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[[File:GFL2 Logo Main.png|right|300px]]
[[File:GFL2 Logo Main.png|right|300px]]
[[File:GFL2 Icon 4.png|right|150px|thumb|The poster girl for the game is [[OTs-14|Groza]].]]
[[File:GFL2 Icon 4.png|right|150px|thumb|The poster girl for the game is [[OTs-14|Groza]].]]
'''Girls' Frontline 2: Exilium''' known as 少女前线2:追放 in Simplified Chinese, 少女前線2:追放  in Traditional Chinese, 소녀전선2: 망명 in Korean and ドールズフロントライン2:エクシリウム (Dolls' Frontline 2: Exilium) in Japanese, is a game by [[Sunborn]] using XCOM-lite, tactical two-dimensional gameplay with 3D graphics and Physically Based Rendering and Non-Photorealistic Rendering. It launched for PC, Android and iOS on 21 December 2023 in CN, on 3 December 2024 on the Global Sunborn servers, and on 5 December 2024 in Japan, South Korea, Taiwan and Haoplay Global servers.
'''Girls' Frontline 2: Exilium''' known as 少女前线2:追放 in Simplified Chinese, 少女前線2:追放  in Traditional Chinese, 소녀전선2: 망명 in Korean and ドールズフロントライン2:エクシリウム (Dolls' Frontline 2: Exilium) in Japanese, is a game by [[Sunborn]]'s Mica Team using XCOM-lite, tactical two-dimensional Strategy RPG gameplay with 3D graphics. The game combines Non-Photorealistic Rendering typical of anime games with Physically Based Rendering, blending "anime"-style characters into realistic environments and clothes.<ref name=GC24 /><ref name=4G2026>[https://www.4gamer.net/games/009/G100903/20260522010/ 4Gamer interview May 2026]</ref> It launched for PC, Android and iOS on 21 December 2023 in CN, on 3 December 2024 on the Global Sunborn servers, and on 5 December 2024 in Japan, South Korea, Taiwan and Haoplay Global servers. The game includes voice lines in Japanese, Chinese and Korean.


Despite being a sequel, Girls' Frontline 2 is due to run alongside [[Girls' Frontline]] rather than replace it.<ref>[https://www.youtube.com/watch?v=aJfVATUoTWY Girls' Frontline 4th Anniversary Livestream]</ref> The game includes voice lines in Japanese, Chinese and Korean.
Despite being a sequel, Girls' Frontline 2 runs alongside [[Girls' Frontline]] rather than replacing it.<ref>[https://www.youtube.com/watch?v=aJfVATUoTWY Girls' Frontline 4th Anniversary Livestream]</ref> It is also due to run alongside Sunborn's next shooting titles, [[Girls' Frontline: Blue Butterfly Contract]] and [[Reverse Collapse: F]].<ref name=4G2026 />


==Game topics==
==Game topics==
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==Gameplay==
==Gameplay==
===T-Dolls===
===T-Dolls===
Unlike in [[Girls' Frontline]], playable characters in Exilium are obtained from premium [[#Gacha|Gacha]].
Unlike in [[Girls' Frontline]], playable characters in Exilium are obtained from premium [[#Recruitment (Doll gacha)|Gacha]].


Each T-Doll can be of {{Color|GF2Purple|Standard}} or {{Color|GF2Yellow|Elite}} rarity, belongs to one of four classes (Bulwark, Vanguard, Sentinel or Support) and wields one of seven weapon types. Handguns, Submachine Guns, Assault Rifles, Rifles, Machine Guns and Shotguns were available in the first game, and Exilium adds Blades as a new weapon type. T-Dolls have access to five skills: a normal attack, two active skills, an ultimate skill and a passive skill. Skills are the primary method to apply Phases, which can be of type {{GFL2WeakIcon|burn}}{{Color|GF2Orange|Burn}}, {{GFL2WeakIcon|corrosion}}{{Color|GF2Purple|Corrosion}}, {{GFL2WeakIcon|hydro}}{{Color|GF2LightBlue|Hydro}}, {{GFL2WeakIcon|freeze}}{{Color|GF2Cyan|Freeze}} or {{GFL2WeakIcon|electric}}{{Color|GF2Yellow|Electric}}. Phases and weapon types are important, as they can be used to exploit the weaknesses of enemies (see [[#Gameplay|Gameplay]]). T-Dolls are enhanced by leveling up, Neural Fortification (requires duplicates of the Doll), Neural Helix and Key Regulation (where up to six bonuses can be assigned).
Each T-Doll can be of {{Color|GF2Purple|Standard}} or {{Color|GF2Yellow|Elite}} rarity, belongs to one of four classes (Bulwark, Vanguard, Sentinel or Support) and wields one of seven weapon types. Handguns, Submachine Guns, Assault Rifles, Rifles, Machine Guns and Shotguns were available in the first game, and Exilium adds Blades as a new weapon type. T-Dolls have access to five skills: a normal attack, two active skills, an ultimate skill and a passive skill. Skills are the primary method to apply Phases, which can be of type {{GFL2WeakIcon|burn}}{{Color|GF2Orange|Burn (燃烧)}}, {{GFL2WeakIcon|corrosion}}{{Color|GF2Purple|Corrosion (酸蚀)}}, {{GFL2WeakIcon|hydro}}{{Color|GF2LightBlue|Hydro (浊刻)}}, {{GFL2WeakIcon|freeze}}{{Color|GF2Cyan|Freeze (冷凝)}} or {{GFL2WeakIcon|electric}}{{Color|GF2Yellow|Electric (电导)}}. Phases are explained in the lore by the influence of [[Collapse Technology|Collapse Particles]]. Attacks without phase are classified as {{GFL2WeakIcon|physical}}{{Color|GF2Gray|Physical (物理)}}. Phases and weapon types are important, as they can be used to exploit the weaknesses of enemies (see [[#Gameplay|Gameplay]]). T-Dolls are enhanced by leveling up, Neural Fortification (requires duplicates of the Doll), Neural Helix and Key Regulation (where up to six bonuses can be assigned).


A T-Doll can wield any weapon from her assigned weapon type, even if it is not her preferred gun model. Weapons are also obtained in premium gacha and come in three rarities: {{Color|GF2LightBlue|Retired}}, {{Color|GF2Purple|Standard}} and {{Color|GF2Yellow|Elite}}. They are enhanced separately by spending enhancement currencies and duplicates.
A T-Doll can wield any weapon from her assigned weapon type, even if it is not her preferred gun model. Weapons are also obtained in premium gacha and come in three rarities: {{Color|GF2LightBlue|Retired}}, {{Color|GF2Purple|Standard}} and {{Color|GF2Yellow|Elite}}. They are enhanced separately by spending enhancement currencies and duplicates.
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====Teased Dolls====
====Teased Dolls====
*[[ST AR-15]] (shown in the 2022 trailer, mentioned in story)
*[[ST AR-15]] (shown in the 2022 trailer, mentioned in [[Robella/Profile|Robella's Records]], teased in the [[Chiral Redundancy]] preview stream)
*[[SV-98]], [[SVD]], [[9A-91]], [[AS Val]], [[G41]], [[P90]] (featured in [[Battlefield Echoes]])
*[[Honey Badger]] (often mentioned by [[Cheeta]])
*[[Welrod MkII]], [[PP-90]] (featured in [[Escape from Cyborg]])
*[[SV-98]], [[SVD]], [[9A-91]], [[AS Val]], [[G41]] (featured in [[Battlefield Echoes]])
*[[Lee-Enfield]], [[Kar98k]] (mentioned in [[Springfield (GFL2)/Profile|Springfield's Record]])
*{{doll name|Bren Ten|HG|2}}, {{doll name|Grizzly MkV|HG|5}}, {{doll name|M590|SG|4}}, {{doll name|M82|AR|4}}, {{doll name|OTs-12|AR|3}}, {{doll name|PzB 39|RF|4}}, {{doll name|USP Compact|HG|2}} (featured in [[Dusty Journal]]s)
*[[M4 SOPMOD II]] (featured in [[Deep Oblivion]])
*[[Welrod MkII]] (featured in [[Escape from Cyborg]], teased in the [[Chiral Redundancy]] preview stream)
*[[G41]], [[M4 SOPMOD II]], [[Sextans]], [[Groza?]], [[Heavy Ordnance Corps]] (teased in the 2nd Anniversary/[[Dawnforger]] preview stream)
*[[PP-90]] (featured in [[Escape from Cyborg]])
*[[Lee-Enfield]], [[Kar98k]], [[M16A1]] (mentioned in [[Springfield (GFL2)/Profile|Springfield's Record]])
*[[P30]], [[Five-seveN]] (mentioned in [[Sabrina/Profile|Sabrina's Record]])
*[[Hanyang Type 88]] ([[Hanyang Type 88#Trivia|Crew Deck cameo]])
*Many characters from [[Project Neural Cloud]] are mentioned in the collab event [[Project Neural Convergence]]:
{{CollapseSection|
*Characters that made an appearance
**[[Persicaria]]/[[Persicaria - Shining Edge]]
**[[Antonina]] (Network Security Helper - 网络安全小助手)
**[[Croque]] (Metal Suit Forever - 机兵狂热粉)
**[[Sol]] (Blazing Blade of Leo - 疾焰狮子斩)
**[[Eos]] (Glimmer of Dawn - 晨光曦微)
**[[Nanaka]] (NotREAL?)
**[[Hubble]] (The Stars My Destination - 星空探索者)
**[[Sangoma]] (Lilac Herbalist - 紫丁香的草药师)
*Characters only mentioned
**[[Kuro]]
**[[Lam]]
**[[Panakeia]]
**[[Souchun]]
**[[Betty]]
**[[Ksenia]]
**[[Rise]]
**[[Abigail]]
**[[Chanzhi]]
**[[Choco]]
**[[Hubble]]
**[[Inferno Sol|Sunna]]
**[[Hannah]]
**[[Zion]]
**[[Chelsea]]
**[[Cascadia]]
**[[Angela]]
**[[Imhotep]]
**[[Earhart]]
}}
*[[IDW]]/[[Betty]] (cameo in [[Lewis (GFL2)/Profile#Private Meeting Logs|Unforgettable Toy]])
*[[AK-12]](teased in the [[Chiral Redundancy]] preview stream)
*[[RFB]] (mentioned in [[Advance! Miss Courier!]])
*[[G41]] (teased in the 2nd Anniversary/[[Dawnforger]] preview stream, featured in [[Needy Cat Girl Overload]])
*[[Type 56-1]] (featured in [[Auspicious Gallop Into Spring]])
*[[MDR]]/[[Kuro]] (featured in [[Amber Reel of Moonlight]])


====Other units====
====Other units====
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Cover is directional, and so flanking or otherwise circumventing covers is at the core of the gameplay. Each unit on the field holds a certain amount of Stability Index. Incoming attacks reduce Stability, and once the index reaches zero, the unit loses the bulk of damage reduction from being in cover. Each unit has one or more weaknesses against a weapon type and a phase type, and will lose more Stability when receiving damage it is weak against. Skills are the main way to inflict phase damage and exploit these weaknesses.
Cover is directional, and so flanking or otherwise circumventing covers is at the core of the gameplay. Each unit on the field holds a certain amount of Stability Index. Incoming attacks reduce Stability, and once the index reaches zero, the unit loses the bulk of damage reduction from being in cover. Each unit has one or more weaknesses against a weapon type and a phase type, and will lose more Stability when receiving damage it is weak against. Skills are the main way to inflict phase damage and exploit these weaknesses.


An asynchronous PvP mode is available in the [[GFL2_Main_Screen#Combat_Simulations|Combat Exercise]] (unranked) and Military Simulation (ranked) modes. Players set a fixed team which is controlled by the CPU when challenged by another player.
An asynchronous PvP mode is available in the [[GFL2_Main_Screen#Combat_Simulations|Combat Exercise]] mode. Players set a fixed team which is controlled by the CPU when challenged by another player. Another asynchronous PvP mode with ranking called Military Simulation was phased out after launch.


===Facilities===
===Facilities===
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===Premium Content===
===Premium Content===
====Gacha====
====Recruitment (Doll gacha)====
[[File:GFL2 Gacha pull.jpg|right|300px]]
[[File:GFL2 Gacha pull.jpg|right|300px]]
Like modern gachas and unlike the first game (where premium gacha was reserved for costumes), playable Dolls and their weapons are mostly obtained through premium gacha in Exilium. The main gacha currencies are the {{Icon|Access Permission}} Access Permissions to access permanent banners, and {{Icon|Targeted Access Permission}} Targeted Access Permissions for time-limited banners. Permissions are obtained in weekly or monthly shops, in events, or bought with {{Icon|Collapse Piece}} Collapse Pieces, the game's main currency, at a rate of 150 {{Icon|Collapse Piece}} per Permission. It's possible to convert the premium currency, {{Icon|Credit Token}} Credit Tokens, into {{Icon|Collapse Piece}} Collapse Pieces at a 1:1 rate. Not considering value packs and first-time buyer offers, 1 {{Icon|Collapse Piece}} is worth 0.0165 USD and 1{{Icon|Targeted Access Permission}} is worth 2.475 USD.
Like modern gachas and unlike the first game (where premium gacha was reserved for costumes), playable Dolls and their weapons are mostly obtained through premium gacha in Exilium. The main gacha currencies are the {{Icon|Access Permission||gfl2}} Access Permissions to access permanent banners, and {{Icon|Targeted Access Permission||gfl2}} Targeted Access Permissions for time-limited banners. Permissions are obtained in weekly or monthly shops, in events, or bought with {{Icon|Collapse Piece||gfl2}} Collapse Pieces, the game's main currency, at a rate of 150 {{Icon|Collapse Piece||gfl2}} per Permission. It's possible to convert the premium currency, {{Icon|Credit Token||gfl2}} Credit Tokens, into {{Icon|Collapse Piece||gfl2}} Collapse Pieces at a 1:1 rate. Not considering value packs and first-time buyer offers, 1 {{Icon|Collapse Piece||gfl2}} is worth 0.0165 USD and 1{{Icon|Targeted Access Permission||gfl2}} is worth 2.475 USD.


Rules change between banners:
Rules change between banners:
*In the permanently available '''Standard Procurement''' banner, during a single-pull, an {{Color|GF2Yellow|Elite}} drop (Doll and weapon) has a base 0.6% chance of appearing, and a {{Color|GF2Purple|Standard}} drop (Doll or weapon) a base 6%, the rest of the drops being {{Color|GF2LightBlue|Retired}} weapons. Every tenth pull is guaranteed to grant a {{Color|GF2Purple|Standard}} or {{Color|GF2Yellow|Elite}} drop. {{Color|GF2Yellow|Elite}} drop rates become slightly enhanced after 58 pulls without obtaining an {{Color|GF2Yellow|Elite}} drop. {{Color|GF2Yellow|Elite}} drop rates continue to increase until the 80th pull, which is the “pity” limit and guarantees an {{Color|GF2Yellow|Elite}} drop, at which point the enhanced drop rates are reset.
*In the permanently available '''Standard Procurement''' banner, during a single-pull, an {{Color|GF2Yellow|Elite}} drop (Doll or weapon) has a base 0.6% chance of appearing, and a {{Color|GF2Purple|Standard}} drop (Doll or weapon) a base 6%, the rest of the drops being {{Color|GF2LightBlue|Retired}} weapons. Every tenth pull is guaranteed to grant a {{Color|GF2Purple|Standard}} or {{Color|GF2Yellow|Elite}} drop. {{Color|GF2Yellow|Elite}} drop rates become slightly enhanced after 58 pulls without obtaining an {{Color|GF2Yellow|Elite}} drop. {{Color|GF2Yellow|Elite}} drop rates continue to increase until the 80th pull, which is the “pity” limit and guarantees an {{Color|GF2Yellow|Elite}} drop, at which point the enhanced drop rates are reset.
**Because the {{Color|GF2Yellow|Elite}} drop rate is shared between weapons and Dolls in the standard banner, the chance to drop any {{Color|GF2Yellow|Elite}} Doll is actually 0.3%.
**Because the {{Color|GF2Yellow|Elite}} drop rate is shared between weapons and Dolls in the standard banner, the chance to drop any {{Color|GF2Yellow|Elite}} Doll is actually 0.3%.
**On this banner, one {{Color|GF2Yellow|Elite}} target can be selected for Rate Up. After selecting a Rate Up target, the next {{Color|GF2Yellow|Elite}} drop (pity or not) has 50% chance of being the target. If it isn't, the next {{Color|GF2Yellow|Elite}} drop is guaranteed to be the target.
**On this banner, one {{Color|GF2Yellow|Elite}} target can be selected for Rate Up. After selecting a Rate Up target, the next {{Color|GF2Yellow|Elite}} drop (pity or not) has 50% chance of being the target. If it isn't, the next {{Color|GF2Yellow|Elite}} drop is guaranteed to be the target.
*Time-limited character banners are called '''Targeted Procurement'''. One time-limited Doll is added to the standard {{Color|GF2Yellow|Elite}} Dolls pool. Only {{Color|GF2Yellow|Elite}} Dolls can drop, not {{Color|GF2Yellow|Elite}} weapons, which means that the base 0.6% {{Color|GF2Yellow|Elite}} drop rate is no longer cut in half. When an {{Color|GF2Yellow|Elite}} drop occurs, it has 50% chance of being the featured Doll. If the featured Doll isn't obtained in the first {{Color|GF2Yellow|Elite}} drop (at worst 80 pulls), she's guaranteed to be obtained with the second {{Color|GF2Yellow|Elite}} drop (at worst 160 pulls).
*Time-limited character banners are called '''Targeted Procurement'''. One time-limited Doll is added to the standard {{Color|GF2Yellow|Elite}} Dolls pool. Only {{Color|GF2Yellow|Elite}} Dolls can drop, not {{Color|GF2Yellow|Elite}} weapons, which means that the base 0.6% {{Color|GF2Yellow|Elite}} Doll drop rate is no longer cut in half. When an {{Color|GF2Yellow|Elite}} drop occurs, it has 50% chance of being the featured Doll. This is nicknamed the "50/50" feature. If the featured Doll isn't obtained in the first {{Color|GF2Yellow|Elite}} drop (at worst 80 pulls), she's guaranteed to be obtained with the second {{Color|GF2Yellow|Elite}} drop (at worst 160 pulls).
**On average, a bit more than 60 pulls can be obtained for free each month (read [[#Monthly currency income]]).
**On average, a bit more than 60 pulls can be obtained for free each month (read [[#Monthly currency income]]).
**The worst possible case for obtaining a limited Doll (second pity, paid currencies only with no value packs) will cost 396 USD.
**The worst possible case for obtaining a limited Doll (second pity aka "losing the 50/50", paid currencies only with no value packs) will cost 396 USD.
**Rate enhancement and pity systems are the same as Standard Procurement.
**Rate enhancement and pity systems are the same as Standard Procurement.
**The rules for {{Color|GF2Purple|Standard}} drops are the same as Standard Procurement, which gives a low chance to drop the Doll's signature {{Color|GF2Purple|Standard}} weapon. Military Upgrade banners give a better chance to obtain the signature {{Color|GF2Purple|Standard}} weapon, and are the only way to obtain the signature {{Color|GF2Yellow|Elite}} weapon.
**The rules for {{Color|GF2Purple|Standard}} drops are the same as Standard Procurement, which gives a low chance to drop the Doll's signature {{Color|GF2Purple|Standard}} weapon. Military Upgrade banners give a better chance to obtain the signature {{Color|GF2Purple|Standard}} weapon, and are the only way to obtain the signature {{Color|GF2Yellow|Elite}} weapon.
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After any {{Color|GF2Yellow|Elite}} drop (pity or not) has been obtained on a banner, the banner's pity counter is reset. Pity is shared between banners of the same type and is reset when the batch of banners expires. If the lights at the start of the pull animation are yellow instead of blue and [[Mayling]] does a V-sign, it contains an {{Color|GF2Yellow|Elite}} drop.
After any {{Color|GF2Yellow|Elite}} drop (pity or not) has been obtained on a banner, the banner's pity counter is reset. Pity is shared between banners of the same type and is reset when the batch of banners expires. If the lights at the start of the pull animation are yellow instead of blue and [[Mayling]] does a V-sign, it contains an {{Color|GF2Yellow|Elite}} drop.


Duplicate Dolls and weapons can be used to enhance those already owned. If a Doll has been fully enhanced and a duplicate drops, it is converted to 18 {{Icon|Redundant Pieces}} Redundant Pieces if it is Standard or 90 {{Icon|Redundant Pieces}} Redundant Pieces if it is Elite. Each Retired (blue rarity) weapon pulled grants 2 {{Icon|Withdrawal Receipt}} Withdrawal Receipts, each Standard (purple) pull grants 12 {{Icon|Redundant Pieces}} Redundant Pieces and each Elite pull grants 60 {{Icon|Redundant Pieces}} Redundant Pieces. ({{Icon|Redundant Pieces}} Redundant Pieces are also obtained by destroying weapons in the storage menu.) These currencies are used to acquired materials and Elite weapons in the [[GFL2_Main_Screen#Shop|Shop]].
Duplicate Dolls and weapons can be used to enhance those already owned. If a Doll has been fully enhanced and a duplicate drops, it is converted to 18 {{Icon|Redundant Pieces||gfl2}} Redundant Pieces if it is {{Color|GF2Purple|Standard}} or 90 {{Icon|Redundant Pieces||gfl2}} Redundant Pieces if it is {{Color|GF2Yellow|Elite}}. Each {{Color|GF2Blue|Retired}} weapon pulled grants 2 {{Icon|Withdrawal Receipt||gfl2}} Withdrawal Receipts, each {{Color|GF2Purple|Standard}} pull grants 12 {{Icon|Redundant Pieces||gfl2}} Redundant Pieces and each {{Color|GF2Yellow|Elite}} pull grants 60 {{Icon|Redundant Pieces||gfl2}} Redundant Pieces. ({{Icon|Redundant Pieces||gfl2}} Redundant Pieces are also obtained by destroying weapons in the storage menu.) These currencies are used to acquire materials and Elite weapons in the [[GFL2_Main_Screen#Shop|Shop]].


{{Icon|Withdrawal Receipt}} Withdrawal Receipts can also be used to buy 5 {{Icon|Access Permission}} Access Permissions and 5 {{Icon|Targeted Access Permission}} Targeted Access Permissions per month in the Growth Stack shop. Since the 2025-07-02 update in Global, an unlimited amount of {{Icon|Access Permission}} Access Permissions and {{Icon|Targeted Access Permission}} Targeted Access Permissions can be bought with {{Icon|Redundant Pieces}} Redundant Pieces in the Neural Integration shop at a rate of one per 30 {{Icon|Redundant Pieces}}.
{{Icon|Withdrawal Receipt||gfl2}} Withdrawal Receipts can also be used to buy 5 {{Icon|Access Permission||gfl2}} Access Permissions and 5 {{Icon|Targeted Access Permission||gfl2}} Targeted Access Permissions per month in the Growth Stack shop. Since the 2025-07-02 update in Global, an unlimited amount of {{Icon|Access Permission||gfl2}} Access Permissions and {{Icon|Targeted Access Permission||gfl2}} Targeted Access Permissions can be bought with {{Icon|Redundant Pieces||gfl2}} Redundant Pieces in the Neural Integration shop at a rate of one per 30 {{Icon|Redundant Pieces||gfl2}}, which means that a portion of gacha pulls are refunded in the form of {{Icon|Redundant Pieces||gfl2}}.


=====Monthly currency income=====
=====Monthly currency income=====
Exilium's gacha is usually considered generous due to the amount of currencies accrued by playing the game regularly and many players have been able to collect all characters without using the premium shop.
Exilium's gacha is usually considered generous due to the amount of currencies accrued by playing the game regularly.


*Collapse Pieces
*Collapse Pieces
**20{{Icon|Collapse Piece}} daily from Daily Patrol in [[Platoon]].
**20{{Icon|Collapse Piece||gfl2}} daily from Daily Patrol in [[Platoon]].
**30{{Icon|Collapse Piece}} daily from Combat Exercise.
**30{{Icon|Collapse Piece||gfl2}} daily from Combat Exercise.
**60{{Icon|Collapse Piece}} daily from Daily Activity.
**60{{Icon|Collapse Piece||gfl2}} daily from Daily Activity.
**120{{Icon|Collapse Piece}} weekly from completing all four Bounties in [[Boundary Push]].
**120{{Icon|Collapse Piece||gfl2}} weekly from completing all four Bounties in [[Boundary Push]].
**225{{Icon|Collapse Piece}} weekly from having completed all Peak Value Assessment battles in the past.
**225{{Icon|Collapse Piece||gfl2}} weekly from having completed all Peak Value Assessment battles in the past.
**500{{Icon|Collapse Piece}} every two weeks from completing every objective in the season of Expansion Drills.
**500{{Icon|Collapse Piece||gfl2}} every two weeks from completing every objective in the season of Expansion Drills.
**300{{Icon|Collapse Piece}} every three weeks from completing the individual ladder rewards in Gunsmoke Frontline.
**300{{Icon|Collapse Piece||gfl2}} every three weeks from completing the individual ladder rewards in Gunsmoke Frontline.
**300{{Icon|Collapse Piece}} every three weeks from completing the Platoon ladder rewards in Gunsmoke Frontline. Add 500{{Icon|Collapse Piece}} if the Platoon ranked among the top 5%.
**300{{Icon|Collapse Piece||gfl2}} every three weeks from completing the Platoon ladder rewards in Gunsmoke Frontline. Add 500{{Icon|Collapse Piece||gfl2}} if the Platoon ranked among the top 5%.
**55{{Icon|Collapse Piece}} monthly from the free tier of the Voyage Log pass.
**55{{Icon|Collapse Piece||gfl2}} monthly from the free tier of the Voyage Log pass.
**120{{Icon|Collapse Piece}} monthly from daily logins.
**120{{Icon|Collapse Piece||gfl2}} monthly from daily logins.
**300{{Icon|Collapse Piece}} monthly for participating in 15 matches during in the season of Military Simulation.
**300{{Icon|Collapse Piece||gfl2}} monthly for participating in 15 matches during in the season of Military Simulation.
**300{{Icon|Collapse Piece}} every six weeks from the Weekly Supply Box.
**300{{Icon|Collapse Piece||gfl2}} every six weeks from the Weekly Supply Box.
*Standard banner pulls
*Standard banner pulls
**1{{Icon|Access Permission}} (150{{Icon|Collapse Piece}}) weekly from Dispatch Shop.
**1{{Icon|Access Permission||gfl2}} (150{{Icon|Collapse Piece||gfl2}}) weekly from Dispatch Shop.
**1{{Icon|Access Permission}} (150{{Icon|Collapse Piece}}) every three weeks from the Daily Supply Box.
**1{{Icon|Access Permission||gfl2}} (150{{Icon|Collapse Piece||gfl2}}) every three weeks from the Daily Supply Box.
**5{{Icon|Access Permission}} (750{{Icon|Collapse Piece}}) monthly from Boss Fight shop.
**5{{Icon|Access Permission||gfl2}} (750{{Icon|Collapse Piece||gfl2}}) monthly from Boss Fight shop.
**5{{Icon|Access Permission}} (750{{Icon|Collapse Piece}}) monthly from the free tier of the Voyage Log pass.
**5{{Icon|Access Permission||gfl2}} (750{{Icon|Collapse Piece||gfl2}}) monthly from the free tier of the Voyage Log pass.
*Time-limited banner pulls
*Time-limited banner pulls
**1{{Icon|Targeted Access Permission}} (150{{Icon|Collapse Piece}}) every three weeks from the Weekly Supply Box.
**1{{Icon|Targeted Access Permission||gfl2}} (150{{Icon|Collapse Piece||gfl2}}) every three weeks from the Weekly Supply Box.


[[GFL2 Events|Story events]] usually run at a rate of one per month and net around 2000{{Icon|Collapse Piece}}, plus 3{{Icon|Access Permission}} (450{{Icon|Collapse Piece}}) and 3{{Icon|Targeted Access Permission}} (450{{Icon|Collapse Piece}}) from the event shop. Extra permissions and Collapse Pieces may be unlocked from other story event objectives and minor events.
[[GFL2 Events|Story events]] usually run at a rate of one per month and net around 2000{{Icon|Collapse Piece||gfl2}}, plus 3{{Icon|Access Permission||gfl2}} (450{{Icon|Collapse Piece||gfl2}}) and 3{{Icon|Targeted Access Permission||gfl2}} (450{{Icon|Collapse Piece||gfl2}}) from the event shop. Extra permissions and Collapse Pieces may be unlocked from other story event objectives and minor events.


A player who is part of an active but not top-rank Platoon and who completes all monthly tasks will earn on average a bit over 8500{{Icon|Collapse Piece}} monthly. Factoring in free {{Icon|Targeted Access Permission}} Targeted Access Permissions, this amounts to 60 free pulls on a time-limited banner per month on average. In practice, this amount is higher due to rewards from minor events, giveaways (from server maintenance compensations, taking part in surveys, playing character trials, etc), random drops from the Daily and Weekly Supply Boxes and the Platoon Daily Supplies, weekly [[Boundary Push|Phase Clash]] random Surprise Drop, and reinvestment of currencies earned while pulling the gacha.
A player who is part of an active but not top-rank Platoon and who completes all monthly tasks will earn on average a bit over 8500{{Icon|Collapse Piece||gfl2}} monthly. Factoring in free {{Icon|Targeted Access Permission||gfl2}} Targeted Access Permissions, this amounts to 60 free pulls on a time-limited banner per month on average. In practice, this amount is higher due to rewards from minor events, giveaways (from server maintenance compensations, taking part in surveys, playing character trials, etc), random drops from the Daily and Weekly Supply Boxes and the Platoon Daily Supplies, weekly [[Boundary Push|Phase Clash]] random Surprise Drop, and reinvestment of currencies earned while pulling the gacha.
 
====Outfit Procurement (Costume gacha)====
{{Main|Crew Deck#Outfit Procurement}}


====Battle Pass and premium shop====
====Battle Pass and premium shop====
Exilium features a 60-levels monthly Battle pass. The paying tiers are called Hunter's Path (9.99$) and Broker's Path (19.99$). Hunter's Path grants access to extra {{Icon|Targeted Access Permission}} Targeted Access Permissions, and Broker's Path to extra resources and player card customization.
Exilium features a 60-levels monthly Battle pass. The paying tiers are called Hunter's Path (9.99$) and Broker's Path (19.99$). Hunter's Path grants access to extra {{Icon|Targeted Access Permission||gfl2}} Targeted Access Permissions, and Broker's Path to extra resources and player card customization.


Premium [[GFL2 Costumes|costumes]] and weapon skins are purchased with {{Icon|Credit Token}} Credit Tokens, which can also be used to purchase a few other resources in the shop. A variety of other subscriptions and packs granting resources and currencies can be bought through microtransactions.
Premium [[GFL2 Costumes|costumes]] and weapon skins are purchased with {{Icon|Credit Token||gfl2}} Credit Tokens, which can also be used to purchase a few other resources in the shop. A variety of other subscriptions and packs granting resources and currencies can be bought through microtransactions.


==Story==
==Story==
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Exilium takes place in Eastern Europe in 2074, 12 years after the start of Girls' Frontline. After the emergence of the [[URNC]] and its taking over of the Neo-[[Soviet Union]], [[Griffin and Kryuger]] has been forcibly downsized in the URNC's move to limit the power of PMCs. [[The Commander]] left to take part in the rise of bounty hunters, leading [[Tactical Doll]]s both familiar and new in the frontier region between contaminated and safe land aboard the [[Elmo]] mobile base. After accepting a suspicious commission to transport a mysterious box, the Commander is targeted by multiple forces who aim to seize the [[Helena|young girl]] contained inside. The Commander must protect the cargo and uncover old secrets and conspiracies linked to [[relics]].<ref name=Announce>[https://web.archive.org/web/20200517120018/https://product.sunborngame.com/ Announcement website] (archive)</ref>
Exilium takes place in Eastern Europe in 2074, 12 years after the start of Girls' Frontline. After the emergence of the [[URNC]] and its taking over of the Neo-[[Soviet Union]], [[Griffin and Kryuger]] has been forcibly downsized in the URNC's move to limit the power of PMCs. [[The Commander]] left to take part in the rise of bounty hunters, leading [[Tactical Doll]]s both familiar and new in the frontier region between contaminated and safe land aboard the [[Elmo]] mobile base. After accepting a suspicious commission to transport a mysterious box, the Commander is targeted by multiple forces who aim to seize the [[Helena|young girl]] contained inside. The Commander must protect the cargo and uncover old secrets and conspiracies linked to [[relics]].<ref name=Announce>[https://web.archive.org/web/20200517120018/https://product.sunborngame.com/ Announcement website] (archive)</ref>


Like the first game, the narrative medium is primarily a visual novel, but character sprites have their faces animated with [[Live2D]] (similar to [[Reverse Collapse: Code Name Bakery]]), 3D cutscenes have been added and the main story is voice-acted. Sunborn has stated that the story is sufficiently independent that it can be enjoyed without playing the first game.<ref name=GameWatch>[https://game.watch.impress.co.jp/docs/interview/1624604.html Game Watch interview]</ref>
Like the first game, the narrative medium is primarily a visual novel, but character sprites have their faces animated with [[Live2D]] (similar to [[Reverse Collapse: Code Name Bakery]]), 3D cutscenes have been added and the main story is voice-acted. While Sunborn has stated that the story is sufficiently independent that it can be enjoyed without playing the first game,<ref name=GameWatch>[https://game.watch.impress.co.jp/docs/interview/1624604.html Game Watch interview]</ref> this is no longer applicable since [[Corposant]].


Like the first game, the story is told in the permanent missions as well as limited-time [[GFL2 Events|Events]]. Additional lore in found in the [[Battlefield Echoes]], [[Classified Briefings]], [[GFL2 Loading Screens|loading screens]] and [[Girls' Frontline 2: Exilium Official Website Lore|official website lore]].
Like the first game, the story is told in the permanent missions as well as limited-time [[GFL2 Events|Events]]. Additional lore in found in the [[Battlefield Echoes]], [[Classified Briefings]], [[GFL2 Loading Screens|loading screens]] and [[Girls' Frontline 2: Exilium Official Website Lore|official website lore]]. Starting with season “Ashen Tale”, [[Artifact Recovery]] mode also contains side stories.


==Locations==
==Locations==
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===2018===
===2018===
Development for the game started in 2017.<ref name=GC24 />
Girls' Frontline 2 was announced as a 3D game on 18 May 2018 during the livestream for [[Girls' Frontline]]'s second anniversary. Though an animated 3D model of {{doll name|HK416|AR|5}} was used in the teaser, the logo showed the silhouette of {{doll name|OTs-14|AR|5}}.<ref>[https://www.bilibili.com/video/BV1sp411d7Rp/ Bilibili] (2:05:00)</ref> A Weibo post after the stream specified that the game was in early stages of development and was developed by a new team in parallel of Girls' Frontline's dev team.<ref>[https://m.weibo.cn/status/GhgnfbVpb Weibo]</ref> The name was announced as tentative.<ref>[https://www.4gamer.net/games/405/G040593/20180622068/ 4gamer 2018 interview]</ref>
Girls' Frontline 2 was announced as a 3D game on 18 May 2018 during the livestream for [[Girls' Frontline]]'s second anniversary. Though an animated 3D model of {{doll name|HK416|AR|5}} was used in the teaser, the logo showed the silhouette of {{doll name|OTs-14|AR|5}}.<ref>[https://www.bilibili.com/video/BV1sp411d7Rp/ Bilibili] (2:05:00)</ref> A Weibo post after the stream specified that the game was in early stages of development and was developed by a new team in parallel of Girls' Frontline's dev team.<ref>[https://m.weibo.cn/status/GhgnfbVpb Weibo]</ref> The name was announced as tentative.<ref>[https://www.4gamer.net/games/405/G040593/20180622068/ 4gamer 2018 interview]</ref>


===2020===
===2020===
In 2020, the game underwent a complete development reboot.<ref name=GC24 />
The full title ''Girls' Frontline 2: Exilium'' was revealed on 15 May 2020 during [[MICA Team]]'s 4th anniversary stream, alongside [[Project Neural Cloud]] and [[Girls' Frontline: Glitch Land]]. According to producer Yuzhong, the title “Exilium” (追放) embodies two aspects of the story: the Japanese reading of “exile” relates to certain important characters, while the Chinese reading of “chasing after what was set free” relates to the goal of [[the Commander]]. Compared to Project Neural Cloud, which was made more mainstream to expand the fanbase of the IP, Girls' Frontline 2 retains the post-apocalyptic/realistic atmosphere and hardcore-oriented gameplay of Girls' Frontline.<ref>[https://www.bilibili.com/video/BV1B5411K7k7/ GCORES Interview on Bilibili] ([https://www.youtube.com/watch?v=AmbVC6peHzg Translated])</ref> The SLG (Simulation Game) and RTS (Real-Time Strategy) genres were considered for the sequel, but the Strategy RPG genre was ultimately selected for its storytelling potential and ease of control with both PC and mobile platforms.<ref>[https://www.thisisgame.com/webzine/special/nboard/5/?n=200572 This Is Game Interview]</ref> [[Vanguard Sound]] would continue to produce the music and microtransactions would transition to more mainstream model compared to [[Girls' Frontline]].<ref name=4G2021 /> Motion capture was done by Chengdu Big Eyes Technology.<ref>[https://www.youtube.com/watch?v=Kes4d0m4-3Y YouTube]</ref>
The full title ''Girls' Frontline 2: Exilium'' was revealed on 15 May 2020 during [[MICA Team]]'s 4th anniversary stream, alongside [[Project Neural Cloud]] and [[Girls' Frontline: Glitch Land]]. According to producer Yuzhong, the title “Exilium” (追放) embodies two aspects of the story: the Japanese reading of “exile” relates to certain important characters, while the Chinese reading of “chasing after what was set free” relates to the goal of [[the Commander]]. Compared to Project Neural Cloud, which was made more mainstream to expand the fanbase of the IP, Girls' Frontline 2 retains the post-apocalyptic/realistic atmosphere and hardcore-oriented gameplay of Girls' Frontline.<ref>[https://www.bilibili.com/video/BV1B5411K7k7/ GCORES Interview on Bilibili] ([https://www.youtube.com/watch?v=AmbVC6peHzg Translated])</ref> The SLG (Simulation Game) and RTS (Real-Time Strategy) genres were considered for the sequel, but the Strategy RPG genre was ultimately selected for its storytelling potential and ease of control with both PC and mobile platforms.<ref>[https://www.thisisgame.com/webzine/special/nboard/5/?n=200572 This Is Game Interview]</ref> [[Vanguard Sound]] would continue to produce the music and microtransactions would transition to more mainstream model compared to [[Girls' Frontline]].<ref name=4G2021 /> Motion capture was done by Chengdu Big Eyes Technology.<ref>[https://www.youtube.com/watch?v=Kes4d0m4-3Y YouTube]</ref>


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===2021===
===2021===
The technical side of development was deemed complete in January 2021, with focus switching to asset production.<ref name=4G2021>[https://www.4gamer.net/games/548/G054848/20210118024/ 4gamer 2021 interview]</ref> Producer Yuzhong and Director Smoke presented the game's features in the Beilan Island Shelter Broadcasts through 2021, such as the dorm system,<ref>[https://www.bilibili.com/video/BV1ii4y157s2/ Bilibili] ([https://www.youtube.com/watch?v=6DF1LYV4Sn8 Translation])</ref> cross-platform features between PC and mobile,<ref>[https://www.bilibili.com/video/BV1M44y1B7LP/ Bilibili] ([https://www.youtube.com/watch?v=wTJuXOxCta4 Translated])</ref> plans for a CN dub<ref>[https://www.bilibili.com/video/BV11q4y1W7uh/ Bilibili] ([https://www.youtube.com/watch?v=gqOMD2tPkwg Translated])</ref> and the weapon customization and gacha systems,<ref>[https://www.bilibili.com/video/BV1jv411G7Bp/ Bilibili] ([https://www.youtube.com/watch?v=DWdzboSzA2Y Translated])</ref> and making a passing comment about the use of mods.<ref>[https://www.bilibili.com/video/BV1X64y127aC Bilibili] ([https://www.youtube.com/watch?v=B0xc7-phGT0&t=702s Translated])</ref> A multiplayer mode was mentioned by Yuzhong in interviews.<ref>[https://new.qq.com/rain/a/20210430A0BGPQ00 Gamecores 2021 interview]</ref><ref name=4G2021 /> The game received a first closed beta test from 29 June to 3 July 2021<ref>CBT1 announcements [https://weibo.com/7367502517/KhzJ4vMTD], [https://weibo.com/7367502517/KmhY1Ffvd], [https://weibo.com/7367502517/Kn0KooAWi]</ref> and a second from 18 to 31 October 2021.<ref>CBT2 announcements [https://weibo.com/7367502517/KDhtxaknX], [https://weibo.com/7367502517/KFg1Y6Jpu]</ref> The non-final gacha system received special criticism. NPC artworks of [[Kalina]], [[Persica]] and {{doll name|UMP45|SMG|4}} (under the file name “laiya”) were found in the second closed beta.  
The technical side of development was deemed complete in January 2021, with focus switching to asset production.<ref name=4G2021>[https://www.4gamer.net/games/548/G054848/20210118024/ 4gamer 2021 interview]</ref> Producer Yuzhong and Director Smoke presented the game's features in the Beilan Island Shelter Broadcasts through 2021, such as the dorm system,<ref>[https://www.bilibili.com/video/BV1ii4y157s2/ Bilibili] ([https://www.youtube.com/watch?v=6DF1LYV4Sn8 Translation])</ref> cross-platform features between PC and mobile,<ref>[https://www.bilibili.com/video/BV1M44y1B7LP/ Bilibili] ([https://www.youtube.com/watch?v=wTJuXOxCta4 Translated])</ref> plans for a CN dub<ref>[https://www.bilibili.com/video/BV11q4y1W7uh/ Bilibili] ([https://www.youtube.com/watch?v=gqOMD2tPkwg Translated])</ref> and the weapon customization and gacha systems,<ref>[https://www.bilibili.com/video/BV1jv411G7Bp/ Bilibili] ([https://www.youtube.com/watch?v=DWdzboSzA2Y Translated])</ref> and making a passing comment about the use of mods.<ref>[https://www.bilibili.com/video/BV1X64y127aC Bilibili] ([https://www.youtube.com/watch?v=B0xc7-phGT0&t=702s Translated])</ref> A multiplayer mode was mentioned by Yuzhong in interviews.<ref>[https://new.qq.com/rain/a/20210430A0BGPQ00 Gamecores 2021 interview]</ref><ref name=4G2021 /> The game received a first closed beta test from 29 June to 3 July 2021<ref>CBT1 announcements [https://weibo.com/7367502517/KhzJ4vMTD], [https://weibo.com/7367502517/KmhY1Ffvd], [https://weibo.com/7367502517/Kn0KooAWi]</ref> and a second from 18 to 31 October 2021.<ref>CBT2 announcements [https://weibo.com/7367502517/KDhtxaknX], [https://weibo.com/7367502517/KFg1Y6Jpu]</ref> The non-final gacha system received special criticism. NPC artworks of [[Kalina]], [[Persica]] and {{doll name|UMP45|SMG|4}} (under the file name “laiya”) were found in the second closed beta.
 
The [[GFL2 Dormitory|Dormitory]] system was implemented following feedback from beta players requesting more interactions with the characters, and would later evolved into the [[Crew Deck]].<ref name=Inven>[https://www.inven.co.kr/webzine/news/?news=316062 Inven 2026 interview]</ref>


===2022===
===2022===
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The game's registration was approved by China's National Press and Publication Administration on 22 March 2023<ref>[https://www.nppa.gov.cn/nppa/contents/320/106516.shtml NPPA]</ref> and the official [https://gf2.sunborngame.com/index preregistrations website] was launched on 28 April.<ref>[https://m.weibo.cn/status/ME2GCyZI4 Preregistrations announcement]</ref> [https://www.bilibili.com/video/BV1ZN41117Zj/ New gameplay footage] was shown after the Girls' Frontline 7th Anniversary Music Festival on 15 July 2023.<ref>[https://m.weibo.cn/status/N8l8Ujfij Special event announcement]</ref> In July 2023, Sunborn submitted four patents to the China National Intellectual Property Administration regarding 3D rendering methods, one of which specifically covered the rendering of stockings.<ref>[http://epub.cnipa.gov.cn/ CNIPA] (patent numbers 2023108300982, 2023108300978, 2023108300910, 202310830103X)</ref> A third closed beta, titled “Spark Test”, was held from 20 July to 3 August 2023,<ref>[https://m.weibo.cn/status/Na1lPkurd Spark Test announcement]</ref><ref>[https://m.weibo.cn/status/NaJ0Ghyvm CBT-3 info]</ref> and the first new Beilan Island Shelter Broadcast in nearly two years, with Art Director Daniel, announced some gameplay system simplification, redesigned player commanders and announced the first open beta test (OBT) in September.<ref>[https://www.bilibili.com/video/BV1Yz4y1g79c/?buvid=XY2A9AB28C1BC1F86ACD9BBB7709E2072A5B1 Bilibili]</ref> In an August 2023 interview, Yuzhong estimated that the expended budget spent on the game was over 100 million RMB (over 13.7 million USD or 12.8 million EUR at the time), and explained that the visual direction of the game was inspired by the game ''Code Vein''.<ref>[https://mp.weixin.qq.com/s/drkEkepPcVJs96CkwbJW6g Weixin - 专访散爆羽中:希望《少前2》能成为二游的又一座高峰], [https://new.qq.com/rain/a/20230824A0A2U300 QQ News]</ref> Characters are created over periods of 6 months.<ref name=GameWatch />
The game's registration was approved by China's National Press and Publication Administration on 22 March 2023<ref>[https://www.nppa.gov.cn/nppa/contents/320/106516.shtml NPPA]</ref> and the official [https://gf2.sunborngame.com/index preregistrations website] was launched on 28 April.<ref>[https://m.weibo.cn/status/ME2GCyZI4 Preregistrations announcement]</ref> [https://www.bilibili.com/video/BV1ZN41117Zj/ New gameplay footage] was shown after the Girls' Frontline 7th Anniversary Music Festival on 15 July 2023.<ref>[https://m.weibo.cn/status/N8l8Ujfij Special event announcement]</ref> In July 2023, Sunborn submitted four patents to the China National Intellectual Property Administration regarding 3D rendering methods, one of which specifically covered the rendering of stockings.<ref>[http://epub.cnipa.gov.cn/ CNIPA] (patent numbers 2023108300982, 2023108300978, 2023108300910, 202310830103X)</ref> A third closed beta, titled “Spark Test”, was held from 20 July to 3 August 2023,<ref>[https://m.weibo.cn/status/Na1lPkurd Spark Test announcement]</ref><ref>[https://m.weibo.cn/status/NaJ0Ghyvm CBT-3 info]</ref> and the first new Beilan Island Shelter Broadcast in nearly two years, with Art Director Daniel, announced some gameplay system simplification, redesigned player commanders and announced the first open beta test (OBT) in September.<ref>[https://www.bilibili.com/video/BV1Yz4y1g79c/?buvid=XY2A9AB28C1BC1F86ACD9BBB7709E2072A5B1 Bilibili]</ref> In an August 2023 interview, Yuzhong estimated that the expended budget spent on the game was over 100 million RMB (over 13.7 million USD or 12.8 million EUR at the time), and explained that the visual direction of the game was inspired by the game ''Code Vein''.<ref>[https://mp.weixin.qq.com/s/drkEkepPcVJs96CkwbJW6g Weixin - 专访散爆羽中:希望《少前2》能成为二游的又一座高峰], [https://new.qq.com/rain/a/20230824A0A2U300 QQ News]</ref> Characters are created over periods of 6 months.<ref name=GameWatch />


The fourth beta test and first open beta, named “Gravitation Test”, took place from 28 September to 12 October 2023 on Android and PC.<ref>[https://m.weibo.cn/detail/4948378369131284 Weibo - OBT announcement]</ref> An [[GFL2_Story/Summary#Datamined_version|unfinished version]] of the first story event was datamined. [[Centaureissi (GFL2)|Centaureissi]], [[Jiangyu (GFL2)|Jiangyu]] and [[Springfield (GFL2)|Springfield]] were announced in the 20 December 2023 prerelease livestream. CN servers opened for all platforms on 21 December 2023 ([[:File:GFL2 OBT Countdown 1.jpg|some assets]] referred to it as an Open Beta Test),<ref>[https://m.weibo.cn/status/Nx618980a Weibo]</ref> containing story missions up to chapter 6.
The fourth beta test and first open beta, named “Gravitation Test”, took place from 28 September to 12 October 2023 on Android and PC.<ref>[https://m.weibo.cn/detail/4948378369131284 Weibo - OBT announcement]</ref> In episode 14 of the Beilan Island Shelter Broadcast released on 13 November, Yuzhong appeared on camera and addressed beta criticisms regarding lack of quality-of-life options and content in the dorm, unsatisfactory gameplay balance and story, and dearth of in-game resources, promising fixes in the release version.<ref name=Beilan14 /> [[Centaureissi (GFL2)|Centaureissi]], [[Jiangyu (GFL2)|Jiangyu]] and [[Springfield (GFL2)|Springfield]] were announced in the 20 December 2023 prerelease livestream. CN servers opened for all platforms on 21 December 2023 ([[:File:GFL2 OBT Countdown 1.jpg|some assets]] referred to it as an Open Beta Test),<ref>[https://m.weibo.cn/status/Nx618980a Weibo]</ref> containing story missions up to chapter 6.
 
TW and KR social media (Facebook, YouTube and Twitter accounts, Naver community) came online staring August 2023. KR accounts were managed by [[Project Neural Cloud]] KR distributor [[Game publishers#Haoplay|Haoplay]], while TW accounts were managed by PNC TW distributor [[Game publishers#Peiyu Digital Entertainment|Peiyu Digital Entertainment]], successor of [[Girls' Frontline]] TW distributor Longcheng.  


===2024===
===2024===
Sunborn committed to implementing major changes to the story, quality control of updates and player progression in a staff letter published 29 January 2024.<ref>[https://weibo.com/7367502517/NE6t00u8L Weibo]</ref><ref>[https://www.chuapp.com/article/289781.html Chuapp]</ref> Low player retention was also ascribed to the game's difficulty, causing Sunborn to rework player progression and refocus production to content over challenge.<ref name=Grapes>[https://mp.weixin.qq.com/s/ZNrW2qXs6V6nxOLaD3lRrg Youxiputao interview]</ref><ref name=4G2025>[https://www.4gamer.net/games/631/G063178/20250709033/ 4Gamer 2025 Interview]</ref> [[Klukai]] was implemented specifically to cater to the needs of players preferring to rely on automatic battle options, and auto-battle systems were refined before the launch of the other servers.<ref>[https://mp.weixin.qq.com/s/oEj-gZc3ITTCNp2tmtdSHw Sunborn 10th anniversary interviews] (拉布拉多警长's interview), [[:File:Sunborn 10th Anniv Interviews Oct27.png|Archive]]</ref> A collaboration event with [[Project Neural Cloud]] was announced on 30 November during the preview stream for [[Mimisbrunnr's Loop]].
Sunborn committed to implementing major changes to the story, quality control of updates and player progression in a staff letter published 29 January 2024.<ref>[https://weibo.com/7367502517/NE6t00u8L Weibo]</ref><ref>[https://www.chuapp.com/article/289781.html Chuapp]</ref> Low player retention was also ascribed to the game's difficulty, causing Sunborn to rework player progression and refocus production to content over challenge.<ref name=Grapes>[https://mp.weixin.qq.com/s/ZNrW2qXs6V6nxOLaD3lRrg Youxiputao interview]</ref><ref name=4G2025>[https://www.4gamer.net/games/631/G063178/20250709033/ 4Gamer 2025 Interview]</ref><ref name=GC24>[https://mp.weixin.qq.com/s/F_QzJR9wlEE4a4t9Wvuycw GCores 2024 interview]</ref> [[Klukai]] was implemented specifically to cater to the needs of players preferring to rely on automatic battle options, and auto-battle systems were refined before the launch of the other servers.<ref>[https://mp.weixin.qq.com/s/oEj-gZc3ITTCNp2tmtdSHw Sunborn 10th anniversary interviews] (拉布拉多警长's interview), [[:File:Sunborn 10th Anniv Interviews Oct27.png|Archive]]</ref> A collaboration event with [[Project Neural Cloud]] was announced on 30 November during the preview stream for [[Mimisbrunnr's Loop]], it eventually ran in September 2025 under the title [[Project Neural Convergence]].


A CBT for PC and Android ran on Global's Sunborn launcher from 10 to 19 November 2024,<ref>[https://x.com/GFL2EXILIUM_EN/status/1849421410843889741 Twitter]</ref> with HaoPlay's version starting two days later as an open beta with limited places on PC, Android and iOS.<ref>[https://www.facebook.com/EXILIUMGLOBAL/posts/pfbid0YG1yXoE1JZLffqWb8uTqzjwtm97kxNLYDxkPheLAzFDPJfxb8U5PmSgvD5J2yaeSl Facebook]</ref> Standalone clients were released for Sunborn's Global servers on 3 December 2024<ref>[https://x.com/GFL2EXILIUM_EN/status/1858842837791420601 Twitter]</ref> and Haoplay servers (Global, TW, JP and KR) on 5 December<ref>[https://www.facebook.com/EXILIUMGLOBAL/posts/pfbid025PvQFAqYjeX7F18K1YYxPsLtm26x19w4iEkqVLVDCTbzMLYsftQz5VFA46cLSJXjl Global Facebook], [https://www.facebook.com/EXILIUMTW/posts/pfbid0WdmvGBqusd2iCaWmEjvPi5boMuCDWUpq8poXEpS1BbWVTUactwDgTM9QVA7LV17al TW Facebook], [https://x.com/EXILIUMJP/status/1858842670950473741 JP Twitter], [https://x.com/ExiliumKR KR Twitter]</ref> (the official reason for the delay was to “ensure server stability”).<ref>[https://www.reddit.com/r/GirlsFrontline2/comments/1h69uih/letter_from_haoplay/ Report]</ref> These servers reportedly reached over 2 million players on the first day<ref>[https://mp.weixin.qq.com/s/sne1sHrLaw8QMY74Om-dWA Youxiputao report]</ref> and revenue exceeded 100 million RMB in the first week<ref>[https://mp.weixin.qq.com/s/qeTRmv_QHBv8dixaVwvXeg Sunborn 10th anniversary interviews], [[:File:Sunborn 10th Anniv Interviews Oct28.png|Archive]]</ref> (a January 2025 Gamelook report estimated the number was reached in only 3 days with KR server contributing most of it, and reached 400 millions after a month, compared to 20 million from CN servers over the same period).<ref>[http://www.gamelook.com.cn/2025/01/561767/ Gamelook]</ref>
Peiyu showcased the game at the Taipei Game Show 2024 in January.<ref>[https://www.youtube.com/watch?v=p-OfCt3PPHo YouTube - Peiyu]</ref> JP and Haoplay Global social media came online in May 2024, while Darkwinter Global social media came online in June and July 2024. A CBT for PC and Android ran on Global's Sunborn launcher from 10 to 19 November 2024,<ref>[https://x.com/GFL2EXILIUM_EN/status/1849421410843889741 Twitter]</ref> with HaoPlay's version starting two days later as an open beta with limited places on PC, Android and iOS.<ref>[https://www.facebook.com/EXILIUMGLOBAL/posts/pfbid0YG1yXoE1JZLffqWb8uTqzjwtm97kxNLYDxkPheLAzFDPJfxb8U5PmSgvD5J2yaeSl Facebook]</ref> Standalone clients were released for Sunborn's Global servers on 3 December 2024<ref>[https://x.com/GFL2EXILIUM_EN/status/1858842837791420601 Twitter]</ref> and Haoplay servers (Global, TW, JP and KR) on 5 December<ref>[https://www.facebook.com/EXILIUMGLOBAL/posts/pfbid025PvQFAqYjeX7F18K1YYxPsLtm26x19w4iEkqVLVDCTbzMLYsftQz5VFA46cLSJXjl Global Facebook], [https://www.facebook.com/EXILIUMTW/posts/pfbid0WdmvGBqusd2iCaWmEjvPi5boMuCDWUpq8poXEpS1BbWVTUactwDgTM9QVA7LV17al TW Facebook], [https://x.com/EXILIUMJP/status/1858842670950473741 JP Twitter], [https://x.com/ExiliumKR KR Twitter]</ref> (the official reason for the delay was to “ensure server stability”).<ref>[https://www.reddit.com/r/GirlsFrontline2/comments/1h69uih/letter_from_haoplay/ Report]</ref> These servers reportedly reached over 2 million players on the first day<ref>[https://mp.weixin.qq.com/s/sne1sHrLaw8QMY74Om-dWA Youxiputao report]</ref> and revenue exceeded 100 million RMB in the first week<ref>[https://mp.weixin.qq.com/s/qeTRmv_QHBv8dixaVwvXeg Sunborn 10th anniversary interviews], [[:File:Sunborn 10th Anniv Interviews Oct28.png|Archive]]</ref> (a January 2025 Gamelook report estimated the number was reached in only 3 days with KR server contributing most of it, and reached 400 millions after a month, compared to 20 million from CN servers over the same period).<ref>[http://www.gamelook.com.cn/2025/01/561767/ Gamelook]</ref>


===2025===
===2025===
New high-difficulty content was announced in January 2025.<ref>[https://www.bilibili.com/video/BV1JdfJYVEv9 Bilibili]</ref> Steam versions were released on 11 February 2025. It was announced at release that a general one-year gap would be enforced between the content in CN and other servers,<ref>[https://www.thisisgame.com/webzine/special/nboard/5/?n=200572 This Is Game Interview]</ref> but Yuzhong stated in July 2025 that the release schedule would accelerate and eventually become synchronized for all regions.<ref name=4G2025 /><ref name=CrewDeck>[https://x.com/GFL2EXILIUM_EN/status/1958121989182500895 Twitter]</ref> Three events were compiled into [[Interstice of Reminiscence]] in September 2025 and additional resources were distributed.<ref>[https://x.com/GFL2EXILIUM_EN/status/1960911987522900473 Twitter]</ref>
New high-difficulty content was announced in January 2025,<ref>[https://www.bilibili.com/video/BV1JdfJYVEv9 Bilibili]</ref> which led to the implementation of Heroic Mode during events and Extreme Peak in Peak Value Assessment. Steam versions were released on 11 February 2025. It was announced at release that a general one-year gap would be enforced between the content in CN and other servers,<ref>[https://www.thisisgame.com/webzine/special/nboard/5/?n=200572 This Is Game Interview]</ref> but Yuzhong stated in July 2025 that the release schedule would accelerate and eventually become synchronized for all regions.<ref name=4G2025 /><ref name=CrewDeck>[https://x.com/GFL2EXILIUM_EN/status/1958121989182500895 Twitter]</ref> Three events were compiled into [[Interstice of Reminiscence]] in September 2025 and additional resources were distributed.<ref>[https://x.com/GFL2EXILIUM_EN/status/1960911987522900473 Twitter]</ref>


On 22 May 2025, characters 3D models were [https://gf2exilium.sunborngame.com/main/art officially released] for fan-content production.<ref>[https://x.com/GFL2EXILIUM_EN/status/1925552410518593614 Twitter]</ref>
On 22 May 2025, characters 3D models were [https://gf2exilium.sunborngame.com/main/art officially released] for fan-content production.<ref>[https://x.com/GFL2EXILIUM_EN/status/1925552410518593614 Twitter]</ref>


Since launch, the UI of the dorm system displayed that it was in a beta state. A reworked Elmo menu and interactable 3D dorm system was announced during the first anniversary livestream,<ref>[https://www.bilibili.com/video/BV1hqzpYpEkS/ Bilibili]</ref> and shown again in July 2025 under the names “Elmo Ultra” (艾莫号Ultra), “Big Lounge” (大休息室)<ref>[https://weibo.com/7367502517/Pz6OAeuzp Weibo]</ref> or [[Crew Deck]] (活动层)<ref name=CrewDeck /> ahead of implementation on 1st August 2025.<ref>[https://weibo.com/7367502517/PDFcnCkap Weibo]</ref> This update introduced [[Klukai]]'s “Cerulean Breaker” costume, obtained at a 1.18% rate exclusively in a new costume gacha with a banner lasting over 330 days, and not available for direct purchase with {{Icon|Credit Token}} Credit Tokens. Probability to obtain “Cerulean Breaker” would start to increase starting at 50 pulls, and be guaranteed at the 100th pull. Pulling on this new gacha required a new {{Icon|Outfit Access Permission}} Outfit Access Permission, which couldn't be bought with Collapse Pieces in the general shop, only with 120 {{Icon|Credit Token}} Credit Tokens per Permission. With 1{{Icon|Credit Token}} costing 0.1 CNY, using only premium Outfit Access Permissions and ignoring value packs, this meant that hitting the pity would cost 1200 CNY (about 167 USD at the time). Outside of one-time missions, Outfit Access Permissions could only be earned for free at a rate of one per week, through dorms-related weekly missions. The gacha also dropped [[Andoris]]' “Midnight Whisper” costume (1.21% drop rate), and costumes accessories for “Cerulean Breaker” and “Midnight Whisper”, weapon skins and rare dorm furnitures in a 12.09% drop rate pool. The remaining 85.52% drop rates of the pool was made of lower-rarity furniture, gift boxes and a new currency exclusive to the gacha, {{Icon|Breaker Coin||gfl2}} Breaker Coins. Duplicate gacha drops would also be converted into Breaker Coins. These Breaker Coins could be used in the costume gacha's “pity shop” (reminiscent of [[Girls' Frontline]]'s {{Icon|Exchange Ticket}} Exchange Tickets) to obtain most of the items available in the gacha pool, with the notable exception of “Cerulean Breaker”. The "pity shop" was the only way to obtain [[GFL2 Items#Time Capsule - Pulse-Racing Night|Time Capsule - Pulse-Racing Night]], an interactive scene for [[Makiatto]]'s “Embroidered Bamboo, Blooming Shadows” costume (teased months prior without specified obtention method). This "pity shop" system meant that players could obtain the grand prize “Cerulean Breaker” before having obtained all items in the gacha pool, and need to continue pulling the gacha as the items couldn't be purchased with a currency unrelated to the gacha.<ref>[[:File:GFL2 Costume Gacha Drops.jpg]], [[:File:GFL2 Costume Gacha Drop Rates.jpg]] [[:File:GFL2 Costume Gacha Shop.jpg]]</ref> Besides the gacha, furniture to be used in the new housing system could be purchased, for prices in the thousands for the most expensive, using {{Icon|Merkle Leave||gfl2}} Merkle Leaves, a new furniture currency obtained in weekly missions, but also with {{Icon|Credit Token}} Credit Tokens at a 1:1 rate. Players pointed out that one furniture in the form of [[Mr. Pizza]] would cost more to acquire with premium currency in the game than as a physical plushie. The conditions surrounding these new systems were not communicated to players ahead of time.
Since launch, the UI of the dorm system displayed that it was in a beta state, as Sunborn spent a year and a half developing a new system to interact with Dolls.<ref name=Inven /> A reworked Elmo menu and interactable 3D dorm system was announced during the first anniversary livestream,<ref>[https://www.bilibili.com/video/BV1hqzpYpEkS/ Bilibili]</ref> and shown again in July 2025 under the names “Elmo Ultra” (艾莫号Ultra), “Big Lounge” (大休息室)<ref>[https://weibo.com/7367502517/Pz6OAeuzp Weibo]</ref> or [[Crew Deck]] (活动层)<ref name=CrewDeck /> ahead of implementation on 1st August 2025.<ref>[https://weibo.com/7367502517/PDFcnCkap Weibo]</ref> This update introduced [[Klukai]]'s “Cerulean Breaker” costume, obtained at a 1.18% rate exclusively in a new costume gacha with a banner lasting over 330 days, and not available for direct purchase with {{Icon|Credit Token||gfl2}} Credit Tokens. Probability to obtain “Cerulean Breaker” would start to increase starting at 50 pulls, and be guaranteed at the 100th pull. Pulling on this new gacha required a new {{Icon|Outfit Access Permission}} Outfit Access Permission, which couldn't be bought with Collapse Pieces in the general shop, only with 120 {{Icon|Credit Token||gfl2}} Credit Tokens per Permission. With 1{{Icon|Credit Token||gfl2}} costing 0.1 CNY, using only premium Outfit Access Permissions and ignoring value packs, this meant that hitting the pity would cost 1200 CNY (about 167 USD at the time). Outside of one-time missions, Outfit Access Permissions could only be earned for free at a rate of one per week, through dorms-related weekly missions. The gacha also dropped [[Andoris]]' “Midnight Whisper” costume (1.21% drop rate), and costumes accessories for “Cerulean Breaker” and “Midnight Whisper”, weapon skins and rare dorm furnitures in a 12.09% drop rate pool. The remaining 85.52% drop rates of the pool was made of lower-rarity furniture, gift boxes and a new currency exclusive to the gacha, {{Icon|Breaker Coin||gfl2}} Breaker Coins. Duplicate gacha drops would also be converted into Breaker Coins. These Breaker Coins could be used in the costume gacha's “pity shop” (reminiscent of [[Girls' Frontline]]'s {{Icon|Exchange Ticket}} Exchange Tickets) to obtain most of the items available in the gacha pool, with the notable exception of “Cerulean Breaker”. The "pity shop" was the only way to obtain [[GFL2 Items#Time Capsule - Pulse-Racing Night|Time Capsule - Pulse-Racing Night]], an interactive scene for [[Makiatto]]'s “Embroidered Bamboo, Blooming Shadows” costume (teased months prior without specified obtention method). This "pity shop" system meant that players could obtain the grand prize “Cerulean Breaker” before having obtained all items in the gacha pool, and need to continue pulling the gacha as the items couldn't be purchased with a currency unrelated to the gacha.<ref>[[:File:GFL2 Costume Gacha Drops.jpg]], [[:File:GFL2 Costume Gacha Drop Rates.jpg]] [[:File:GFL2 Costume Gacha Shop.jpg]]</ref> Besides the gacha, furniture to be used in the new housing system could be purchased, for prices in the thousands for the most expensive, using {{Icon|Merkle Leave||gfl2}} Merkle Leaves, a new furniture currency obtained in weekly missions, but also with {{Icon|Credit Token||gfl2}} Credit Tokens at a 1:1 rate. Players pointed out that one furniture in the form of [[Mr. Pizza]] would cost more to acquire with premium currency in the game than as a physical plushie. The conditions surrounding these new systems were not communicated to players ahead of time.
 
The day after the system was implemented, 32 top-ranked Platoons in the CN version pledged to stop all in-game payment until the system was altered.<ref>[https://gf2-bbs.exiliumgf.com/share?id=90943 Girls' Frontline 2 Official Forums] ([https://docs.google.com/document/d/1DUryqAaYgNv6jyJKDgdHOAAmq7ta75qrTMY5xnn6BOs TL])</ref> A similar declaration was shared in the KR and Global servers.<ref>[https://www.reddit.com/r/GirlsFrontline2/comments/1mq39gv/darkwinter_top_5_platoon_alliances_solidarity/ Reddit]</ref> On 5 August, an in-game mail announced that selected players would be invited to Sunborn's HQ at H88 Yuehong Plaza, No. 88 Hongcao Road, Xuhui District, Shanghai, on 17 August to discuss changes to the system. 20 players were selected.<ref>[https://weibo.com/7367502517/5199603747524055 Weibo]</ref> The meeting resulted in a 19 August patch including more ways to obtain furniture currency, free distribution of Makiatto's interaction and promise that the next interaction would also be free, availability of Standard-rarity costumes in the regular costume shop, reduction of the duration of gacha banners to coincide with major events, and reduction of premium prices in the furniture shop by 40%.<ref>[https://weibo.com/7367502517/Q0iFMBa2s Weibo]</ref><ref>[https://gf2-bbs.exiliumgf.com/threadInfo?id=93547 Girls' Frontline 2 Official Forums]</ref> Klukai's costume would remain exclusive to the gacha and drop rates unchanged. Changes would be implemented at launch for other servers,<ref name=CrewDeck /> for the first anniversary on 26 November 2025.<ref>[https://x.com/GFL2EXILIUM_EN/status/1991710791939309651 Twitter]</ref> A second gacha costume was implemented for [[Loreley]] in December, with a secondary costume for [[Makiatto]] available both in the gacha and in the regular costume shop.
 
In September for CN and November for other servers, the Military Simulation asynchronous PVP mode was removed from the game due to balancing difficulties.<ref name=Inven />


The day after the system was implemented, 32 top-ranked Platoons in the CN version pledged to stop all in-game payment until the system was altered.<ref>[https://gf2-bbs.exiliumgf.com/share?id=90943 Girls' Frontline 2 Official Forums] ([https://docs.google.com/document/d/1DUryqAaYgNv6jyJKDgdHOAAmq7ta75qrTMY5xnn6BOs TL])</ref> A similar declaration was shared in the KR and Global servers.<ref>[https://www.reddit.com/r/GirlsFrontline2/comments/1mq39gv/darkwinter_top_5_platoon_alliances_solidarity/ Reddit]</ref> On 5 August, an in-game mail announced that selected players would be invited to Sunborn's HQ at H88 Yuehong Plaza, No. 88 Hongcao Road, Xuhui District, Shanghai, on 17 August to discuss changes to the system. 20 players were selected.<ref>[https://weibo.com/7367502517/5199603747524055 Weibo]</ref> The meeting resulted in a 19 August patch including more ways to obtain furniture currency, free distribution of Makiatto's interaction and promise that the next interaction would also be free, availability of Standard-rarity costumes in the regular costume shop, reduction of the duration of gacha banners to coincide with major events, and reduction of premium prices in the furniture shop by 40%.<ref>[https://weibo.com/7367502517/Q0iFMBa2s Weibo]</ref><ref>[https://gf2-bbs.exiliumgf.com/threadInfo?id=93547 Girls' Frontline 2 Official Forums]</ref> Klukai's costume would remain exclusive to the gacha and drop rates unchanged. Changes would be implemented at launch for other servers,<ref name=CrewDeck /> for the first anniversary on 26 November 2025.<ref>[https://x.com/GFL2EXILIUM_EN/status/1991710791939309651 Twitter]</ref>
===2026===
With [[Chiral Redundancy]], the Heavy Ordnance Corps unit category was introduced to the game alongside the new team-based [[Frontier Conquest]] mode and the challenging [[GFL2_Events#Iterative_Corridor|Iterative Corridor]] mode, intended for hardcore players.<ref name=Inven />
 
In an interview published on 5 May, Yuzhong considered that the game was still in its early stages of operation, running on an average content update cycle of 18 updates a year, including small updates every 21 days and large updates every 42 days on average.<ref name=4G2026 />
 
Vietnamese social medias were opened in May.


===Story===
===Story===
The May 2020 announcement website placed the story in 2070,<ref name=Announce /> but this was changed to 2074 as soon as January 2021.<ref name=4G2021 /> [[Girls' Frontline]] contained a short flash-forward to 10 years later in [[Dual Randomness]], released in August 2020.
The May 2020 announcement website placed the story in 2070,<ref name=Announce /> but this was changed to 2074 as soon as January 2021.<ref name=4G2021 /> [[Girls' Frontline]] contained a short flash-forward to 10 years later in [[Dual Randomness]], released in August 2020.


On 9 October 2023, during the Gravitation Test, Sunborn issued an apology regarding content deemed inappropriate in Qiongjiu's storyline<ref>[https://m.weibo.cn/detail/4955085072501153 Weibo]</ref> (apparently due to the use of quotes from founder of the People's Republic of China, Mao Zedong) and Yuzhong announced that he would be revising the game's script in a Beilan Island Shelter Broadcast the following month.<ref>[https://www.bilibili.com/video/BV1tC4y1E7ZW/ Bilibili]</ref> In January 2024, after [[Daiyan (GFL2)|Daiyan]]'s character event had run, Sunborn announced that its plot was being reworked by a new writing team and that the full story of [[Centaureissi (GFL2)|Centaureissi]]'s event would not be included in the event.<ref>[https://www.bilibili.com/opus/891997138982010901 Bilibili]</ref> Initially, Yuzhong had only provided the outline of Exilium's story and later feedback to the writers, but became more involved after the negative reviews.<ref name=Grapes /> Yuzhong stated in a July 2025 interview that the goal of the rewrites was to refocus the story on main events and characters.<ref name=4G2025 />
On 9 October 2023, during the Gravitation Test, Sunborn issued an apology regarding content deemed inappropriate in Qiongjiu's storyline<ref>[https://m.weibo.cn/detail/4955085072501153 Weibo]</ref> (apparently due to the use of quotes from founder of the People's Republic of China, Mao Zedong). An [[GFL2_Story/Summary#Datamined_version|incomplete version]] of the first story event was datamined and drew criticism, though Sunborn never commented speficially on this matter.<ref>[https://www.chuapp.com/?c=Article&a=index&id=290096 Chuapp]</ref> In a Beilan Island Shelter Broadcast the following month, Yuzhong announced that he would be revising the game's script, particularly in terms of “clashes with established setting” and “characterization”.<ref name=Beilan14>[https://www.bilibili.com/video/BV1tC4y1E7ZW/ Bilibili] ([https://www.youtube.com/watch?v=rY6bezlw-Cc Translation])</ref> In January 2024, after [[Daiyan (GFL2)|Daiyan]]'s character event had run, Sunborn announced that its plot was being reworked by a new writing team and that the full story of [[Centaureissi (GFL2)|Centaureissi]]'s event would not be included in the event.<ref>[https://www.bilibili.com/opus/891997138982010901 Bilibili]</ref> Initially, Yuzhong had only provided the outline of Exilium's story and later feedback to the writers, but became more involved after the negative reviews,<ref name=Grapes /> taking a lead writing role at the end of 2024.<ref name=GC24 /> Yuzhong stated in a July 2025 interview that the goal of the rewrites was to refocus the story on main events and characters.<ref name=4G2025 />


The new version of Daiyan's story event was added to the CN game in story archives on 19 November 2024. It was retitled [[Amidst Wings of Gray]] and Daiyan's event ran in other servers under this name, with the new story, in January 2025.<ref>[https://weibo.com/7367502517/P0Tcb890D Weibo]</ref> Centaureissi's new story, titled “Bitter Thorns and Daisies”, was added to the archives in CN on 21 January 2025,<ref>[https://weibo.com/7367502517/PasIyBSsY Weibo]</ref> but ran in other servers under the same name as the original CN event, [[Zucchero Café]]. The original stories of Daiyan and Centaureissi's events were side-stories, but the rewrites are strongly connected to the main story. They were eventually promoted to main story chapters 8.3 and 8.7 in the March 2025 CN patch, reintroducing the system of decimal chapter numbers from [[Girls' Frontline]].
The new version of Daiyan's story event was added to the CN game in story archives on 19 November 2024. It was retitled [[Amidst Wings of Gray]] and Daiyan's event ran in other servers under this name, with the new story, in January 2025.<ref>[https://weibo.com/7367502517/P0Tcb890D Weibo]</ref> Centaureissi's new story, titled “Bitter Thorns and Daisies”, was added to the archives in CN on 21 January 2025,<ref>[https://weibo.com/7367502517/PasIyBSsY Weibo]</ref> but ran in other servers under the same name as the original CN event, [[Zucchero Café]]. The original stories of Daiyan and Centaureissi's events were side-stories, but the rewrites are strongly connected to the main story. They were eventually promoted to main story chapters 8.3 and 8.7 in the March 2025 CN patch, reintroducing the system of decimal chapter numbers from [[Girls' Frontline]].
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In the June 2025 patch, the story of Lenna's event was rewritten and promoted to chapter 12.5 of the main story, and the story of Zhaohui's event was updated to reflect the changes in other stories.<ref>[https://www.bilibili.com/video/BV17LTezdENF Bilibili - Beilan Island Shelter Broadcast #18]</ref>
In the June 2025 patch, the story of Lenna's event was rewritten and promoted to chapter 12.5 of the main story, and the story of Zhaohui's event was updated to reflect the changes in other stories.<ref>[https://www.bilibili.com/video/BV17LTezdENF Bilibili - Beilan Island Shelter Broadcast #18]</ref>


In the [[Project Neural Convergence]] update of September 2025 in CN, the three parts of story event [[Corposant]] were added to the campaign as chapters 13, 13.5 and 14.<ref>[https://weibo.com/7367502517/Q3k8LpX6R Weibo]</ref> With the [[Downforger]] update of December 2025, Corposant was renumbered as chapters 13, 14 and 15, and [[Antiparallel]] was added to the campaign as chapters 16 and 17.<ref>[https://weibo.com/7367502517/Qg63Hb8VR Weibo]</ref>
In the [[Project Neural Convergence]] update of September 2025 in CN, the three parts of story event [[Corposant]] were added to the campaign as chapters 13, 13.5 and 14.<ref>[https://weibo.com/7367502517/Q3k8LpX6R Weibo]</ref> With the [[Dawnforger]] update of December 2025, Corposant was renumbered as chapters 13, 14 and 15, and [[Antiparallel]] was added to the campaign as chapters 16 and 17.<ref>[https://weibo.com/7367502517/Qg63Hb8VR Weibo]</ref> Dawnforger was promoted to chapters 18 and 19 during the [[Chiral Redundancy]] update.


===Credits===
===Credits===
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Girls' Frontline 2 is the first Girls' Frontline game to feature voices in other languages than Japanese: Chinese and Korean. The voice language can be selected separately from text language in the settings. While all in-gameplay Dolls are voiced, not all story chapters are. This is also the first game where [[the Commander]] is voiced.
Girls' Frontline 2 is the first Girls' Frontline game to feature voices in other languages than Japanese: Chinese and Korean. The voice language can be selected separately from text language in the settings. While all in-gameplay Dolls are voiced, not all story chapters are. This is also the first game where [[the Commander]] is voiced.


As of October 2025, the majority of returning characters are voices by the same VA from [[Girls' Frontline]] and [[Project Neural Cloud]], while new characters are voiced by new VAs. The exceptions to these are [[Leva]] due to her original VA retiring, [[Daiyan (GFL2)|Daiyan]] who had her VA changed and voice lines re-recorded in December 2024, and [[Zhaohui]], [[Colphne]] and [[Lotta]] who are new characters voiced by returning VAs.
As of December 2025, the majority of returning characters are voiced by the same VA from [[Girls' Frontline]] and [[Project Neural Cloud]], while new characters are voiced by new VAs. The exceptions to these are [[Harpsy]], [[Leva]] due to her original VA retiring, [[Daiyan (GFL2)|Daiyan]] who had her VA changed and voice lines re-recorded in December 2024, and [[Zhaohui]], [[Colphne]] and [[Lotta]] who are new characters voiced by returning VAs.


===Unused content===
===Unused content===
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Characters and designs specific to the game have received their own pieces of merchandising, including [[Figures]], acrylic stands and plushies (especially [[Mr. Pizza]]).
Characters and designs specific to the game have received their own pieces of merchandising, including [[Figures]], acrylic stands and plushies (especially [[Mr. Pizza]]).


A [[Klukai]] voice and theme were added to the Baidu Maps (百度地图) GPS application on 9 September 2024.<ref>[https://weibo.com/7367502517/Ov6zM754C Weibo]</ref> In December 2024, as part of a promotional event with China Post, players who completed an in-game event could enter a raffle where they wrote a letter to [[Groza]], [[Klukai]] or [[Springfield (GFL2)|Springfield]] for a chance to receive a physical response letter with a unique packaging.<ref>[https://weibo.com/7367502517/P3Cue91nf Weibo], Examples of letters [https://gf2-bbs.exiliumgf.com/threadInfo?id=52144] [https://gf2-bbs.exiliumgf.com/threadInfo?id=54514]</ref> A collab with Maidjump themed cafes ran in March and April 2025.<ref>[https://weibo.com/6182962096/Pgmq9mMjh Weibo]</ref>
A [[Klukai]] voice and theme were added to the Baidu Maps (百度地图) GPS application on 9 September 2024.<ref>[https://weibo.com/7367502517/Ov6zM754C Weibo]</ref> In December 2024, as part of a promotional event with China Post, players who completed an in-game event could enter a raffle where they wrote a letter to [[Groza]], [[Klukai]] or [[Springfield (GFL2)|Springfield]] for a chance to receive a physical response letter with a unique packaging.<ref>[https://weibo.com/7367502517/P3Cue91nf Weibo], Examples of letters [https://gf2-bbs.exiliumgf.com/threadInfo?id=52144] [https://gf2-bbs.exiliumgf.com/threadInfo?id=54514]</ref> A [[Leva]]-themed goodies box released in March 2025 contained a physical [[Covenant]] certificate with augmented reality features and a download link for an [https://www.bilibili.com/video/BV1EvG3zGEcN/ audio message].<ref>[https://weibo.com/7521349848/PiWfxdACW Weibo]</ref> A collab with Maidjump themed cafes ran in March and April 2025.<ref>[https://weibo.com/6182962096/Pgmq9mMjh Weibo]</ref> The Japanese magazine Weekly Famitsu featured the game in issue 1928 with an exclusive illustration.<ref>[https://x.com/WeeklyFamitsu/status/2000402883116970473 Twitter]</ref> In January 2026, earbuds brand Moondrop sold their second Girls' Frontline product, themed around [[Klukai]] (the previous collaboration was during the [[Girls'_Frontline_Concerts#Girls'_Frontline_Music_Festival|2023 concert]]).<ref>[https://weibo.com/7521349848/Qnd9e5BnV Weibo]</ref>
 
A series of Japanese voice dramas has been announced. The first volume released on [https://www.dlsite.com/home/announce/=/product_id/RJ01594810.html DLSite] centered on [[Klukai]] released on 16 April 2026 (for 416 Day), at a price of 700¥ for the base version or 3000¥ with the bonus ASMR track.<ref>[https://x.com/EXILIUMJP/status/2037439479934538232 Twitter]</ref>


<gallery>
<gallery>
Leva AR Merch.jpg|Augmented reality [[Leva]] merch.
File:AUCOop key art.jpg|Anime University Coop 2025 theme cafe collab.<ref>[https://au-coop.jp/pages/gf2_tac_2508 AU-Coop]</ref>
File:AUCOop key art.jpg|Anime University Coop 2025 theme cafe collab.<ref>[https://au-coop.jp/pages/gf2_tac_2508 AU-Coop]</ref>
File:Frank Burger collab.jpg|Frank Burger collab in KR.<ref>[https://x.com/EXILIUMKR/status/1989152663473467462 Twitter]</ref>
File:Frank Burger collab.jpg|Frank Burger collab in KR.<ref>[https://x.com/EXILIUMKR/status/1989152663473467462 Twitter]</ref>
Frank Burger Collab chibis.jpg
Frank Burger Collab chibis.jpg
File:Famitsu 1928.jpg|Famitsu #1928.
</gallery>
</gallery>


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;Akihabara Radio Kaikan 2024
;Akihabara Radio Kaikan 2024
Keeping with MICA's recent trend of not attending Comiket directly with a corporate booth, Girls' Frontline 2 instead had a collaboration with Akihabara Radio Kaikan in the 10th floor event space during the dates of Comiket 105 on December 29 2024 and December 30 2024. The event space featured decorative displays, cardboard cutouts of T-Dolls, and a section showcasing prior merchandise from previous MICA games. Various goods were available for sale to celebrate the recent launch of the JP Girls' Frontline 2 service including acrylic stands, desk mats, calendars, rubber straps, and hotel key chains.
Keeping with MICA's recent trend of not attending Comiket directly with a corporate booth, Girls' Frontline 2 instead had a collaboration with Akihabara Radio Kaikan in the 10th floor event space during the dates of Comiket 105 on December 29 2024 and December 30 2024. The event space featured decorative displays, cardboard cutouts of T-Dolls, and a section showcasing prior merchandise from previous MICA games. Various goods were available for sale to celebrate the recent launch of the JP Girls' Frontline 2 service including acrylic stands, desk mats, calendars, rubber straps, and hotel key chains.
;<nowiki>Girls' Frontline 2: Exilium Gallery</nowiki>
Permanent expo in Seoul opened on 25 December 2025.<ref>[https://x.com/EXILIUMKR/status/1996903405810532357 Twitter]</ref>
<gallery>
File:KR Gallery Klukai.jpg
File:KR Gallery_Lenna.jpg
File:KR Gallery_Leva.jpg
File:KR Gallery_Makiatto.jpg
File:KR Gallery_Springfield.jpg
File:KR Gallery_Yoohee.jpg
File:KR Gallery_Groza Statue.jpg
</gallery>


==Gallery==
==Gallery==
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File:GFL2 CNY 2025.jpg|2025 Chinese New Year promo illustrations.
File:GFL2 CNY 2025.jpg|2025 Chinese New Year promo illustrations.
File:GFL2 CNY 2025 2.jpg
File:GFL2 CNY 2025 2.jpg
File:GFL2 CNY 2025 3.png
File:GFL2 CNY 2025 Global.jpg
File:GFL2 CNY 2025 Global.jpg
File:GFL2 CNY 2025 Global 2.jpg
File:GFL2 CNY 2025 Global 2.jpg
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File:GFL2 Goldenweek 2025.jpg|Golden Week 2025.
File:GFL2 Goldenweek 2025.jpg|Golden Week 2025.
File:GFL2 2025 Halloween.jpg|Halloween 2025.
File:GFL2 2025 Halloween.jpg|Halloween 2025.
File:GFL2 CN Anni2 Promo 1.jpg|CN server 2nd Anniversary
File:GFL2 CN Anni2 Promo 4.jpg
File:GFL2 CN Anni2 Promo 2.jpg
File:GFL2 CN Anni2 Promo 3.jpg
File:GFL2 EN Anni1 Promo 1.jpg|Global server 1st Anniversary
File:GFL2 EN Anni1 Promo 2.jpg
File:GFL2 Christmas 2026 1.jpg|Christmas 2026.
File:GFL2 Christmas 2026 2.jpg
File:GFL2 Christmas 2026 3.jpg
File:GFL2 Christmas 2026 4.jpg
File:GFL2 Christmas 2026 5.jpg
File:GFL2 New Year 2026 1.jpg|New Year 2026.
File:GFL2 New Year 2026 2.jpg
File:GFL2 CNY 2026 1.jpg|Chinese New Year 2026.
File:GFL2 CNY 2026 2.jpg
File:2026 CNY Gods 1.jpg
File:2026 CNY Gods 2.jpg
File:2026 Lantern Festival.jpg|Lantern Festival 2026.
File:GFL2 Amos.png|Mobile Armored Base “[[Elmo]]”.
File:GFL2 Amos.png|Mobile Armored Base “[[Elmo]]”.
File:GF2 Contest Art.png
File:GF2 Contest Art.png
File:GF2 Mayling Chibi.jpg|Chibi [[Mayling]] announcing updates.
File:GF2 Mayling Chibi.jpg|Chibi [[Mayling]] announcing updates.
File:GFL2_Little_Mo.png|Socials mascot [[Dinergate]] “Little Mo”.
File:GFL2_Little_Mo.png|Socials mascot Dinergate “Little [[Mo]].
File:GFL2 Elmo Ultra.jpg|Crew Deck promo artworks.
File:GFL2 Elmo Ultra.jpg|Crew Deck promo artworks.
File:GFL2 Lounge Promo 1.jpg
File:GFL2 Lounge Promo 1.jpg
File:GFL2 Lounge Promo 2.jpg
File:GFL2 Lounge Promo 2.jpg
File:GFL2 Lounge Promo 3.jpg
File:GFL2 Lounge Promo 4.jpg
File:GFL2 Lounge Promo 5.jpg
File:GFL2 Lounge Promo 6.jpg
File:GFL2 Crew Deck Promo.jpg
File:GFL2 Crew Deck Promo.jpg
</gallery>
</gallery>
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**[https://gf2.sunborngame.com/index Official website]
**[https://gf2.sunborngame.com/index Official website]
**[https://gf2-bbs.sunborngame.com/ Official forums]
**[https://gf2-bbs.sunborngame.com/ Official forums]
**[https://gf2-bbs.exiliumgf.com/wiki/ Official wiki]
**[https://web.archive.org/web/20210614034510/https://www.taptap.io/app/190930 Taptap page] (Archive)
**[https://web.archive.org/web/20210614034510/https://www.taptap.io/app/190930 Taptap page] (Archive)
**[https://web.archive.org/web/20200531044803/https://www.tap.io/topic/136202 Taptap announcement] (Archive)
**[https://web.archive.org/web/20200531044803/https://www.tap.io/topic/136202 Taptap announcement] (Archive)
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**[https://gf2.haoplay.com/en/ Website]
**[https://gf2.haoplay.com/en/ Website]
**[https://www.facebook.com/EXILIUMGLOBAL Facebook]
**[https://www.facebook.com/EXILIUMGLOBAL Facebook]
**[https://www.youtube.com/@EXILIUMGL YouTube]
**[https://www.youtube.com/@GFL2EXILlUMGLOBAL YouTube]


===Korean===
===Korean===
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*[https://www.youtube.com/@EXILIUMJP YouTube]
*[https://www.youtube.com/@EXILIUMJP YouTube]
*[https://x.com/df2_elmo Mascot Twitter account]
*[https://x.com/df2_elmo Mascot Twitter account]
===Vietnamese===
*[https://www.facebook.com/gfl2.vn Facebook]
*[https://www.youtube.com/@girlsfrontline2vn YouTube]


===Medias===
===Medias===
*Official 3D models
**[https://gf2exilium.sunborngame.com/main/art Official Website]
**[https://www.aplaybox.com/u/636064186/model Official Aplaybox account]
*[https://weibo.com/tv/show/1034:4768750524891157 Second PV]
*[https://weibo.com/tv/show/1034:4768750524891157 Second PV]
*[https://video.weibo.com/show?fid=1034:4981104407674950 Full OBT trailer (JP)] (music by MeLo, 大九_LN and Polyblue for [[Vanguard Sound]])<ref>[https://weibo.com/7367502517/Ny1WOiwmp Weibo] (JP voice)</ref>
*[https://weibo.com/tv/show/1034:4981106873925684 Launch trailer “Frontline without Girls” (CN)] (music by MeLo, 大九_LN and Kinoko蘑菇 for [[Vanguard Sound]]) (reused as start screen video starting at first anniversary)<ref>[https://weibo.com/7367502517/Ny22fAEKp Weibo] (CN voice)</ref>
*[https://weibo.com/tv/show/1034:4981106873925684 Full OBT trailer (CN)] (music by MeLo, 大九_LN and Kinoko蘑菇 for [[Vanguard Sound]])<ref>[https://weibo.com/7367502517/Ny22fAEKp Weibo] (CN voice)</ref>
**[https://video.weibo.com/show?fid=1034:4981104407674950 JP version on Weibo] (music by MeLo, 大九_LN and Polyblue for [[Vanguard Sound]])<ref>[https://weibo.com/7367502517/Ny1WOiwmp Weibo] (JP voice)</ref>
*[https://www.youtube.com/watch?v=sHsLi8KCqk4 Beta trailer “Frontline without Girls”] (reused as start screen video for anniversary)
**[https://www.youtube.com/watch?v=sHsLi8KCqk4 JP version on EN YouTube with translated lyrics] (reused as EN Beta trailer and start screen video starting at first anniversary)
*[https://www.youtube.com/watch?v=wZezy1df_DQ KR live-action trailer “Post Apocalypse”]
*[https://www.youtube.com/watch?v=wZezy1df_DQ KR live-action trailer “Post Apocalypse”]
*[https://www.bilibili.com/opus/820284813054312481 Meet & Greet] (July 2023 prerelease randomized virtual video call with [[Groza]], [[Peritya]], [[Vepley]], [[Krolik]] or [[Nemesis]])
*[https://www.bilibili.com/opus/820284813054312481 Meet & Greet] (July 2023 prerelease randomized virtual video call with [[Groza]], [[Peritya]], [[Vepley]], [[Krolik]] or [[Nemesis]])

Latest revision as of 16:31, 2 June 2026

The poster girl for the game is Groza.

Girls' Frontline 2: Exilium known as 少女前线2:追放 in Simplified Chinese, 少女前線2:追放 in Traditional Chinese, 소녀전선2: 망명 in Korean and ドールズフロントライン2:エクシリウム (Dolls' Frontline 2: Exilium) in Japanese, is a game by Sunborn's Mica Team using XCOM-lite, tactical two-dimensional Strategy RPG gameplay with 3D graphics. The game combines Non-Photorealistic Rendering typical of anime games with Physically Based Rendering, blending "anime"-style characters into realistic environments and clothes.[1][2] It launched for PC, Android and iOS on 21 December 2023 in CN, on 3 December 2024 on the Global Sunborn servers, and on 5 December 2024 in Japan, South Korea, Taiwan and Haoplay Global servers. The game includes voice lines in Japanese, Chinese and Korean.

Despite being a sequel, Girls' Frontline 2 runs alongside Girls' Frontline rather than replacing it.[3] It is also due to run alongside Sunborn's next shooting titles, Girls' Frontline: Blue Butterfly Contract and Reverse Collapse: F.[2]

Game topics

Girls' Frontline 2: Exilium
Dolls List · Costumes List · Events List · Weapons List · Weapon Accessories List · Items List · Enemy List · Version History · Banners History · NPCs List · Music
Story (Summary) · Battlefield Echoes · Classified Briefings · Dusty Memories · Dusty Journal · Loading Screens
Servers & Clients · Main Screen Guide · Combat · Doll Enhancement · Crew Deck & Dispatch · Dormitories & Covenant · Boundary Push · Artifact Recovery · Coordination Drill · Frontier Conquest & Heavy Ordnance Corps · Platoon · Common Keys · Strategies · Achievements · Curios


Gameplay

T-Dolls

Unlike in Girls' Frontline, playable characters in Exilium are obtained from premium Gacha.

Each T-Doll can be of Standard or Elite rarity, belongs to one of four classes (Bulwark, Vanguard, Sentinel or Support) and wields one of seven weapon types. Handguns, Submachine Guns, Assault Rifles, Rifles, Machine Guns and Shotguns were available in the first game, and Exilium adds Blades as a new weapon type. T-Dolls have access to five skills: a normal attack, two active skills, an ultimate skill and a passive skill. Skills are the primary method to apply Phases, which can be of type Burn PhaseBurn (燃烧), Corrosion PhaseCorrosion (酸蚀), Hydro PhaseHydro (浊刻), Freeze PhaseFreeze (冷凝) or Electric PhaseElectric (电导). Phases are explained in the lore by the influence of Collapse Particles. Attacks without phase are classified as Physical PhasePhysical (物理). Phases and weapon types are important, as they can be used to exploit the weaknesses of enemies (see Gameplay). T-Dolls are enhanced by leveling up, Neural Fortification (requires duplicates of the Doll), Neural Helix and Key Regulation (where up to six bonuses can be assigned).

A T-Doll can wield any weapon from her assigned weapon type, even if it is not her preferred gun model. Weapons are also obtained in premium gacha and come in three rarities: Retired, Standard and Elite. They are enhanced separately by spending enhancement currencies and duplicates.

As in the first game, Dolls can receive costumes and weapons can also be customized. Increasing Affinity with the Dolls also grants major bonuses to stats and resources collection, making it more important than in the first game.

For information on the enhancement menu, read GFL2 Doll Enhancement. See also the Weapons List.

Teased Dolls

Other units

The Command Assault Vehicle is a special unit controlled only during Affinity upgrade missions.

Enemies are controlled instead of Dolls during the Inverse Cipher battle events.

Combat

Combat takes place turn-by-turn on a square grid containing various obstacles that can be used as cover to reduce incoming damage. Each party use their units during their turn, usually moving, then attacking. Some units can move after attacking, while others can attack outside of their turn using skills that enable preventive attacks, support attacks or retaliation attacks. The gameplay is often compared to modern entries of X-COM, though all attacks are guaranteed to hit in Exilium. A limited number of rewinds let players correct small mistakes.

Cover is directional, and so flanking or otherwise circumventing covers is at the core of the gameplay. Each unit on the field holds a certain amount of Stability Index. Incoming attacks reduce Stability, and once the index reaches zero, the unit loses the bulk of damage reduction from being in cover. Each unit has one or more weaknesses against a weapon type and a phase type, and will lose more Stability when receiving damage it is weak against. Skills are the main way to inflict phase damage and exploit these weaknesses.

An asynchronous PvP mode is available in the Combat Exercise mode. Players set a fixed team which is controlled by the CPU when challenged by another player. Another asynchronous PvP mode with ranking called Military Simulation was phased out after launch.

Facilities

We often see players jokingly refer to the Dormitory system as our core gameplay.
— [4]

The Public Area contains the Dormitories, where players can interact with unlocked Dolls, increase their Affinity and make a Covenant with them.

It also contains the Dispatch Room, where Dolls can be sent on commissions matching their personalities to gather more resources, like the Forward Base in the first game. The Dispatch Room also passively generates resources and contains an alternate gacha.

Premium Content

Recruitment (Doll gacha)

Like modern gachas and unlike the first game (where premium gacha was reserved for costumes), playable Dolls and their weapons are mostly obtained through premium gacha in Exilium. The main gacha currencies are the Access Permissions to access permanent banners, and Targeted Access Permissions for time-limited banners. Permissions are obtained in weekly or monthly shops, in events, or bought with Collapse Pieces, the game's main currency, at a rate of 150 per Permission. It's possible to convert the premium currency, Credit Tokens, into Collapse Pieces at a 1:1 rate. Not considering value packs and first-time buyer offers, 1 is worth 0.0165 USD and 1 is worth 2.475 USD.

Rules change between banners:

  • In the permanently available Standard Procurement banner, during a single-pull, an Elite drop (Doll or weapon) has a base 0.6% chance of appearing, and a Standard drop (Doll or weapon) a base 6%, the rest of the drops being Retired weapons. Every tenth pull is guaranteed to grant a Standard or Elite drop. Elite drop rates become slightly enhanced after 58 pulls without obtaining an Elite drop. Elite drop rates continue to increase until the 80th pull, which is the “pity” limit and guarantees an Elite drop, at which point the enhanced drop rates are reset.
    • Because the Elite drop rate is shared between weapons and Dolls in the standard banner, the chance to drop any Elite Doll is actually 0.3%.
    • On this banner, one Elite target can be selected for Rate Up. After selecting a Rate Up target, the next Elite drop (pity or not) has 50% chance of being the target. If it isn't, the next Elite drop is guaranteed to be the target.
  • Time-limited character banners are called Targeted Procurement. One time-limited Doll is added to the standard Elite Dolls pool. Only Elite Dolls can drop, not Elite weapons, which means that the base 0.6% Elite Doll drop rate is no longer cut in half. When an Elite drop occurs, it has 50% chance of being the featured Doll. This is nicknamed the "50/50" feature. If the featured Doll isn't obtained in the first Elite drop (at worst 80 pulls), she's guaranteed to be obtained with the second Elite drop (at worst 160 pulls).
    • On average, a bit more than 60 pulls can be obtained for free each month (read #Monthly currency income).
    • The worst possible case for obtaining a limited Doll (second pity aka "losing the 50/50", paid currencies only with no value packs) will cost 396 USD.
    • Rate enhancement and pity systems are the same as Standard Procurement.
    • The rules for Standard drops are the same as Standard Procurement, which gives a low chance to drop the Doll's signature Standard weapon. Military Upgrade banners give a better chance to obtain the signature Standard weapon, and are the only way to obtain the signature Elite weapon.
  • Time-limited weapon banners are called Military Upgrade. One time-limited weapon is added to the standard Elite weapons pool. Only weapons can drop and not Dolls. The base Elite weapon rate is 0.7% and base Standard weapon rate is 7%. Rate enhancement begins after 50 pulls and guaranteed Elite weapon drop at 70 pulls. When an Elite drop occurs, it has 75% chance of being the featured weapon. If the featured weapon isn't obtained in the first Elite drop (at worst 70 pulls), it's guaranteed to be obtained in the next Elite drop (at worse 140 pulls).
  • Occasionally, Custom Procurement banners are offered for characters and weapons. These banners function like Target Procurement and Military Upgrade banners, but the rate-up Doll or weapon can be selected from a list, and hitting the pity counter guarantees that the selected item will drop (one time only).

After any Elite drop (pity or not) has been obtained on a banner, the banner's pity counter is reset. Pity is shared between banners of the same type and is reset when the batch of banners expires. If the lights at the start of the pull animation are yellow instead of blue and Mayling does a V-sign, it contains an Elite drop.

Duplicate Dolls and weapons can be used to enhance those already owned. If a Doll has been fully enhanced and a duplicate drops, it is converted to 18 Redundant Pieces if it is Standard or 90 Redundant Pieces if it is Elite. Each Retired weapon pulled grants 2 Withdrawal Receipts, each Standard pull grants 12 Redundant Pieces and each Elite pull grants 60 Redundant Pieces. ( Redundant Pieces are also obtained by destroying weapons in the storage menu.) These currencies are used to acquire materials and Elite weapons in the Shop.

Withdrawal Receipts can also be used to buy 5 Access Permissions and 5 Targeted Access Permissions per month in the Growth Stack shop. Since the 2025-07-02 update in Global, an unlimited amount of Access Permissions and Targeted Access Permissions can be bought with Redundant Pieces in the Neural Integration shop at a rate of one per 30 , which means that a portion of gacha pulls are refunded in the form of .

Monthly currency income

Exilium's gacha is usually considered generous due to the amount of currencies accrued by playing the game regularly.

  • Collapse Pieces
    • 20 daily from Daily Patrol in Platoon.
    • 30 daily from Combat Exercise.
    • 60 daily from Daily Activity.
    • 120 weekly from completing all four Bounties in Boundary Push.
    • 225 weekly from having completed all Peak Value Assessment battles in the past.
    • 500 every two weeks from completing every objective in the season of Expansion Drills.
    • 300 every three weeks from completing the individual ladder rewards in Gunsmoke Frontline.
    • 300 every three weeks from completing the Platoon ladder rewards in Gunsmoke Frontline. Add 500 if the Platoon ranked among the top 5%.
    • 55 monthly from the free tier of the Voyage Log pass.
    • 120 monthly from daily logins.
    • 300 monthly for participating in 15 matches during in the season of Military Simulation.
    • 300 every six weeks from the Weekly Supply Box.
  • Standard banner pulls
    • 1 (150) weekly from Dispatch Shop.
    • 1 (150) every three weeks from the Daily Supply Box.
    • 5 (750) monthly from Boss Fight shop.
    • 5 (750) monthly from the free tier of the Voyage Log pass.
  • Time-limited banner pulls
    • 1 (150) every three weeks from the Weekly Supply Box.

Story events usually run at a rate of one per month and net around 2000, plus 3 (450) and 3 (450) from the event shop. Extra permissions and Collapse Pieces may be unlocked from other story event objectives and minor events.

A player who is part of an active but not top-rank Platoon and who completes all monthly tasks will earn on average a bit over 8500 monthly. Factoring in free Targeted Access Permissions, this amounts to 60 free pulls on a time-limited banner per month on average. In practice, this amount is higher due to rewards from minor events, giveaways (from server maintenance compensations, taking part in surveys, playing character trials, etc), random drops from the Daily and Weekly Supply Boxes and the Platoon Daily Supplies, weekly Phase Clash random Surprise Drop, and reinvestment of currencies earned while pulling the gacha.

Outfit Procurement (Costume gacha)


Battle Pass and premium shop

Exilium features a 60-levels monthly Battle pass. The paying tiers are called Hunter's Path (9.99$) and Broker's Path (19.99$). Hunter's Path grants access to extra Targeted Access Permissions, and Broker's Path to extra resources and player card customization.

Premium costumes and weapon skins are purchased with Credit Tokens, which can also be used to purchase a few other resources in the shop. A variety of other subscriptions and packs granting resources and currencies can be bought through microtransactions.

Story


Exilium takes place in Eastern Europe in 2074, 12 years after the start of Girls' Frontline. After the emergence of the URNC and its taking over of the Neo-Soviet Union, Griffin and Kryuger has been forcibly downsized in the URNC's move to limit the power of PMCs. The Commander left to take part in the rise of bounty hunters, leading Tactical Dolls both familiar and new in the frontier region between contaminated and safe land aboard the Elmo mobile base. After accepting a suspicious commission to transport a mysterious box, the Commander is targeted by multiple forces who aim to seize the young girl contained inside. The Commander must protect the cargo and uncover old secrets and conspiracies linked to relics.[5]

Like the first game, the narrative medium is primarily a visual novel, but character sprites have their faces animated with Live2D (similar to Reverse Collapse: Code Name Bakery), 3D cutscenes have been added and the main story is voice-acted. While Sunborn has stated that the story is sufficiently independent that it can be enjoyed without playing the first game,[6] this is no longer applicable since Corposant.

Like the first game, the story is told in the permanent missions as well as limited-time Events. Additional lore in found in the Battlefield Echoes, Classified Briefings, loading screens and official website lore. Starting with season “Ashen Tale”, Artifact Recovery mode also contains side stories.

Locations

Black Zone (黒区)

Also called "Ground Zero", a dozen-kilometers wide impact crater emitting lethal levels of Collapse radiations. It's the final objective of the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. Only ELID infected and mutated plants can survive here. Surface soil was vitrified mid-flight and formed sharp crystalline spires, and radioactive collapse storms regularly sweep the wastelands, destroying any living or electronic object. A mysterious tower in this zone contains the entrance to a relic and its research structures.[7] Contamination level is over 10,000 FBA (弗必安).[8]

Red Zone (红区)

A contaminated area near the Black Zone, still needing to be purified by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. Humans or Dolls shouldn't enter the area without protective equipment, and be wary of ELID infected and unidentified roamers. The area is mostly made of deserts and deep ravines with a silicafied soil due to frequent exposure to high concentrations of collapse radiation. Most plants can't survive the soil erosion and frequent collapse storms, but in low terrain areas Epiphyllum flowers (with some regional variations) can grow in large clusters, which are able to lower radiation around them. However, during the flowering period, they sharply increase radiation concentration. Damaged beacons, overturned convoys and helicopter wrecks litter the area for reasons unknown. The original buildings are still standing, but badly damaged and with signs of post-contamination usage.[9] Contamination level ranges from 150 to 10,000 FBA (弗必安).[8]

Yellow Zone (黄区)

The frontier zone next to the Red Zone, soon to be purified by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. Dolls can move in this area freely but humans still need protective equipment. ELID infected are not an infrequent sight, but bounty hunters, members of the Варяг (Varangian) gang and common residents also inhabit the area. The area has desertified, making dry deserts and deadwood forests a common sight. Areas with enough groundwater have turned into marshes, forming oases in low terrain and water-rich areas. Areas with abnormal climates or close to collapse radiation sources experience collapse storms, silicafying the soil and becoming blooming ground for Epiphyllum flowers. Beacons near green zones are well preserved and those near red zones are damaged. The original buildings are mostly in serviceable condition. Lots of abandoned resources can be found in cities and towns, so there are signs of the area being inhabited. However, residents need to draw from below 100 meters deep to find drinkable groundwater.[10]

Contamination level ranges from 1 to 150 FBA (弗必安) and there are a number of Purification Towers called “Beacons”. Beacons near the Green Zone are in good condition, but those the Red Zone are damaged.[8]

Purification Zone (净化区)

The frontier zone between Yellow and Green Zone, in process of being purified by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement, currently the core of the New Western Campaign. The Purification Zone's net radiation density is between Yellow and Green Zone on average, but there are local variations. Vegetation and terrain are still similar to a Yellow Zone. Low-hanging bushes are common, but trees are more rare due to a lack of water. Neo-Soviet Union troops occupy areas for extended periods of time, destroying buildings that were too damaged with explosives, and monitoring the passage of bounty hunters, PMCs and other paramilitaries. Since the livable buildings are occupied by the army, there are no permanent residents in the area.[11]

Green Zone (绿区)

The most recently extended livable areas, without any dangerous levels of collapse radiation. Primary Green Zones have not been selected as targets for reconstruction efforts by the government. They have returned to a natural state, with regard to the amount of vegetation and water supply. Non-Primary Green Zones are still seeing purification processes, but are already livable, with vegetation starting to flourish again. These areas are the end results of the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. The plain terrain, with few geological depressions, makes for easy infrastructure construction. Most Green Zone residents are either workers in the factories of White Zone cities, bounty hunters, PMCs or black market merchants. They are implanted with ID chips that track their biological and social data. The demography is often controlled by corresponding White Zone cities. Non-Primary Green Zones are largely made up of factories, farms, and regionally-distributed satellite cities. These cities have a dense and chaotic urban structure, like twisting narrow alleys. During the day, these satellite cities are mostly empty, but at night, after the residents return home form work, the city limits blaze with light.[12] Contamination level is under 1 FBA (弗必安).[8]

White Zone (白区)

The safest zone possible. Cities surrounded by Green Zones and the best examples of purification by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. Before World War Three, they were economic, governmental or military activity zones. They have since been cleansed of all sources of collapse radiation and contamination. Full suites of Collapse Radiation warning systems, pollution prevention, and safeguarding countermeasures have been installed. Urban areas are clearly defined to allow these systems to work at their fullest. Temperature and humidity are carefully regulated for the comfort of inhabitants. Every inch of space on, under and above ground is being used at its fullest to make up for the limited land available, making for fully vertical cities. Recreational facilities are generally found on the roofs of buildings. There are a few areas dedicated to vegetation, though some can be found on the edges of the cities. City traffic relies on dual-purpose elevated roads for cars and light railways. Most light rail stations are found inside buildings, with station names signposted outside the buildings. Car elevators are standard issue for all major buildings. White Zones are inhabited by normal residents and hired PMCs. Each White Zone City has a different population level and class structure, creating a variety of governance systems and cultural organizations.[13] Contamination level is maintained at 0 FBA (弗必安) at all time.[8]

Factions

The URNC governs over half of the world but its reach is weaker in contaminated zones, which is the reason for its investment in purification projects.[14]

Private Military Contractors

These organizations originally emerged to provide cost-effective solutions to security concerns, but the market has now shrunk. They provide security and escort services and are now centrally managed by the Union of Rossartrism Nations Coalition's Paramilitary Forces Supervision Bureau (非军事力量管理局).[14]

Once a powerful Private Military Contractor staffed with many Tactical Dolls. After the Union of Rossartrism Nations Coalition was established, the world situation stabilized and G&K's influence was seen as a danger, so it was restructured and stripped of its power.[14]

BRIEF

An organization promoting the rights and the development of bounty hunting (赏金猎人权益拓展及推进协会). They manage the activities of bounty hunters in the contaminated zones, providing resources to support their profit. They are not a regulatory authority but rather seek a mutually profitable partnership with independent bounty hunters.[14]

Varjagers

In late 2067, the Union of Rossartrism Nations Coalition first sighted a new bandit group in the contaminated regions calling themselves the Varjagers (瓦良格帮). Recognizable by their uniform and well-armed, including assault mechs starting 2070, they specialize in cruel looting raids but no governmental action has been taken against them since they don't target purified regions.[15] They are prime targets for bounty hunters.[14]

Their name is derived from the Varangians, a medieval Viking group.

After the fall of the arms manufacturer, all of its patents fell into public domain and its physical assets were redistributed.[14] Starting 2067, an increasing number of Sangvis Ferri robots and Dolls have started to appear in purified regions, produced in former SF plants reactivated by third-party manufacturers. In 2070, in the Green Zone city of Odesa, a case of a pet Dinergate gone haywire drew attention to a black market dedicated to modified and unsafe SF machines.[16]

Underground Brokers

Black market resellers traveling between the safe and contaminated areas, secretly buying and selling their merchandise. Their business has been dwindling due to the rise of bounty hunting.[14]

Girard Group

The Girard Group (吉拉尔集团) is a powerful industrial company based in the Odesa region (奥德卅州), dealing in the production of machinery, infrastructure and R&D. They have developed strong ties to the region and contributed significantly to its purification project.[14]

Their logo is similar to the logo of Svarog Heavy Industries' Cyclopes Sector in Magrasea.

With the progress in human treatment against ELID, the main danger posed by the disease has now shifted to the wildlife of the contaminated regions. The term "ELID Infected" has now been replaced by "ELID Silence Dread" or "living skeletons/hollows" (生骸) due to the changes occurring in contaminated animals. Despite how dangerous these animals are, some like the Obsidian Hare are captured and sold as pets, leading to casualties in owners.[17]

Development history

Beta gameplay (October 2020).[18]
2022 Anniversary livestream teaser. From top right: Groza, Daiyan, Zhaohui, Dushevnaya, Lenna, Ullrid (in a non-final appearance), Littara, Makiatto, Sharkry, Andoris, Tololo, Nagant and Cheeta. Only Groza, Sharkry and Lenna had been shown at the time.

Artists who contributed to story and key art illustrations include 大蓝虾[19], 阿南刻7[20] and 鲸谜.[21]

2018

Development for the game started in 2017.[1]

Girls' Frontline 2 was announced as a 3D game on 18 May 2018 during the livestream for Girls' Frontline's second anniversary. Though an animated 3D model of AR HK416HK416HK416 was used in the teaser, the logo showed the silhouette of AR OTs-14OTs-14OTs-14.[22] A Weibo post after the stream specified that the game was in early stages of development and was developed by a new team in parallel of Girls' Frontline's dev team.[23] The name was announced as tentative.[24]

2020

In 2020, the game underwent a complete development reboot.[1]

The full title Girls' Frontline 2: Exilium was revealed on 15 May 2020 during MICA Team's 4th anniversary stream, alongside Project Neural Cloud and Girls' Frontline: Glitch Land. According to producer Yuzhong, the title “Exilium” (追放) embodies two aspects of the story: the Japanese reading of “exile” relates to certain important characters, while the Chinese reading of “chasing after what was set free” relates to the goal of the Commander. Compared to Project Neural Cloud, which was made more mainstream to expand the fanbase of the IP, Girls' Frontline 2 retains the post-apocalyptic/realistic atmosphere and hardcore-oriented gameplay of Girls' Frontline.[25] The SLG (Simulation Game) and RTS (Real-Time Strategy) genres were considered for the sequel, but the Strategy RPG genre was ultimately selected for its storytelling potential and ease of control with both PC and mobile platforms.[26] Vanguard Sound would continue to produce the music and microtransactions would transition to more mainstream model compared to Girls' Frontline.[27] Motion capture was done by Chengdu Big Eyes Technology.[28]

Early gameplay was shown during the franchise showcase stream in October 2020, demonstrating an early version of the stability, phase affinities and high ground advantage features still present in the final game. Abandoned features visible in this preview were a chance-to-hit/grazing damage and morale system.[18][29]

2021

The technical side of development was deemed complete in January 2021, with focus switching to asset production.[27] Producer Yuzhong and Director Smoke presented the game's features in the Beilan Island Shelter Broadcasts through 2021, such as the dorm system,[30] cross-platform features between PC and mobile,[31] plans for a CN dub[32] and the weapon customization and gacha systems,[33] and making a passing comment about the use of mods.[34] A multiplayer mode was mentioned by Yuzhong in interviews.[35][27] The game received a first closed beta test from 29 June to 3 July 2021[36] and a second from 18 to 31 October 2021.[37] The non-final gacha system received special criticism. NPC artworks of Kalina, Persica and SMG UMP45UMP45UMP45 (under the file name “laiya”) were found in the second closed beta.

The Dormitory system was implemented following feedback from beta players requesting more interactions with the characters, and would later evolved into the Crew Deck.[38]

2022

Shanghai, where Sunborn's offices are located, was under COVID-19 lockdown from March to August 2022.

On 13 May 2022, as part of Girls' Frontline's 6th Anniversary, a second trailer was released on Weibo alongside new gameplay videos and new character reveals: SMG TMPTMPTMP, SMG PP-90PP-90PP-90, HG Welrod MkIIWelrod MkIIWelrod MkII, Vector, RF VSK-94VSK-94VSK-94, SMG UMP45UMP45UMP45 (with a new design), AR ST AR-15ST AR-15ST AR-15, SG DP-12DP-12DP-12 and Kalina in a trailer, and Daiyan, Zhaohui, Dushevnaya, Ullrid, Littara, Makiatto, Sharkry, Andoris, Tololo, Nagant and Cheeta in a portraits collection.[39] The 3D trailer was produced by Wuhan-based 2:10 Animation (两点十分动漫), who worked on Honor of Kings, League of Legends: Wild Rift and Onmyoji. Military consultants, along with developers Yuzhong and Chijian (持剑), were brought in to review the 3D models of weapons and plan motion capture for the combat scenes.[40]

2023

The game's registration was approved by China's National Press and Publication Administration on 22 March 2023[41] and the official preregistrations website was launched on 28 April.[42] New gameplay footage was shown after the Girls' Frontline 7th Anniversary Music Festival on 15 July 2023.[43] In July 2023, Sunborn submitted four patents to the China National Intellectual Property Administration regarding 3D rendering methods, one of which specifically covered the rendering of stockings.[44] A third closed beta, titled “Spark Test”, was held from 20 July to 3 August 2023,[45][46] and the first new Beilan Island Shelter Broadcast in nearly two years, with Art Director Daniel, announced some gameplay system simplification, redesigned player commanders and announced the first open beta test (OBT) in September.[47] In an August 2023 interview, Yuzhong estimated that the expended budget spent on the game was over 100 million RMB (over 13.7 million USD or 12.8 million EUR at the time), and explained that the visual direction of the game was inspired by the game Code Vein.[48] Characters are created over periods of 6 months.[6]

The fourth beta test and first open beta, named “Gravitation Test”, took place from 28 September to 12 October 2023 on Android and PC.[49] In episode 14 of the Beilan Island Shelter Broadcast released on 13 November, Yuzhong appeared on camera and addressed beta criticisms regarding lack of quality-of-life options and content in the dorm, unsatisfactory gameplay balance and story, and dearth of in-game resources, promising fixes in the release version.[50] Centaureissi, Jiangyu and Springfield were announced in the 20 December 2023 prerelease livestream. CN servers opened for all platforms on 21 December 2023 (some assets referred to it as an Open Beta Test),[51] containing story missions up to chapter 6.

TW and KR social media (Facebook, YouTube and Twitter accounts, Naver community) came online staring August 2023. KR accounts were managed by Project Neural Cloud KR distributor Haoplay, while TW accounts were managed by PNC TW distributor Peiyu Digital Entertainment, successor of Girls' Frontline TW distributor Longcheng.

2024

Sunborn committed to implementing major changes to the story, quality control of updates and player progression in a staff letter published 29 January 2024.[52][53] Low player retention was also ascribed to the game's difficulty, causing Sunborn to rework player progression and refocus production to content over challenge.[54][55][1] Klukai was implemented specifically to cater to the needs of players preferring to rely on automatic battle options, and auto-battle systems were refined before the launch of the other servers.[56] A collaboration event with Project Neural Cloud was announced on 30 November during the preview stream for Mimisbrunnr's Loop, it eventually ran in September 2025 under the title Project Neural Convergence.

Peiyu showcased the game at the Taipei Game Show 2024 in January.[57] JP and Haoplay Global social media came online in May 2024, while Darkwinter Global social media came online in June and July 2024. A CBT for PC and Android ran on Global's Sunborn launcher from 10 to 19 November 2024,[58] with HaoPlay's version starting two days later as an open beta with limited places on PC, Android and iOS.[59] Standalone clients were released for Sunborn's Global servers on 3 December 2024[60] and Haoplay servers (Global, TW, JP and KR) on 5 December[61] (the official reason for the delay was to “ensure server stability”).[62] These servers reportedly reached over 2 million players on the first day[63] and revenue exceeded 100 million RMB in the first week[64] (a January 2025 Gamelook report estimated the number was reached in only 3 days with KR server contributing most of it, and reached 400 millions after a month, compared to 20 million from CN servers over the same period).[65]

2025

New high-difficulty content was announced in January 2025,[66] which led to the implementation of Heroic Mode during events and Extreme Peak in Peak Value Assessment. Steam versions were released on 11 February 2025. It was announced at release that a general one-year gap would be enforced between the content in CN and other servers,[67] but Yuzhong stated in July 2025 that the release schedule would accelerate and eventually become synchronized for all regions.[55][68] Three events were compiled into Interstice of Reminiscence in September 2025 and additional resources were distributed.[69]

On 22 May 2025, characters 3D models were officially released for fan-content production.[70]

Since launch, the UI of the dorm system displayed that it was in a beta state, as Sunborn spent a year and a half developing a new system to interact with Dolls.[38] A reworked Elmo menu and interactable 3D dorm system was announced during the first anniversary livestream,[71] and shown again in July 2025 under the names “Elmo Ultra” (艾莫号Ultra), “Big Lounge” (大休息室)[72] or Crew Deck (活动层)[68] ahead of implementation on 1st August 2025.[73] This update introduced Klukai's “Cerulean Breaker” costume, obtained at a 1.18% rate exclusively in a new costume gacha with a banner lasting over 330 days, and not available for direct purchase with Credit Tokens. Probability to obtain “Cerulean Breaker” would start to increase starting at 50 pulls, and be guaranteed at the 100th pull. Pulling on this new gacha required a new Outfit Access Permission, which couldn't be bought with Collapse Pieces in the general shop, only with 120 Credit Tokens per Permission. With 1 costing 0.1 CNY, using only premium Outfit Access Permissions and ignoring value packs, this meant that hitting the pity would cost 1200 CNY (about 167 USD at the time). Outside of one-time missions, Outfit Access Permissions could only be earned for free at a rate of one per week, through dorms-related weekly missions. The gacha also dropped Andoris' “Midnight Whisper” costume (1.21% drop rate), and costumes accessories for “Cerulean Breaker” and “Midnight Whisper”, weapon skins and rare dorm furnitures in a 12.09% drop rate pool. The remaining 85.52% drop rates of the pool was made of lower-rarity furniture, gift boxes and a new currency exclusive to the gacha, Breaker Coins. Duplicate gacha drops would also be converted into Breaker Coins. These Breaker Coins could be used in the costume gacha's “pity shop” (reminiscent of Girls' Frontline's Exchange Tickets) to obtain most of the items available in the gacha pool, with the notable exception of “Cerulean Breaker”. The "pity shop" was the only way to obtain Time Capsule - Pulse-Racing Night, an interactive scene for Makiatto's “Embroidered Bamboo, Blooming Shadows” costume (teased months prior without specified obtention method). This "pity shop" system meant that players could obtain the grand prize “Cerulean Breaker” before having obtained all items in the gacha pool, and need to continue pulling the gacha as the items couldn't be purchased with a currency unrelated to the gacha.[74] Besides the gacha, furniture to be used in the new housing system could be purchased, for prices in the thousands for the most expensive, using Merkle Leaves, a new furniture currency obtained in weekly missions, but also with Credit Tokens at a 1:1 rate. Players pointed out that one furniture in the form of Mr. Pizza would cost more to acquire with premium currency in the game than as a physical plushie. The conditions surrounding these new systems were not communicated to players ahead of time.

The day after the system was implemented, 32 top-ranked Platoons in the CN version pledged to stop all in-game payment until the system was altered.[75] A similar declaration was shared in the KR and Global servers.[76] On 5 August, an in-game mail announced that selected players would be invited to Sunborn's HQ at H88 Yuehong Plaza, No. 88 Hongcao Road, Xuhui District, Shanghai, on 17 August to discuss changes to the system. 20 players were selected.[77] The meeting resulted in a 19 August patch including more ways to obtain furniture currency, free distribution of Makiatto's interaction and promise that the next interaction would also be free, availability of Standard-rarity costumes in the regular costume shop, reduction of the duration of gacha banners to coincide with major events, and reduction of premium prices in the furniture shop by 40%.[78][79] Klukai's costume would remain exclusive to the gacha and drop rates unchanged. Changes would be implemented at launch for other servers,[68] for the first anniversary on 26 November 2025.[80] A second gacha costume was implemented for Loreley in December, with a secondary costume for Makiatto available both in the gacha and in the regular costume shop.

In September for CN and November for other servers, the Military Simulation asynchronous PVP mode was removed from the game due to balancing difficulties.[38]

2026

With Chiral Redundancy, the Heavy Ordnance Corps unit category was introduced to the game alongside the new team-based Frontier Conquest mode and the challenging Iterative Corridor mode, intended for hardcore players.[38]

In an interview published on 5 May, Yuzhong considered that the game was still in its early stages of operation, running on an average content update cycle of 18 updates a year, including small updates every 21 days and large updates every 42 days on average.[2]

Vietnamese social medias were opened in May.

Story

The May 2020 announcement website placed the story in 2070,[5] but this was changed to 2074 as soon as January 2021.[27] Girls' Frontline contained a short flash-forward to 10 years later in Dual Randomness, released in August 2020.

On 9 October 2023, during the Gravitation Test, Sunborn issued an apology regarding content deemed inappropriate in Qiongjiu's storyline[81] (apparently due to the use of quotes from founder of the People's Republic of China, Mao Zedong). An incomplete version of the first story event was datamined and drew criticism, though Sunborn never commented speficially on this matter.[82] In a Beilan Island Shelter Broadcast the following month, Yuzhong announced that he would be revising the game's script, particularly in terms of “clashes with established setting” and “characterization”.[50] In January 2024, after Daiyan's character event had run, Sunborn announced that its plot was being reworked by a new writing team and that the full story of Centaureissi's event would not be included in the event.[83] Initially, Yuzhong had only provided the outline of Exilium's story and later feedback to the writers, but became more involved after the negative reviews,[54] taking a lead writing role at the end of 2024.[1] Yuzhong stated in a July 2025 interview that the goal of the rewrites was to refocus the story on main events and characters.[55]

The new version of Daiyan's story event was added to the CN game in story archives on 19 November 2024. It was retitled Amidst Wings of Gray and Daiyan's event ran in other servers under this name, with the new story, in January 2025.[84] Centaureissi's new story, titled “Bitter Thorns and Daisies”, was added to the archives in CN on 21 January 2025,[85] but ran in other servers under the same name as the original CN event, Zucchero Café. The original stories of Daiyan and Centaureissi's events were side-stories, but the rewrites are strongly connected to the main story. They were eventually promoted to main story chapters 8.3 and 8.7 in the March 2025 CN patch, reintroducing the system of decimal chapter numbers from Girls' Frontline.

In the Breaking Butterfly May 2025 patch on CN, Sojourners of the Glass Island was promoted from side story to main story chapters 6.5 and 6.7, becoming two interstitial chapters between chapters 6 and 7, possibly to serve as an introduction to the Mephisto Agreement. Additionaly, Deep Oblivion was promoted to chapters 11 and 12.[86] Unlike Aphelion, where the story parts numbering made it clear that the event corresponded to main story chapters 9 and 10, Deep Oblivion's story parts are not using the main story nomenclature. Future story events would receive similar promotions while lacking any clear indication of being part of the main story at the time of their release.

In the June 2025 patch, the story of Lenna's event was rewritten and promoted to chapter 12.5 of the main story, and the story of Zhaohui's event was updated to reflect the changes in other stories.[87]

In the Project Neural Convergence update of September 2025 in CN, the three parts of story event Corposant were added to the campaign as chapters 13, 13.5 and 14.[88] With the Dawnforger update of December 2025, Corposant was renumbered as chapters 13, 14 and 15, and Antiparallel was added to the campaign as chapters 16 and 17.[89] Dawnforger was promoted to chapters 18 and 19 during the Chiral Redundancy update.

Credits

These credits were shared with the first reveal of the intro animation on 15 July 2023.[90] They're not present in the game itself.

  • Art Director: Daniel Wu
  • Lead Concept Artist: Wongpanda
  • Technical Directors: 老马, 小飞
  • Lead Programmers: Tony, 深藍
  • Lead Project Manager: 思杰
  • Quality Assurance Lead: 老段
  • Head Writer: Star
  • Lead Designer: KK
  • Design Director: 7Y
  • Producer, Game Director: 羽中

Casting

Girls' Frontline 2 is the first Girls' Frontline game to feature voices in other languages than Japanese: Chinese and Korean. The voice language can be selected separately from text language in the settings. While all in-gameplay Dolls are voiced, not all story chapters are. This is also the first game where the Commander is voiced.

As of December 2025, the majority of returning characters are voiced by the same VA from Girls' Frontline and Project Neural Cloud, while new characters are voiced by new VAs. The exceptions to these are Harpsy, Leva due to her original VA retiring, Daiyan who had her VA changed and voice lines re-recorded in December 2024, and Zhaohui, Colphne and Lotta who are new characters voiced by returning VAs.

Unused content


Merchandising

Characters and designs specific to the game have received their own pieces of merchandising, including Figures, acrylic stands and plushies (especially Mr. Pizza).

A Klukai voice and theme were added to the Baidu Maps (百度地图) GPS application on 9 September 2024.[91] In December 2024, as part of a promotional event with China Post, players who completed an in-game event could enter a raffle where they wrote a letter to Groza, Klukai or Springfield for a chance to receive a physical response letter with a unique packaging.[92] A Leva-themed goodies box released in March 2025 contained a physical Covenant certificate with augmented reality features and a download link for an audio message.[93] A collab with Maidjump themed cafes ran in March and April 2025.[94] The Japanese magazine Weekly Famitsu featured the game in issue 1928 with an exclusive illustration.[95] In January 2026, earbuds brand Moondrop sold their second Girls' Frontline product, themed around Klukai (the previous collaboration was during the 2023 concert).[96]

A series of Japanese voice dramas has been announced. The first volume released on DLSite centered on Klukai released on 16 April 2026 (for 416 Day), at a price of 700¥ for the base version or 3000¥ with the bonus ASMR track.[97]

Live events

New York Itasha Parade

On November 26, events were organized in New York to promote the game's Global release. A Tesla Cybertruck with an Exilium livery and cosplayers visited hot spots of the city and ads played on the Time Square big screens.[100][101][102][103]

Akihabara QR Code Collab

Girls' Frontline 2 partnered with ten local businesses in Akihabara between December 16 2024 and December 30 2024 to display cardboard cutouts of T-Dolls with QR codes that could be redeemed for in-game items. Unlike prior similar live in-person collabs in Akihabara with Girls' Frontline 1 in 2018 and 2019, it appeared no purchase from the local businesses was necessary to participate in the event. Players who collected multiple QR codes were entered in raffle with prizes that included a Steam Deck OLED and Amazon gift certificates.

Akihabara Radio Kaikan 2024

Keeping with MICA's recent trend of not attending Comiket directly with a corporate booth, Girls' Frontline 2 instead had a collaboration with Akihabara Radio Kaikan in the 10th floor event space during the dates of Comiket 105 on December 29 2024 and December 30 2024. The event space featured decorative displays, cardboard cutouts of T-Dolls, and a section showcasing prior merchandise from previous MICA games. Various goods were available for sale to celebrate the recent launch of the JP Girls' Frontline 2 service including acrylic stands, desk mats, calendars, rubber straps, and hotel key chains.

Girls' Frontline 2: Exilium Gallery

Permanent expo in Seoul opened on 25 December 2025.[104]

Chinese

English

Korean

Japanese

Vietnamese

Medias

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