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Girls' Frontline 2: Exilium

The poster girl for the game is Groza.

Girls' Frontline 2: Exilium known as 少女前线2:追放 in Simplified Chinese, 소녀전선2: 망명 in Korean and ドールズフロントライン2:エクシリウム (Dolls' Frontline 2: Exilium) in Japanese, is a game from Sunborn using XCOM-lite, tactical two-dimensional gameplay with 3D graphics and Physically Based Rendering and Non-Photorealistic Rendering. It is available for PC, Android and iOS. Despite being a sequel, Girls' Frontline 2 is due to run alongside Girls' Frontline rather than replace it.[1] The game has Japanese and Chinese voice lines.

CN servers were opened on 21 December 2023. A verified (with ID card or passport information) account on Sunborn CN (shared with Taptap) or Bilibili (does not support iOS) is required to access this server. Global servers will open at later dates.[2][3] The Korean version will be hosted by X.D. Global subsidiary Haoplay and receive a Korean dub.[4]

It takes place in Eastern Europe in 2074, 12 years after the start of Girls' Frontline. Griffin and Kryuger has been dismantled by the government who felt it had become too powerful, but the Commander continues to lead Tactical Dolls in the frontier region between contaminated and safe land after their retirement, chasing bounties aboard the Amos mobile base. As they return from a delivery mission in the contaminated zone, they are attacked by an unknown force who seizes their cargo, which contains a mysterious girl. The Commander must retake the cargo and uncover old secrets and conspiracies linked to relics.[5]

Contents

Game topicsEdit

Development historyEdit

Girls' Frontline 2 was announced as a 3D game on 18 May 2018 during the livestream for Girls' Frontline's second anniversary. Though an animated 3D model of AR HK416 HK416      was used in the teaser, the logo showed the silhouette of AR OTs-14 OTs-14     .[6] A Weibo post after the stream specified that the game was in early stages of development and was developed by a new team in parallel of Girls' Frontline's dev team.[7] The name was announced as tentative.[8]

Girls' Frontline 2 was revealed on 15 May 2020 during MICA Team's 4th anniversary stream, alongside Project Neural Cloud and Girls' Frontline: Glitch Land. Vanguard Sound would continue to produce the music, microtransactions would transition to more mainstream model compared to Girls' Frontline, and the technical side of development was deemed complete in January 2021, with focus switching to asset production.[3] Producer Yuzhong and Director Smoke presented the game's features in the Beilan Island Shelter Broadcasts through 2021, such as the dorm system,[9] cross-platform features between PC and mobile,[10] plans for a CN dub[11] and the weapon customization and gacha systems.[12] A multiplayer mode was mentioned by Yuzhong in interviews.[13][3] The game received a first closed beta test from 29 June to 3 July 2021[14] and a second from 18 to 31 October 2021.[15] The non-final gacha system received special criticism.

On 13 May 2022, a second trailer was released on Weibo alongside new gameplay videos and new characters reveal. The game's registration was approved by China's National Press and Publication Administration on 22 March 2023[16] and the official preregistrations website was launched on 28 April.[17] New gameplay footage was shown after the Girls' Frontline 7th Anniversary Music Festival on 15 July 2023.[18] A third closed beta, titled “Spark Test”, was held from 20 July to 3 August 2023,[19][20] and the first new Beilan Island Shelter Broadcast in nearly two years, with Art Director Daniel, announced some gameplay system simplification, redesigned player commanders and announced the first open beta test (OBT) in September.[21] In an August 2023 interview, Yuzhong estimated that the expended budget spent on the game was over 100 million RMB (over 13.7 million USD or 12.8 million EUR at the time), and explained that the visual direction of the game was inspired by the game Code Vein.[22]

The fourth beta test and first open beta, named “Gravitation Test”, took place from 28 September to 12 October 2023 on Android and PC.[23] On 9 October, Sunborn issued an apology regarding content deemed inappropriate in Qiongju's story[24] and Yuzhong announced that he would be revising the game's script in a Beilan Island Shelter Broadcast the following month.[25] CN servers opened for all platforms on 21 December 2023 (some assets referred to it as an Open Beta Test),[26] containing story missions up to chapter 6. Luffberry Chess was announced in the pre-release livestream on 20 December 2023.

CharactersEdit

Mayling ShenEdit

Born in the Neo-Soviet Union in 2053, Mayling Shen's parents were demolition workers who died from ELID shortly after her birth due to their unsafe working conditions during reconstruction efforts. After passing from foster home to foster home, she joined a small mechanical repair workshop at age eight, where she gained mechanical skills until four years later when the workshop was attacked and destroyed by Varjager bandits, leaving her alone once again. She was then found and cared for by the Commander. She now serves as general mechanic and logistics officer in the Amos, replacing the position once filled by Kalina. A fan of Tetris and alcohol to blow off some steam after another day of being overworked.[27]

Commander's droneEdit

The Commander can join the battle by commanding one of two land drones: the Chiara-IV Gatling (styled female) and the Pierre-II Howitzer (styled male).[28]

Other charactersEdit

LocationsEdit

Black Zone (黒区)Edit

Also called "Ground Zero", a dozen-kilometers wide impact crater emitting lethal levels of Collapse radiations. It's the final objective of the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. Only ELID infected and mutated plants can survive here. Surface soil was vitrified mid-flight and formed sharp crystalline spires, and radioactive collapse storms regularly sweep the wastelands, destroying any living or electronic object. A mysterious tower in this zone contains the entrance to a relic and its research structures.[30] Contamination level is over 10,000 FBA (弗必安).[31]

Red Zone (红区)Edit

A contaminated area near the Black Zone, still needing to be purified by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. Humans or Dolls shouldn't enter the area without protective equipment, and be wary of ELID infected and unidentified roamers. The area is mostly made of deserts and deep ravines with a silicafied soil due to frequent exposure to high concentrations of collapse radiation. Most plants can't survive the soil erosion and frequent collapse storms, but in low terrain areas Epiphyllum flowers with some regional variations can create large clusters able to lower radiation around them outside of flowering period, but sharply increasing radiation concentration during flowering. Damaged beacons, overturned convoys and helicopter wrecks litter the area for reasons unknown. The original buildings are still standing but badly damaged and with signs of post-contamination usage.[32] Contamination level ranges from 150 to 10,000 FBA (弗必安).[31]

Yellow Zone (黄区)Edit

The frontier zone next to the Red Zone, soon to be purified by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. Dolls can move in this area freely but humans still need protective equipment. ELID infected are not an infrequent sight, but bounty hunters, members of the Варяг (Varangian) gang and common residents also inhabit the area. The area has desertified, making dry deserts and deadwood forests a common sight, but areas with enough groundwater have turned into marshes, forming oases in low terrain and water-rich areas. Areas with abnormal climates or close to collapse radiation sources experience collapse storms, silicafying the soil and becoming blooming ground for Epiphyllum flowers. Beacons near green zones are well preserved and those near red zones are damaged. The original buildings are mostly in serviceable condition and lots of abandoned resources can be found in cities and towns so there are signs of the area being inhabited, but residents need to draw from below 100 meters deep to find drinkable groundwater.[33]

Contamination level ranges from 1 to 150 FBA (弗必安) and there are a number of Purification Towers called “Beacons”. Beacons near the Green Zone are in good condition, but those the Red Zone are damaged.[31]

Purification Zone (净化区)Edit

The frontier zone between Yellow and Green Zone, in process of being purified by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement, currently the core of the New Western Campaign. The Purification Zone's net radiation density is between Yellow and Green Zone on average but there are local variations. Vegetation and terrain are still similar to a Yellow Zone, low-hanging bushes are common but trees are more rare due to a lack of water. Neo-Soviet Union troops occupy areas for extended periods of time, destroying buildings that were too damaged with explosives and monitoring the passage of bounty hunters, PMCs and other paramilitaries. Since the livable buildings are occupied by the army, there are no permanent residents in the area.[34]

Green Zone (绿区)Edit

The most recently extended livable areas, without any dangerous levels of collapse radiation. Primary Green Zones have not been selected as targets for reconstruction efforts by the government and have returned to a natural state with the amount of vegetation depending on water supply. Non-Primary Green Zones are still seeing purification processes but are already livable and vegetation has started to flourish again. These areas are the end results of the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement, and the plain terrains with few geological depressions make for easy infrastructure construction. Most Green Zone residents are workers in the factories of White Zone cities, bounty hunters, PMCs and black market merchants implanted with an ID chip tracking their biological and social data. The demography is often controlled by corresponding White Zone cities. Non-Primary Green Zones are largely made up of factories, farms, and regionally-distributed satellite cities with dense and chaotic urban structure, with twisting narrow alleys. During the day, these satellite cities are mostly empty but at night, after the residents return home form work, the city limits blaze with light.[35] Contamination level is under 1 FBA (弗必安).[31]

White Zone (白区)Edit

The safest zone possible, cities surrounded by Green Zones and the best examples of purification by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. Before World War Three, they were economic, governmental or military zones of activity and have since been cleansed of all sources of collapse radiation contamination and damage caused by radiation has been repaired. Full suites of Collapse Radiation warning systems, pollution prevention, and safeguarding countermeasures have been installed. Urban areas are clearly defined to allow these systems to work at their fullest, temperature and humidity are carefully regulated for the comfort of inhabitants and every inch of space on, under and above ground is being used at its fullest to make up for the limited land available, making for fully vertical cities. Recreational facilities are generally found on the roofs of buildings but there are few areas dedicated to vegetation, though some can be found on the edges of the cities. City traffic relies on dual-purpose elevated roads for cars and light railways. Most light rail stations are found inside buildings, with station names signposted outside the buildings. Car elevators are standard issue for all major buildings. White Zones are inhabited by normal residents and hired PMCs. Each White Zone City has a different population level and class structure, creating a variety of governance systems and cultural organizations.[36] Contamination level is maintained at 0 FBA (弗必安) at all time.[31]

FactionsEdit

Union of Rossartrism Nations CoalitionEdit

The URNC governs over half of the world but its reach is weaker in contaminated zones, which is the reason for its investment in purification projects.[37]

Private Military ContractorsEdit

These organizations originally emerged to provide cost-effective solutions to security concerns, but the market has now shrunk. They provide security and escort services and are now centrally managed by the Union of Rossartrism Nations Coalition's Paramilitary Forces Supervision Bureau (非军事力量管理局).[37]

Griffin & KryugerEdit

Once a powerful Private Military Contractor staffed with many Tactical Dolls. After the Union of Rossartrism Nations Coalition was established, the world situation stabilized and G&K's influence was seen as a danger, so it was restructured and stripped of its power.[37]

BRIEFEdit

An organization promoting the rights and the development of bounty hunting (赏金猎人权益拓展及推进协会). They manage the activities of bounty hunters in the contaminated zones, providing resources to support their profit. They are not a regulatory authority but rather seek a mutually profitable partnership with independent bounty hunters.[37]

VarjagersEdit

In late 2067, the Union of Rossartrism Nations Coalition first sighted a new bandit group in the contaminated regions calling themselves the Varjagers (瓦良格帮). Recognizable by their uniform and well-armed, including assault mechs starting 2070, they specialize in cruel looting raids but no governmental action has been taken against them since they don't target purified regions.[38] They are prime targets for bounty hunters.[37]

Their name is derived from the Varangians, a medieval Viking group.

Sangvis FerriEdit

After the fall of the arms manufacturer, all of its patents fell into public domain and its physical assets were redistributed.[37] Starting 2067, an increasing number of Sangvis Ferri robots and Dolls have started to appear in purified regions, produced in former SF plants reactivated by third-party manufacturers. In 2070, in the Green Zone city of Odesa, a case of a pet Dinergate gone haywire drew attention to a black market dedicated to modified and unsafe SF machines.[39]

Underground BrokersEdit

Black market resellers traveling between the safe and contaminated areas, secretly buying and selling their merchandise. Their business has been dwindling due to the rise of bounty hunting.[37]

Girard GroupEdit

The Girard Group (吉拉尔集团) is a powerful industrial company based in the Odesa region (奥德卅州), dealing in the production of machinery, infrastructure and R&D. They have developed strong ties to the region and contributed significantly to its purification project.[37]

Their logo is similar to the logo of Svarog Heavy Industries' Cyclopes Sector in Magrasea.

ELIDEdit

With the progress in human treatment against ELID, the main danger posed by the disease has now shifted to the wildlife of the contaminated regions. The term "ELID Infected" has now been replaced by "ELID Silence Dread" or "living skeletons/hollows" (生骸) due to the changes occurring in contaminated animals. Despite how dangerous these animals are, some like the Obsidian Hare are captured and sold as pets, leading to casualties in owners.[40]

GalleryEdit

LinksEdit

ReferencesEdit