The story and CGs of Project: Neural Cloud as seen in the campaign.
Parts listed as “Stage” are combat stages which still contain story elements.
Main Story[edit]
Chapter 0: Oasis Defense[edit]
Chapter 1: Artificial Intelligence Sector - Rossum[edit]
Standard 1-1: Explore[edit]
The key to exploring other sectors is to stay low and not attract unwanted attention.
Slides(Script)
Standard 1-2: Trade[edit]
Provide help in exchange for resources, and win the upper hand through wordplay.
Slides(Script)
Standard 1-3: Fox[edit]
No matter where you are, merchants will always have exactly what you need at the moment for sale.
Slides(Script)
Standard 1-4: Clash[edit]
Standard 1-5: Method[edit]
Standard 1-6: Argument[edit]
People have a habit of insisting on what they consider right and never backing down.
Slides(Script)
Standard 1-7: Viewpoint[edit]
People tend to assume those on the receiving end of help to be weak and often ignore their opinions.
Slides(Script)
Standard 1-8: Backup[edit]
Those who know to prepare for a rainy day rarely get themselves in situations too dire.
Slides(Script)
Standard 1-9: Sacrifice[edit]
We have never hesitated to sacrifice for the sake of those we care about.
Slides(Script)
Standard 1-10: Farewell[edit]
We always have too much to say in too little time.
Slides(Script)
Standard 1-11: Return[edit]
Dark 1-1: Determination[edit]
Dark 1-2: Proposal[edit]
We all tend to assume we have only one choice.
Slides(Script)
Dark 1-3: Route[edit]
For we are together in this eternity, guided by the same voice.
Slides(Script)
Dark 1-4: Fragment[edit]
The road before us is long and winding. Depart now and we shall be arriving.
Slides(Script)
Chapter 2: Military Sector - Cyclopes[edit]
Standard 2-1: Shrieking Arrow[edit]
Standard 2-2: Hunting Grounds[edit]
Bestial instinct, enslaved in the name of rationality.
Slides(Script)
Standard 2-3: Powderkeg[edit]
Standard 2-4: Utter Destruction[edit]
Standard 2-5: Bullseye[edit]
Aim well and strike true; Identifying the target comes afterwards.
Slides(Script)
Standard 2-6: Arrow Let Loose[edit]
Standard 2-7: Fallacies[edit]
The conflicts of yesteryear, now a serpent coiled around the heart.
Slides(Script)
Standard 2-8: In Range[edit]
Standard 2-9: Sniper's Scope[edit]
With but this one arrow, I snatch you from death's maw.
Slides(Script)
Stage 2-13: Unrestrained[edit]
The thoughts embedded in the code transcend 0s and 1s.
Slides(Script)
Standard 2-10: Recalibration[edit]
Standard 2-11: Shattered Arrow[edit]
Dark 2-1: Phantom Pain (Part I)[edit]
Faced with fresh tradegy, the old wounds begin to dully ache.
Slides(Script)
Dark 2-2: Phantom Pain (Part II)[edit]
I don't see another path, so I said I don't have another choice.
Slides(Script)
Dark 2-3: Wrong Path[edit]
We haven't changed, we've just steadily drifted apart.
Slides(Script)
Dark 2-4: Rebirth[edit]
The hardships crossed over by repirth. Can they sharpen the soul?
Slides(Script)
Dark 2-5: Wavering[edit]
Suffering opened the doors for her heart, but the future remained ever wrapped in fog.
Slides(Script)
Chapter 3: Environment and Energy Sector - Helios[edit]
Standard 3-1: MIA[edit]
How could they go missing? They were just there.
Slides(Script)
Standard 3-2: Incongruence[edit]
Talking across channels sometimes has its uses.
Slides(Script)
Standard 3-3: Deja Vu[edit]
Sometimes, revisiting the past might not be a good idea.
Slides(Script)
Standard 3-4: Upturn[edit]
Reinforcements appearing in times of crisis is always an encouraging sign.
Slides(Script)
Standard 3-5: Downturn[edit]
Standard 3-6: Ill Tidings[edit]
Grim reports all too often follow on the heels of good news.
Slides(Script)
Standard 3-7: Deletion[edit]
There is nothing in this world that will indulge an endless number of attempts.
Slides(Script)
Standard 3-8: Perseverance[edit]
People often believe so much in themselves that they forget there are others that can help as well.
Slides(Script)
Standard 3-9: Deep Learning[edit]
Looking back on the path we took, we can see that we already had so much.
Slides(Script)
Standard 3-10: Fireworks[edit]
No matter how winding the road, those sacred fires will be lit upon the mountain top.
Slides(Script)
Standard 3-11: Kindling[edit]
Dark 3-1: Cycle[edit]
In her heart, the only one that cannot be let down is delicious chocolate.
Slides(Script)
Dark 3-3: Responsibility[edit]
When ideals become heavy responsibilities, can you still smile as easily as when you made the wish?
Slides(Script)
Dark 3-4: Companions[edit]
We need not be alone any longer. On the next journey, we go together.
Slides(Script)
Dark 3-5: Angled Light[edit]
Chapter 4: Computer Sector - Enigma[edit]
Standard 4-1: Ghost Town[edit]
Standard 4-2: Heavy Downpour[edit]
The strongest enemy doesn't necessarily only appear at the end.
Slides(Script)
Standard 4-3: Smiling Face[edit]
Perhaps a hand reaching out at our darkest hour, perhaps a blade laying hidden under a kind smile.
Slides(Script)
Standard 4-4: Dilemma[edit]
Behind, no retreat is possible. Ahead, the abyss awaits us.
Slides(Script)
Standard 4-5: A loner[edit]
We each faced the danger head-on, leaving our back to one another.
Slides(Script)
Standard 4-6: Anchor[edit]
In that dark and endless sea, you are the light that guides me.
Slides(Script)
Standard 4-7: Trust[edit]
Standard 4-8: Awakening[edit]
Standard 4-9: Back[edit]
I returned to that place of death, carrying the spark of new life.
Slides(Script)
Standard 4-10: White Hole[edit]
Somewhere, we will connect again, as we did before.
Slides(Script)
Standard 4-11: Long Dream[edit]
With your lingering warmth, I continue forth into the cold future.
Slides(Script)
Dark 4-1: Nine Thousand Births[edit]
They taught each other the meaning behind their existence.
Slides(Script)
Dark 4-2: Forbidden Fruit[edit]
Dark 4-3: Steadfast[edit]
I will protect you, no matter what you have become.
Slides(Script)
Dark 4-4: Nonexistent Memory[edit]
Chapter 5: Art Sector - Pierides[edit]
Standard 5-1: Criss-Crossed[edit]
Unconsciously, you glimpse a small corner of the truth.
Slides (Script)
Standard 5-2: Night Raid[edit]
In the dead of night, a grim visitor appears, surrounded by a dreadful air.
Slides (Script)
Standard 5-3: Ambush[edit]
Like a spider, it quietly waits for its prey to enter its web.
Slides (Script)
Standard 5-4: Negotiation[edit]
No one ever wants to have a gun pointed at them, but circumstances can dictate otherwise.
Slides (Script)
Standard 5-5: Cooperation[edit]
Strength is a bargaining chip in discussions about cooperation.
Slides (Script)
Standard 5-6: Advance[edit]
Where the enemy protects, we will penetrate.
Slides (Script)
Standard 5-7: Theater[edit]
The charm of drama lies in its twist, bringing smiles or shrieks.
Slides (Script)
Standard 5-8: Garden[edit]
Flowers cultivated by disaster are alluring and cunning.
Slides (Script)
Standard 5-9: Nightmare[edit]
It could be that all beings with thought have things in their heart that they do not wish to face.
Slides (Script)
Standard 5-10: Performance[edit]
The actors become the directors and bring the play to its climax.
Slides (Script)
Standard 5-11: Descent[edit]
When you become a performer in the play, you will long for someone to come save you.
Slides (Script)
Standard 5-12: To Be Continued[edit]
The actors are in place, the story has just begun.
Slides (Script)
Dark 5-1: See You[edit]
People often use the phrase "see you later" when leaving, but machines could never understand the reason why.
Slides (Script)
Dark 5-2: Favor[edit]
Like a star fixed in the night sky, that mysterious gift glimmers and shines.
Slides (Script)
Dark 5-3: Icing[edit]
The price will be claimed when you least expect it. Until then, sleep well.
Slides (Script)
Dark 5-4: Position[edit]
Everyone unconsciously seeks their own place in the world.
Slides (Script)
Dark 5-5: Disagreement[edit]
Before the answer to the riddle was announced, no one knew if their answer was correct.
Slides (Script)
Dark 5-6: Rushed Advance[edit]
Chapter 6: Ecology Sector - Copley[edit]
Standard 6-1: Danger Zone[edit]
The sudden appearance of a natural disaster.
Slides (Script)
Standard 6-2: Decisiveness[edit]
The clues are often fleeting and opportunities never knock when you're ready.
Slides (Script)
Standard 6-3: Barrier[edit]
Standard 6-4: Vigilance[edit]
One mustn't let down their guard around others.
Slides (Script)
Standard 6-6: In Brief[edit]
Don't listen, don't care, don't think, don't know.
Slides (Script)
Standard 6-7: Pulsate[edit]
The master of the misty depths has been dormant for a long time.
Slides (Script)
Standard 6-8: Black Swan[edit]
Standard 6-9: Child[edit]
Standard 6-10: Scene Control[edit]
The curtain is about to rise once more. To the staff that this doesn't concern, please leave.
Slides (Script)
Standard 6-11: Light of the Sky[edit]
Break free of this cage and see the light once more.
Slides (Script)
Standard 6-12: Tides[edit]
Those crashing waves are far more than simply sea water.
Slides (Script)
Standard 6-13: Youth[edit]
Standard 6-14: Puppet[edit]
Standard 6-15: Countermeasures[edit]
Standard 6-16: Entrust[edit]
Please take my place. Finish what I could not.
Slides (Script)
Standard 6-17: Strategy[edit]
One move on the board, three in the mind; place the piece with conviction.
Slides (Script)
Standard 6-18: Baby Chick[edit]
Standard 6-19: Confluence[edit]
Standard 6-20: War without End[edit]
Standard 6-21: Contingency Plan[edit]
Stage 6-27: Spotlight[edit]
To welcome freedom is to also welcome death.
Slides (Script)
Standard 6-22: Impermanence[edit]
Until the play concludes, you can never be sure of what grotesque conclusion the director has planned.
Slides (Script)
Standard 6-23: Emptied Seals[edit]
The endless journey is not over yet. The travelers cannot yet let down their guard.
Slides (Script)
Standard 6-24: Communications[edit]
It's not known where the signal came from, nor where it's headed.
Slides (Script)
Dark 6-3: Ring Cover[edit]
Dark 6-4: Confrontation[edit]
Dark 6-5: Instigation[edit]
Chapter 6.1: Aberrance's Chain[edit]
Chapter 7: Inverted Mordent Resonance[edit]
Chapter 7.1: Critical Cascade[edit]
Chapter 7.2: Perilous Advancement[edit]
Minor Events[edit]
Stories and stages of character events can be replayed from the Doll's listing (accessible even without unlocking the Doll).
Livestreaming[edit]
Part 1: R&D[edit]
Sometimes, a product made with reference to market research data ends up being far different from what is expected.
Slides(Script)
Stage 1: Slice[edit]
What's the secret of a pretty, popular young female livestreamer's success? Perhaps the answer is – it's her popularity.
Nodes
Stage 2: Livestream[edit]
Stage 4: Chasing Dreams[edit]
Stage 5: Performance[edit]
Part 2: The Curtain Rises[edit]
Existing to do battle alongside you, living to laugh and rejoice with you.
Slides(Script)
Magrasea's Lang Syne[edit]
Stage 1: Finding Notes[edit]
The strings are broken, and no further notes follow. A lonely song travels the wind.
Nodes
Part 1: Tuning[edit]
Before the old year has even passed, new guests have arrived at the door.
Slides(Script) - Nodes
Stage 2: Plucking[edit]
The cherries and plums are in full bloom, as both guests and host prepare for the feast.
Slides(Script) - Nodes
Stage 3: Tremolo[edit]
Gently gather old dreams, for harsh sounds are the bane of moods.
Slides(Script) - Nodes
Stage 4: Vibrato[edit]
One can easily know the emotions in a song, but the thoughts of its player are a different matter.
Slides(Script) - Nodes
Stage 5: Glissando[edit]
Playing an instrument is like cooking; nimble fingers make for excellent dishes.
Slides(Script) - Nodes
Part 2: Harmony[edit]
A joyful song delights the heart, while the zither's string posts hide one's feelings.
Slides(Script)
Part 3: Lingering Melody[edit]
The first day of spring is upon us, even though the night of New Year's Eve has not yet ended.
Slides(Script)
Quenching Operation[edit]
Heartfelt House of Chocolate[edit]
Midnight Machinations[edit]
Eager Fist, Dawning Fray[edit]
Chromatic Spiral[edit]
Strange Snowlands[edit]
A Song in the Ruins[edit]
Starlit Path of Wishes[edit]
Tales of Taste-Seeking[edit]
Chasing her Shadow[edit]
Song for a Twilight Grave[edit]
Strange Blue[edit]
L.A.D Riddle[edit]
Symphony Ensemble[edit]
Starchaser's Concerto[edit]
Spring Journey Home[edit]
Springtime Ruckus[edit]
Diviner At Heart[edit]