Girls' Frontline 2: Exilium Original Soundtrack
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The original soundtrack of Girls' Frontline 2: Exilium is produced by Vanguard Sound.
As is tradition, the victory song reuses the victory theme from Codename: Bakery Girl. Tracks from Girls' Frontline are also remixed.
Main game[edit]
Track name | File name | Heard in | Player |
---|---|---|---|
Title | BGM_Title | Login Menu | |
Sojourn[1] | BGM_MainMenu | Main Menu | |
Your Story[1][Note 1] | BGM_RestRoom | Dormitory, Main Menu BGM option | |
Shifting Lunar Phase[1] | BGM_RestRoom | Main Menu BGM option | |
Whisper[1] | BGM_RestRoom | Main Menu BGM option | |
BGM_MainMenu | Refitting Room | ||
Time-Limited Events screen | File:.ogg | ||
Dorm | BGM_Dorm_A | Dormitory (phased out) | |
Shop Gacha | BGM_ShopGacha | Gacha screen | |
Gacha | BGM_Gacha | Gacha pull | |
404 | BGM_AVG_404 | Story | |
Bloom As I Adore | BGM_AVG_BloomAsIAdore | Story | |
Cafe[Note 2] | BGM_AVG_Cafe | Story | |
Cafe (chords and percussions only)[Note 2] | BGM_AVG_CafeIR | Story | |
Camp Rest | BGM_AVG_CampRest | Story | |
Desolate Ruins | BGM_AVG_DesolateRuins | Story | |
Firm | BGM_AVG_Firm | Story | |
BGM_AVG_JunGe_OrcVer | Story | ||
Positive Hope | BGM_AVG_PositiveHope | Story | |
Red Zone - Humanities | BGM_AVG_RedClose_Humanities | Story | |
Red Zone - Nature | BGM_AVG_RedClose_Nature | Story | |
Red Zone - Power Station | BGM_AVG_RedPowerStation | Story | |
Rest | BGM_AVG_RedRest | Story | |
Danger | BGM_Danger | Story | |
Disturbed | BGM_Disturbed | Story | |
Tension | BGM_Tension | Story | |
Unknown | BGM_Unknown | Story | |
Warm | BGM_Warm | Story | |
Funny | BGM_Funny | Story | |
Great Wall Train | BGM_Greatwall_Train | Story | |
Humanity | BGM_Humanity | Story | |
Memory | BGM_Memory | Story | |
Naming | BGM_Naming | Story | |
Nature | BGM_Nature | Story | |
Paradeus[Note 3] | BGM_Paradeus | Story | |
Paradeus (no voice track) | BGM_Paradeus_Vo_Off | Story | |
Sad | BGM_Sad | Story | |
Doll Country | BGM_AVG_DollCountry | Story | File:BGM AVG DollCountry.ogg |
Battle | BGM_Battle | In combat | |
Abandoned Hospital | BGM_Battle_AbandonedHospital | In combat (Chapter 3) | |
Purify General | BGM_Battle_PurifyGeneral | In combat | |
Regret | BGM_Battle_Regret | In combat | |
Satellite City Street | BGM_Battle_SatelliteCitySteet | In combat | |
Simulate | BGM_Battle_Simulate | In combat | |
Yellow Zone Dark Street | BGM_Battle_YellowDarkStreet | In combat | |
Yellow Zone Field | BGM_Battle_YellowField | In combat | |
Yellow Zone Plant | BGM_Battle_YellowPlant | In combat | |
Yellow Zone Port | BGM_Battle_YellowPort | In combat | |
Yellow Zone Town | BGM_Battle_YellowTown | In combat | |
Black Eye (Part 1) | BGM_Boss_BlackEye_Pt1 | Boss battle | |
Black Eye (Part 2) | BGM_Boss_BlackEye_Pt2 | Boss battle | |
Flareberus | BGM_Boss_FlareCerberus | Boss battle | |
Sextans | BGM_Boss_Sextans | Boss battle | |
Win | BGM_Win | Victory | |
Lose | BGM_Lose | Defeat | |
Prepare | BGM_Prepare | ||
Satellite City Roof | BGM_SateliteCityRoof | ||
Satellite City Lab | BGM_SatelliteCityLab | ||
Satellite City | BGM_Satellite_City | ||
Satellite City (old) | BGM_Satellite_City_old | ||
Satellite City Suburbs | BGM_Satellite_City_Suburbs | ||
Satellite Station | BGM_Satellite_Station | ||
Sewage Factory | BGM_SewageFactory | ||
Sham Battle | BGM_ShamBattle | ||
Dark Zone | BGM_DZ(_Main) | ||
Dark Zone - Standard Battle 1 | BGM_DZ(_BattleBegin_Common) | ||
Dark Zone - Standard Battle 2 | BGM_DZ(_ComBattleStart_Ref) | ||
Dark Zone - Battle NB | BGM_DZ(_BattleMusicNB) | ||
Dark Zone - Boss Appears | BGM_DZ(_BossShow) | ||
Dark Zone - Enter Boss Battle | BGM_DZ(_BattleBegin_Boss) | ||
Dark Zone - Boss Battle Start | BGM_DZ(_BossBattleStart_Ref) | ||
Dark Zone - Boss Battle | BGM_DZ(_BOSS_Ref) | ||
Dark Zone - Countdown | BGM_DZ(_CountDown_Ref) | ||
Dark Zone - Countdown (Short) | BGM_DZ(_CountDown) | ||
Dark Zone - Discover | BGM_DZ(_Discover) | ||
Dark Zone - Mission Success | BGM_DZ(_MissionSuccess) | ||
Dark Zone - Mission Fail | BGM_DZ(_MissionFail) | ||
Dark Zone - Win | BGM_DZ(_Win) |
Events[edit]
Track name | File name | Heard in | Player |
---|---|---|---|
Battle | BGM_Daiyan_Battle | Daiyan event - Battle | |
Boss | BGM_Daiyan_Boss | Daiyan event - Boss battle | |
Main | BGM_Daiyan_Main | Daiyan event - Menu | |
Monopoly | BGM_Daiyan_MiniGame_Monopoly | Daiyan event - Minigame | |
Event_Cafe | BGM_Event_Cafe | ||
Klukai's Theme | BGM_ev_Clukay_Main | ||
Dushevnaya's Theme | BGM_ev_Dusevnyj_Main | ||
Jiangyu's Theme | BGM_ev_JiangYu_Main | ||
Jump | BGM_ev_Jiangyu_MiniGame_Jump | Jiangyu event - Minigame | |
Lenna's Theme | BGM_ev_Lenna_Main | ||
Minigame | BGM_ev_Lenna_MiniGame | Lenna event - Minigame 1 | |
Monopoly | BGM_ev_Lenna_MiniGame_Monopoly | Lenna event - Minigame 2 | |
Shoot | BGM_ev_Lenna_MiniGame_Shoot | Lenna event - Minigame 3 | |
One Hit Kill | BGM_ev_Maqiduo_Main | Macqiato's Theme
|
|
Minigame | BGM_ev_Maqiduo_minigame | Macqiato event - Minigame | |
Aurora In The Snow | BGM_ev_Suomi_Main | Suomi's Theme
|
|
Ullrid's Theme | BGM_ev_Ullrid_Main | Sojourners of the Glass Island Main Menu | |
Glass Island | BGM_AVG_Bolidao | Sojourners of the Glass Island Story | |
Zhaohui's Theme | BGM_ev_ZhaoHui_Main | ||
Vector's Theme | BGM_ev_Vector_Main | File:BGM ev Vector Main.ogg | |
Routine Levity | BGM_AVG_Vector(_RoutineLevity) | ||
Routine Melancholy | BGM_AVG_Vector(_RoutineMelancholy) | ||
Routine Reverie | BGM_AVG_Vector(_RoutineReverie) | ||
Reconnected | Aphelion main theme
|
||
Mechty's Theme | BGM_ev_Mishty_Main | File:BGM ev Mishty Main.ogg | |
Belka's Theme | BGM_ev_Biyoca_Main | File:BGM ev Biyoca Main.ogg | |
Andoris' Theme | BGM_ev_Andoris_Main | File:BGM ev Andoris Main.ogg | |
Springfield's Theme | BGM_ev_Chuntia_Main | File:BGM ev Chuntia Main.ogg | |
BGM_ev_Chuntian_Christmas | File:BGM ev Chuntian Christmas.ogg | ||
Springfield - Queen in Radiance costume | BGM_ev_Chuntian_Skin_UI | File:BGM ev Chuntian Skin UI.ogg | |
Productive Vacation | BGM_AVG_ChunTian_ProductiveVacation | File:BGM AVG ChunTian ProductiveVacation.ogg | |
Active Competition | BGM_AVG_ChunTian_ActiveCompetition | File:BGM AVG ChunTian ActiveCompetition.ogg | |
Competition Accident | BGM_AVG_ChunTian_CompetitionAccident | File:BGM AVG ChunTian CompetitionAccident.ogg | |
Peri's Theme | BGM_ev_Peri_Main | File:BGM ev Peri Main.ogg | |
Yellow Zone Black Market 1 | BGM_AVG_Peri(_YellowZoneBlackMarket_01) | File:BGM AVG Peri YellowZoneBlackMarket 01.ogg | |
Yellow Zone Black Market 2 | BGM_AVG_Peri(_YellowZoneBlackMarket_02) | File:BGM AVG Peri YellowZoneBlackMarket 02.ogg | |
BGM_Birthday | File:BGM Birthday.ogg |
Notes[edit]
- ↑ This track is a remix of Cuty from Girls' Frontline Original Soundtrack.
- ↑ 2.0 2.1 This track is a remix of Café de Springfield from Girls' Frontline Original Soundtrack.
- ↑ The track borrows elements of Judgment from Project Neural Cloud Original Soundtrack.
References[edit]
- ↑ 1.0 1.1 1.2 1.3 Girls' Frontline 2: Exilium, Main menu customization screen
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