Story

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Resources: Story Assets

"This is classified information!"

This article contains unmarked spoilers. You have been warned.

Girls' Frontline
T-Doll Index · Registration · Tutorial · Strategies · Settings · Story
Main Screen · Combat Menu · Formation Menu · Research Menu · Factory Menu · Repair Menu · Dormitory · 3D Base · Campaign
Combat · Logistic Support · Combat Simulation · T-Doll Production · Equipment Production · Heavy Ordnance Corps · Protocol Assimilation · Mobile Armor · Forward Base · Gray Zone Exploration · Quests · Friend Menu


    For the corresponding article in Girls' Frontline 2, see GFL2 Story.
    For the corresponding article in Project Neural Cloud, see PNC Story.

Episode numbering is indicated in the game's Index. By community convention, stories are designated by chapter and section separated by a hyphen (5-2). Emergency and Night missions are appended with E and N respectively (5-2E, 5-2N), while event missions are preceded with E (E2-1). Nonlinear parts are appended with a letter (E1-2A, inspired by game files notation and The Art of Girls' Frontline Vol.2). Sections are further divided in before and after battle parts (and sometimes during battle), but this type of story presentation has been mostly abandoned in favor of dedicated story missions.

Main Story edit

These episodes are not told during time-limited events and can be replayed any time in-game.

Prologue edit

Prologue edit

Episode 00 - Seed edit

This is not your grave...but you are welcome in it.[1]

Normal 0-1: Warm-Up Exercise edit

M4A1's report: The AR Team is infiltrating Area S09 to retrieve data left behind by a human named “Lyco” under Persica’s commission.

Part1(Script) - Part2(Script)

Normal 0-2: Dark Information edit

M4A1's report: AR Team located the data in safe house No.3, but felt right into the trap set up by Agent.

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Normal 0-3: Defend the Base edit

M4A1's report: We managed to stay safe until the data transfer is complete, but were chased into a blind alley before we could evacuate from the safe house.

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Normal 0-4: Final Challenge edit

M4A1's report: We were separated as we fled from the battlefield with the assistance of a local Grifon squad, and were only reunited today...

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Episode 01 - Awakening edit

I’m sure you want to know how long you’ve been unconscious for...

Normal 1-1: Drill edit

Today, our commander officially reported for duty and started our first drill with my assistance.

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Normal 1-2: Transport the Injured edit

We received our first mission from HQ - scouting S.F. movements in the area.

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Normal 1-3: Investigate Anomalies edit

A few T-Dolls survived the Sangvis ambush. We escorted them back to base.

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Normal 1-4: Missing Party edit

With the commander providing cover, the surviving T-Dolls rescued their captured companion.

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Normal 1-5: Rescue Signal edit

We found the Sangvis Ringleader lurking in the area thanks to information provided by the T-Doll. It seems to be looking for someone...

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Normal 1-6: Operation Uproot edit

We defeated Scarecrow, but couldn’t stop it from transmitting key information to its associate.

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Emergency 1-1: Advanced Training I edit

The commander was invited by Miss Helian to participate in a special operation drill.

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Emergency 1-2: Advanced Training II edit

This drill seems to have found something with talent scouting. Looks like Grifon has very high hopes for our commander.

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Emergency 1-3: Advanced Training III edit

The commander asked me about Sangvis Ferri, but I was more concerned about Miss Helian’s missing an appointment again.

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Emergency 1-4: Advanced Training IV edit

So Helian is the very "Mixer Underdog" in Grifon gossips. This doesn’t bode well… Should I help?

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Night 1-1: Petite Courrier I edit

MP5 is conveying intelligence under the commander’s guidance. Her first stop was WA2000, it went well...sorta.

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Night 1-2: Petite Courrier II edit

MP5 got in touch with P7 and gave her some kind of..."education"(?) on behalf of many other T-Dolls. Whatever that means.

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Night 1-3: Petite Courrier III edit

MP5 ran into a bit of trouble but managed to get out of danger thanks to MG5’s threats and G36’s bribe. All was well.

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Night 1-4: Petite Courrier IV edit

With the Commander’s help, MP5 successfully conveyed the intelligence to Miss Helian. But to us, this is where our work truly begins.

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Episode 02 - Echo edit

Searching for the way home, one bullet at a time.

Normal 2-1: Record Trace edit

We tried to look for ways to make amends, but to no avail. And so we’ve been ordered to drop all investigations...

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Normal 2-2: Emergency Reinforcements edit

HQ keeps sending us trivial missions. Guess that means we’re back to our daily routine.

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Normal 2-3: Enemy Investigation edit

We repulsed yet another Sangvis guerilla attack. But it’s all for naught if HQ doesn’t order us to go on the offensive.

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Normal 2-4: Data Collection edit

Persica from 16LAB sent a sudden request for us to collect data under heavy crossfire. Does everyone just let her do as she pleases...?

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Normal 2-5: Additional Commission edit

Persica still wanted to boss us around. Thank goodness HQ finally ordered us to resume our operation. We can finally return to the battlefield!

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Normal 2-6: Termination edit

We defeated Executioner and rendezvoused with Elite T-Doll M4A1 of the AR Team. So she’s...the one Sangvis Ferri is after?

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Emergency 2-1: Field Samples I edit

The Commander has accepted Persica’s request to collect parts of Sangvis units as samples for experiment.

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Emergency 2-2: Field Samples II edit

Persica doesn’t seem keen on contacting M4A1, even though she’d given us all sorts of aid off the record in finding her...

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Emergency 2-3: Field Samples III edit

M4A1 got in touch with Persica and she dispelled Persica’s sense of guilt for issuing her previous request. It’s nice that she no longer feels burdened.

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Emergency 2-4: Field Samples IV edit

We’ve fulfilled Persica’s request, but initial analysis reveals great differences between the technologies behind Sangvis and Grifon T-Dolls. How on earth did Sangvis Ferri come to be?

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Night 2-1: Professional Help I edit

We provided cover for Thompson’s squad to reach their bases. They’re gonna assist the military in suppressing rioting armored machines.

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Night 2-2: Professional Help II edit

Thompson managed to put every unruly T-Doll demurely in their place - such tact!

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Night 2-3: Professional Help III edit

The military messed up our plan by advancing the operation, but we always have an ace up our sleeve...

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Night 2-4: Professional Help IV edit

We snatched the data from the control room, and the military could say nothing about that...Mission accomplished - small revenge also accomplished.

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Episode 03 - Silence edit

The choice of a true hunter.

Normal 3-1: Clearing a Path edit

The commander’s performance so far has been acknowledged by HQ. We’ve been ordered to press ahead and recover all lost territories in Area S09.

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Normal 3-2: Intercepted Intelligence edit

As we move, M4A1 has been contacting other members of the AR Team, from whom she was separated during a certain mission.

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Normal 3-3: Covert Reinforcement edit

The commander successfully recovered SOP-II from the AR Team, but learned that AR-15, who had stayed behind to bring up the rear, was still missing.

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Normal 3-4: Defensive Operation edit

The Command Post was ambushed. We managed to return just in time to defend it thanks to intelligence provided by SOP-II.

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Normal 3-5: Swift Counterattack edit

HQ ordered us to search for the local Sangvis Ringleader’s base. It’s pretty eyecatching, all right, but we just can’t get in...

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Normal 3-6: No Hunting edit

Hunter's base fell into disarray all of a sudden, then AR-15 emerged from within, covered in injuries. What on earth happened in there...?

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Emergency 3-1: Data Retrieval I edit

I applied for this mission without consulting the commander, but the commander still decided to accept the challenge even though it was much harder than I expected. All the best!

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Emergency 3-2: Data Retrieval II edit

We have recovered a few military hard disks but can’t read the content… I’m dying to know what’s inside...

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Emergency 3-3: Data Retrieval III edit

Sangvis forces came after the hard disks, which means they’re a big deal to them. They must contain some kind of important data!

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Emergency 3-4: Data Retrieval IV edit

The commander listened to some of the recordings on the hard disks after the mission and looked a bit grave… Does S.F. still have many aces up their sleeves?

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Night 3-1: Anonymous Rescue I edit

Makarov requested the commander to assist her in infiltrating Sangvis territory to rescue the trapped Nagant M1895.

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Night 3-2: Anonymous Rescue II edit

Despite Makarov’s misgivings toward her aids, the operation has been going smoothly so far.

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Night 3-3: Anonymous Rescue III edit

We rescued Nagant M1895, but Makarov’s squad ran into danger. I hope her escape plan wouldn’t be too outrageous...

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Night 3-4: Anonymous Rescue IV edit

Mission accomplished. We have recovered the important item in Nagant M1895’s hands. Hopefully it’ll prove useful to subsequent operations, otherwise...

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Episode 04 - Message edit

The storm is coming.

Normal 4-1: Assist the Mercenaries edit

We provided support and cover for an elite squad in regaining full control over Area S09. Sadly, we still never found out who they were in the end.

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Normal 4-2: Cut Off Reinforcements edit

We received prior information about the local Ringleader for this operation, and we finally got in touch with M16A1, the last member of the AR Team. All is going well.

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Normal 4-3: Break Through Enemy Lines edit

"Intruder" showed itself and taunted us, but we had already fought our way into its territory.

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Normal 4-4: Search for Companions edit

As we were heading deeper into enemy territory, we suddenly received an order to search for that elite squad from before. We seem to have lost track of them...

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Normal 4-5: Locate the Coordinates edit

The elusive squad seems to be out of danger and has even left us coordinates denoting the weak spots in the Sangvis base’s defense. That’s how we managed to get it.

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Normal 4-6: Eradicate the Disturbance edit

Control over Area S09 is fully restored, and M16A1 is also back with us. But she has brought unsettling news… What exactly is Plan “Parapluie”?

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Emergency 4-1: Reminiscing I edit

While carrying out an investigation suggested by M4A1, we stumbled across a cryptic audio file that seems to have come from a T-Doll’s neural cloud.

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Emergency 4-2: Reminiscing II edit

SOP-II joined us in the investigation and confirmed the rumors about her… Innocence doesn’t necessarily have to be cute, though she’s still pretty cute as she is.

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Emergency 4-3: Reminiscing III edit

AR-15 also helped, then gave M4A1 a lecture. She’s always so oblique...but nonetheless very reliable.

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Emergency 4-4: Reminiscing IV edit

The AR Team listened to the combined audio recordings and decrypted them with my help. The file they ended up getting was...

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Night 4-1: One-Week Teammates I edit

RO's Report: I am back at Grifon, leading an ad-hoc squad in search for Document 36. After many days of stagnation, we are finally making some headway.

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Night 4-2: One-Week Teammates II edit

RO's Report: This is the only human left who knows about Document 36. We must find him ASAP! Come on, RO, you can do it!

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Night 4-3: One-Week Teammates III edit

RO's Report: Sangvis Ferri destroyed the city with artillery, and the status of my teammates is unclear. I don't want to lose any more friends. I have to do something...

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Night 4-4: One-Week Teammates IV edit

RO's Report: Mission accomplished. I hope we will have all the fun we can tonight...as I shall be heading over to the AR Team tomorrow to take over from HER.

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Episode 05 - Kindling edit

The wine consumed at a banquet should amount to the blood that was spilled.

Normal 5-1: Drill Attendance edit

The commander was invited to attend a clandestine meeting to discuss measures of countering Plan "Parapluie", but lost contact with us five minutes ago. What on earth is going on?

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Normal 5-2: Raid Resistance edit

Sangvis Ferri caught wind of the location of the base and surrounded it. Thank goodness the commander is safe, and is now entrusted with the counterstrike by Mr. Kryuger.

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Normal 5-3: Counterstrike edit

Miss Helian found the local Sangvis command post, but "Destroyer" somehow learned of this and managed to give us the slip.

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Normal 5-4: Safeguard Retreat edit

HQ believes AR-15 is the source of the leak and has taken her away... This is ridiculous! How could it be AR-15... This can't be right...

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Normal 5-5: Internal Phenomenon edit

AR-15 has gone AWOL. Without even a single word...

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Normal 5-6: Order to Pursue edit

AR-15 deserted us, but we fought off Sangvis Ferri... Does that make it a victory or a loss? Though compared to the mystery we're faced with, this is actually nothing...

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Emergency 5-1: Solving the Mystery I edit

The AR Team had previously encountered a baffling and terrifying airstrike while in pursuit of Destroyer. They had no choice but to make a hasty retreat...

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Emergency 5-2: Solving the Mystery II edit

We ran into Mr. Kryuger during the search for AR-15. What is he investigating...or reflecting on here?

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Emergency 5-3: Solving the Mystery III edit

Everyone on the AR Team is in a terrible state, but they all know where their duties lie. The commander and I should probably try to console them a bit later on...

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Emergency 5-4: Solving the Mystery IV edit

We were just notified by HQ that a new operation is about to commence... I hope we can prepare in time for whatever that's coming our way...

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Night 5-1: Peculiar Vendor I edit

M99 and her adjutant are given an order to go to a Sangvis-controlled area to recover the remaining supplies there.

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Night 5-2: Peculiar Vendor II edit

After meeting up with 56-1 and picking up the package that needs to be delivered, the team endures starvation and sets off to assist NZ75, who is responsible for reconnaissance.

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Night 5-3: Peculiar Vendor III edit

When the squad members transported the goods to the human settlements, a violent conflict broke out due to a food shortage, and they come to a shocking realization...

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Night 5-4: Peculiar Vendor IV edit

A powerful Sangvis Ringleader has brought a terrible catastrophe, but at the same time, toughened the resolve of the comrades-in-arms. The decisive battle is at hand!

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Episode 06 - Comet edit

Finding the girl lost in the night is the spell that rewrites your fate.

Normal 6-1: Squad Negev edit

A few days later, Squad Negev of Grifon was ordered to search for AR-15 in Area S08, but they’ve gone missing there. Their comms modules are also jammed.

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Normal 6-2: Double Rescue edit

The AR Team went in to investigate, and successfully rendezvoused with the squad member dispatched by Negev to send the distress signal. We then launched the rescue mission.

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Normal 6-3: Reunion edit

We fended off "Alchemist". Squad Negev got out of danger, but we’ve lost track of M4A1 and SOP-II when their signal got blocked again...

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Normal 6-4: Prisoner edit

M16A1 found SOP-II unconscious, but a large amount of Sangvis forces have suddenly swarmed into Area S08 so we must move out immediately!

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Normal 6-5: Resolve edit

The commander has rebuffed the Sangvis vanguard for the time being, but Negev made a spine-chilling conjecture - AR-15 is the source of the jam...

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Normal 6-6: Late Farewell edit

After a long and brutal fight, all T-Dolls have withdrawn from Area S08...except...AR-15...

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Emergency 6-1: Final Wish I edit

AR-15 was trapped by Alchemist during the withdrawal. Meanwhile, Grifon's troops were also in grave danger...

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Emergency 6-2: Final Wish II edit

SOP-II took the risk of heading onto the battlfield and created an opening for AR-15 just in time. She also bought time for the rest of our troops to retreat safely.

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Emergency 6-3: Final Wish III edit

M16A1 returned with a message from AR-15. As the host of "Parapluie", there's no coming back for her. The only thing she can do is...

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Emergency 6-4: Final Wish IV edit

AR-15... The commander and I have no idea what you did in the end... All we know is that...you saved all of us...

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Night 6-1: People in the Flask I edit

FAL’s Report: The FN squad has begun to investigate the recent missing T-Doll incidents in the area.

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Night 6-2: People in the Flask II edit

FAL’s Report: The FN squad has dispatched two T-Dolls, FNC and FN49, to bait our target, Alchemist, into revealing herself.

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Night 6-3: People in the Flask III edit

FAL’s Report: The FN squad dispatches an elite T-Doll once again. I think the plan is coming to its final stages.

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Night 6-4: People in the Flask IV edit

FAL’s Report: The final step in intercepting Alchemist shall begin with me. I hope 57 and her squad will arrive on time...

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Episode 07 - Partner edit

Bonds between people are the true source of strength.

Normal 7-1: New Job edit

Five days after what happened with AR-15, the commander started a new job in Area S05 under Grifon jurisdiction.

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Normal 7-2: Sabotage edit

Sangvis activities were detected along the borders of Area S05. To keep the detained AR Team safe, the commander decided to destroy the enemy forces.

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Normal 7-3: Daily Patrols edit

Another day of patrol duties... I wonder if Helian would accept my request...

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Normal 7-4: Ambush edit

The signal is blocked in the detention center. Meanwhile, a large number of Sangvis units have suddenly appeared within Area S05...

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Normal 7-5: Cat and Mouse edit

The battle to eliminate Sangvis forces rages on and everyone is too busy to do anything else. At this moment, we receive an encrypted communications request.

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Normal 7-6: Reunion edit

We have no way of knowing the situation inside the detention center. All we can do is to prepare for the final battle. I hope the assistants sent by Persica will be of use to us…

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Emergency 7-1: Retrieval I edit

Nearly 40 days after the incident in Area S08, RO leads M16 and SOP2 in a mission to collect the Sangvis Scout’s companion.

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Emergency 7-2: Retrieval II edit

M16 gets in touch with the “Palette” team and searches for SOP2 under Sangvis bombardment.

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Emergency 7-3: Retrieval III edit

Dreamer induces SOP2 into a fit of mind-broken rage. You must rescue the crazed SOP2 as soon as possible!

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Emergency 7-4: Retrieval IV edit

RO has destroyed the Jupiter Cannon, but the Commander needs to break through Dreamer’s blockade and save the AR Team and the members of “Palette” who are in danger.

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Night 7-1: One-Sided Memory I edit

Negev: In a small corner of an unknown battlefield, Jericho and I are huddled up, waiting for a rescue that may never come...

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Night 7-2: One-Sided Memory II edit

Negev: In the darkness engulfed by fear and despair, I reminisce about a glorious victory of the past

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Night 7-3: One-Sided Memory III edit

Negev: We rekindle our hearts with this memory and reach for an already-irreversible future...

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Night 7-4: One-Sided Memory IV edit

Negev: In the end, I woke up, and remembered everything...

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Episode 08 - Spark edit

Don’t make a girl a promise...if you know you can’t keep it.[2]

8-1 Normal: Report Meeting edit

RO635’s Report: After attending a military party, Mister Kryuger has decided to pressure Miss Persica to speed up the collection of Lyco’s documents.

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8-2 Normal: The Last Supper edit

RO635’s Report: M16A1 suggests that I should gather some intel through covert reconnaissance before we start the operation.

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8-3 Normal: Acceleration edit

RO635’s Report: I’ve found the location of Document 7. It’s time for me to contact Miss Persica.

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8-4 Normal: Unwelcome Guest edit

RO635’s Report: We’ve started downloading Document 7. I wonder what sort of danger lies in wait for us...

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8-5 Normal: Shadow In The Sky edit

RO635’s Report: Dreamer has us pinned down with bombardment. The only thing we can do at this point is to wait for Document 7 to finish downloading.

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8-6 Normal: Mission edit

RO635’s Report: It’s time to retreat! But, the exfil route has been...

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Emergency 8-1: Parader I edit

Persica’s Report: RO and SOP2 have been successfully extracted. Commander, start the search for M16A1.

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Emergency 8-2: Parader II edit

Persica’s Report: The Commander’s search is still ongoing. I must continue my work as well.

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Emergency 8-3: Parader III edit

Persica’s Report: Let’s take a look at M4A1’s condition...I’ll give her a try with a new memory...

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Emergency 8-4: Parader IV edit

Persica’s Report: The experiment is at its final step. That person...should be almost ready by now...

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Night 8-1: Eagle and Jackdaw I edit

IWS 2000 Report: We suspect Sangvis Ferri may be in possession of CBRN weapons. We must let go of our past setback and take initiative against them.

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Night 8-2: Eagle and Jackdaw II edit

IWS 2000 Report: We have discovered a nuclear weapon in a S.F. base. Although it is a crude thing, Sangvis Ferri does not seem to be willing to give it up without a fight.

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Night 8-3: Eagle and Jackdaw III edit

IWS 2000 Report: It was a trap! Sangvis Ferri tricked us with a cheap bait! Their true goal is to plant poison onto a T-Doll to kill the Commander!

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Night 8-4: Eagle and Jackdaw IV edit

IWS 2000 Report: If the sacrifice of my life alone can stop an atrocity, then isn’t that a worthwhile exchange?

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Episode 09 - Lost edit

My dear, where is your heart?

Normal 9-1: Banquet After Dark edit

M16A1 has been missing for a week, but RO and SOP2 are still fervently searching for her. However, the Commander has left the base after receiving an urgent assignment...

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Normal 9-2: Probe edit

Things between RO and SOP2 are pretty awkward as they’re still trying to get comfortable around each other. I hope the Commander that’s at the banquet right now will be able to assist them in time...

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Normal 9-3: Forum edit

RRO reports that SOP2 is still a bit mentally unstable. Wow, I can tell SOP2 is really restraining herself compared to previous records.

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Normal 9-4: Double Search edit

RO has urgently reported the incident that had just happened, but it seems like SOP2 has a plan of her own...

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Normal 9-5: Prelude edit

The Commander complained that the food at the banquet was not as good as he thought it would be, but look at me! I had to eat take-out on base! Meanwhile, it seems like RO just encountered another new Sangvis Ringleader. This overtime is killing me!

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Normal 9-6: Breakthrough edit

Newly encountered Sangvis Ringleader “Judge” is hunting down RO and SOP2. It’s up to them themselves to come up with an escape plan.

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Emergency 9-1: Hawk and Hound I edit

RO’s Report: SOP2 once again finds herself in trouble as we are pursuing Judge. I hope reinforcements from the Commander will arrive in time...

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Emergency 9-2: Hawk and Hound II edit

RO’s Report: The Commander said that the banquet he’s at right now is a precursor of a large event to come, but the immediate focus is still on the little incidents around us right now...

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Emergency 9-3: Hawk and Hound III edit

RO’s Report: SOP2 slowly began opening up to me...we’ll get along well, and things will slowly turn out for the better...I’m sure of it...

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Emergency 9-4: Hawk and Hound IV edit

RO’s Report: We’re right on Judge’s tail! If we had some more help right now...

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Night 9-1: The Way Back Is Paved With Light I edit

Script Scene 1: Take some footages of engaging S.F. in battle at the predetermined location. Looking good so far. Garand.

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Night 9-2: The Way Back Is Paved With Light II edit

Script Scene 2: M3 and AK【scratched】 are cast as M4 and M16. AK-47 can't make it, so we have to resort to our backup plan... Not that I know what that is. T65.

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Night 9-3: The Way Back Is Paved With Light III edit

Script 【scratched】 【scratched】. We won't need a script anymore. M16 is back. T77.

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Night 9-4: The Way Back Is Paved With Light IV edit

【scratched】. Even if it's the truth, it has no choice but to compromise with us.

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Episode 10 - Purgatory edit

There is no greater agony than reminiscing about happy times while suffering.

Normal 10-1: Departure Day edit

The joint operation with the military has officially started. While the Commander is waiting for his first order, something happens...

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Normal 10-2: Toward The Frontlines edit

We linked up with M4A1 and came under Sangvis attack. The Commander is too far away to assist us, so we can only ask the military for help.

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Normal 10-3: Into The Hinterlands edit

AR Team reassembles and charges with us to the frontline. We are now pushing toward the core stronghold of Sangvis Ferri!

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Normal 10-4: Cleanup edit

The next task is to protect the military’s anti-jammer equipment. This task is tough, but M4A1 has a bold proposal.

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Normal 10-5: On The Run edit

The military is pushing too quickly and we can’t keep up with the rearguard formation, but M4A1 comes up with another plan. The new M4A1 seems to be much more proactive than before.

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Normal 10-6: Desperate Breakout edit

Due to miscommunications with military intelligence (I don’t know why), AR Team finds themselves in grave danger. The Commander is on the way with reinforcements. Just hold on!

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Emergency 10-1: Betrayal I edit

AR Team is fighting desperately to resist the Sangvis forces while the Commander is trying to break the encirclement from the outside. I hope everything will be alright...

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Emergency 10-2: Betrayal II edit

What is the situation with M4A1? The Commander and I are both very worried. Does RO know of a way to restore her...?

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Emergency 10-3: Betrayal III edit

The military forces have finally shown up. Although we still can’t establish comms with them, they should be able to join the fray very soon. We are very close to rescuing AR Team!

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Emergency 10-4: Betrayal IV edit

Hey! Hey! What is going on?! Everything is a mess! What happened to AR Team? What about our base? What should I do, Commander?!

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Night 10-1: The Battlefield Without Her I edit

I won't give up on any opportunity... I shall think of a way to repel S.F. and become Griffin's new star!

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Night 10-2: The Battlefield Without Her II edit

Can't believe Fräulein Kar wants me to wait here at the lookout like an idiot. Intel collection is my forte. I must find information about Sangvis Ferri.

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Night 10-3: The Battlefield Without Her III edit

Is Sangvis Ferri...actually this powerful? N-nein, there's still hope... If I we use THAT... I shall have both victory and credit, and I won't let either go.

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Night 10-4: The Battlefield Without Her IV edit

Credit or whatever doesn't matter anymore. What matters is we won this battle...! Though...I hope someone will remember my contribution after I'm reactivated...

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Episode 11 - The Hunt edit

As you walk alone through this tumultuous world, have you come to love it all?

Normal 11-1: Torrent Breaker edit

I never thought that several months later, we would end up in a place like this, facing such a situation...

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Normal 11-2: Electronic Eye edit

We came to an unfamiliar city to find our mission objective, a source of information, and so we began a low-key electronic infiltration.

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Normal 11-3: Silent Pursuit edit

While we were searching through the records, a civilian doll in a maid's outfit drew our attention. However, it wasn't just our attention that she attracted...

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Normal 11-4: Prior to Destruction edit

There's no time! Her digimind's about to... this is our final hope, we mustn'tー

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Normal 11-5: House in the Street edit

We were guided to our objective - the hiding place of the source. Hopefully we’re not too late, but that hope seems very faint...

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Normal 11-6: Underworld edit

After completing our investigations, we're finally certain that the source was taken below the surface, which is the endpoint of this mission.

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Emergency 11-1: Strange Journey edit

In order to find Ange's location, we followed the Commander to the train station and prepared to head to Belgrade, in search of the only person who might have a lead on her.

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Emergency 11-2: Plan of Attack edit

We've verified the position of the source. Now all we need to do is take this base and we can rescue the target. But first we need to prepare.

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Emergency 11-3: Fishing in Troubled Waters edit

The preparations are complete. We'll cause havoc to help seize the command room and thus take over this sewer base!

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Emergency 11-4: Great Escape edit

I never thought that several months later, we would end up in a place like this, facing such a situation, and that our final hopes would all rest on...

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Episode 12 - Gasp edit

Come. Venture deeper within this inverted forest, as you seek her fleeting reflection.

Normal 12-1: Rein Buckle edit

SOP-II goes berserk when she comes face-to-face with an independent OGAS.

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Normal 12-2: Chasing Phantoms edit

The truth buried deep beneath the flowers and broken pieces is just starting to be unearthed.

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Normal 12-3: The Philosophy of Killing edit

We have no choice but grow stronger - so that we won't die to such circumstances.

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Normal 12-4: Smoke Signal edit

M4A1 and ST AR-15 embark on the journey back.

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Normal 12-5: Ephemeral Memories edit

Even without joy, there is still pain and suffering.

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Normal 12-6: Goodbye, Daybreak edit

We'll have to resume our journey the moment the train is repaired.

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Emergency 12-1: Morning Conference I edit

Squad 404 prepares to defend the train from our enemies.

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Emergency 12-2: Morning Conference II edit

Get to know her better - that's exactly what she wants.

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Emergency 12-3: Morning Conference III edit

This is just the beginning. I will patiently await the day you accept yourself.

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Emergency 12-4: Morning Conference IV edit

We have finally set off on our journey home. I wonder what awaits us.

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Episode 13 - The Oblivione edit

It is the end, as well as the beginning.

Normal 13-1: Stay in Position edit

Tasked with both rescuing the besieged Commander and protecting the young Nytos, the recently regrouped Squad 404 has to split up again.

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Normal 13-2: Confidential Document edit

Surrounded by the Military, the Commander decides to take their chances with a pistol... Meanwhile, Havier pays a visit to Persica's lab with a photograph...

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Normal 13-3: Familiar Figure edit

The AR Team and M16 are finally reunited once more. M4 decides to follow her in pursuit. The two Dolls engage in yet another difficult confrontation.

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Normal 13-4: Old Friend edit

Exploiting M16's momentary blunder, Dandelei establishes a connection with the OGAS in her neural cloud, enabling M4 to recover the memory fragments that were once deleted...

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Normal 13-5: Closing In edit

To ensure Ange's survival, Task Force DEFY formulates a hellishly difficult operation plan... Meanwhile, in Havier's sedan, Persica reveals her secrets...

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Normal 13-6: Coda edit

Task Force DEFY engages Yegor in battle. Backed into a corner, Yegor throws caution to the wind and fires missiles at DEFY from close range, but what awaits him is...

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Emergency 13-1: Immemorial I edit

Having failed to destroy Starfish, M16 can only watch as M4 walks into the blue light and connects with Elisa.

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Emergency 13-2: Immemorial II edit

Following Dandelei's suggestion, M4 destroys the connection hub and separates Elisa and Starfish by force.

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Emergency 13-3: Immemorial III edit

The Commander leads the surviving Dolls to the top of the base to stay out of the water's reach. Meanwhile, Ange's muzzle is trained on a dying Yegor...

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Emergency 13-4: Immemorial IV edit

M16 rushes to the scene but M4 and Dandelei have already completely merged with each other. Will M4 be able to keep her promise to M16...?

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Story Events edit

These episodes are part of the main story but are time-limited.

Episode 5.5 - Operation Cube edit

E1-1: Seven-Step Puzzle edit

After AR-15 departs from Grifon, the 404 Squad begins a secret mission: infiltrate the Sangvis Ferri base under the cover of the night to stop the operation of a jammer.

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E1-2: Corner Breaker edit

HK416 and G11 regroups with UMP45 and UMP9 after escaping from the traps of Sangvis Ringleader Ouroboros. They then began to search for personnel that knows of the whereabouts of the jammer.

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E1-3: Layer Reversal edit

As Ouroboros cut of Hunter’s consciousness, Sangvis forces are unable to continue to track the 404 Squad. At this moment, UMP45 brings in a little aide...

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E1-4: Side Collapse edit

With the battle to the death with Executioner ending in an explosion, the doubting Ouroboros launched a comprehensive encirclement operation. How is the 404 Squad going to get away this time...?

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Episode 7.5 - Arctic Warfare edit

E1-1: The Wolves Gather I edit

Dozens of days after the mind breaking of M4A1, the AR Team is attacked by a Jupiter Cannon bombardment while coming back from a visit. They must find a way out in this world of ice and snow.

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E1-2: The Wolves Gather II edit

After confirming the current situation of being hungry, cold, and deep in enemy territory, the AR Team continues their search for a comms station in an an attempt to contact Helian...

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E1-3: The Wolves Gather III edit

The AR Team struggles to find a resupply station in this terrible weather. Coincidentally, they receive a new mission: search for an important T-doll survivor.

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E1-4: The Wolves Gather IV edit

Sangvis Ringleader Gager discovers the AR Team and places the entire area on lockdown. With the darkness of night quickly approaching, the AR Team begins their final breakthrough...

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E2-1: Lightning Curfew I edit

That night, UMP45 received an assignment from Helian. The task is to head towards the Sangvis Ferri Jupiter Cannon testing grounds to rescue the AR Team that has been MIA until now.

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E2-2: Lightning Curfew II edit

On the other side, HK416 and G11 have also started their operation. Their task is to provide cover for 45 and 9 and then link up afterwards.

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E2-3: Lightning Curfew III edit

Under the cover of darkness, the members of the 404 Squad regroups together. 45 prepares to investigate a safe house that was used by the AR Team to assess the current situation.

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E2-4: Lightning Curfew IV edit

Another Sangvis Ringleader, Architect, discovered the whereabouts of the 404 Squad, exactly as 45 had planned. Operation Breakthrough and Rescue starts now.

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E3-1: Operation Homecoming I edit

The AR Team and 404 Squad have successfully linked up, but the crisis is still far from being resolved. Commander RO has decided to find a safe location to reestablish communications with Grifon first.

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E3-2: Operation Homecoming II edit

We are still very far off from the exfil heliport. 45 suggests we eliminate Sangiv Ferri’s ability to monitor the area first to ensure we can get away safely.

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E3-3: Operation Homecoming III edit

Sangvis has stepped up their encirclement operations. The AR Team must seize the moment to collect enough supplies to evacuate.

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E3-4: Operation Homecoming IV edit

RO accepts 45’s plan for evacuation under worsening conditions. But... do things really always go as planned?

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Epilogue: Down the Rabbit Hole edit

Though the AR Team survived the crisis, Persica has made a final request - to capture a Jupiter cannon. Defend against the Sangvis onslaught while the mission is underway!

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Episode 7.75 - Operation Cube+ edit

E1-1: Cross Base edit

M4A1’s Report: ......Where...am I?

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E1-2: Bearing Miscalculation edit

M4A1’s Report: I hate responsibility, yet it has found me once again. P08, I will lead everyone here to safety.

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E1-3: Directional Algorithm edit

M4A1’s Report: Why is Architect here of all places? ...I can’t get psyched out. I must achieve victory...

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E1-4: Reverse Sequence edit

M4A1’s Report: Ouroboros...what in the world is going on...what...is this place...can we...survive...

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Episode 8.5 - Deep Dive edit

E1-1: Cognitive Disorder I edit

UMP45 has received a new task from her employer. For this taks, they will need to undergo a new kind of training.

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E1-2: Cognitive Conundrum II edit

Cyberwarfare training is going smoothly, but UMP45 finds a message from the past...

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E1-3: Cognitive Conundrum III edit

As they dive deeper into the training session, UMP45 unlocks a memory that was sealed in her neural system.

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E1-4: Cognitive Conundrum IV edit

A Griffin T-doll is ensnared in a data trap. The opportunity to put the cyberwarfare training into practice has come.

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E2-1: Hyperbolic Function I edit

The search mission has begun. The keen Sangvis forces have also quickly acted in response.

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E2-2: Hyperbolic Function II edit

The Sangvis Ringleader unceasingly provokes Squad 404, but UMP45's attention is focused on something else...

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E2-3: Hyperbolic Function III edit

UMP45 is not afraid of Sangvis Ferri and decides to go on alone. Meanwhile, Destroyer finally reveals her new form in front of everyone...

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E2-4: Hyperbolic Function IV edit

The decisive battle against Destroyer, or rather, Cerberus, has begun!

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E3-1: Relative Behavior I edit

UMP45's neural system is under Sangvis intrusion. 404 must collect enough pieces of memories to wake her up before Sangvis succeeds in their attack.

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E3-2: Relative Behavior II edit

More and more pieces of 45's memories are being uncovered. Dreamer has also begun remodeling Destroyer for the second time...

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E3-3: Relative Behavior III edit

The cyberwarfare battles have left 404 exhausted. Yet at this time, Destroyer shows up in a brand new form!

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E3-4: Relative Behavior IV edit

The final battle to escape has begun. Can 404 awaken UMP45, shake off Perfect Form (self-proclaimed) Destroyer, and safely escape?

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Epilogue edit

According to Helian's broadcast, Griffin forces are in grave danger on the battlefield. UMP45 has decided to help with the retreat - for a price, of course...

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Episode 10.5 - Singularity edit

Time of each chapter was shared on the official website.

E1-0: Endgame (13:20) edit

I must find Mastermind before we reach the destination... Where is she?!"

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E1-1: Starting Point (16:00) edit

"I have no eyes for this. All Griffin forces are retreating. Leaving her here would only mean certain death for her. What do you think...?"

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E1-2: Splinter Point (16:40) edit

"I… Where am I…"

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E1-A1: Stroke Dead-Center I (16:55) edit

"Ange, we’ve recovered M4A1. Any instructions for our next move?"

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E1-A2: Stroke Dead-Center II (17:42) edit

"Griffin’s shifting towards Area S11? I see it, it’s a total mess over here."

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E1-A3: Stroke Dead-Center III (18:20) edit

"I’ve received a comms request from AK-12. She’s broadcasting in clear. Shall I put her through?"

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E1-A4: Stroke Dead-Center IV (19:30) edit

"It cost us heavily, but I think we secured the rendezvous route."

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E1-B1: Compression Initiates I (16:46) edit

"AK-12, you haven’t forgotten your own specialty, have you?"

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E1-B2: Compression Initiates II (17:50) edit

"I can’t believe your neural cloud is in such a mess from just a simple disconnection… It’s too fragile, even for an older Doll model..."

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E1-B3: Compression Initiates III (18:20) edit

"Are you really okay with letting her handle these enemies by herself?"

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E1-B4: Compression Initiates IV (19:30) edit

"M4, that’s enough. Those are friendlies up ahead. They’re members of Task Force DEFY, Ange and AN-94."

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E1-C1: Re-Ignition I (18:30) edit

"Thank you for your hard work, everyone! Please stay at your posts, process your casualties, and wait for new instructions from the Commander!"

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E1-C2: Re-Ignition II (19:00) edit

"Isn’t there any way to contact any of the commanders? What about the Military? Any response from them yet?"

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E1-C3: Re-Ignition III (19:10) edit

"...And that is everything we know about what’s happening in Area S09."

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E1-C4: Re-Ignition IV (19:30) edit

"Commander, we’ve succeeded in bringing back the T-Dolls from the other side!"

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E1-H: Messenger edit

"Hey! Are you the Commander?"

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E2-1: Splinter Point (20:00) edit

"...Yes. We will definitely stop the Military from taking Mastermind. Definitely."

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E2-A1: Queen's Gambit I (21:20) edit

"Ange, are you making progress?"

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E2-A2: Queen's Gambit II (22:50) edit

"Persica, you must stop what you’re doing right now."

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E2-A3: Queen's Gambit III (00:25) edit

"Persica, I’ve already told M4A1 to have her team stop what they’re doing and order AK-12 and AN-94 to prepare for electronic warfare."

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E2-A4: Queen's Gambit IV (00:30) edit

"Communications are recovering... Is this a good thing, or a bad thing?"

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E2-B1: Castling I (22:30) edit

"I guess you’re not going to let the matter go, are you?"

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E2-B2: Castling II (00:05) edit

"I’m back, and things don’t look good at all... I mean, that’s still the Military’s main force out there..."

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E2-B3: Castling III (02:14) edit

"I’m curious about something... when Ange asked you to rescue someone, were you disappointed you learned it was Squad 404 that you’d be saving?"

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E2-B4: Castling IV (03:15) edit

"Agent, M4A1 has returned. She has already made contact with 404 at the central database."

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E2-C1: Promotion I (20:10) edit

"45, Griffin’s echelons will be here in three minutes."

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E2-C2: Promotion II (21:50) edit

"Did you have a good rest, ladies? Time to work."

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E2-C3: Promotion III (00:30) edit

"45, Their firepower’s too much for us!"

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E2-C4: Promotion IV (03:15) edit

"Haven’t our reinforcements arrived yet? If we keep falling back, we’ll have to use the Sangvis database as cover."

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E2-D1: Minor Pieces Draw I (22:10) edit

"Commander! There’s an emergency! We found forces under the command of S.F. Ringleader Gager during our withdrawal!"

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E2-D2: Minor Pieces Draw II (00:00) edit

"I remember now... So many things..."

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E2-D3: Minor Pieces Draw III (00:30) edit

"What...should we do now?"

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E2-D4: Minor Pieces Draw IV (01:50) edit

"Esteemed Commander of Griffin. I am truly honored to be able to face you on the battlefield... And then, to personally trample you underfoot."

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E2-H: Survivor edit

"Um, there you are, Commander... I was only able to reunite with my sister Gr G3 thanks to you."

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E3-1: Last Resort I (06:00) edit

"Wake up, M4. We’re about to begin the operation."

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E3-2: Last Resort II (08:00) edit

"We’ve wiped out the remaining Sangvis units around us."

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E3-3: Last Resort III (09:00) edit

"I believe you understand that we’re in treacherous waters. Just destroying Sangvis Ferri will not be enough to stop the Military."

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E3-4: Last Resort IV (12:30) edit

"You’ve come at last."

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E3-5: Last Resort V (13:00) edit

"Squad 404! How are you holding up?!"

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E3-6: Endgame (13:20) edit

"The military units aren’t moving anymore... Were they too close to ground zero?"

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E3-H: Goodbye, Dragon Palace edit

"The Military, Sangvis Ferri, Griffin...and a bunch of people of unknown affiliation. This really is a chaotic battlefield."

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Epilogue: Hornet's Nest edit

"Ahh... Where will they aim for next? Those big bruisers really are going to level our home."

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Episode 10.75 - Continuum Turbulence edit

Continuum Turbulence contains out-of-canon story paths. The "A" chapters are the canonical story while "B" and "C" chapters are not.

E1-1: Ground Zero edit

"We need the truth. Don't get it wrong."

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E1-2A: Waste edit

"Should I...actually trust her...?"

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E1-2B: Nightfall edit

"Not enough...blood..."

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E1-3: Safe House edit

"I can't appear...just yet... They're all counting on you..."

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E1-4: Auxilary Power edit

"Dear RO635...the things I do for friendship."

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E1-5: Reserve Outpost edit

"We must save them no matter how dangerous it is. We're allies on the battlefield."

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E1-6A: The Last Day edit

"I for one think I'm lucky to have run into prey like you at the last moment."

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E1-6B: Farewell, Scarecrow edit

"Have you cared about them at all? You've been on your own since the beginning..."

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E1-7A: Peace Negotiations edit

"Do Sangvis Ferri...do things for their friends, too?"

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E1-7B: Bloodless Battlefield edit

"...Nothing left behind. Nothing changed."

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E1-8: Fortunate? edit

"At least, having met you, I don't think I'm so weird anymore."

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E1-9: Sangvis Elite Outpost edit

"Is M4A1 under such immense pressure on every operation...?"

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E1-10: Neural Fragments edit

"So what do you think? T-Dolls have emotions... Does that make us defective?"

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E1-11: Darkest Desire edit

"If I knew it would turn out like this, I would've saved my tears for now..."

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E1-12: Final Destination edit

"They're...unkillable."

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E2-1: Unknown Enemy edit

"...White enemies. Certainly never seen them before."

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E2-2: "Support" edit

"Commander, we can't keep cowering in here!"

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E2-3A: Griffin Expendables edit

"That's because while you're busy drinking yourself stupid at the base, I've been working my butt off out there."

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E2-3B: Roaring Sun edit

"Look! It's our carrier!"

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E2-4: Defense Outpost 2 edit

"I hope I'll remember you...next time..."

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E2-5A: Defense Outpost 3 edit

"I'm not here to organize a picnic, guys. Do as I say and we'll all get home."

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E2-5B: Howl of Terror edit

"So it really turned out this way..."

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E2-6A: Defense Outpost 4 edit

"So you crash someone's birthday party and tell them they're gonna die one day?"

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E2-6B: Just Kidding edit

"...Just kidding."

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E2-7A: Exploratory Attack edit

"Oh look, our brave hero is back."

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E2-7B: General Offensive edit

"I must say...the odds are not in our favor..."

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E2-8: For the Future edit

"I must survive for the sake of my next bottle of vodka."

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E2-9: Black Doll edit

"I used to...be part of Griffin as well."

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E2-10A: Final Flight edit

"416, you'll be back, right? It's tiring having to walk by myself."

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E2-10B: Safe and Sound edit

"You owe them a farewell."

Part1(Script)

E2-10C: Safe and Sound edit

"It's just that...I've been through so much..."

Part1(Script)

E3-1: ELID-Infected edit

"...Let's go. We must hold out till the Commander comes to our rescue."

Part1(Script) - Part2(Script)

E3-2: Signal Flare edit

"Quick, set up their retreat route, Commander."

Part1(Script)

E3-3A: Yellow Zone edit

"I...I'll...make up my mind soon..."

Part1(Script)

E3-3B: Red Zone edit

"I believe in the Commander! Cough... H-hurry!"

Part1(Script)

E3-4A: Mark edit

"Task Force DEFY has finally found the mark left by the rescue team!"

Part1(Script) - Part2(Script)

E3-4B: Final Order edit

"She wants us...to kill her."

Part1(Script)

E3-4C: Vengeance edit

"Then I can find you and avenge my subordinates myself!"

Part1(Script) - Part2(Script)

E3-5: A New Hope edit

"Oh...don't mind me. Just know that I'm your ally. Good evening, Miss Ange."

Part1(Script)

E3-6A: Vile Rats edit

"But even for me...this is a bit too risky..."

Part1(Script)

E3-6B: Sum of All Wraths edit

"My greatest regret right now is that humans don't get to live a second time."

Part1(Script)

E3-7A: Bad News edit

"If you give up, what are we going to do?"

Part1(Script) - Part2(Script)

E3-7B: Luck edit

"...Now, good night."

Part1(Script)

E3-8: IED edit

"I believe you'll make the right decision - perhaps a better one than mine."

Part1(Script)

E3-9A: Stumbling Block edit

"She's provoking me...which is why I must end her myself."

Part1(Script) - Part2(Script)

E3-9B: Victor edit

"I am what history says I am..."

Part1(Script)

E3-10: White Doll edit

"What on earth...are 'they'?"

Part1(Script) - Part2(Script) - Part3(Script)

Epilogue: Exile edit

"To face the truth, you must either possess it or destroy it..."

Part1(Script)

Ranking: Hurricane Rescue edit

"Congratulations on surviving...even though it was painful."

Part1(Script) - Part2(Script)

Episode 11.5 - Isomer edit

"A" chapters follow the Commander's point of view. "B" and "C" chapters follow the points of view of Task Force DEFY.

Prologue: Souvenir edit

"The lurking threats have begun to move."

Slides(Script)

E1-A1: Illusory Peace I edit

"If you want to get enough information, you'll have to negotiate for it."

Slides(Script)

E1-A1: Illusory Peace I - Branch edit

"The small fry outside have been taken care of. That means what comes next is the main event."

Slides(Script)

E1-A2: Illusory Peace II edit

"We attempt to find the truth that's shrouded in layer upon layer of mystery."

Slides(Script)

E1-A2: Illusory Peace II - Branch edit

"There's no better choice than you for the job. There will be greater and more arduous tasks ahead of you."

Slides(Script)

E1-A3: Illusory Peace III edit

"Being a Doll doesn't seem so bad after all."

Slides(Script)

E1-A4: Illusory Peace IV edit

"Keep all team leaders on alert and make sure they do their part."

Slides(Script)

E1-A5: Illusory Peace V edit

"Kill everything in your way, whether they're Infected or Paradeus."

Slides(Script)

E1-B1: Cat and Mouse I edit

"The purpose for our existence is to complete our tasks and support a certain someone."

Slides(Script)

E1-B2: Cat and Mouse II edit

"The clue for which we've been searching long and hard has surfaced at last."

Slides(Script)

E1-B3: Cat and Mouse III edit

"That's...the only way for us now."

Slides(Script)

E1-B3: Cat and Mouse III - Branch edit

"They discovered something strange in the underground tunnels."

Slides(Script)

E1-B4: Cat and Mouse IV edit

"Rise up, let your rage boil over, unleash havoc! NOW!"

Slides(Script)

E1-C1: Beyond the Border I edit

"The leaves always wither after the roots rot."

Slides(Script)

E1-C2: Beyond the Border II edit

"You have to stop them, otherwise the entire city will be doomed..."

Slides(Script)

E1-C3: Beyond the Border III edit

"The situation is already out of my control."

Slides(Script)

E1-C4: Beyond the Border IV edit

"Will we make it? Before the Commander gets here..."

Slides(Script)

E2-A1: Faith of Blood I edit

"Will we make it? Before the Commander gets here..."

Slides(Script)

E2-A1: Faith of Blood I - Branch I edit

"What matters now is to survive."

Slides(Script)

E2-A1: Faith of Blood I - Branch II edit

"I'm the only one who can tell where your loyalties lie, and only I can truly protect you."

Slides(Script)

E2-A2: Faith of Blood II edit

"I want everybody to live...which is why we'll keep fighting."

Slides(Script)

E2-A2: Faith of Blood II - Branch edit

"It's as you just said. The retreat has been going smoothly."

Slides(Script)

E2-A3: Faith of Blood III edit

"If I come out of this alive, gladly."

Slides(Script)

E2-B1: Wolf and Owl I edit

"We've got to get out of here before their reinforcements arrive!"

Slides(Script)

E2-B1: Wolf and Owl I - Branch edit

"You should prioritize your own safety, and I, too, will always choose to save you over myself."

Slides(Script)

E2-B2: Wolf and Owl II edit

"She shall stand when She appeareth, for She is like a refiner's fire."

Slides(Script)

E2-B3: Wolf and Owl III edit

"I must reach her before "that thing" does!"

Slides(Script)

E2-B4: Wolf and Owl IV edit

"Old friends make the worst enemies."

Slides(Script)

E2-C1: Under the Wall I edit

"Behind the wall is my country and my people. I have to protect it."

Slides(Script)

E2-C2: Under the Wall II edit

"This battle is far from over."

Slides(Script)

E3-A1: Lost Bargaining Chip I edit

"... the only refrain on the road."

Slides(Script)

E3-A2: Lost Bargaining Chip II edit

"Give me answer soon. This isn't an offer...but an order."

Slides(Script)

E3-A3: Lost Bargaining Chip III edit

"No matter what the enemy plans on doing... Please stop them if you can."

Slides(Script)

E3-B1: Shark and the Sea I edit

"We have a tough fight ahead. Are you ready?"

Slides(Script)

E3-B2: Shark and the Sea II edit

"Sangvis Ferri has just as many cards up our sleeves as any rotten human."

Slides(Script)

E3-B3: Shark and the Sea III edit

"No matter what you want to do, do it!"

Slides(Script)

E3-B4: Shark and the Sea IV edit

"Our objective concerns something more important than the fate of two Dolls."

Slides(Script)

E3-B5: Shark and the Sea V edit

"We're different than what we used to be."

Slides(Script)

E3-B6: Shark and the Sea VI edit

"I've still got some questions that I need answering."

Slides(Script)

E3-B7: Shark and the Sea VII edit

"I won't let it end just like that."

Slides(Script)

E4-1: Above the Hubbub I edit

?"We've got to hurry back to Belgrade and fortify the city."

Slides(Script)

E4-2: Above the Hubbub II edit

"Anyone who gets in my way are my enemies, whoever they may be."

Slides(Script)

E4-2: Above the Hubbub II - Branch edit

"With the truth still hidden, I still owe him a satisfactory answer."

Slides(Script)

E4-3: Above the Hubbub III edit

"We can't afford to linger here."

Slides(Script)

E4-4: Above the Hubbub IV edit

"M16, you're not getting away from me!"

Slides(Script)

E4-5: Above the Hubbub V edit

"There's only one answer."

Slides(Script)

E4-6: Above the Hubbub VI edit

"I need to be more powerful - powerful enough to keep everyone safe from harm."

Slides(Script)

E4-6: Above the Hubbub VI - Branch I edit

"As if nothing has ever happened."

Slides(Script)

E4-6: Above the Hubbub VI - Branch II edit

"Right now, we do need her strength."

Slides(Script)

Epilogue: Reign of Chaos edit

"Please lead us all out of here!"

Part1(Script)

Episode 11.75 - Shattered Connexion edit

E1-1: Quiet Presence edit

"Once we get there, the answer will be made clear."

Part1(Script)

E1-2: Two Jobs edit

"Getting closer to the truth of what happened that day is enough."

Part1(Script)

E1-3: Tracing the Source edit

"The more we learn about the truth, the closer we are to the dangerous pit of flames."

Part1(Script)

E1-4: Reunion With Old Friends edit

"We're the safety fuse - there's no point in pulling ourselves taut so soon."

Part1(Script)

E1-5: Shackled Spirit I edit

"The city has returned to life."

Part1(Script)

E2-1: Bound Spirit II edit

"We must find the source of the connexions soon."

Part1(Script)

E2-2: Intangible Sigh I edit

"We're approaching the source of the interference."

Part1(Script)

E2-3: Nameless Exiles I edit

"Out of the frying pan and into the fire."

Part1(Script)

E2-4: Nameless Exiles II edit

"What are dreams? What is reality?"

Part1(Script)

E2-5: Intangible Sigh II edit

"Does the fifth stand before me?"

Part1(Script)

E3-1: Fractured Cognition I edit

"As humans, we need to guide her onto the right path."

Part1(Script)

E3-2: Fractured Cognition II edit

"If I get stuck in there, will you drag me back out?"

Part1(Script)

E3-3: Subsurface Homecoming I edit

"If you want to find the exit from this maze, you must venture deeper into it."

Part1(Script)

E3-4: The Unwelcome edit

"The 'monster' living inside a Doll's neural cloud."

Part1(Script)

E3-5: Fractured Cognition III edit

"I can't leave before I learn the truth-"

Part1(Script)

E3-6: Fractured Cognition IV edit

"I want to know everything I want to know."

Part1(Script)

E4-1: Infinite Connections edit

"Let's venture deeper into her neural cloud."

Part1(Script)

E4-2: Subsurface Homecoming II edit

"Everyone must be connected..."

Part1(Script)

E4-3: Isomer I edit

"The flowers of despair are about to bloom. There is little time left."

Part1(Script)

E4-4: Subsurface Homecoming III edit

"If we can finish this, she won't need to die."

Part1(Script)

E4-5: Isomer II edit

"Before you go, at least free us from this eternal purgatory..."

Part1(Script)

E5-1: A Rock and a Hard Place edit

"Running away will cost you the entire future."

Part1(Script)

E5-2: Operation Defang I edit

"Please guard the control room for Squad 404!"

Part1(Script)

E5-3: Operation Defang II edit

"I will do whatever I can to defend the place where you belong."

Part1(Script)

E5-4: All-Devouring Sea of Flowers edit

"These divine flowers will soon blossom, and this ridiculous farce will end."

Part1(Script)

E5-5: Farewell, Tallinn I edit

"This is the final battle. I'm sure you will be able to lead us to victory."

Part1(Script)

E5-6: Farewell, Tallinn II edit

"This is merely the beginning."

Part1(Script)

Epilogue: Flowers of the End edit

Confidential Information I edit

Confidential Information II edit

Confidential Information III edit

Confidential Information IV edit

Confidential Information V edit

Confidential Information VI edit

Confidential Information VII edit

Confidential Information VIII edit

Confidential Information IX edit

Confidential Information X edit

Confidential Information XI edit

Confidential Information XII edit

Confidential Information XIII edit

Confidential Information XIV edit

Confidential Information XV edit

Episode 12.5 - Polarized Light edit

E1-1: Lamp Starter edit

"The train stops outside an unfamiliar base. A new storm is brewing."

Part1(Script)

E1-2: Propagation edit

"I know this is a gamble, but it's the only option we have."

Part1(Script)

E1-3: Refraction Point edit

"The AR Team prepares for the operation to seize the coastal defense artillery."

Part1(Script)

E1-4: Critical Angle I edit

"Squad 404 prepares for the operation to open the gates that are blocking the Commander's way."

Part1(Script)

E1-5: Reflector edit

"Griffin troops mobilize to slow the Military's advance."

Part1(Script)

E1-6: Critical Angle II edit

"The path to one's destination is always fraught with obstacles..."

Part1(Script)

E1-7: Total Internal Reflection edit

"The remains of Dolls strewn all over the field is evidence of the horrific battle that has taken place here."

Part1(Script)

E1-8: Sine Curve edit

"It is still daytime, but the sky is already alight with blue aurora."

Part1(Script)

E1-9: Reversibility edit

"The blizzard blowing over Estonia foreshadows the enemy's attack."

Part1(Script)

E1-10: Cosine Signal edit

"The curtain opens over a gruesome battle..."

Part1(Script)

E2-1: Polarizer edit

"The smoke clears from the battlefield, revealing the members of Task Force DEFY, all assembled for the first time."

Part1(Script)

E2-2: Diffraction Grating edit

"I only have two mags left."

Part1(Script)

E2-3: Waveguide edit

"Thanks to Squad 404 and Task Force DEFY, the way is finally clear for Griffin troops."

Part1(Script)

E2-4: Beam Splitter edit

"It's time to squeeze the last bit of value out of this train..."

Part1(Script)

E2-5: Interferometer edit

"Meanwhile, a jeep traveling at top speed is transporting the AR Team to the coastal defense artillery..."

Part1(Script)

E2-6: Aperture edit

"M4 and the leader of the enemy squad come head-to-head in a deadly pursuit. The one who finally grabs the lever is..."

Part1(Script)

E2-7: Vacuum Tube edit

"Having successfully infiltrated the base, Squad 404 find themselves reunited with an old friend..."

Part1(Script)

E2-8: Accelerator edit

"Trapped in the base layer of her neural cloud, UMP45 is forced to relive her most painful memory."

Part1(Script)

E2-9: Spectrometer edit

"To rescue the AR Team from the enemy's pincer attack, Dandelion hacks the remaining Sangvis forces."

Part1(Script)

E2-10: Analyzer edit

"Abandoned by Elisa, Sangvis forces fall apart and scatter in defeat in the cold and gloomy rain..."

Part1(Script)

E3-1: Enantiometer Overload I edit

"This was the first time UMP45 had ever lied, but it could not feel any more natural to her."

Part1(Script)

E3-2: Enantiometer Overload II edit

"In the power room where a bunch of enemies are lying dormant, UMP45 flicks the main switch..."

Part1(Script)

E3-3: Recrystalization Resolution I edit

"Squad 404 may have outrun the enemy for now, but they are still in danger."

Part1(Script)

E3-4: Shattered Plane of Polarization I edit

"I am simply a Doll of yours."

Part1(Script)

E3-5: Recrystalization Resolution II edit

"The AR Team has seized control of the coastal defense artillery. The second shot is about to be fired..."

Part1(Script)

E3-6: Shattered Plane of Polarization II edit

"A small squad has been quickly assembled to secure the main force's retreat."

Part1(Script)

E3-7: Asymmetric Induction edit

"Send him victorious, happy and glorious, long to reign over us, God save the King!"

Part1(Script)

E3-8: Optical Isomer edit

"She stands alone in the realm of Dolls, like a dark reflection drowning in shadow."

Part1(Script)

E4-1: Milling edit

"Perhaps we all yearn to find answers that we haven't been able to find in each other's neural cloud."

Part1(Script)

E4-2: Mixing edit

"While Squad 404 is pondering their course of action in front of the tightly-shut quarantine gate, an attack suddenly occurs.

Part1(Script)

E4-3: Pre-Heating edit

"UMP45 scurries into a passageway in pursuit of the enemy. What awaits her on the other end is..."

Part1(Script)

E4-4: Sintering edit

"A girl who has named herself 'Anna' joins the fight alongside Squad 404."

Part1(Script)

E4-5: Foaming edit

"I'll do my part, and you'll do what you have to do!"

Part1(Script)

E4-6: Foam Stabilization edit

"I'll beat you, just like I did before."

Part1(Script)

E4-7: Molding edit

"Lend me your strength so I can keep the promise I once made."

Part1(Script)

E4-8: Annealing edit

"Time to play our ace in the hole."

Part1(Script)

E4-9: Tempering edit

"They're buying you the time you want. Don't let them down."

Part1(Script)

E4-10: Cutting edit

"Sangvis remnants run into the Military in a narrow passageway."

Part1(Script)

E4-11: Polishing edit

"The Griffin squad and the Military's reinforcements are engaged in a fierce battle at the entrance of the base."

Part1(Script)

E4-12: Silvering edit

"The Commander heads towards the valves with explosives with no backup..."

Part1(Script)

E4-13: Virtual Image Reforging edit

"A mech breaks through S.F.'s encirclement and makes straight for the elevator."

Part1(Script)

E5-1: Unfathomable Singularity edit

"At the risk of being discovered by the enemy, the Commander slips behind enemy lines..."

Part1(Script)

E5-2: Observable Limits edit

"This isn't the first time we've fired at each other."

Part1(Script)

E5-3: Light Cone Frame of Reference edit

"He listens as the seawater draws closer and closer. He waits for his final judgment."

Part1(Script)

E5-4: Causality Separating Plane edit

"The aurora lights up the sky, shining more brightly than ever."

Part1(Script)

E5-5: Blackbody Radiation edit

"Elisa, it'll be over soon."

Part1(Script)

E5-6: Escape Acceleration edit

"What we need is the truth, not to become puppets ourselves."

Part1(Script) - Part2(Script)

E5-7: Through the Event Horizon edit

"The seawater is flooding in. You cannot leave this place in time."

Part1(Script)

Episode 13.25 - Dual Randomness edit

"A" chapters follow the Commander's point of view. "B" chapters follow Angelia's point of view.

E1-1A: Departure Time I edit

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E1-2A: Departure Time II edit

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E1-3A: Departure Time III edit

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E1-4A: Departure Time IV edit

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E1-1B: The Curtain Rises I edit

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E1-1B: The Curtain Rises II edit

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E2-1A: Pollinosis I edit

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E2-2A: Pollinosis II edit

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E2-3A: Pollinosis III edit

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E2-4A: Pollinosis IV edit

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E2-5A: Pollinosis V edit

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E2-6A: Pollinosis VI edit

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E2-1B: Hay Fever - Beginning edit

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E2-2B: Clown edit

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E2-3B: Flower View edit

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E2-4B: Gathering Frost Wolves edit

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E2-5B: Light Show edit

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E2-6B: Hay Fever - End edit

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E3-1A: Ghost Sisters I edit

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E3-2A: Ghost Sisters II edit

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E3-3A: Ghost Sisters III edit

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E3-4A: Ghost Sisters IV edit

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E3-5A: Ghost Sisters V edit

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E3-6A: Ghost Sisters VI edit

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E3-1B: Sweet Dreams Box - Beginning edit

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E3-2B: Piper edit

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E3-3B: Cuckoo Clock edit

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E3-4B: Air Raid Shelter edit

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E3-5B: Rag Doll edit

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E3-6B: Sweet Dreams Box - End edit

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E4-1A: Operation Snake Eater I edit

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E4-2A: Operation Snake Eater II edit

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E4-3A: Operation Snake Eater III edit

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E4-4A: Operation Snake Eater IV edit

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E4-5A: Operation Snake Eater V edit

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E4-1B: Delta Attack – Beginning edit

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E4-2B: Spiderweb edit

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E4-3B: House of Cards edit

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E4-4B: Animal Chess edit

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E4-5B: Instigator edit

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E4-6B: Delta Attack – End edit

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E5-1: Infernal Enlightenment I edit

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E5-2: Infernal Enlightenment II edit

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E5-3: Infernal Enlightenment III edit

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E5-4: Infernal Enlightenment IV edit

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E5-5: Infernal Enlightenment V edit

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E6-1A: Foreshadowed Voyage edit

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E6-1B: Bridge of Eternity edit

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Episode 13.5 - Mirror Stage edit

"A" chapters follow Angelia's point of view. "B" chapters follow the Commander's point of view. "C" chapters follow other characters' points of view.

E1-1A: Absent edit

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E1-2A: An Arrow in Flight I edit

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E1-1B: Selene’s Dream edit

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E1-1C: The Way of What is to Come edit

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E1-2C: Survival Guide edit

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E1-2B: Wrestling Snakes I edit

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E1-3B: Wrestling Snakes II edit

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E1-3A: An Arrow in Flight II edit

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E1-4B: The Birth of Apate I edit

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E1-4A: Torricelli’s Trumpet I edit

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E1-5A: Torricelli’s Trumpet II edit

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E1-5B: The Birth of Apate II edit

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E1-3C: Lurking edit

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E1-6A: Torricelli’s Trumpet III edit

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E1-6B: Hemera Points to the Light I edit

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E1-7B: Hemera Points to the Light II edit

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E1-8B: Hemera Points to the Light III edit

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E1-7A: Athena’s Owl edit

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E1-9B: Shoulders of a Griffin I edit

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E1-11B: Shoulders of a Griffin III edit

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DRF24 edit

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E2-1B: Ship of Theseus I edit

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E2-2B: Ship of Theseus II edit

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E2-3B: Ship of Theseus III edit

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E2-1A: Balls and Vase edit

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E2-2A: Cretan Liar edit

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E2-4B: Ariadne’s Clew I edit

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E2-5B: One-Sided Recollection edit

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E2-1C: Reflection edit

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E2-3A: Heraclitus’ River I edit

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E2-4A: Heraclitus’ River II edit

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E2-7B: Ariadne’s Clew III edit

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E2-5A: Heraclitus’ River III edit

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E2-2C: Cracks edit

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E2-6A: The Grain of Millet I edit

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E2-7A: The Grain of Millet II edit

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E2-8B: Cretan Labyrinth I edit

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E2-9B: Cretan Labyrinth II edit

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E2-10B: Cretan Labyrinth III edit

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E2-3C: The Indecipherable Heart edit

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E2-8A: The Grain of Millet III edit

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E2-11B: Dreams on the Island of Dia I edit

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E2-4C: Night Festival edit

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E2-12B: Dreams on the Island of Dia II edit

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E2-9A: The Prisoner’s Dilemma I edit

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E2-13B: Dreams on the Island of Dia III edit

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E2-14B: Dreams on the Island of Dia IV edit

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E2-11A: The Prisoner’s Dilemma III edit

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E2-5C: Flash edit

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DRF24 edit

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E3-1A: Cratylus’ River I edit

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E3-1B: Defying the Moerae I edit

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E3-3B: Defying the Moerae III edit

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E3-5B: Clothos’ Thread II edit

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E3-6B: Clothos’ Thread III edit

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E3-3A: Cratylus’ River III edit

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E3-4A: Achilles and the Tortoise I edit

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E3-7B: Lachesis’ Measure I edit

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E3-8B: Lachesis’ Measure II edit

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E3-9B: Lachesis’ Measure III edit

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E3-10B: Atropos’ Shears I edit

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E3-11B: Atropos’ Shears II edit

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E3-6A: Achilles and the Tortoise III edit

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E3-12B: Atropos’ Shears III edit

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E3-13B: Zeno’s Circle of Knowledge edit

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E4-1A: Schrödinger’s Cat edit

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E4-1B: Nyx’s Night I edit

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E4-1C: Remembrance edit

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E4-2A: Pandora’s Box I edit

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E4-2B: Nyx’s Night II edit

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E4-3B: Nyx’s Night III edit

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E4-4B: Nyx’s Night IV edit

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E4-4A: Pandora’s Box III edit

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E4-5B: Hypnos’ Eyes I edit

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E4-7B: Hypnos’ Eyes III edit

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E4-5A: Brain in a Vat I edit

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E4-8B: Thanatos’ Kiss I edit

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E4-10B: Thanatos’ Kiss III edit

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E4-7A: Brain in a Vat III edit

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E4-11B: Chaos’ Abyss I edit

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E4-12B: Chaos’ Abyss II edit

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E4-8A: Möbius Strip edit

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E4-13B: Chaos’ Abyss III edit

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DRF24 edit

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10 edit

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hecta edit

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kilo edit

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Episode 13.8 - Fixed Point edit

E1-1: Stinger edit

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E1-2: Black Box edit

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E1-3: Secret Watch edit

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E1-4: Pursuit I edit

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E1-6: Nike I edit

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E1-7: Nike II edit

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E1-8: "Dead Sea" edit

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E2-1: Flutter edit

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E2-2: Cangue-Breaking edit

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E2-3: Wheelrut edit

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E2-5: Lurking II edit

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E2-6: Lurking III edit

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E2-7: Vortex edit

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E2-8: Gardener edit

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E3-1: Commencement edit

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E3-2: Transverse Sectioning edit

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E3-3: Against The Light I edit

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E3-4: Against The Light II edit

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E3-5: Intersection Point I edit

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E3-7: Strongarm edit

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E3-8: Fissure edit

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E3-9: Blood Moon I edit

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E3-11: Eclipse View edit

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E3-12: Reflection edit

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E4-1: Open The Way edit

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E4-2: Elevation edit

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E4-3: Ascent edit

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E4-4: Trample edit

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E4-5: Incursion edit

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E4-6: Old Rain I edit

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E4-8: Lonely Island I edit

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E4-10: Traitor I edit

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E4-12: Rebirth I edit

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E4-13: Solution edit

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E4-14: Endpoint edit

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Episode 13.9 - Longitudinal Strain edit

1 Train Timetable edit

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2 Radiation Alarm edit

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3 Bar Counter edit

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3-α1 Waltz in A minor edit

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3-β1 Gene Takes a Drink edit

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3-γ1 Méditation from Thaïs edit

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3-α3 Raindrop edit

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3-β3 Symphony No. 3 edit

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3-γ3 Vladimir’s Blues edit

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3-α4 Little Prelude in G minor edit

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3-γ4 The Well-Tempered Clavier edit

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4 Vintage Gramophone edit

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5 Toilet edit

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5-α5 Moonlight Sonata edit

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5-β4 Introduction and Rondo Capriccioso edit

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5-γ5 The Canary edit

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5-α6 Chaconne edit

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5-β5 Danse Macabre edit

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5-β6 Symphony No. 9 edit

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5-α7 Winter edit

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5-β7 Cavalleria Rusticana edit

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5-γ7 Choral Fantasy edit

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6 World Time Zone Clocks edit

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7 Door to First-Class Carriage edit

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8 Rhapsody on a Theme of Paganini edit

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10 L’estro Armonico edit

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11 Large Luggage Rack edit

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12 Gnossienne No. 1 edit

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14 Ballade in G minor edit

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15 Windows with a View edit

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16 Concerto Grosso in A minor edit

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17 Brahms Intermezzi edit

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18 The Swan edit

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19 Elegant Bouquet on the Table edit

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20 Vendor’s Pushcart edit

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21 La Campanella edit

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23 Con Espressione edit

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24 Humorous Graffiti edit

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25 Ruslan and Lyudmila edit

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26 Thus Spoke Zarathustra edit

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27 Ride of the Valkyries edit

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28 Maintenance Room edit

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29 Summer edit

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31 Zigeunerweisen edit

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32 1812 Overture edit

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33 Air on the G string edit

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34 Trapdoor edit

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35 Hanging Screen edit

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35-T1 Étude No. 2 edit

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35-T2 Prelude No. 5 edit

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35-T3 Romance edit

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35-T4 Moments Musicaux edit

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35-R1 Tzigane edit

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35-R2 Sommeraften edit

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35-R3 Piano Quintet in B minor edit

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35-R4 Piano Concerto in F minor edit

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35-W1 Solveig’s Song edit

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35-W2 Clarinet Concerto in A Major edit

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35-W3 Tour di Mantova edit

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35-W4 Tristesse edit

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35-N1 Fantaisie-Impromptu edit

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35-N2 Spring Sonata edit

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35-N3 Minuet edit

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35-C1 Gymnopedie edit

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35-C2 Moon River edit

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35-C3 Starry Starry Night edit

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35-C4 O Sole Mio edit

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35-P1 Twelve Variations on “Ah vous dirai-je, Maman” edit

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35-P2 Death and the Maiden edit

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35-P3 Salut d’Amour edit

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36 Vox Lux edit

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Episode 13.95 - Eclipses & Saros edit

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E2: Short-Period Perturbation edit

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E3: Lunar Orbital Inclination edit

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E5: Catastrophe edit

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E6A: Ingress edit

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E6B: Egress edit

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E7: Homology edit

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E9: Capture edit

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E10A: Antumbra edit

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E10B: Umbra edit

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E11: Annulus edit

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E13: Planetary Ring edit

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E14A: Mare Crisium edit

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E14B: Mare Tranquillitatis edit

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E15: Lunar Node edit

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E16: Third Contact edit

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E17: Last Contact edit

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E18A: Outer Lagrange Point edit

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E18B: Inner Lagrange Point edit

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Episode 14 - Slow Shock edit

E1-1 Black Iris edit

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E1-2A WTR In the Wild North edit

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E1-3A WTR Beech Grove I edit

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E1-5A WTR Stag Beetle edit

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E1-7A WTR Morning Sunlight on the Snow edit

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E1-8A WTR The Pontine Marshes at Sunset edit

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E1-2B SPR Evening: Red Tree edit

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E1-4B SPR Gray Tree edit

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E1-6B SPR Tableau No. 1 edit

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E1-7B SPR Wing of a Blue Roller edit

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E1-2C SUM The Swan, Group IV No. 1 edit

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E1-3C SUM Sunlight in the Blue Room edit

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E1-4C SUM The Angelus edit

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E1-5C SUM Blown Away edit

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E1-7C SUM The Goldfinch edit

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E1-9C SUM The Swan, Group IX No. 6 edit

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E1-2D AUT Harmony in Blue and Silver edit

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E1-3D AUT Fiddler on the Roof edit

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E1-5D AUT The Wave edit

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E1-6D AUT Clock with Blue Wing edit

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E1-7D AUT Death and Life edit

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E1-8D AUT Moonlit Night on the Dnipro edit

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E2-1 L1 Tree of Life edit

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E2-7 L7 Purifier edit

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E2-8 L8 Girl Before a Mirror edit

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E3-1 F1 The Red Rider edit

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E3-2 F2 Wanderer above the Sea of Fog edit

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E3-4 F4 Arrangement in Grey and Black edit

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E3-5 F5 Allegory of Sculpture edit

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E3-7 F7 The Son of Man edit

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E3-8 F8 The Persistence of Memory edit

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E3-10 F10 White on White edit

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E3-11 F11 The Crossing of the Red Sea edit

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E3-13 The Deluge edit

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E3-14 F14 Knight, Death and the Devil edit

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E3-16 Death and Fire edit

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E3-17 F17 Black Cross edit

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E3-19 F19 Altarpiece No. 1 edit

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E3-20 F20 Sunset edit

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E3-21 SSE01 Platform edit

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E3-22 SSE01-1 Passage Below the Platform edit

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E3-23 SSE02 Eastern Tower, Great Hall edit

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E3-25 SSE02-2 Eastern Tower, Level 3 (West) edit

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E3-26 SSE03 Bee Sting System edit

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E3-27 SSE03-1 Eastern Tower, Level 32 edit

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E3-28 SSE03-2 Eastern Tower, Level 37 edit

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E3-29 SSE03-3 Eastern Tower, Level 40 edit

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E3-30 SSE04 Relic Experiment Area edit

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E3-31 SSE04-1 Control Center edit

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E3-32 SSE04-2 Visual Simulation Area edit

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E3-33 SSE04-3 Projection Experiment Area edit

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E3-34 SSE05 Operation Level edit

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E3-35 SSE06 Secret Corridor edit

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Episode 15.1 - The Summer Garden of Forking Paths edit

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E2: The Birds edit

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E4: Portrait of a Bird edit

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E5: Luxury, Peace and Pleasure edit

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E6: The Open Window edit

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E8: The King and the Bird edit

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E9: Harmony in Red edit

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E10: The Broken Vase edit

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E11: La Fontaine’s Fables edit

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E12: Dance of the Nymphs edit

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E13: The Cradle edit

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E14: Artificial Paradises edit

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E16: The Card Players edit

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E17: The Lamp edit

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E18: Words in Stone edit

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E20: The Bird Among Ruins edit

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E21: I Live, I Die edit

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E22: After the Fire edit

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Episode 15.2 - Cartesian Theater edit

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E2: The Land of Miracles edit

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E4: Fragments of Thoth edit

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E5: Time Transfixed edit

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E6: The Gold of the Azure edit

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E8: Fragments of Thoth II edit

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E9: The Search for Truth edit

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E10: The Lost Jockey edit

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E12: Fragments of Thoth III edit

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E13: The False Mirror edit

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E14: Migratory Birds edit

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E15: The Harlequin’s Carnival edit

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E17: Fragments of Thoth IV edit

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E18: The Blank Signature edit

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E20: Fragments of Thoth V edit

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E21: Sleep edit

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E22: The Birth of the World edit

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E23: Circular Destiny edit

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Episode 15.3 - Zero Charge edit

E1: A Winter’s Tale edit

E2: Doppelgaenger edit

E4: Death of an Airman I edit

E5: Oppressive Tango edit

E6: Benighted edit

E8: Death of an Airman II edit

E9: Knulp edit

E10: The Fox Was Ever the Hunter edit

E12: Death of an Airman III edit

E13: The Glass Bead Game edit

E14: The Ultimate Boon edit

E16: Death of an Airman IV edit

E17: Pale-Voiced edit

E18: The Fog Horn edit

E20: Death of an Airman V edit

E21: Eye of the Times edit

E22: Steppenwolf edit

Episode 15.4 - Angular Gyrus edit

Episode 15.5 - Isolation Forest edit

Episode 15.6 - Convolutional Kernel edit

Minor Events edit

Halloween 2019: Freaky Pandemic edit

E1-1: Freaky Pandemic I edit

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E1-3: Freaky Pandemic III edit

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E1-4: Freaky Pandemic IV edit

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Christmas 2019: A Snowy Night Capriccio edit

E1-1: Sangvis Orphan edit

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E1-2: Mission: Dinergate edit

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E1-3: X-Dinergates edit

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E1-4: Ode to Gifts edit

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White Day 2020: The Photo Studio Mystery edit

E1-1: Rumors of the Haunted Mansion edit

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E1-2: The Empty House edit

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E1-3: The Griffin Builder edit

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E1-4: The Missing MDR edit

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E1-5: The Crooked Man edit

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E1-6: The Seven Tangerine Pips edit

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E1-7: The Second Neural Cloud edit

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E1-8: Lee Enfield's Last Bow I edit

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E1-9: Lee Enfield's Last Bow II edit

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Summer 2020: Far Side of the Sea edit

E1-1: Island Getaway edit

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E1-2: Mission: Wheel of Fortune edit

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E1-3: Into the Dangerous Unknown edit

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E1-4: Last of the Summer Days edit

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Halloween 2020: Butterfly in a Cocoon edit

E1-1: Cold, Endless Night edit

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E1-2: Discourse in the Rain edit

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E1-3: Reflection edit

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E1-4: Reminiscence edit

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E1-5: The Nameless edit

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E1-6: Trackless Tears edit

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E1-7: Evanescent Butterfly edit

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E1-8: Breaking the Cocoon edit

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Memory Fragment 01 edit

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Memory Fragment 02 edit

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Memory Fragment 03 edit

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Memory Fragment 04 edit

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Memory Fragment 05 edit

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Memory Fragment 06 edit

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Summer 2021: The Waves Wrangler edit

E1-1: Tidal Bore edit

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E1-2: Undercurrent edit

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E1-3: Pursuit edit

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E1-4: Zero-Sum edit

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Christmas 2021: One Coin Short edit

E1: "When Will My Wish Come True?" edit

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E2: A Person's Struggle I edit

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E3: A Person's Struggle II edit

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E4: Heavy Metal & Tender Wood I edit

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E5: Heavy Metal & Tender Wood II edit

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E6: Buried Deception I edit

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E7: Buried Deception II edit

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E8: Cherry Blossom Snowfall I edit

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E9: Cherry Blossom Snowfall I edit

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E10: "When Fireworks Bloom" edit

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White Day 2022: Love Bakery edit

Summer 2022: Lycan Sanctuary edit

Maze Guess edit

E1-A: Initial Inference edit

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E1-B: Harmonic Simulation edit

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E1-C: Interpolation Analysis edit

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E2-A: Analytic Inference edit

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E2-B: Real Analysis Simulation edit

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E2-C: Error Analysis edit

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E3-A: Transcendental Inference edit

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E3-B: Complex Manifold Simulation edit

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E3-C: Asymptotic Analysis edit

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E4: Bayesian Decision Theory edit

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Lost in Thoughts edit

E1: Do Not Feed edit

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E2: Double Insurance edit

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E11: Endgame Puzzle edit

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E12: Cognitive Dimension edit

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E13: Perfect Promotion edit

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Reloading! edit

Collaboration Events edit

Operation Rabbit Hunt (Arcsys Collab) edit

E1-1: Saint Elmo edit

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E1-2: Automaton Annihilation edit

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E1-3: Hunting Game edit

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E1-4: Operation Rabbit Hunt edit

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Only Master (Houkai 2 Collab) edit

E1-1: The Breakdown Descends edit

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E1-2: Curiosity Killed The Cat edit

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E1-3: Kiana Sorties edit

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E1-4: Entry Forbidden edit

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E2-1: Inauspicious Lightning edit

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E2-2: Swelling Desire edit

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E2-3: Resentment edit

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E2-4: If Only, One Day... edit

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Glory Day (DJMAX Respect Collab) edit

E1-1: Stalker edit

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E1-2: Heartbeat edit

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E1-3: Waiting For You! edit

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E2-1: Twilight Knight edit

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E2-2: Destiny edit

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E2-3: Moonlight's End edit

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Valhalla (VA-11 Hall-A Collab) edit

E1-1: Didgeridoo Manual edit

(Pre-Mission) - (Post-Mission)

E1-2: Puberty edit

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E1-3: Pioneer edit

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E1-4: Sonic Boom edit

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E1-5: Chicken Breast edit

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E1-6: Glossophobia edit

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E1-7: Truth or Dare edit

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E1-8: Last Rain in the World edit

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Story 1 edit

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Story 2 edit

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Story 3 edit

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Story 4 edit

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Story 5 edit

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Story 6 edit

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Story 7 edit

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Story 8 edit

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Dream Theater (Gunslinger Girls Collab) edit

E1-1: No. 9 edit

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E1-2: Kaleidoscope edit

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E1-3: New Fork edit

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E1-4: Twilight Stars edit

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E1-5: Full-Length Play edit

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E1-6: Magic of Happiness edit

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E1-7: Agency Shooting Range edit

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E1-8: Honest Pinocchio edit

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E1-9: Promised Dawn edit

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E1-10: Garden of Old edit

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E1-11: Hai Capito edit

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E1-12: That Which Must be Protected edit

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E1-13: Perfect Harmony edit

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Bounty Feast (The Division Collab) edit

0:05 Hudson Refugee Camp edit

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0:07 New York Public Library edit

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0:23 Grand Central Terminal edit

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0:50 Dark Zone edit

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1:10 Extraction Point edit

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Am RFB’s Team edit

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M870’s Team edit

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Vector’s Team edit

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Springfield’s Team edit

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AK47’s Team edit

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Team 404 edit

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Echoes edit

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My Devil's Frontline (Dropkick on My Devil Collab) edit

E0-1 Crossing of World Lines edit

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E1-1 Inter-Dimensional Commission edit

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E1-2 The Client's True Identity edit

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E2-1 The Client's True Identity edit

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E2-2 Frozen edit

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E3-1 Girl Beyond Reach edit

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E4-1 Goodbye, Tail edit

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E5-1 Breakneck Pursuit edit

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E5-2 Missing Heroine edit

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E6-1 Jinbocho Without Her edit

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E6-2 Griffin Without Her edit

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E7-1 Devil's Paradise edit

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E7-2 Destruction, Regeneration edit

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E7-3 Debt and Oath edit

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E7-4 The Journey Home edit

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E8-1 Devil in Destitute edit

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Plastic Memory edit

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Life in a Bowl edit

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Girl in the Back Alley edit

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The One Who Knocks edit

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The Glistening Bloom (Zombie Land Saga collab) edit

Through the Looking-Glass (Ghost in the Shell collab) edit

E1 Stranger's Boon edit

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E3 Beneath the Chestnut Tree edit

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E4 Morning, New World edit

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E5 Potato's Legend edit

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E6 Internet Rehab edit

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E7 Earl Grey Grin edit

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E8 Grape Juice edit

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E9 Sakura Flowers and You edit

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E10 Major's Request edit

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E12 A Free Prisoner edit

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E13 To Retrace Steps edit

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E14 Botched Ascension edit

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E15 Best Wishes edit

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E17 Hidden Behind the Photograph edit

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E18 Furor edit

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E20 Ghost in the Channel edit

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E21 Crying Pudding edit

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E23 A War Just For Me edit

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E24 Sundown at World's End edit

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Lorenz Butterfly (Arena Breakout collab) edit

Notes edit

  1. This quote from Halo 2 is not in the Chinese version, which reads closer to “Drowning in water, Nowhere to turn to...”.
  2. This quote from Halo 2 and Halo 3, is not in the original version, which reads closer to “I come to shatter the prison walls around you, to take in the entire world, to sink for you”.