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Kar98k
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Ranking of this Doll's specs relative to other Dolls of the same type.
Ranking of this Doll's specs relative to every other Doll.
Affects handguns
Reduce skill cooldown by 18%
name
Chain Shot
icon
AimAttackCurrentTarge
text
Begin charging after skill cooldown ends, gaining 1 charge stack every second, up to a maximum of 4 stacks. When skill is used, shoot the current target twice, dealing ($min_dam_value) ~ ($max_dam_value)x damage per shot based on the current number of charge stacks, taking 0.5 seconds to aim before each shot. All stacks will be consumed on skill use.
initial
4
cooldown
16
15.6
15.1
14.7
14.2
13.8
13.3
12.9
12.4
12
min_dam_value
0.7
0.9
1.2
1.4
1.6
1.9
2.1
2.3
2.6
2.8
max_dam_value
1.5
1.7
1.9
2.2
2.4
2.6
2.8
3.1
3.3
3.5
name of skill here
Health Health
Health Ammo
Health Ration
42(x1) → 88(x1) / 440(x5)
15(x1) / 55(x5)
30(x1) / 90(x5)
Damage Damage
45
→
145
Evasion Evasion
5
→
42
Accuracy Accuracy
9
→
87
Rate of Fire Rate of Fire
22
→
35
Movement Speed Move Speed
7
Armor Armor
0
Critical Hit Rate Crit. Rate
40%
Critical Hit Damage Crit. Damage
50%
Armor Penetration Armor Pen.
15
Ranking of this Doll's specs relative to other Dolls of the same type.
Ranking of this Doll's specs relative to every other Doll.
Affects handguns
Reduce skill cooldown by 20%
name
Chain Shot
icon
AimAttackCurrentTarge
text
Begin charging after skill cooldown ends, gaining 1 charge stack every second, up to a maximum of 4 stacks. When skill is used, shoot the current target twice, dealing ($min_dam_value) ~ ($max_dam_value)x damage that can crit per shot based on the current number of charge stacks, taking 0.5 seconds to aim before each shot. All stacks will be consumed on skill use.
initial
4
cooldown
16
15.6
15.1
14.7
14.2
13.8
13.3
12.9
12.4
12
min_dam_value
0.7
0.9
1.2
1.4
1.6
1.9
2.1
2.3
2.6
2.8
max_dam_value
1.5
1.7
1.9
2.2
2.4
2.6
2.8
3.1
3.3
3.5
name of skill here
Health Health
Health Ammo
Health Ration
42(x1) → 88(x1) / 440(x5)
15(x1) / 55(x5)
30(x1) / 90(x5)
Damage Damage
45
→
146
Evasion Evasion
5
→
42
Accuracy Accuracy
9
→
88
Rate of Fire Rate of Fire
22
→
35
Movement Speed Move Speed
7
Armor Armor
0
Critical Hit Rate Crit. Rate
40%
Critical Hit Damage Crit. Damage
50%
Armor Penetration Armor Pen.
15
Ranking of this Doll's specs relative to other Dolls of the same type.
Ranking of this Doll's specs relative to every other Doll.
Affects handguns
Reduce skill cooldown by 20%
name
Chain Shot
icon
AimAttackCurrentTarge
text
Begin charging after skill cooldown ends, gaining 1 charge stack every second, up to a maximum of 4 stacks. When skill is used, shoot the current target twice, dealing ($min_dam_value) ~ ($max_dam_value)x damage that can crit per shot based on the current number of charge stacks, taking 0.5 seconds to aim before each shot. All stacks will be consumed on skill use.
initial
4
cooldown
16
15.6
15.1
14.7
14.2
13.8
13.3
12.9
12.4
12
min_dam_value
0.7
0.9
1.2
1.4
1.6
1.9
2.1
2.3
2.6
2.8
max_dam_value
1.5
1.7
1.9
2.2
2.4
2.6
2.8
3.1
3.3
3.5
name
Crown of Shackles
icon
98Kmod
text
Chain Shot performs an additional accuracy check against each target. If the accuracy check passes, the shot will be a headshot, dealing ($damage_value)% additional damage. When Kar98k achieves a victory, gain +1 medal this battle, up to a maximum of 4 medals. Each medal permanently increases the initial number of charge stacks for Chain Shot by 1.
damage_value
50
56
61
67
72
78
83
89
94
100
name of skill here
Health Health
Health Ammo
Health Ration
42(x1) → 89(x1) / 445(x5)
15(x1) / 55(x5)
30(x1) / 90(x5)
Damage Damage
45
→
147
Evasion Evasion
5
→
43
Accuracy Accuracy
9
→
89
Rate of Fire Rate of Fire
22
→
36
Movement Speed Move Speed
7
Armor Armor
0
Critical Hit Rate Crit. Rate
40%
Critical Hit Damage Crit. Damage
50%
Armor Penetration Armor Pen.
15
Ranking of this Doll's specs relative to other Dolls of the same type.
Ranking of this Doll's specs relative to every other Doll.
Affects handguns
Reduce skill cooldown by 20%
name
Chain Shot
icon
AimAttackCurrentTarge
text
Begin charging after skill cooldown ends, gaining 1 charge stack every second, up to a maximum of 4 stacks. When skill is used, shoot the current target twice, dealing ($min_dam_value) ~ ($max_dam_value)x damage that can crit per shot based on the current number of charge stacks, taking 0.5 seconds to aim before each shot. All stacks will be consumed on skill use.
initial
4
cooldown
16
15.6
15.1
14.7
14.2
13.8
13.3
12.9
12.4
12
min_dam_value
0.7
0.9
1.2
1.4
1.6
1.9
2.1
2.3
2.6
2.8
max_dam_value
1.5
1.7
1.9
2.2
2.4
2.6
2.8
3.1
3.3
3.5
name
Crown of Shackles
icon
98Kmod
text
Chain Shot performs an additional accuracy check against each target. If the accuracy check passes, the shot will be a headshot, dealing ($damage_value)% additional damage. When Kar98k achieves a victory, gain +1 medal this battle, up to a maximum of 4 medals. Each medal permanently increases the initial number of charge stacks for Chain Shot by 1.
The Karabiner 98 kurz (often abbreviated as Karabiner 98k, K98K, Mauser 98K or Kar98k) is a German military bolt-action rifle originally manufactured by Mauser. It is most famous for being the standard issue rifle of Nazi Germany's armed forces throughout World War II.[1]
In February of 1934, the German Heereswaffenamt (Army Weapons Agency) ordered the creation and adoption of a new military rifle. Mauser derived the Karabiner 98k from a number of its earlier rifle designs, namely the Mauser Standardmodell of 1924 and the Karabiner 98b, which in turn had both been developed from the Gewehr 98. The Kar98k would be one of the final evolutions of the prolific Mauser series of bolt-action rifles.
Like other German Mauser rifles, the Kar98k quickly earned a reputation for being reliable and accurate. Although supplemented by semi- and fully automatic firearms during World War II, the Kar98K remained the primary German infantry rifle until the end of the war in 1945. Following World War II, massive numbers of Kar98k rifles were captured and distributed by both the Soviet Union and Western forces to allied states across the globe. One of the most notable (and ironic) users of the Kar98k after World War II was the newly-founded state of Israel, which received a large amount of Kar98ks and converted them to 7.62×51mm NATO. The Kar98k, along with its wartime contemporaries the Lee-Enfield and Mosin Nagant, still sees much use on the battlefields of today.
Gallery
Main artwork
Gallery consisting of artworks used primarily in-game. For information on how to obtain certain costumes, see Skin Catalogue.
Profile image
Full artwork
Full damaged artwork
Neural Upgrade profile image
Neural Upgrade full artwork
Neural Upgrade full damaged artwork
"Roses in Hand" Full artwork
"Roses in Hand" Full damaged artwork
"Corner Fox-trot" Full artwork
"Corner Fox-trot" Full damaged artwork
"Inari at Hatsu-uma Festival" Full artwork
"Inari at Hatsu-uma Festival" Full damaged artwork
Alternative artwork
Alternate gallery consisting of artworks with slight alterations as well as miscellaneous artworks.
"Mysterious Language of Flowers" login wallpaper illustrated by ???
Taiwan server 7th Anniversary artwork by Silver銀的無腦塗鴉
Trivia
Kar98k design's became the subject of controversy after a character from the 'Mushibugyo' manga series, Iyo, was noted as possessing a number of design similarities to Kar98k. The main illustrator of Kar98k, samail, stated that his work was a pure original, while a Weekly Shonen Sunday editor denied accusations of plagiarism in their works and proclaimed that Girls' Frontline 'was a game which Hiroshi Fukuda (an author of Mushibugyo) had never heard of'. Phantania, the illustrator of SKS, posted a now-deleted tweet about the similarities between the two characters, while also pointing out that the Kar98k design was debuted on April 7th, 2015, while Iyo's design was first showcased on January 6th, 2016.
As a result of this dispute, Iyo's character design was reworked on the 27th of January 2016.[2]
The proportions of Kar98k's gun, and specifically its size in comparison to the is a little bit awkward, thus leading people jokingly saying she's only 1.1 meter tall. Although some might argue it is an oversight from the artist, or just an aesthetic choice.
Despite not being a major character in the game's story, Kar98k serves as the poster girl for Girls' Frontline, and appears on the app icon for all versions of the game as well on nearly every official social media accounts, with the exception of the official Weibo where she is replaced by RF SpringfieldSpringfieldSpringfield and the official TW Facebook which uses RF WA2000WA2000WA2000.