]

Control over Area S09 is fully restored, and M16A1 is also back with us. But she has brought unsettling news… What exactly is Plan “Parapluie”?

Part1(Script) - Part2(Script)

Emergency 4-1: Reminiscing I[edit]

While carrying out an investigation suggested by M4A1, we stumbled across a cryptic audio file that seems to have come from a T-Doll’s neural cloud.

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Emergency 4-2: Reminiscing II[edit]

SOP-II joined us in the investigation and confirmed the rumors about her… Innocence doesn’t necessarily have to be cute, though she’s still pretty cute as she is.

Part1(Script) - Part2(Script)

Emergency 4-3: Reminiscing III[edit]

AR-15 also helped, then gave M4A1 a lecture. She’s always so oblique...but nonetheless very reliable.

Part1(Script) - Part2(Script)

Emergency 4-4: Reminiscing IV[edit]

The AR Team listened to the combined audio recordings and decrypted them with my help. The file they ended up getting was...

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Night 4-1: One-Week Teammates I[edit]

RO's Report: I am back at Grifon, leading an ad-hoc squad in search for Document 36. After many days of stagnation, we are finally making some headway.

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Night 4-2: One-Week Teammates II[edit]

RO's Report: This is the only human left who knows about Document 36. We must find him ASAP! Come on, RO, you can do it!

Part1(Script) - Part2(Script)

Night 4-3: One-Week Teammates III[edit]

RO's Report: Sangvis Ferri destroyed the city with artillery, and the status of my teammates is unclear. I don't want to lose any more friends. I have to do something...

Part1(Script) - Part2(Script)

Night 4-4: One-Week Teammates IV[edit]

RO's Report: Mission accomplished. I hope we will have all the fun we can tonight...as I shall be heading over to the AR Team tomorrow to take over from HER.

Part1(Script) - Part2(Script)

Episode 05 - Kindling[edit]

The wine consumed at a banquet should amount to the blood that was spilled.

Normal 5-1: Drill Attendance[edit]

The commander was invited to attend a clandestine meeting to discuss measures of countering Plan "Parapluie", but lost contact with us five minutes ago. What on earth is going on?

Part1(Script) - Part2(Script)

Normal 5-2: Raid Resistance[edit]

Sangvis Ferri caught wind of the location of the base and surrounded it. Thank goodness the commander is safe, and is now entrusted with the counterstrike by Mr. Kryuger.

Part1(Script) - Part2(Script)

Normal 5-3: Counterstrike[edit]

Miss Helian found the local Sangvis command post, but "Destroyer" somehow learned of this and managed to give us the slip.

Part1(Script) - Part2(Script)

Normal 5-4: Safeguard Retreat[edit]

HQ believes AR-15 is the source of the leak and has taken her away... This is ridiculous! How could it be AR-15... This can't be right...

Part1(Script) - Part2(Script)

Normal 5-5: Internal Phenomenon[edit]

AR-15 has gone AWOL. Without even a single word...

Part1(Script) - Part2(Script)

Normal 5-6: Order to Pursue[edit]

AR-15 deserted us, but we fought off Sangvis Ferri... Does that make it a victory or a loss? Though compared to the mystery we're faced with, this is actually nothing...

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Emergency 5-1: Solving the Mystery I[edit]

The AR Team had previously encountered a baffling and terrifying airstrike while in pursuit of Destroyer. They had no choice but to make a hasty retreat...

Part1(Script) - Part2(Script)

Emergency 5-2: Solving the Mystery II[edit]

We ran into Mr. Kryuger during the search for AR-15. What is he investigating...or reflecting on here?

Part1(Script) - Part2(Script)

Emergency 5-3: Solving the Mystery III[edit]

Everyone on the AR Team is in a terrible state, but they all know where their duties lie. The commander and I should probably try to console them a bit later on...

Part1(Script) - Part2(Script)

Emergency 5-4: Solving the Mystery IV[edit]

We were just notified by HQ that a new operation is about to commence... I hope we can prepare in time for whatever that's coming our way...

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Night 5-1: Peculiar Vendor I[edit]

M99 and her adjutant are given an order to go to a Sangvis-controlled area to recover the remaining supplies there.

Part1(Script) - Part2(Script)

Night 5-2: Peculiar Vendor II[edit]

After meeting up with 56-1 and picking up the package that needs to be delivered, the team endures starvation and sets off to assist NZ75, who is responsible for reconnaissance.

Part1(Script) - Part2(Script)

Night 5-3: Peculiar Vendor III[edit]

When the squad members transported the goods to the human settlements, a violent conflict broke out due to a food shortage, and they come to a shocking realization...

Part1(Script) - Part2(Script)

Night 5-4: Peculiar Vendor IV[edit]

A powerful Sangvis Ringleader has brought a terrible catastrophe, but at the same time, toughened the resolve of the comrades-in-arms. The decisive battle is at hand!

Part1(Script) - Part2(Script)

Episode 06 - Comet[edit]

Finding the girl lost in the night is the spell that rewrites your fate.

Normal 6-1: Squad Negev[edit]

A few days later, Squad Negev of Grifon was ordered to search for AR-15 in Area S08, but they’ve gone missing there. Their comms modules are also jammed.

Part1(Script) - Part2(Script)

Normal 6-2: Double Rescue[edit]

The AR Team went in to investigate, and successfully rendezvoused with the squad member dispatched by Negev to send the distress signal. We then launched the rescue mission.

Part1(Script) - Part2(Script)

Normal 6-3: Reunion[edit]

We fended off "Alchemist". Squad Negev got out of danger, but we’ve lost track of M4A1 and SOP-II when their signal got blocked again...

Part1(Script) - Part2(Script)

Normal 6-4: Prisoner[edit]

M16A1 found SOP-II unconscious, but a large amount of Sangvis forces have suddenly swarmed into Area S08 so we must move out immediately!

Part1(Script) - Part2(Script)

Normal 6-5: Resolve[edit]

The commander has rebuffed the Sangvis vanguard for the time being, but Negev made a spine-chilling conjecture - AR-15 is the source of the jam...

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Normal 6-6: Late Farewell[edit]

After a long and brutal fight, all T-Dolls have withdrawn from Area S08...except...AR-15...

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Emergency 6-1: Final Wish I[edit]

AR-15 was trapped by Alchemist during the withdrawal. Meanwhile, Grifon's troops were also in grave danger...

Part1(Script) - Part2(Script)

Emergency 6-2: Final Wish II[edit]

SOP-II took the risk of heading onto the battlfield and created an opening for AR-15 just in time. She also bought time for the rest of our troops to retreat safely.

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Emergency 6-3: Final Wish III[edit]

M16A1 returned with a message from AR-15. As the host of "Parapluie", there's no coming back for her. The only thing she can do is...

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Emergency 6-4: Final Wish IV[edit]

AR-15... The commander and I have no idea what you did in the end... All we know is that...you saved all of us...

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Night 6-1: People in the Flask I[edit]

FAL’s Report: The FN squad has begun to investigate the recent missing T-Doll incidents in the area.

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Night 6-2: People in the Flask II[edit]

FAL’s Report: The FN squad has dispatched two T-Dolls, FNC and FN49, to bait our target, Alchemist, into revealing herself.

Part1(Script) - Part2(Script)

Night 6-3: People in the Flask III[edit]

FAL’s Report: The FN squad dispatches an elite T-Doll once again. I think the plan is coming to its final stages.

Part1(Script) - Part2(Script)

Night 6-4: People in the Flask IV[edit]

FAL’s Report: The final step in intercepting Alchemist shall begin with me. I hope 57 and her squad will arrive on time...

Part1(Script) - Part2(Script)

Episode 07 - Partner[edit]

Bonds between people are the true source of strength.

Normal 7-1: New Job[edit]

Five days after what happened with AR-15, the commander started a new job in Area S05 under Grifon jurisdiction.

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Normal 7-2: Sabotage[edit]

Sangvis activities were detected along the borders of Area S05. To keep the detained AR Team safe, the commander decided to destroy the enemy forces.

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Normal 7-3: Daily Patrols[edit]

Another day of patrol duties... I wonder if Helian would accept my request...

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Normal 7-4: Ambush[edit]

The signal is blocked in the detention center. Meanwhile, a large number of Sangvis units have suddenly appeared within Area S05...

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Normal 7-5: Cat and Mouse[edit]

The battle to eliminate Sangvis forces rages on and everyone is too busy to do anything else. At this moment, we receive an encrypted communications request.

Part1(Script) - Part2(Script)

Normal 7-6: Reunion[edit]

We have no way of knowing the situation inside the detention center. All we can do is to prepare for the final battle. I hope the assistants sent by Persica will be of use to us…

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Emergency 7-1: Retrieval I[edit]

Nearly 40 days after the incident in Area S08, RO leads M16 and SOP2 in a mission to collect the Sangvis Scout’s companion.

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Emergency 7-2: Retrieval II[edit]

M16 gets in touch with the “Palette” team and searches for SOP2 under Sangvis bombardment.

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Emergency 7-3: Retrieval III[edit]

Dreamer induces SOP2 into a fit of mind-broken rage. You must rescue the crazed SOP2 as soon as possible!

Part1(Script) - Part2(Script)

Emergency 7-4: Retrieval IV[edit]

RO has destroyed the Jupiter Cannon, but the Commander needs to break through Dreamer’s blockade and save the AR Team and the members of “Palette” who are in danger.

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Night 7-1: One-Sided Memory I[edit]

Negev: In a small corner of an unknown battlefield, Jericho and I are huddled up, waiting for a rescue that may never come...

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Night 7-2: One-Sided Memory II[edit]

Negev: In the darkness engulfed by fear and despair, I reminisce about a glorious victory of the past

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Night 7-3: One-Sided Memory III[edit]

Negev: We rekindle our hearts with this memory and reach for an already-irreversible future...

Part1(Script) - Part2(Script)

Night 7-4: One-Sided Memory IV[edit]

Negev: In the end, I woke up, and remembered everything...

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Episode 08 - Spark[edit]

Don’t make a girl a promise...if you know you can’t keep it.[2]

8-1 Normal: Report Meeting[edit]

RO635’s Report: After attending a military party, Mister Kryuger has decided to pressure Miss Persica to speed up the collection of Lyco’s documents.

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8-2 Normal: The Last Supper[edit]

RO635’s Report: M16A1 suggests that I should gather some intel through covert reconnaissance before we start the operation.

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8-3 Normal: Acceleration[edit]

RO635’s Report: I’ve found the location of Document 7. It’s time for me to contact Miss Persica.

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8-4 Normal: Unwelcome Guest[edit]

RO635’s Report: We’ve started downloading Document 7. I wonder what sort of danger lies in wait for us...

Part1(Script) - Part2(Script)

8-5 Normal: Shadow In The Sky[edit]

RO635’s Report: Dreamer has us pinned down with bombardment. The only thing we can do at this point is to wait for Document 7 to finish downloading.

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8-6 Normal: Mission[edit]

RO635’s Report: It’s time to retreat! But, the exfil route has been...

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Emergency 8-1: Parader I[edit]

Persica’s Report: RO and SOP2 have been successfully extracted. Commander, start the search for M16A1.

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Emergency 8-2: Parader II[edit]

Persica’s Report: The Commander’s search is still ongoing. I must continue my work as well.

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Emergency 8-3: Parader III[edit]

Persica’s Report: Let’s take a look at M4A1’s condition...I’ll give her a try with a new memory...

Part1(Script) - Part2(Script)

Emergency 8-4: Parader IV[edit]

Persica’s Report: The experiment is at its final step. That person...should be almost ready by now...

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Night 8-1: Eagle and Jackdaw I[edit]

IWS 2000 Report: We suspect Sangvis Ferri may be in possession of CBRN weapons. We must let go of our past setback and take initiative against them.

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Night 8-2: Eagle and Jackdaw II[edit]

IWS 2000 Report: We have discovered a nuclear weapon in a S.F. base. Although it is a crude thing, Sangvis Ferri does not seem to be willing to give it up without a fight.

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Night 8-3: Eagle and Jackdaw III[edit]

IWS 2000 Report: It was a trap! Sangvis Ferri tricked us with a cheap bait! Their true goal is to plant poison onto a T-Doll to kill the Commander!

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Night 8-4: Eagle and Jackdaw IV[edit]

IWS 2000 Report: If the sacrifice of my life alone can stop an atrocity, then isn’t that a worthwhile exchange?

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Episode 09 - Lost[edit]

My dear, where is your heart?

Normal 9-1: Banquet After Dark[edit]

M16A1 has been missing for a week, but RO and SOP2 are still fervently searching for her. However, the Commander has left the base after receiving an urgent assignment...

Part1(Script) - Part2(Script)

Normal 9-2: Probe[edit]

Things between RO and SOP2 are pretty awkward as they’re still trying to get comfortable around each other. I hope the Commander that’s at the banquet right now will be able to assist them in time...

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Normal 9-3: Forum[edit]

RRO reports that SOP2 is still a bit mentally unstable. Wow, I can tell SOP2 is really restraining herself compared to previous records.

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Normal 9-4: Double Search[edit]

RO has urgently reported the incident that had just happened, but it seems like SOP2 has a plan of her own...

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Normal 9-5: Prelude[edit]

The Commander complained that the food at the banquet was not as good as he thought it would be, but look at me! I had to eat take-out on base! Meanwhile, it seems like RO just encountered another new Sangvis Ringleader. This overtime is killing me!

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Normal 9-6: Breakthrough[edit]

Newly encountered Sangvis Ringleader “Judge” is hunting down RO and SOP2. It’s up to them themselves to come up with an escape plan.

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Emergency 9-1: Hawk and Hound I[edit]

RO’s Report: SOP2 once again finds herself in trouble as we are pursuing Judge. I hope reinforcements from the Commander will arrive in time...

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Emergency 9-2: Hawk and Hound II[edit]

RO’s Report: The Commander said that the banquet he’s at right now is a precursor of a large event to come, but the immediate focus is still on the little incidents around us right now...

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Emergency 9-3: Hawk and Hound III[edit]

RO’s Report: SOP2 slowly began opening up to me...we’ll get along well, and things will slowly turn out for the better...I’m sure of it...

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Emergency 9-4: Hawk and Hound IV[edit]

RO’s Report: We’re right on Judge’s tail! If we had some more help right now...

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Night 9-1: The Way Back Is Paved With Light I[edit]

Script Scene 1: Take some footages of engaging S.F. in battle at the predetermined location. Looking good so far. Garand.

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Night 9-2: The Way Back Is Paved With Light II[edit]

Script Scene 2: M3 and AK【scratched】 are cast as M4 and M16. AK-47 can't make it, so we have to resort to our backup plan... Not that I know what that is. T65.

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Night 9-3: The Way Back Is Paved With Light III[edit]

Script 【scratched】 【scratched】. We won't need a script anymore. M16 is back. T77.

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Night 9-4: The Way Back Is Paved With Light IV[edit]

【scratched】. Even if it's the truth, it has no choice but to compromise with us.

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Episode 10 - Purgatory[edit]

There is no greater agony than reminiscing about happy times while suffering.

Normal 10-1: Departure Day[edit]

The joint operation with the military has officially started. While the Commander is waiting for his first order, something happens...

Part1(Script) - Part2(Script)

Normal 10-2: Toward The Frontlines[edit]

We linked up with M4A1 and came under Sangvis attack. The Commander is too far away to assist us, so we can only ask the military for help.

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Normal 10-3: Into The Hinterlands[edit]

AR Team reassembles and charges with us to the frontline. We are now pushing toward the core stronghold of Sangvis Ferri!

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Normal 10-4: Cleanup[edit]

The next task is to protect the military’s anti-jammer equipment. This task is tough, but M4A1 has a bold proposal.

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Normal 10-5: On The Run[edit]

The military is pushing too quickly and we can’t keep up with the rearguard formation, but M4A1 comes up with another plan. The new M4A1 seems to be much more proactive than before.

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Normal 10-6: Desperate Breakout[edit]

Due to miscommunications with military intelligence (I don’t know why), AR Team finds themselves in grave danger. The Commander is on the way with reinforcements. Just hold on!

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Emergency 10-1: Betrayal I[edit]

AR Team is fighting desperately to resist the Sangvis forces while the Commander is trying to break the encirclement from the outside. I hope everything will be alright...

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Emergency 10-2: Betrayal II[edit]

What is the situation with M4A1? The Commander and I are both very worried. Does RO know of a way to restore her...?

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Emergency 10-3: Betrayal III[edit]

The military forces have finally shown up. Although we still can’t establish comms with them, they should be able to join the fray very soon. We are very close to rescuing AR Team!

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Emergency 10-4: Betrayal IV[edit]

Hey! Hey! What is going on?! Everything is a mess! What happened to AR Team? What about our base? What should I do, Commander?!

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Night 10-1: The Battlefield Without Her I[edit]

I won't give up on any opportunity... I shall think of a way to repel S.F. and become Griffin's new star!

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Night 10-2: The Battlefield Without Her II[edit]

Can't believe Fräulein Kar wants me to wait here at the lookout like an idiot. Intel collection is my forte. I must find information about Sangvis Ferri.

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Night 10-3: The Battlefield Without Her III[edit]

Is Sangvis Ferri...actually this powerful? N-nein, there's still hope... If I we use THAT... I shall have both victory and credit, and I won't let either go.

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Night 10-4: The Battlefield Without Her IV[edit]

Credit or whatever doesn't matter anymore. What matters is we won this battle...! Though...I hope someone will remember my contribution after I'm reactivated...

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Episode 11 - The Hunt[edit]

As you walk alone through this tumultuous world, have you come to love it all?

Normal 11-1: Torrent Breaker[edit]

I never thought that several months later, we would end up in a place like this, facing such a situation...

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Normal 11-2: Electronic Eye[edit]

We came to an unfamiliar city to find our mission objective, a source of information, and so we began a low-key electronic infiltration.

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Normal 11-3: Silent Pursuit[edit]

While we were searching through the records, a civilian doll in a maid's outfit drew our attention. However, it wasn't just our attention that she attracted...

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Normal 11-4: Prior to Destruction[edit]

There's no time! Her digimind's about to... this is our final hope, we mustn'tー

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Normal 11-5: House in the Street[edit]

We were guided to our objective - the hiding place of the source. Hopefully we’re not too late, but that hope seems very faint...

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Normal 11-6: Underworld[edit]

After completing our investigations, we're finally certain that the source was taken below the surface, which is the endpoint of this mission.

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Emergency 11-1: Strange Journey[edit]

In order to find Ange's location, we followed the Commander to the train station and prepared to head to Belgrade, in search of the only person who might have a lead on her.

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Emergency 11-2: Plan of Attack[edit]

We've verified the position of the source. Now all we need to do is take this base and we can rescue the target. But first we need to prepare.

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Emergency 11-3: Fishing in Troubled Waters[edit]

The preparations are complete. We'll cause havoc to help seize the command room and thus take over this sewer base!

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Emergency 11-4: Great Escape[edit]

I never thought that several months later, we would end up in a place like this, facing such a situation, and that our final hopes would all rest on...

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Episode 12 - Gasp[edit]

Come. Venture deeper within this inverted forest, as you seek her fleeting reflection.

Normal 12-1: Rein Buckle[edit]

SOP-II goes berserk when she comes face-to-face with an independent OGAS.

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Normal 12-2: Chasing Phantoms[edit]

The truth buried deep beneath the flowers and broken pieces is just starting to be unearthed.

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Normal 12-3: The Philosophy of Killing[edit]

We have no choice but grow stronger - so that we won't die to such circumstances.

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Normal 12-4: Smoke Signal[edit]

M4A1 and ST AR-15 embark on the journey back.

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Normal 12-5: Ephemeral Memories[edit]

Even without joy, there is still pain and suffering.

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Normal 12-6: Goodbye, Daybreak[edit]

We'll have to resume our journey the moment the train is repaired.

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Emergency 12-1: Morning Conference I[edit]

Squad 404 prepares to defend the train from our enemies.

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Emergency 12-2: Morning Conference II[edit]

Get to know her better - that's exactly what she wants.

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Emergency 12-3: Morning Conference III[edit]

This is just the beginning. I will patiently await the day you accept yourself.

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Emergency 12-4: Morning Conference IV[edit]

We have finally set off on our journey home. I wonder what awaits us.

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Episode 13 - The Oblivione[edit]

It is the end, as well as the beginning.

Normal 13-1: Stay in Position[edit]

Tasked with both rescuing the besieged Commander and protecting the young Nytos, the recently regrouped Squad 404 has to split up again.

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Normal 13-2: Confidential Document[edit]

Surrounded by the Military, the Commander decides to take their chances with a pistol... Meanwhile, Havier pays a visit to Persica's lab with a photograph...

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Normal 13-3: Familiar Figure[edit]

The AR Team and M16 are finally reunited once more. M4 decides to follow her in pursuit. The two Dolls engage in yet another difficult confrontation.

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Normal 13-4: Old Friend[edit]

Exploiting M16's momentary blunder, Dandelei establishes a connection with the OGAS in her neural cloud, enabling M4 to recover the memory fragments that were once deleted...

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Normal 13-5: Closing In[edit]

To ensure Ange's survival, Task Force DEFY formulates a hellishly difficult operation plan... Meanwhile, in Havier's sedan, Persica reveals her secrets...

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Normal 13-6: Coda[edit]

Task Force DEFY engages Yegor in battle. Backed into a corner, Yegor throws caution to the wind and fires missiles at DEFY from close range, but what awaits him is...

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Emergency 13-1: Immemorial I[edit]

Having failed to destroy Starfish, M16 can only watch as M4 walks into the blue light and connects with Elisa.

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Emergency 13-2: Immemorial II[edit]

Following Dandelei's suggestion, M4 destroys the connection hub and separates Elisa and Starfish by force.

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Emergency 13-3: Immemorial III[edit]

The Commander leads the surviving Dolls to the top of the base to stay out of the water's reach. Meanwhile, Ange's muzzle is trained on a dying Yegor...

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Emergency 13-4: Immemorial IV[edit]

M16 rushes to the scene but M4 and Dandelei have already completely merged with each other. Will M4 be able to keep her promise to M16...?

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Story Events[edit]

These episodes are part of the main story but are time-limited.

Episode 5.5 - Operation Cube[edit]

E1-1: Seven-Step Puzzle[edit]

After AR-15 departs from Grifon, the 404 Squad begins a secret mission: infiltrate the Sangvis Ferri base under the cover of the night to stop the operation of a jammer.

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E1-2: Corner Breaker[edit]

HK416 and G11 regroups with UMP45 and UMP9 after escaping from the traps of Sangvis Ringleader Ouroboros. They then began to search for personnel that knows of the whereabouts of the jammer.

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E1-3: Layer Reversal[edit]

As Ouroboros cut of Hunter’s consciousness, Sangvis forces are unable to continue to track the 404 Squad. At this moment, UMP45 brings in a little aide...

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E1-4: Side Collapse[edit]

With the battle to the death with Executioner ending in an explosion, the doubting Ouroboros launched a comprehensive encirclement operation. How is the 404 Squad going to get away this time...?

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Episode 7.5 - Arctic Warfare[edit]

E1-1: The Wolves Gather I[edit]

Dozens of days after the mind breaking of M4A1, the AR Team is attacked by a Jupiter Cannon bombardment while coming back from a visit. They must find a way out in this world of ice and snow.

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E1-2: The Wolves Gather II[edit]

After confirming the current situation of being hungry, cold, and deep in enemy territory, the AR Team continues their search for a comms station in an an attempt to contact Helian...

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E1-3: The Wolves Gather III[edit]

The AR Team struggles to find a resupply station in this terrible weather. Coincidentally, they receive a new mission: search for an important T-doll survivor.

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E1-4: The Wolves Gather IV[edit]

Sangvis Ringleader Gager discovers the AR Team and places the entire area on lockdown. With the darkness of night quickly approaching, the AR Team begins their final breakthrough...

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E2-1: Lightning Curfew I[edit]

That night, UMP45 received an assignment from Helian. The task is to head towards the Sangvis Ferri Jupiter Cannon testing grounds to rescue the AR Team that has been MIA until now.

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E2-2: Lightning Curfew II[edit]

On the other side, HK416 and G11 have also started their operation. Their task is to provide cover for 45 and 9 and then link up afterwards.

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E2-3: Lightning Curfew III[edit]

Under the cover of darkness, the members of the 404 Squad regroups together. 45 prepares to investigate a safe house that was used by the AR Team to assess the current situation.

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E2-4: Lightning Curfew IV[edit]

Another Sangvis Ringleader, Architect, discovered the whereabouts of the 404 Squad, exactly as 45 had planned. Operation Breakthrough and Rescue starts now.

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E3-1: Operation Homecoming I[edit]

The AR Team and 404 Squad have successfully linked up, but the crisis is still far from being resolved. Commander RO has decided to find a safe location to reestablish communications with Grifon first.

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E3-2: Operation Homecoming II[edit]

We are still very far off from the exfil heliport. 45 suggests we eliminate Sangiv Ferri’s ability to monitor the area first to ensure we can get away safely.

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E3-3: Operation Homecoming III[edit]

Sangvis has stepped up their encirclement operations. The AR Team must seize the moment to collect enough supplies to evacuate.

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E3-4: Operation Homecoming IV[edit]

RO accepts 45’s plan for evacuation under worsening conditions. But... do things really always go as planned?

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Epilogue: Down the Rabbit Hole[edit]

Though the AR Team survived the crisis, Persica has made a final request - to capture a Jupiter cannon. Defend against the Sangvis onslaught while the mission is underway!

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Episode 7.75 - Operation Cube+[edit]

E1-1: Cross Base[edit]

M4A1’s Report: ......Where...am I?

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E1-2: Bearing Miscalculation[edit]

M4A1’s Report: I hate responsibility, yet it has found me once again. P08, I will lead everyone here to safety.

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E1-3: Directional Algorithm[edit]

M4A1’s Report: Why is Architect here of all places? ...I can’t get psyched out. I must achieve victory...

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E1-4: Reverse Sequence[edit]

M4A1’s Report: Ouroboros...what in the world is going on...what...is this place...can we...survive...

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Episode 8.5 - Deep Dive[edit]

E1-1: Cognitive Disorder I[edit]

UMP45 has received a new task from her employer. For this taks, they will need to undergo a new kind of training.

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E1-2: Cognitive Conundrum II[edit]

Cyberwarfare training is going smoothly, but UMP45 finds a message from the past...

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E1-3: Cognitive Conundrum III[edit]

As they dive deeper into the training session, UMP45 unlocks a memory that was sealed in her neural system.

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E1-4: Cognitive Conundrum IV[edit]

A Griffin T-doll is ensnared in a data trap. The opportunity to put the cyberwarfare training into practice has come.

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E2-1: Hyperbolic Function I[edit]

The search mission has begun. The keen Sangvis forces have also quickly acted in response.

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E2-2: Hyperbolic Function II[edit]

The Sangvis Ringleader unceasingly provokes Squad 404, but UMP45's attention is focused on something else...

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E2-3: Hyperbolic Function III[edit]

UMP45 is not afraid of Sangvis Ferri and decides to go on alone. Meanwhile, Destroyer finally reveals her new form in front of everyone...

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E2-4: Hyperbolic Function IV[edit]

The decisive battle against Destroyer, or rather, Cerberus, has begun!

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E3-1: Relative Behavior I[edit]

UMP45's neural system is under Sangvis intrusion. 404 must collect enough pieces of memories to wake her up before Sangvis succeeds in their attack.

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E3-2: Relative Behavior II[edit]

More and more pieces of 45's memories are being uncovered. Dreamer has also begun remodeling Destroyer for the second time...

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E3-3: Relative Behavior III[edit]

The cyberwarfare battles have left 404 exhausted. Yet at this time, Destroyer shows up in a brand new form!

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E3-4: Relative Behavior IV[edit]

The final battle to escape has begun. Can 404 awaken UMP45, shake off Perfect Form (self-proclaimed) Destroyer, and safely escape?

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Epilogue[edit]

According to Helian's broadcast, Griffin forces are in grave danger on the battlefield. UMP45 has decided to help with the retreat - for a price, of course...

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Episode 10.5 - Singularity[edit]

Time of each chapter was shared on the official website.

E1-0: Endgame (13:20)[edit]

I must find Mastermind before we reach the destination... Where is she?!"

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E1-1: Starting Point (16:00)[edit]

"I have no eyes for this. All Griffin forces are retreating. Leaving her here would only mean certain death for her. What do you think...?"

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E1-2: Splinter Point (16:40)[edit]

"I… Where am I…"

Part1(Script)

E1-A1: Stroke Dead-Center I (16:55)[edit]

"Ange, we’ve recovered M4A1. Any instructions for our next move?"

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E1-A2: Stroke Dead-Center II (17:42)[edit]

"Griffin’s shifting towards Area S11? I see it, it’s a total mess over here."

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E1-A3: Stroke Dead-Center III (18:20)[edit]

"I’ve received a comms request from AK-12. She’s broadcasting in clear. Shall I put her through?"

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E1-A4: Stroke Dead-Center IV (19:30)[edit]

"It cost us heavily, but I think we secured the rendezvous route."

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E1-B1: Compression Initiates I (16:46)[edit]

"AK-12, you haven’t forgotten your own specialty, have you?"

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E1-B2: Compression Initiates II (17:50)[edit]

"I can’t believe your neural cloud is in such a mess from just a simple disconnection… It’s too fragile, even for an older Doll model..."

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E1-B3: Compression Initiates III (18:20)[edit]

"Are you really okay with letting her handle these enemies by herself?"

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E1-B4: Compression Initiates IV (19:30)[edit]

"M4, that’s enough. Those are friendlies up ahead. They’re members of Task Force DEFY, Ange and AN-94."

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E1-C1: Re-Ignition I (18:30)[edit]

"Thank you for your hard work, everyone! Please stay at your posts, process your casualties, and wait for new instructions from the Commander!"

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E1-C2: Re-Ignition II (19:00)[edit]

"Isn’t there any way to contact any of the commanders? What about the Military? Any response from them yet?"

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E1-C3: Re-Ignition III (19:10)[edit]

"...And that is everything we know about what’s happening in Area S09."

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E1-C4: Re-Ignition IV (19:30)[edit]

"Commander, we’ve succeeded in bringing back the T-Dolls from the other side!"

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E1-H: Messenger[edit]

"Hey! Are you the Commander?"

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E2-1: Splinter Point (20:00)[edit]

"...Yes. We will definitely stop the Military from taking Mastermind. Definitely."

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E2-A1: Queen's Gambit I (21:20)[edit]

"Ange, are you making progress?"

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E2-A2: Queen's Gambit II (22:50)[edit]

"Persica, you must stop what you’re doing right now."

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E2-A3: Queen's Gambit III (00:25)[edit]

"Persica, I’ve already told M4A1 to have her team stop what they’re doing and order AK-12 and AN-94 to prepare for electronic warfare."

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E2-A4: Queen's Gambit IV (00:30)[edit]

"Communications are recovering... Is this a good thing, or a bad thing?"

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E2-B1: Castling I (22:30)[edit]

"I guess you’re not going to let the matter go, are you?"

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E2-B2: Castling II (00:05)[edit]

"I’m back, and things don’t look good at all... I mean, that’s still the Military’s main force out there..."

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E2-B3: Castling III (02:14)[edit]

"I’m curious about something... when Ange asked you to rescue someone, were you disappointed you learned it was Squad 404 that you’d be saving?"

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E2-B4: Castling IV (03:15)[edit]

"Agent, M4A1 has returned. She has already made contact with 404 at the central database."

Part1(Script)

E2-C1: Promotion I (20:10)[edit]

"45, Griffin’s echelons will be here in three minutes."

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E2-C2: Promotion II (21:50)[edit]

"Did you have a good rest, ladies? Time to work."

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E2-C3: Promotion III (00:30)[edit]

"45, Their firepower’s too much for us!"

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E2-C4: Promotion IV (03:15)[edit]

"Haven’t our reinforcements arrived yet? If we keep falling back, we’ll have to use the Sangvis database as cover."

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E2-D1: Minor Pieces Draw I (22:10)[edit]

"Commander! There’s an emergency! We found forces under the command of S.F. Ringleader Gager during our withdrawal!"

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E2-D2: Minor Pieces Draw II (00:00)[edit]

"I remember now... So many things..."

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E2-D3: Minor Pieces Draw III (00:30)[edit]

"What...should we do now?"

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E2-D4: Minor Pieces Draw IV (01:50)[edit]

"Esteemed Commander of Griffin. I am truly honored to be able to face you on the battlefield... And then, to personally trample you underfoot."

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E2-H: Survivor[edit]

"Um, there you are, Commander... I was only able to reunite with my sister Gr G3 thanks to you."

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E3-1: Last Resort I (06:00)[edit]

"Wake up, M4. We’re about to begin the operation."

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E3-2: Last Resort II (08:00)[edit]

"We’ve wiped out the remaining Sangvis units around us."

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E3-3: Last Resort III (09:00)[edit]

"I believe you understand that we’re in treacherous waters. Just destroying Sangvis Ferri will not be enough to stop the Military."

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E3-4: Last Resort IV (12:30)[edit]

"You’ve come at last."

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E3-5: Last Resort V (13:00)[edit]

"Squad 404! How are you holding up?!"

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E3-6: Endgame (13:20)[edit]

"The military units aren’t moving anymore... Were they too close to ground zero?"

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E3-H: Goodbye, Dragon Palace[edit]

"The Military, Sangvis Ferri, Griffin...and a bunch of people of unknown affiliation. This really is a chaotic battlefield."

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Epilogue: Hornet's Nest[edit]

"Ahh... Where will they aim for next? Those big bruisers really are going to level our home."

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Episode 10.75 - Continuum Turbulence[edit]

Continuum Turbulence contains out-of-canon story paths. The "A" chapters are the canonical story while "B" and "C" chapters are not.

E1-1: Ground Zero[edit]

"We need the truth. Don't get it wrong."

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E1-2A: Waste[edit]

"Should I...actually trust her...?"

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E1-2B: Nightfall[edit]

"Not enough...blood..."

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E1-3: Safe House[edit]

"I can't appear...just yet... They're all counting on you..."

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E1-4: Auxilary Power[edit]

"Dear RO635...the things I do for friendship."

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E1-5: Reserve Outpost[edit]

"We must save them no matter how dangerous it is. We're allies on the battlefield."

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E1-6A: The Last Day[edit]

"I for one think I'm lucky to have run into prey like you at the last moment."

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E1-6B: Farewell, Scarecrow[edit]

"Have you cared about them at all? You've been on your own since the beginning..."

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E1-7A: Peace Negotiations[edit]

"Do Sangvis Ferri...do things for their friends, too?"

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E1-7B: Bloodless Battlefield[edit]

"...Nothing left behind. Nothing changed."

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E1-8: Fortunate?[edit]

"At least, having met you, I don't think I'm so weird anymore."

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E1-9: Sangvis Elite Outpost[edit]

"Is M4A1 under such immense pressure on every operation...?"

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E1-10: Neural Fragments[edit]

"So what do you think? T-Dolls have emotions... Does that make us defective?"

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E1-11: Darkest Desire[edit]

"If I knew it would turn out like this, I would've saved my tears for now..."

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E1-12: Final Destination[edit]

"They're...unkillable."

Part1(Script)

E2-1: Unknown Enemy[edit]

"...White enemies. Certainly never seen them before."

Part1(Script) - Part2(Script)

E2-2: "Support"[edit]

"Commander, we can't keep cowering in here!"

Part1(Script)

E2-3A: Griffin Expendables[edit]

"That's because while you're busy drinking yourself stupid at the base, I've been working my butt off out there."

Part1(Script) - Part2(Script)

E2-3B: Roaring Sun[edit]

"Look! It's our carrier!"

Part1(Script)

E2-4: Defense Outpost 2[edit]

"I hope I'll remember you...next time..."

Part1(Script)

E2-5A: Defense Outpost 3[edit]

"I'm not here to organize a picnic, guys. Do as I say and we'll all get home."

Part1(Script)

E2-5B: Howl of Terror[edit]

"So it really turned out this way..."

Part1(Script)

E2-6A: Defense Outpost 4[edit]

"So you crash someone's birthday party and tell them they're gonna die one day?"

Part1(Script)

E2-6B: Just Kidding[edit]

"...Just kidding."

Part1(Script)

E2-7A: Exploratory Attack[edit]

"Oh look, our brave hero is back."

Part1(Script) - Part2(Script)

E2-7B: General Offensive[edit]

"I must say...the odds are not in our favor..."

Part1(Script) - Part2(Script)

E2-8: For the Future[edit]

"I must survive for the sake of my next bottle of vodka."

Part1(Script) - Part2(Script)

E2-9: Black Doll[edit]

"I used to...be part of Griffin as well."

Part1(Script)

E2-10A: Final Flight[edit]

"416, you'll be back, right? It's tiring having to walk by myself."

Part1(Script)

E2-10B: Safe and Sound[edit]

"You owe them a farewell."

Part1(Script)

E2-10C: Safe and Sound[edit]

"It's just that...I've been through so much..."

Part1(Script)

E3-1: ELID-Infected[edit]

"...Let's go. We must hold out till the Commander comes to our rescue."

Part1(Script) - Part2(Script)

E3-2: Signal Flare[edit]

"Quick, set up their retreat route, Commander."

Part1(Script)

E3-3A: Yellow Zone[edit]

"I...I'll...make up my mind soon..."

Part1(Script)

E3-3B: Red Zone[edit]

"I believe in the Commander! Cough... H-hurry!"

Part1(Script)

E3-4A: Mark[edit]

"Task Force DEFY has finally found the mark left by the rescue team!"

Part1(Script) - Part2(Script)

E3-4B: Final Order[edit]

"She wants us...to kill her."

Part1(Script)

E3-4C: Vengeance[edit]

"Then I can find you and avenge my subordinates myself!"

Part1(Script) - Part2(Script)

E3-5: A New Hope[edit]

"Oh...don't mind me. Just know that I'm your ally. Good evening, Miss Ange."

Part1(Script)

E3-6A: Vile Rats[edit]

"But even for me...this is a bit too risky..."

Part1(Script)

E3-6B: Sum of All Wraths[edit]

"My greatest regret right now is that humans don't get to live a second time."

Part1(Script)

E3-7A: Bad News[edit]

"If you give up, what are we going to do?"

Part1(Script) - Part2(Script)

E3-7B: Luck[edit]

"...Now, good night."

Part1(Script)

E3-8: IED[edit]

"I believe you'll make the right decision - perhaps a better one than mine."

Part1(Script)

E3-9A: Stumbling Block[edit]

"She's provoking me...which is why I must end her myself."

Part1(Script) - Part2(Script)

E3-9B: Victor[edit]

"I am what history says I am..."

Part1(Script)

E3-10: White Doll[edit]

"What on earth...are 'they'?"

Part1(Script) - Part2(Script) - Part3(Script)

Epilogue: Exile[edit]

"To face the truth, you must either possess it or destroy it..."

Part1(Script)

Ranking: Hurricane Rescue[edit]

"Congratulations on surviving...even though it was painful."

Part1(Script) - Part2(Script)

Episode 11.5 - Isomer[edit]

"A" chapters follow the Commander's point of view. "B" and "C" chapters follow the points of view of Task Force DEFY.

Prologue: Souvenir[edit]

"The lurking threats have begun to move."

Slides(Script)

E1-A1: Illusory Peace I[edit]

"If you want to get enough information, you'll have to negotiate for it."

Slides(Script)

E1-A1: Illusory Peace I - Branch[edit]

"The small fry outside have been taken care of. That means what comes next is the main event."

Slides(Script)

E1-A2: Illusory Peace II[edit]

"We attempt to find the truth that's shrouded in layer upon layer of mystery."

Slides(Script)

E1-A2: Illusory Peace II - Branch[edit]

"There's no better choice than you for the job. There will be greater and more arduous tasks ahead of you."

Slides(Script)

E1-A3: Illusory Peace III[edit]

"Being a Doll doesn't seem so bad after all."

Slides(Script)

E1-A4: Illusory Peace IV[edit]

"Keep all team leaders on alert and make sure they do their part."

Slides(Script)

E1-A5: Illusory Peace V[edit]

"Kill everything in your way, whether they're Infected or Paradeus."

Slides(Script)

E1-B1: Cat and Mouse I[edit]

"The purpose for our existence is to complete our tasks and support a certain someone."

Slides(Script)

E1-B2: Cat and Mouse II[edit]

"The clue for which we've been searching long and hard has surfaced at last."

Slides(Script)

E1-B3: Cat and Mouse III[edit]

"That's...the only way for us now."

Slides(Script)

E1-B3: Cat and Mouse III - Branch[edit]

"They discovered something strange in the underground tunnels."

Slides(Script)

E1-B4: Cat and Mouse IV[edit]

"Rise up, let your rage boil over, unleash havoc! NOW!"

Slides(Script)

E1-C1: Beyond the Border I[edit]

"The leaves always wither after the roots rot."

Slides(Script)

E1-C2: Beyond the Border II[edit]

"You have to stop them, otherwise the entire city will be doomed..."

Slides(Script)

E1-C3: Beyond the Border III[edit]

"The situation is already out of my control."

Slides(Script)

E1-C4: Beyond the Border IV[edit]

"Will we make it? Before the Commander gets here..."

Slides(Script)

E2-A1: Faith of Blood I[edit]

"Will we make it? Before the Commander gets here..."

Slides(Script)

E2-A1: Faith of Blood I - Branch I[edit]

"What matters now is to survive."

Slides(Script)

E2-A1: Faith of Blood I - Branch II[edit]

"I'm the only one who can tell where your loyalties lie, and only I can truly protect you."

Slides(Script)

E2-A2: Faith of Blood II[edit]

"I want everybody to live...which is why we'll keep fighting."

Slides(Script)

E2-A2: Faith of Blood II - Branch[edit]

"It's as you just said. The retreat has been going smoothly."

Slides(Script)

E2-A3: Faith of Blood III[edit]

"If I come out of this alive, gladly."

Slides(Script)

E2-B1: Wolf and Owl I[edit]

"We've got to get out of here before their reinforcements arrive!"

Slides(Script)

E2-B1: Wolf and Owl I - Branch[edit]

"You should prioritize your own safety, and I, too, will always choose to save you over myself."

Slides(Script)

E2-B2: Wolf and Owl II[edit]

"She shall stand when She appeareth, for She is like a refiner's fire."

Slides(Script)

E2-B3: Wolf and Owl III[edit]

"I must reach her before "that thing" does!"

Slides(Script)

E2-B4: Wolf and Owl IV[edit]

"Old friends make the worst enemies."

Slides(Script)

E2-C1: Under the Wall I[edit]

"Behind the wall is my country and my people. I have to protect it."

Slides(Script)

E2-C2: Under the Wall II[edit]

"This battle is far from over."

Slides(Script)

E3-A1: Lost Bargaining Chip I[edit]

"... the only refrain on the road."

Slides(Script)

E3-A2: Lost Bargaining Chip II[edit]

"Give me answer soon. This isn't an offer...but an order."

Slides(Script)

E3-A3: Lost Bargaining Chip III[edit]

"No matter what the enemy plans on doing... Please stop them if you can."

Slides(Script)

E3-B1: Shark and the Sea I[edit]

"We have a tough fight ahead. Are you ready?"

Slides(Script)

E3-B2: Shark and the Sea II[edit]

"Sangvis Ferri has just as many cards up our sleeves as any rotten human."

Slides(Script)

E3-B3: Shark and the Sea III[edit]

"No matter what you want to do, do it!"

Slides(Script)

E3-B4: Shark and the Sea IV[edit]

"Our objective concerns something more important than the fate of two Dolls."

Slides(Script)

E3-B5: Shark and the Sea V[edit]

"We're different than what we used to be."

Slides(Script)

E3-B6: Shark and the Sea VI[edit]

"I've still got some questions that I need answering."

Slides(Script)

E3-B7: Shark and the Sea VII[edit]

"I won't let it end just like that."

Slides(Script)

E4-1: Above the Hubbub I[edit]

?"We've got to hurry back to Belgrade and fortify the city."

Slides(Script)

E4-2: Above the Hubbub II[edit]

"Anyone who gets in my way are my enemies, whoever they may be."

Slides(Script)

E4-2: Above the Hubbub II - Branch[edit]

"With the truth still hidden, I still owe him a satisfactory answer."

Slides(Script)

E4-3: Above the Hubbub III[edit]

"We can't afford to linger here."

Slides(Script)

E4-4: Above the Hubbub IV[edit]

"M16, you're not getting away from me!"

Slides(Script)

E4-5: Above the Hubbub V[edit]

"There's only one answer."

Slides(Script)

E4-6: Above the Hubbub VI[edit]

"I need to be more powerful - powerful enough to keep everyone safe from harm."

Slides(Script)

E4-6: Above the Hubbub VI - Branch I[edit]

"As if nothing has ever happened."

Slides(Script)

E4-6: Above the Hubbub VI - Branch II[edit]

"Right now, we do need her strength."

Slides(Script)

Epilogue: Reign of Chaos[edit]

"Please lead us all out of here!"

Part1(Script)

Episode 11.75 - Shattered Connexion[edit]

E1-1: Quiet Presence[edit]

"Once we get there, the answer will be made clear."

Part1(Script)

E1-2: Two Jobs[edit]

"Getting closer to the truth of what happened that day is enough."

Part1(Script)

E1-3: Tracing the Source[edit]

"The more we learn about the truth, the closer we are to the dangerous pit of flames."

Part1(Script)

E1-4: Reunion With Old Friends[edit]

"We're the safety fuse - there's no point in pulling ourselves taut so soon."

Part1(Script)

E1-5: Shackled Spirit I[edit]

"The city has returned to life."

Part1(Script)

E2-1: Bound Spirit II[edit]

"We must find the source of the connexions soon."

Part1(Script)

E2-2: Intangible Sigh I[edit]

"We're approaching the source of the interference."

Part1(Script)

E2-3: Nameless Exiles I[edit]

"Out of the frying pan and into the fire."

Part1(Script)

E2-4: Nameless Exiles II[edit]

"What are dreams? What is reality?"

Part1(Script)

E2-5: Intangible Sigh II[edit]

"Does the fifth stand before me?"

Part1(Script)

E3-1: Fractured Cognition I[edit]

"As humans, we need to guide her onto the right path."

Part1(Script)

E3-2: Fractured Cognition II[edit]

"If I get stuck in there, will you drag me back out?"

Part1(Script)

E3-3: Subsurface Homecoming I[edit]

"If you want to find the exit from this maze, you must venture deeper into it."

Part1(Script)

E3-4: The Unwelcome[edit]

"The 'monster' living inside a Doll's neural cloud."

Part1(Script)

E3-5: Fractured Cognition III[edit]

"I can't leave before I learn the truth-"

Part1(Script)

E3-6: Fractured Cognition IV[edit]

"I want to know everything I want to know."

Part1(Script)

E4-1: Infinite Connections[edit]

"Let's venture deeper into her neural cloud."

Part1(Script)

E4-2: Subsurface Homecoming II[edit]

"Everyone must be connected..."

Part1(Script)

E4-3: Isomer I[edit]

"The flowers of despair are about to bloom. There is little time left."

Part1(Script)

E4-4: Subsurface Homecoming III[edit]

"If we can finish this, she won't need to die."

Part1(Script)

E4-5: Isomer II[edit]

"Before you go, at least free us from this eternal purgatory..."

Part1(Script)

E5-1: A Rock and a Hard Place[edit]

"Running away will cost you the entire future."

Part1(Script)

E5-2: Operation Defang I[edit]

"Please guard the control room for Squad 404!"

Part1(Script)

E5-3: Operation Defang II[edit]

"I will do whatever I can to defend the place where you belong."

Part1(Script)

E5-4: All-Devouring Sea of Flowers[edit]

"These divine flowers will soon blossom, and this ridiculous farce will end."

Part1(Script)

E5-5: Farewell, Tallinn I[edit]

"This is the final battle. I'm sure you will be able to lead us to victory."

Part1(Script)

E5-6: Farewell, Tallinn II[edit]

"This is merely the beginning."

Part1(Script)

Epilogue: Flowers of the End[edit]

Confidential Information I[edit]

Confidential Information II[edit]

Confidential Information III[edit]

Confidential Information IV[edit]

Confidential Information V[edit]

Confidential Information VI[edit]

Confidential Information VII[edit]

Confidential Information VIII[edit]

Confidential Information IX[edit]

Confidential Information X[edit]

Confidential Information XI[edit]

Confidential Information XII[edit]

Confidential Information XIII[edit]

Confidential Information XIV[edit]

Confidential Information XV[edit]

Episode 12.5 - Polarized Light[edit]

E1-1: Lamp Starter[edit]

"The train stops outside an unfamiliar base. A new storm is brewing."

Part1(Script)

E1-2: Propagation[edit]

"I know this is a gamble, but it's the only option we have."

Part1(Script)

E1-3: Refraction Point[edit]

"The AR Team prepares for the operation to seize the coastal defense artillery."

Part1(Script)

E1-4: Critical Angle I[edit]

"Squad 404 prepares for the operation to open the gates that are blocking the Commander's way."

Part1(Script)

E1-5: Reflector[edit]

"Griffin troops mobilize to slow the Military's advance."

Part1(Script)

E1-6: Critical Angle II[edit]

"The path to one's destination is always fraught with obstacles..."

Part1(Script)

E1-7: Total Internal Reflection[edit]

"The remains of Dolls strewn all over the field is evidence of the horrific battle that has taken place here."

Part1(Script)

E1-8: Sine Curve[edit]

"It is still daytime, but the sky is already alight with blue aurora."

Part1(Script)

E1-9: Reversibility[edit]

"The blizzard blowing over Estonia foreshadows the enemy's attack."

Part1(Script)

E1-10: Cosine Signal[edit]

"The curtain opens over a gruesome battle..."

Part1(Script)

E2-1: Polarizer[edit]

"The smoke clears from the battlefield, revealing the members of Task Force DEFY, all assembled for the first time."

Part1(Script)

E2-2: Diffraction Grating[edit]

"I only have two mags left."

Part1(Script)

E2-3: Waveguide[edit]

"Thanks to Squad 404 and Task Force DEFY, the way is finally clear for Griffin troops."

Part1(Script)

E2-4: Beam Splitter[edit]

"It's time to squeeze the last bit of value out of this train..."

Part1(Script)

E2-5: Interferometer[edit]

"Meanwhile, a jeep traveling at top speed is transporting the AR Team to the coastal defense artillery..."

Part1(Script)

E2-6: Aperture[edit]

"M4 and the leader of the enemy squad come head-to-head in a deadly pursuit. The one who finally grabs the lever is..."

Part1(Script)

E2-7: Vacuum Tube[edit]

"Having successfully infiltrated the base, Squad 404 find themselves reunited with an old friend..."

Part1(Script)

E2-8: Accelerator[edit]

"Trapped in the base layer of her neural cloud, UMP45 is forced to relive her most painful memory."

Part1(Script)

E2-9: Spectrometer[edit]

"To rescue the AR Team from the enemy's pincer attack, Dandelion hacks the remaining Sangvis forces."

Part1(Script)

E2-10: Analyzer[edit]

"Abandoned by Elisa, Sangvis forces fall apart and scatter in defeat in the cold and gloomy rain..."

Part1(Script)

E3-1: Enantiometer Overload I[edit]

"This was the first time UMP45 had ever lied, but it could not feel any more natural to her."

Part1(Script)

E3-2: Enantiometer Overload II[edit]

"In the power room where a bunch of enemies are lying dormant, UMP45 flicks the main switch..."

Part1(Script)

E3-3: Recrystalization Resolution I[edit]

"Squad 404 may have outrun the enemy for now, but they are still in danger."

Part1(Script)

E3-4: Shattered Plane of Polarization I[edit]

"I am simply a Doll of yours."

Part1(Script)

E3-5: Recrystalization Resolution II[edit]

"The AR Team has seized control of the coastal defense artillery. The second shot is about to be fired..."

Part1(Script)

E3-6: Shattered Plane of Polarization II[edit]

"A small squad has been quickly assembled to secure the main force's retreat."

Part1(Script)

E3-7: Asymmetric Induction[edit]

"Send him victorious, happy and glorious, long to reign over us, God save the King!"

Part1(Script)

E3-8: Optical Isomer[edit]

"She stands alone in the realm of Dolls, like a dark reflection drowning in shadow."

Part1(Script)

E4-1: Milling[edit]

"Perhaps we all yearn to find answers that we haven't been able to find in each other's neural cloud."

Part1(Script)

E4-2: Mixing[edit]

"While Squad 404 is pondering their course of action in front of the tightly-shut quarantine gate, an attack suddenly occurs.

Part1(Script)

E4-3: Pre-Heating[edit]

"UMP45 scurries into a passageway in pursuit of the enemy. What awaits her on the other end is..."

Part1(Script)

E4-4: Sintering[edit]

"A girl who has named herself 'Anna' joins the fight alongside Squad 404."

Part1(Script)

E4-5: Foaming[edit]

"I'll do my part, and you'll do what you have to do!"

Part1(Script)

E4-6: Foam Stabilization[edit]

"I'll beat you, just like I did before."

Part1(Script)

E4-7: Molding[edit]

"Lend me your strength so I can keep the promise I once made."

Part1(Script)

E4-8: Annealing[edit]

"Time to play our ace in the hole."

Part1(Script)

E4-9: Tempering[edit]

"They're buying you the time you want. Don't let them down."

Part1(Script)

E4-10: Cutting[edit]

"Sangvis remnants run into the Military in a narrow passageway."

Part1(Script)

E4-11: Polishing[edit]

"The Griffin squad and the Military's reinforcements are engaged in a fierce battle at the entrance of the base."

Part1(Script)

E4-12: Silvering[edit]

"The Commander heads towards the valves with explosives with no backup..."

Part1(Script)

E4-13: Virtual Image Reforging[edit]

"A mech breaks through S.F.'s encirclement and makes straight for the elevator."

Part1(Script)

E5-1: Unfathomable Singularity[edit]

"At the risk of being discovered by the enemy, the Commander slips behind enemy lines..."

Part1(Script)

E5-2: Observable Limits[edit]

"This isn't the first time we've fired at each other."

Part1(Script)

E5-3: Light Cone Frame of Reference[edit]

"He listens as the seawater draws closer and closer. He waits for his final judgment."

Part1(Script)

E5-4: Causality Separating Plane[edit]

"The aurora lights up the sky, shining more brightly than ever."

Part1(Script)

E5-5: Blackbody Radiation[edit]

"Elisa, it'll be over soon."

Part1(Script)

E5-6: Escape Acceleration[edit]

"What we need is the truth, not to become puppets ourselves."

Part1(Script) - Part2(Script)

E5-7: Through the Event Horizon[edit]

"The seawater is flooding in. You cannot leave this place in time."

Part1(Script)

Episode 13.25 - Dual Randomness[edit]

"A" chapters follow the Commander's point of view. "B" chapters follow Angelia's point of view.

E1-1A: Departure Time I[edit]

"..."

Part1(Script)

E1-2A: Departure Time II[edit]

"..."

Part1(Script)

E1-3A: Departure Time III[edit]

"..."

Part1(Script)

E1-4A: Departure Time IV[edit]

"..."

Part1(Script)

E1-1B: The Curtain Rises I[edit]

"..."

Part1(Script)

E1-1B: The Curtain Rises II[edit]

"..."

Part1(Script)

E2-1A: Pollinosis I[edit]

"..."

Part1(Script)

E2-2A: Pollinosis II[edit]

"..."

Part1(Script)

E2-3A: Pollinosis III[edit]

"..."

Part1(Script)

E2-4A: Pollinosis IV[edit]

"..."

Part1(Script)

E2-5A: Pollinosis V[edit]

"..."

Part1(Script)

E2-6A: Pollinosis VI[edit]

"..."

Part1(Script)

E2-1B: Hay Fever - Beginning[edit]

"..."

Part1(Script)

E2-2B: Clown[edit]

"..."

Part1(Script)

E2-3B: Flower View[edit]

"..."

Part1(Script)

E2-4B: Gathering Frost Wolves[edit]

"..."

Part1(Script)

E2-5B: Light Show[edit]

"..."

Part1(Script)

E2-6B: Hay Fever - End[edit]

"..."

Part1(Script)

E3-1A: Ghost Sisters I[edit]

"..."

Part1(Script)

E3-2A: Ghost Sisters II[edit]

"..."

Part1(Script)

E3-3A: Ghost Sisters III[edit]

"..."

Part1(Script)

E3-4A: Ghost Sisters IV[edit]

"..."

Part1(Script)

E3-5A: Ghost Sisters V[edit]

"..."

Part1(Script)

E3-6A: Ghost Sisters VI[edit]

"..."

Part1(Script)

E3-1B: Sweet Dreams Box - Beginning[edit]

"..."

Part1(Script)

E3-2B: Piper[edit]

"..."

Part1(Script)

E3-3B: Cuckoo Clock[edit]

"..."

Part1(Script)

E3-4B: Air Raid Shelter[edit]

"..."

Part1(Script)

E3-5B: Rag Doll[edit]

"..."

Part1(Script)

E3-6B: Sweet Dreams Box - End[edit]

"..."

Part1(Script)

E4-1A: Operation Snake Eater I[edit]

"..."

Part1(Script)

E4-2A: Operation Snake Eater II[edit]

"..."

Part1(Script)

E4-3A: Operation Snake Eater III[edit]

"..."

Part1(Script)

E4-4A: Operation Snake Eater IV[edit]

"..."

Part1(Script)

E4-5A: Operation Snake Eater V[edit]

"..."

Part1(Script)

E4-1B: Delta Attack – Beginning[edit]

"..."

Part1(Script)

E4-2B: Spiderweb[edit]

"..."

Part1(Script)

E4-3B: House of Cards[edit]

"..."

Part1(Script)

E4-4B: Animal Chess[edit]

"..."

Part1(Script)

E4-5B: Instigator[edit]

"..."

Part1(Script)

E4-6B: Delta Attack – End[edit]

"..."

Part1(Script)

E5-1: Infernal Enlightenment I[edit]

"..."

Part1(Script)

E5-2: Infernal Enlightenment II[edit]

"..."

Part1(Script)

E5-3: Infernal Enlightenment III[edit]

"..."

Part1(Script)

E5-4: Infernal Enlightenment IV[edit]

"..."

Part1(Script)

E5-5: Infernal Enlightenment V[edit]

"..."

Part1(Script)

E6-1A: Foreshadowed Voyage[edit]

"..."

Part1(Script)

E6-1B: Bridge of Eternity[edit]

"..."

Part1(Script)

Episode 13.5 - Mirror Stage[edit]

"A" chapters follow Angelia's point of view. "B" chapters follow the Commander's point of view. "C" chapters follow other characters' points of view.

E1-1A: Absent[edit]

"..."

Part1(Script)

E1-2A: An Arrow in Flight I[edit]

"..."

Part1(Script)

E1-1B: Selene’s Dream[edit]

"..."

Part1(Script)

E1-1C: The Way of What is to Come[edit]

"..."

Part1(Script)

E1-2C: Survival Guide[edit]

"..."

Part1(Script)

E1-2B: Wrestling Snakes I[edit]

"..."

Part1(Script)

E1-3B: Wrestling Snakes II[edit]

"..."

Part1(Script)

E1-3A: An Arrow in Flight II[edit]

"..."

Part1(Script)

E1-4B: The Birth of Apate I[edit]

"..."

Part1(Script)

E1-4A: Torricelli’s Trumpet I[edit]

"..."

Part1(Script)

E1-5A: Torricelli’s Trumpet II[edit]

"..."

Part1(Script)

E1-5B: The Birth of Apate II[edit]

"..."

Part1(Script)

E1-3C: Lurking[edit]

"..."

Part1(Script)

E1-6A: Torricelli’s Trumpet III[edit]

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Part1(Script)

E1-6B: Hemera Points to the Light I[edit]

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Part1(Script)

E1-7B: Hemera Points to the Light II[edit]

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Part1(Script)

E1-8B: Hemera Points to the Light III[edit]

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Part1(Script)

E1-7A: Athena’s Owl[edit]

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Part1(Script)

E1-9B: Shoulders of a Griffin I[edit]

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Part1(Script)

E1-11B: Shoulders of a Griffin III[edit]

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Part1(Script)

DRF24[edit]

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Part1(Script)

E2-1B: Ship of Theseus I[edit]

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Part1(Script)

E2-2B: Ship of Theseus II[edit]

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Part1(Script)

E2-3B: Ship of Theseus III[edit]

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Part1(Script)

E2-1A: Balls and Vase[edit]

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Part1(Script)

E2-2A: Cretan Liar[edit]

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E2-4B: Ariadne’s Clew I[edit]

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E2-5B: One-Sided Recollection[edit]

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Part1(Script)

E2-1C: Reflection[edit]

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E2-3A: Heraclitus’ River I[edit]

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E2-4A: Heraclitus’ River II[edit]

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Part1(Script)

E2-7B: Ariadne’s Clew III[edit]

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Part1(Script)

E2-5A: Heraclitus’ River III[edit]

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Part1(Script)

E2-2C: Cracks[edit]

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Part1(Script)

E2-6A: The Grain of Millet I[edit]

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Part1(Script)

E2-7A: The Grain of Millet II[edit]

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Part1(Script)

E2-8B: Cretan Labyrinth I[edit]

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Part1(Script)

E2-9B: Cretan Labyrinth II[edit]

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Part1(Script)

E2-10B: Cretan Labyrinth III[edit]

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Part1(Script)

E2-3C: The Indecipherable Heart[edit]

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Part1(Script)

E2-8A: The Grain of Millet III[edit]

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Part1(Script)

E2-11B: Dreams on the Island of Dia I[edit]

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Part1(Script)

E2-4C: Night Festival[edit]

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Part1(Script)

E2-12B: Dreams on the Island of Dia II[edit]

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Part1(Script)

E2-9A: The Prisoner’s Dilemma I[edit]

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Part1(Script)

E2-13B: Dreams on the Island of Dia III[edit]

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Part1(Script)

E2-14B: Dreams on the Island of Dia IV[edit]

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Part1(Script)

E2-11A: The Prisoner’s Dilemma III[edit]

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Part1(Script)

E2-5C: Flash[edit]

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Part1(Script)

DRF24[edit]

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Part1(Script)

E3-1A: Cratylus’ River I[edit]

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Part1(Script)

E3-1B: Defying the Moerae I[edit]

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Part1(Script)

E3-3B: Defying the Moerae III[edit]

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Part1(Script)

E3-4B: Clothos’ Thread I[edit]

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Part1(Script)

E3-5B: Clothos’ Thread II[edit]

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Part1(Script)

E3-6B: Clothos’ Thread III[edit]

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Part1(Script)

E3-3A: Cratylus’ River III[edit]

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Part1(Script)

E3-4A: Achilles and the Tortoise I[edit]

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Part1(Script)

E3-7B: Lachesis’ Measure I[edit]

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Part1(Script)

E3-8B: Lachesis’ Measure II[edit]

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Part1(Script)

E3-9B: Lachesis’ Measure III[edit]

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Part1(Script)

E3-10B: Atropos’ Shears I[edit]

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Part1(Script)

E3-11B: Atropos’ Shears II[edit]

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Part1(Script)

E3-6A: Achilles and the Tortoise III[edit]

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Part1(Script)

E3-12B: Atropos’ Shears III[edit]

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Part1(Script)

E3-13B: Zeno’s Circle of Knowledge[edit]

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Part1(Script)

DRF24[edit]

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Part1(Script)

E4-1A: Schrödinger’s Cat[edit]

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Part1(Script)

E4-1B: Nyx’s Night I[edit]

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Part1(Script)

E4-1C: Remembrance[edit]

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Part1(Script)

E4-2A: Pandora’s Box I[edit]

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Part1(Script)

E4-2B: Nyx’s Night II[edit]

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Part1(Script)

E4-3B: Nyx’s Night III[edit]

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Part1(Script)

E4-4B: Nyx’s Night IV[edit]

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Part1(Script)

E4-4A: Pandora’s Box III[edit]

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Part1(Script)

E4-5B: Hypnos’ Eyes I[edit]

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Part1(Script)

E4-7B: Hypnos’ Eyes III[edit]

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Part1(Script)

E4-5A: Brain in a Vat I[edit]

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Part1(Script)

E4-8B: Thanatos’ Kiss I[edit]

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Part1(Script)

E4-10B: Thanatos’ Kiss III[edit]

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Part1(Script)

E4-7A: Brain in a Vat III[edit]

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Part1(Script)

E4-11B: Chaos’ Abyss I[edit]

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Part1(Script)

E4-12B: Chaos’ Abyss II[edit]

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Part1(Script)

E4-8A: Möbius Strip[edit]

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Part1(Script)

E4-13B: Chaos’ Abyss III[edit]

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Part1(Script)

DRF24[edit]

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Part1(Script)

Episode 13.75 - Poincare Recurrence[edit]

[edit]

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Part1(Script)

ⅩⅠⅠⅠ[edit]

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Part1(Script)

ⅩⅠⅤ[edit]

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Part1(Script)

ⅩⅤ[edit]

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Part1(Script)

ⅠA[edit]

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Part1(Script)

ⅡA[edit]

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Part1(Script)

ⅢB[edit]

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Part1(Script)

ⅣB[edit]

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Part1(Script)

ⅤB[edit]

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Part1(Script)

ⅥB[edit]

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Part1(Script)

ⅦB[edit]

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Part1(Script)

ⅠB[edit]

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Part1(Script)

ⅡB[edit]

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Part1(Script)

ⅢA[edit]

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Part1(Script)

ⅣA[edit]

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Part1(Script)

ⅤA[edit]

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Part1(Script)

ⅥA[edit]

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Part1(Script)

ⅦA[edit]

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Part1(Script)

alpha[edit]

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Part1(Script)

beta[edit]

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Part1(Script)

gamma[edit]

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Part1(Script)

delta[edit]

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Part1(Script)

epsilon[edit]

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Part1(Script)

zeta[edit]

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Part1(Script)

eta[edit]

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Part1(Script)

theta[edit]

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Part1(Script)

iota[edit]

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Part1(Script)

kappa[edit]

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Part1(Script)

lambda[edit]

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Part1(Script)

mu[edit]

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Part1(Script)

nu[edit]

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Part1(Script)

1[edit]

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Part1(Script)

10[edit]

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Part1(Script)

11[edit]

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Part1(Script)

100[edit]

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Part1(Script)

101[edit]

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Part1(Script)

110[edit]

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Part1(Script)

111[edit]

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Part1(Script)

1000[edit]

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Part1(Script)

1010[edit]

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Part1(Script)

pico[edit]

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Part1(Script)

nano[edit]

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Part1(Script)

micro[edit]

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milli[edit]

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Part1(Script)

centi[edit]

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Part1(Script)

deci[edit]

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Part1(Script)

deca[edit]

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Part1(Script)

hecta[edit]

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Part1(Script)

kilo[edit]

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Part1(Script)

Mega[edit]

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Part1(Script)

Giga[edit]

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Part1(Script)

Tera[edit]

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Part1(Script)

Episode 13.8 - Fixed Point[edit]

E1-1: Stinger[edit]

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Part1(Script)

E1-2: Black Box[edit]

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Part1(Script)

E1-3: Secret Watch[edit]

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Part1(Script)

E1-4: Pursuit I[edit]

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Part1(Script)

E1-5: Pursuit II[edit]

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Part1(Script)

E1-6: Nike I[edit]

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Part1(Script)

E1-7: Nike II[edit]

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Part1(Script)

E1-8: "Dead Sea"[edit]

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Part1(Script)

E2-1: Flutter[edit]

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Part1(Script)

E2-2: Cangue-Breaking[edit]

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Part1(Script)

E2-3: Wheelrut[edit]

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Part1(Script)

E2-4: Lurking I[edit]

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Part1(Script)

E2-5: Lurking II[edit]

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Part1(Script)

E2-6: Lurking III[edit]

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Part1(Script)

E2-7: Vortex[edit]

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Part1(Script)

E2-8: Gardener[edit]

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Part1(Script)

E3-1: Commencement[edit]

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Part1(Script)

E3-2: Transverse Sectioning[edit]

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Part1(Script)

E3-3: Against The Light I[edit]

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Part1(Script)

E3-4: Against The Light II[edit]

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Part1(Script)

E3-5: Intersection Point I[edit]

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Part1(Script)

E3-6: Intersection Point II[edit]

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Part1(Script)

E3-7: Strongarm[edit]

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Part1(Script)

E3-8: Fissure[edit]

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Part1(Script)

E3-9: Blood Moon I[edit]

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Part1(Script)

E3-10: Blood Moon II[edit]

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Part1(Script)

E3-11: Eclipse View[edit]

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Part1(Script)

E3-12: Reflection[edit]

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Part1(Script)

E4-1: Open The Way[edit]

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Part1(Script)

E4-2: Elevation[edit]

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Part1(Script)

E4-3: Ascent[edit]

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Part1(Script)

E4-4: Trample[edit]

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Part1(Script)

E4-5: Incursion[edit]

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Part1(Script)

E4-6: Old Rain I[edit]

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Part1(Script)

E4-7: Old Rain II[edit]

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Part1(Script)

E4-8: Lonely Island I[edit]

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Part1(Script)

E4-9: Lonely Island II[edit]

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Part1(Script)

E4-10: Traitor I[edit]

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Part1(Script)

E4-11: Traitor II[edit]

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Part1(Script)

E4-12: Rebirth I[edit]

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Part1(Script)

E4-13: Solution[edit]

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Part1(Script)

E4-14: Endpoint[edit]

"..."

Part1(Script)

Simulation I[edit]

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Part1(Script)

Simulation II[edit]

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Part1(Script)

Simulation III[edit]

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Part1(Script)

Simulation IV[edit]

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Part1(Script)

Episode 13.9 - Longitudinal Strain[edit]

1 Train Timetable[edit]

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Part1(Script)

2 Radiation Alarm[edit]

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Part1(Script)

3 Bar Counter[edit]

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Part1(Script)

3-α1 Waltz in A minor[edit]

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Part1(Script)

3-β1 Gene Takes a Drink[edit]

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Part1(Script)

3-γ1 Méditation from Thaïs[edit]

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Part1(Script)

3-α3 Raindrop[edit]

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Part1(Script)

3-β3 Symphony No. 3[edit]

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Part1(Script)

3-γ3 Vladimir’s Blues[edit]

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Part1(Script)

3-α4 Little Prelude in G minor[edit]

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Part1(Script)

3-γ4 The Well-Tempered Clavier[edit]

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Part1(Script)

4 Vintage Gramophone[edit]

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Part1(Script)

5 Toilet[edit]

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Part1(Script)

5-α5 Moonlight Sonata[edit]

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Part1(Script)

5-β4 Introduction and Rondo Capriccioso[edit]

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Part1(Script)

5-γ5 The Canary[edit]

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Part1(Script)

5-α6 Chaconne[edit]

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Part1(Script)

5-β5 Danse Macabre[edit]

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Part1(Script)

5-β6 Symphony No. 9[edit]

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Part1(Script)

5-α7 Winter[edit]

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Part1(Script)

5-β7 Cavalleria Rusticana[edit]

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Part1(Script)

5-γ7 Choral Fantasy[edit]

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Part1(Script)

6 World Time Zone Clocks[edit]

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7 Door to First-Class Carriage[edit]

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8 Rhapsody on a Theme of Paganini[edit]

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10 L’estro Armonico[edit]

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Part1(Script)

11 Large Luggage Rack[edit]

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Part1(Script)

12 Gnossienne No. 1[edit]

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Part1(Script)

14 Ballade in G minor[edit]

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Part1(Script)

15 Windows with a View[edit]

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Part1(Script)

16 Concerto Grosso in A minor[edit]

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17 Brahms Intermezzi[edit]

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Part1(Script)

18 The Swan[edit]

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Part1(Script)

19 Elegant Bouquet on the Table[edit]

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Part1(Script)

20 Vendor’s Pushcart[edit]

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Part1(Script)

21 La Campanella[edit]

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Part1(Script)

23 Con Espressione[edit]

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Part1(Script)

24 Humorous Graffiti[edit]

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Part1(Script)

25 Ruslan and Lyudmila[edit]

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Part1(Script)

26 Thus Spoke Zarathustra[edit]

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Part1(Script)

27 Ride of the Valkyries[edit]

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Part1(Script)

28 Maintenance Room[edit]

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Part1(Script)

29 Summer[edit]

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Part1(Script)

31 Zigeunerweisen[edit]

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Part1(Script)

32 1812 Overture[edit]

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Part1(Script)

33 Air on the G string[edit]

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Part1(Script)

34 Trapdoor[edit]

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Part1(Script)

35 Hanging Screen[edit]

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Part1(Script)

35-T1 Étude No. 2[edit]

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Part1(Script)

35-T2 Prelude No. 5[edit]

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Part1(Script)

35-T3 Romance[edit]

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Part1(Script)

35-T4 Moments Musicaux[edit]

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Part1(Script)

35-R1 Tzigane[edit]

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Part1(Script)

35-R2 Sommeraften[edit]

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Part1(Script)

35-R3 Piano Quintet in B minor[edit]

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35-R4 Piano Concerto in F minor[edit]

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35-W1 Solveig’s Song[edit]

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35-W2 Clarinet Concerto in A Major[edit]

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35-W3 Tour di Mantova[edit]

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Part1(Script)

35-W4 Tristesse[edit]

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Part1(Script)

35-N1 Fantaisie-Impromptu[edit]

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35-N2 Spring Sonata[edit]

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35-N3 Minuet[edit]

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Part1(Script)

35-C1 Gymnopedie[edit]

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35-C2 Moon River[edit]

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35-C3 Starry Starry Night[edit]

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35-C4 O Sole Mio[edit]

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Part1(Script)

35-P1 Twelve Variations on “Ah vous dirai-je, Maman”[edit]

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Part1(Script)

35-P2 Death and the Maiden[edit]

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Part1(Script)

35-P3 Salut d’Amour[edit]

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Part1(Script)

36 Vox Lux[edit]

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Part1(Script)

Episode 13.95 - Eclipses & Saros[edit]

E1: Long-Period Perturbation[edit]

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Slides(Script)

E2: Short-Period Perturbation[edit]

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Slides(Script)

E3: Lunar Orbital Inclination[edit]

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Slides(Script)

E5: Catastrophe[edit]

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Slides(Script)

E6A: Ingress[edit]

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Slides(Script)

E6B: Egress[edit]

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Slides(Script)

E7: Homology[edit]

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Slides(Script)

E9: Capture[edit]

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Slides(Script)

E10A: Antumbra[edit]

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Slides(Script)

E10B: Umbra[edit]

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Slides(Script)

E11: Annulus[edit]

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Slides(Script)

E13: Planetary Ring[edit]

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Slides(Script)

E14A: Mare Crisium[edit]

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E14B: Mare Tranquillitatis[edit]

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E15: Lunar Node[edit]

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E16: Third Contact[edit]

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E17: Last Contact[edit]

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Slides(Script)

E18A: Outer Lagrange Point[edit]

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Slides(Script)

E18B: Inner Lagrange Point[edit]

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Slides(Script)

Episode 14 - Slow Shock[edit]

E1-1 Black Iris[edit]

"..."

Part1(Script)

E1-2A WTR In the Wild North[edit]

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Part1(Script)

E1-3A WTR Beech Grove I[edit]

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Part1(Script)

E1-5A WTR Stag Beetle[edit]

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Part1(Script)

E1-7A WTR Morning Sunlight on the Snow[edit]

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Part1(Script)

E1-8A WTR The Pontine Marshes at Sunset[edit]

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Part1(Script)

E1-2B SPR Evening: Red Tree[edit]

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Part1(Script)

E1-4B SPR Gray Tree[edit]

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Part1(Script)

E1-6B SPR Tableau No. 1[edit]

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Part1(Script)

E1-7B SPR Wing of a Blue Roller[edit]

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Part1(Script)

E1-2C SUM The Swan, Group IV No. 1[edit]

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Part1(Script)

E1-3C SUM Sunlight in the Blue Room[edit]

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Part1(Script)

E1-4C SUM The Angelus[edit]

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Part1(Script)

E1-5C SUM Blown Away[edit]

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Part1(Script)

E1-7C SUM The Goldfinch[edit]

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Part1(Script)

E1-9C SUM The Swan, Group IX No. 6[edit]

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Part1(Script)

E1-2D AUT Harmony in Blue and Silver[edit]

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Part1(Script)

E1-3D AUT Fiddler on the Roof[edit]

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Part1(Script)

E1-5D AUT The Wave[edit]

"..."

Part1(Script)

E1-6D AUT Clock with Blue Wing[edit]

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Part1(Script)

E1-7D AUT Death and Life[edit]

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Part1(Script)

E1-8D AUT Moonlit Night on the Dnipro[edit]

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Part1(Script)

E2-1 L1 Tree of Life[edit]

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Part1(Script)

E2-2 L2 Central Control Room Monitor[edit]

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Part1(Script)

E2-3 L3 Operating Table[edit]

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E2-5 L5 Left Turn-Right Turn[edit]

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E2-6 L6 Pass Box[edit]

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E2-7 L7 Purifier[edit]

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E2-8 L8 Girl Before a Mirror[edit]

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Part1(Script)

E3-1 F1 The Red Rider[edit]

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E3-2 F2 Wanderer above the Sea of Fog[edit]

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E3-4 F4 Arrangement in Grey and Black[edit]

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E3-5 F5 Allegory of Sculpture[edit]

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E3-7 F7 The Son of Man[edit]

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E3-8 F8 The Persistence of Memory[edit]

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Part1(Script)

E3-10 F10 White on White[edit]

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E3-11 F11 The Crossing of the Red Sea[edit]

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E3-13 The Deluge[edit]

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Part1(Script)

E3-14 F14 Knight, Death and the Devil[edit]

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Part1(Script)

E3-16 Death and Fire[edit]

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Part1(Script)

E3-17 F17 Black Cross[edit]

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Part1(Script)

E3-19 F19 Altarpiece No. 1[edit]

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Part1(Script)

E3-20 F20 Sunset[edit]

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Part1(Script)

E3-21 SSE01 Platform[edit]

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Part1(Script)

E3-22 SSE01-1 Passage Below the Platform[edit]

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Part1(Script)

E3-23 SSE02 Eastern Tower, Great Hall[edit]

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Part1(Script)

E3-24 SSE02-1 Eastern Tower, Level 2 (East)[edit]

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E3-25 SSE02-2 Eastern Tower, Level 3 (West)[edit]

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Part1(Script)

E3-26 SSE03 Bee Sting System[edit]

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Part1(Script)

E3-27 SSE03-1 Eastern Tower, Level 32[edit]

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E3-28 SSE03-2 Eastern Tower, Level 37[edit]

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E3-29 SSE03-3 Eastern Tower, Level 40[edit]

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Part1(Script)

E3-30 SSE04 Relic Experiment Area[edit]

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Part1(Script)

E3-31 SSE04-1 Control Center[edit]

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E3-32 SSE04-2 Visual Simulation Area[edit]

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E3-33 SSE04-3 Projection Experiment Area[edit]

"..."

Part1(Script)

E3-34 SSE05 Operation Level[edit]

"..."

Part1(Script)

E3-35 SSE06 Secret Corridor[edit]

"..."

Part1(Script)

Episode 15.1 - The Summer Garden of Forking Paths[edit]

E1: The Rebel[edit]

"..."

Slides(Script)

E2: The Birds[edit]

"..."

Slides(Script)

E4: Portrait of a Bird[edit]

"..."

Slides(Script)

E5: Luxury, Peace and Pleasure[edit]

"..."

Slides(Script)

E6: The Open Window[edit]

"..."

Slides(Script)

E8: The King and the Bird[edit]

"..."

Slides(Script)

E9: Harmony in Red[edit]

"..."

Slides(Script)

E10: The Broken Vase[edit]

"..."

Slides(Script)

E11: La Fontaine’s Fables[edit]

"..."

Slides(Script)

E12: Dance of the Nymphs[edit]

"..."

Slides(Script)

E13: The Cradle[edit]

"..."

Slides(Script)

E14: Artificial Paradises[edit]

"..."

Slides(Script)

E16: The Card Players[edit]

"..."

Slides(Script)

E17: The Lamp[edit]

"..."

Slides(Script)

E18: Words in Stone[edit]

"..."

Slides(Script)

E20: The Bird Among Ruins[edit]

"..."

Slides(Script)

E21: I Live, I Die[edit]

"..."

Slides(Script)

E22: After the Fire[edit]

"..."

Slides(Script)

Episode 15.2 - Cartesian Theater[edit]

E1: Witches’ Sabbath[edit]

"..."

Slides(Script)

E2: The Land of Miracles[edit]

"..."

Slides(Script)

E4: Fragments of Thoth[edit]

"..."

Slides(Script)

E5: Time Transfixed[edit]

"..."

Slides(Script)

E6: The Gold of the Azure[edit]

"..."

Slides(Script)

E8: Fragments of Thoth II[edit]

"..."

Slides(Script)

E9: The Search for Truth[edit]

"..."

Slides(Script)

E10: The Lost Jockey[edit]

"..."

Slides(Script)

E12: Fragments of Thoth III[edit]

"..."

Slides(Script)

E13: The False Mirror[edit]

"..."

Slides(Script)

E14: Migratory Birds[edit]

"..."

Slides(Script)

E15: The Harlequin’s Carnival[edit]

"..."

Slides(Script)

E17: Fragments of Thoth IV[edit]

"..."

Slides(Script)

E18: The Blank Signature[edit]

"..."

Slides(Script)

E20: Fragments of Thoth V[edit]

"..."

Slides(Script)

E21: Sleep[edit]

"..."

Slides(Script)

E22: The Birth of the World[edit]

"..."

Slides(Script)

E23: Circular Destiny[edit]

"..."

Slides(Script)

Episode 15.3 - Zero Charge[edit]

Episode 15.4 - Angular Gyrus[edit]

Episode 15.5 - Isolation Forest[edit]

Minor Events[edit]

Halloween 2019: Freaky Pandemic[edit]

E1-1: Freaky Pandemic I[edit]

Part1(Script)

E1-2: Freaky Pandemic II[edit]

Part1(Script)

E1-3: Freaky Pandemic III[edit]

Part1(Script)

E1-4: Freaky Pandemic IV[edit]

Part1(Script) - Part2(Script)

Christmas 2019: A Snowy Night Capriccio[edit]

E1-1: Sangvis Orphan[edit]

Part1(Script) - Part2(Script)

E1-2: Mission: Dinergate[edit]

Part1(Script) - Part2(Script)

E1-3: X-Dinergates[edit]

Part1(Script) - Part2(Script)

E1-4: Ode to Gifts[edit]

Part1(Script) - Part2(Script)

White Day 2020: The Photo Studio Mystery[edit]

E1-1: Rumors of the Haunted Mansion[edit]

Part1(Script) - Part2(Script)

E1-2: The Empty House[edit]

Part1(Script) - Part2(Script)

E1-3: The Griffin Builder[edit]

Part1(Script) - Part2(Script)

E1-4: The Missing MDR[edit]

Part1(Script) - Part2(Script)

E1-5: The Crooked Man[edit]

Part1(Script) - Part2(Script)

E1-6: The Seven Tangerine Pips[edit]

Part1(Script) - Part2(Script)

E1-7: The Second Neural Cloud[edit]

Part1(Script) - Part2(Script)

E1-8: Lee Enfield's Last Bow I[edit]

Part1(Script) - Part2(Script)

E1-9: Lee Enfield's Last Bow II[edit]

Part1(Script) - Part2(Script)

Summer 2020: Far Side of the Sea[edit]

E1-1: Island Getaway[edit]

Part1(Script) - Part2(Script)

E1-2: Mission: Wheel of Fortune[edit]

Part1(Script) - Part2(Script)

E1-3: Into the Dangerous Unknown[edit]

Part1(Script) - Part2(Script)

E1-4: Last of the Summer Days[edit]

Part1(Script) - Part2(Script)

Halloween 2020: Butterfly in a Cocoon[edit]

E1-1: Cold, Endless Night[edit]

Part1(Script) - Part2(Script)

E1-2: Discourse in the Rain[edit]

Part1(Script) - Part2(Script)

E1-3: Reflection[edit]

Part1(Script) - Part2(Script)

E1-4: Reminiscence[edit]

Part1(Script) - Part2(Script)

E1-5: The Nameless[edit]

Part1(Script) - Part2(Script)

E1-6: Trackless Tears[edit]

Part1(Script) - Part2(Script)

E1-7: Evanescent Butterfly[edit]

Part1(Script) - Part2(Script)

E1-8: Breaking the Cocoon[edit]

Part1(Script) - Part2(Script)

Memory Fragment 01[edit]

Part1(Script) - Part2(Script)

Memory Fragment 02[edit]

Part1(Script) - Part2(Script)

Memory Fragment 03[edit]

Part1(Script) - Part2(Script)

Memory Fragment 04[edit]

Part1(Script) - Part2(Script)

Memory Fragment 05[edit]

Part1(Script) - Part2(Script)

Memory Fragment 06[edit]

Part1(Script) - Part2(Script)

Summer 2021: The Waves Wrangler[edit]

E1-1: Tidal Bore[edit]

Part1(Script) - Part2(Script)

E1-2: Undercurrent[edit]

Part1(Script) - Part2(Script)

E1-3: Pursuit[edit]

Part1(Script) - Part2(Script)

E1-4: Zero-Sum[edit]

Part1(Script) - Part2(Script)

Christmas 2021: One Coin Short[edit]

E1: "When Will My Wish Come True?"[edit]

Slides (Script)

E2: A Person's Struggle I[edit]

Slides (Script)

E3: A Person's Struggle II[edit]

Slides (Script)

E4: Heavy Metal & Tender Wood I[edit]

Slides (Script)

E5: Heavy Metal & Tender Wood II[edit]

Slides (Script)

E6: Buried Deception I[edit]

Slides (Script)

E7: Buried Deception II[edit]

Slides (Script)

E8: Cherry Blossom Snowfall I[edit]

Slides (Script)

E9: Cherry Blossom Snowfall I[edit]

Slides (Script)

E10: "When Fireworks Bloom"[edit]

Slides (Script)

White Day 2022: Love Bakery[edit]

Summer 2022: Lycan Sanctuary[edit]

Maze Guess[edit]

E1-A: Initial Inference[edit]

"..."

Slides(Script)

E1-B: Harmonic Simulation[edit]

"..."

Slides(Script)

E1-C: Interpolation Analysis[edit]

"..."

Slides(Script)

E2-A: Analytic Inference[edit]

"..."

Slides(Script)

E2-B: Real Analysis Simulation[edit]

"..."

Slides(Script)

E2-C: Error Analysis[edit]

"..."

Slides(Script)

E3-A: Transcendental Inference[edit]

"..."

Slides(Script)

E3-B: Complex Manifold Simulation[edit]

"..."

Slides(Script)

E3-C: Asymptotic Analysis[edit]

"..."

Slides(Script)

E4: Bayesian Decision Theory[edit]

"..."

Slides(Script)

Lost in Thoughts[edit]

E1: Do Not Feed[edit]

"..."

Slides(Script)

E2: Double Insurance[edit]

"..."

Slides(Script)

E11: Endgame Puzzle[edit]

"..."

Slides(Script)

E12: Cognitive Dimension[edit]

"..."

Slides(Script)

E13: Perfect Promotion[edit]

"..."

Slides(Script)

Reloading[edit]

Collaboration Events[edit]

Operation Rabbit Hunt (Arcsys Collab)[edit]

E1-1: Saint Elmo[edit]

(Pre-Mission) - (Post-Mission)

E1-2: Automaton Annihilation[edit]

(Pre-Mission) - (Post-Mission)

E1-3: Hunting Game[edit]

(Pre-Mission) - (Post-Mission)

E1-4: Operation Rabbit Hunt[edit]

(Pre-Mission) - (Post-Mission)

Only Master (Houkai 2 Collab)[edit]

E1-1: The Breakdown Descends[edit]

(Pre-Mission) - (Post-Mission)

E1-2: Curiosity Killed The Cat[edit]

(Pre-Mission) - (Post-Mission)

E1-3: Kiana Sorties[edit]

(Pre-Mission) - (Post-Mission)

E1-4: Entry Forbidden[edit]

(Pre-Mission) - (Post-Mission)

E2-1: Inauspicious Lightning[edit]

(Pre-Mission) - (Post-Mission)

E2-2: Swelling Desire[edit]

(Pre-Mission) - (Post-Mission)

E2-3: Resentment[edit]

(Pre-Mission) - (Post-Mission)

E2-4: If Only, One Day...[edit]

(Pre-Mission) - (Post-Mission)

Glory Day (DJMAX Respect Collab)[edit]

E1-1: Stalker[edit]

(Pre-Mission) - (Post-Mission)

E1-2: Heartbeat[edit]

(Pre-Mission) - (Post-Mission)

E1-3: Waiting For You![edit]

(Pre-Mission) - (Post-Mission)

E2-1: Twilight Knight[edit]

(Pre-Mission) - (Post-Mission)

E2-2: Destiny[edit]

(Pre-Mission) - (Post-Mission)

E2-3: Moonlight's End[edit]

(Pre-Mission) - (Post-Mission)

Valhalla (VA-11 Hall-A Collab)[edit]

E1-1: Didgeridoo Manual[edit]

(Pre-Mission) - (Post-Mission)

E1-2: Puberty[edit]

(Pre-Mission) - (Post-Mission)

E1-3: Pioneer[edit]

(Pre-Mission) - (Post-Mission)

E1-4: Sonic Boom[edit]

(Pre-Mission) - (Post-Mission)

E1-5: Chicken Breast[edit]

(Pre-Mission) - (Post-Mission)

E1-6: Glossophobia[edit]

(Pre-Mission) - (Post-Mission)

E1-7: Truth or Dare[edit]

(Pre-Mission) - (Post-Mission)

E1-8: Last Rain in the World[edit]

(Pre-Mission) - (Post-Mission)

Story 1[edit]

(Script)

Story 2[edit]

(Script)

Story 3[edit]

(Script)

Story 4[edit]

(Script)

Story 5[edit]

(Script)

Story 6[edit]

(Script)

Story 7[edit]

(Script)

Story 8[edit]

(Script)

Dream Theater (Gunslinger Girls Collab)[edit]

E1-1: No. 9[edit]

Part1(Script) - Part2(Script)

E1-2: Kaleidoscope[edit]

Part1(Script) - Part2(Script)

E1-3: New Fork[edit]

Part1(Script) - Part2(Script)

E1-4: Twilight Stars[edit]

Part1(Script) - Part2(Script)

E1-5: Full-Length Play[edit]

Part1(Script) - Part2(Script)

E1-6: Magic of Happiness[edit]

Part1(Script) - Part2(Script)

E1-7: Agency Shooting Range[edit]

Part1(Script) - Part2(Script)

E1-8: Honest Pinocchio[edit]

Part1(Script) - Part2(Script)

E1-9: Promised Dawn[edit]

Part1(Script) - Part2(Script)

E1-10: Garden of Old[edit]

Part1(Script) - Part2(Script)

E1-11: Hai Capito[edit]

Part1(Script) - Part2(Script)

E1-12: That Which Must be Protected[edit]

Part1(Script) - Part2(Script)

E1-13: Perfect Harmony[edit]

Part1(Script) - Part2(Script)

Bounty Feast (The Division Collab)[edit]

0:05 Hudson Refugee Camp[edit]

Part1(Script) - Part2(Script)

0:07 New York Public Library[edit]

Part1(Script) - Part2(Script)

0:23 Grand Central Terminal[edit]

Part1(Script) - Part2(Script)

0:50 Dark Zone[edit]

Part1(Script) - Part2(Script)

1:10 Extraction Point[edit]

Part1(Script) - Part2(Script)

Am RFB’s Team[edit]

Part1(Script)

M870’s Team[edit]

Part1(Script) - Part2(Script)

Vector’s Team[edit]

Part1(Script) - Part2(Script)

Springfield’s Team[edit]

Part1(Script) - Part2(Script) - Part3(Script)

AK47’s Team[edit]

Part1(Script) - Part2(Script) - Part3(Script)

Team 404[edit]

Part1(Script) - Part2(Script) - Part3(Script)

Echoes[edit]

Part1(Script) - Part2(Script) - Part3(Script) - Part4(Script)

My Devil's Frontline (Dropkick on My Devil Collab)[edit]

E0-1 Crossing of World Lines[edit]

Part1(Script) - Part2(Script)

E1-1 Inter-Dimensional Commission[edit]

Part1(Script) - Part2(Script)

E1-2 The Client's True Identity[edit]

Part1(Script) - Part2(Script)

E2-1 The Client's True Identity[edit]

Part1(Script) - Part2(Script)

E2-2 Frozen[edit]

Part1(Script) - Part2(Script)

E3-1 Girl Beyond Reach[edit]

Part1(Script) - Part2(Script)

E4-1 Goodbye, Tail[edit]

Part1(Script) - Part2(Script)

E5-1 Breakneck Pursuit[edit]

Part1(Script) - Part2(Script)

E5-2 Missing Heroine[edit]

Part1(Script) - Part2(Script)

E6-1 Jinbocho Without Her[edit]

Part1(Script) - Part2(Script)

E6-2 Griffin Without Her[edit]

Part1(Script) - Part2(Script)

E7-1 Devil's Paradise[edit]

Part1(Script) - Part2(Script)

E7-2 Destruction, Regeneration[edit]

Part1(Script) - Part2(Script)

E7-3 Debt and Oath[edit]

Part1(Script) - Part2(Script)

E7-4 The Journey Home[edit]

Part1(Script) - Part2(Script)

E8-1 Devil in Destitute[edit]

Part1(Script) - Part2(Script)

Plastic Memory[edit]

Part1(Script) - Part2(Script)

Life in a Bowl[edit]

Part1(Script) - Part2(Script)

Girl in the Back Alley[edit]

Part1(Script) - Part2(Script)

The One Who Knocks[edit]

Part1(Script) - Part2(Script)

The Glistening Bloom (Zombie Land Saga collab)[edit]

Through the Looking-Glass (Ghost in the Shell collab)[edit]

E1 Stranger's Boon[edit]

Slides(Script)

E3 Beneath the Chestnut Tree[edit]

Slides(Script)

E4 Morning, New World[edit]

Slides(Script)

E5 Potato's Legend[edit]

Slides(Script)

E6 Internet Rehab[edit]

Slides(Script)

E7 Earl Grey Grin[edit]

Slides(Script)

E8 Grape Juice[edit]

Slides(Script)

E9 Sakura Flowers and You[edit]

Slides(Script)

E10 Major's Request[edit]

Slides(Script)

E12 A Free Prisoner[edit]

Slides(Script)

E13 To Retrace Steps[edit]

Slides(Script)

E14 Botched Ascension[edit]

Slides(Script)

E15 Best Wishes[edit]

Slides(Script)

E17 Hidden Behind the Photograph[edit]

Slides(Script)

E18 Furor[edit]

Slides(Script)

E20 Ghost in the Channel[edit]

Slides(Script)

E21 Crying Pudding[edit]

Slides(Script)

E23 A War Just For Me[edit]

Slides(Script)

E24 Sundown at World's End[edit]

Slides(Script)

Lorenz Butterfly (Arena Breakout collab)[edit]

Notes[edit]

  1. This quote from Halo 2 is not in the Chinese version, which reads closer to “Drowning in water, Nowhere to turn to...”.
  2. This quote from Halo 2 and Halo 3, is not in the original version, which reads closer to “I come to shatter the prison walls around you, to take in the entire world, to sink for you”.