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| <span style=float:right>__TOC__</span>
| | __TOC__ |
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| ==Using Equipment== | | == Craftable Equipment == |
| All T-Dolls have 3 slots for equipping items that grant them additional stats (and in some cases confer penalties as well).
| | <big>To see equipment available for crafting, please visit [[Equipment Production]].</big> |
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| T-Dolls must reach a certain level before they unlock each equipment slot.
| | == Black Market Exclusive Equipment == |
| Level requirements;
| | <big>To see exclusive equipment available for purchase in the Black Market, please visit [[Forward Base#Exclusive Equipment|Forward Base]].</big> |
| *Slot 1 unlocks at level '''20'''
| |
| *Slot 2 unlocks at level '''50'''
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| *Slot 3 unlocks at level '''80'''
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| In additional, equipment is available in 4 different levels of rarity;
| | == 16Lab Equipment == |
| *[[File:2Stars.png|x18px]] Common equipment requires level '''20''' to equip.<br />
| | 16Lab equipment bear no difference with their normal counterpart, except they come max calibrated and unobtainable outside certain circumstances. |
| *[[File:3Stars.png|x18px]] Rare equipment requires level '''30''' to equip. <br />
| | {| class="gf-table" style="text-align:center; width:100%" |
| *[[File:4Stars.png|x18px]] Epochal equipment requires level '''45''' to equip. <br />
| | ! style="width: 15%" | Type |
| *[[File:5Stars.png|x18px]] Legendary equipment requires level '''60''' to equip. <br />
| | ! style="width: 15%" | Equipment |
| | | ! style="width: 25%" | Name |
| ==Weapon Class Rules==
| | ! style="width: 30%" | Effects |
| Every weapon class can equip specific equipment in their 3 slots;
| | ! style="width: 15%" | Eligible Doll |
| | | |- |
| {| class="gf-table" style=width:45%
| | | rowspan="3" | Accessories |
| !Class
| | | [[File:16Lab Telescopic Sight.png|128px]] |
| !style=width:24%|Slot 1
| | | [[16Lab 6-24X56]] |
| !style=width:24%|Slot 2
| | | - |
| !style=width:24%|Slot 3
| | | SMG<br>RF<br>AR<br>MG<br>SG |
| | |- |
| | | [[File:16Lab ITI MARS.png|128px]] |
| | | 16Lab ITI MARS |
| | | - |
| | | SMG<br>RF<br>AR<br>MG<br>SG |
| | |- |
| | | [[File:16Lab IR Pointer.png|128px]] |
| | | [[16Lab Infrared Designator]] |
| | | - |
| | | HG<br>SMG<br>AR<br>SG |
| | |- |
| | | rowspan="4" | Ammunition |
| | | [[File:16Lab Sub-Caliber Armor-Piercing Ammo.png|128px]] |
| | | [[16Lab Sub-Caliber Armor-Piercing Ammo]] |
| | | - |
| | | RF<br>MG |
| | |- |
| | | [[File:16Lab Hollow Point Ammo.png|128px]] |
| | | 16Lab Hollow Point Ammo |
| | | - |
| | | HG<br>SMG |
| |- | | |- |
| !AR
| | | [[File:16Lab Buckshot Ammo.png|128px]] |
| |style=text-align:center|Accessories | | | [[16Lab Buckshot]] |
| |style=text-align:center|HV Ammo | | | - |
| |style=text-align:center|Chip/Exoskeleton | | | SG |
| |- | | |- |
| !SMG
| | | [[File:16Lab APCR High-Velocity Ammo.png|128px]] |
| |style=text-align:center|Chip/Exoskeleton | | | 16Lab APCR High-Velocity Ammo |
| |style=text-align:center|HP Ammo | | | - |
| |style=text-align:center|Accessories | | | AR |
| |- | | |- |
| !HG
| | | rowspan="3" | Body |
| |style=text-align:center|Suppressor/PEQ* | | | [[File:16Lab T4 Exoskeleton.png|128px]] |
| |style=text-align:center|HP Ammo | | | 16Lab T4 Exoskeleton |
| |style=text-align:center|Chip/Exoskeleton | | | - |
| | | HG<br>SMG<br>AR |
| |- | | |- |
| !RF
| | | [[File:16Lab Ballistic Plate.png|128px]] |
| |style=text-align:center|AP Ammo | | | [[16Lab Armor Plate]] |
| |style=text-align:center|Optics/Suppressor | | | - |
| |style=text-align:center|Chip/Camouflage Cloak | | | SG |
| |- | | |- |
| !MG
| | | [[File:16Lab Thermoptic Camouflage Cape.png|128px]] |
| |style=text-align:center|AP Ammo | | | 16Lab Thermoptic Camouflage Cape |
| |style=text-align:center|Optics | | | - |
| |style=text-align:center|Chip/Ammunition Box | | | RF |
| |- | | |- |
| !SG
| |
| |style=text-align:center|Chip/Armor Plate
| |
| |style=text-align:center|Slug/Buckshot Ammo
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| |style=text-align:center|Optics/PEQ*
| |
| |} | | |} |
| *PEQ = Night Battle Equipment
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| ===Exceptions===
| |
| Most equipment rules apply to every T-Doll of each class, but there are some exceptions.
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| {{doll name|6P62|AR|3}} - In addition to normal AR equipment she can also equip AP Ammo in slot 2.<br />
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| {{doll name|C-MS|SMG|5}} - In addition to normal SMG equipment she can also equip AP Ammo in slot 2.<br />
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| {{doll name|Contender|HG|5}} - In addition to normal HG equipment she can also equip AP Ammo in slot 2.<br />
| |
| {{doll name|M16A1|AR|4}} - M16A1 can equip HV Ammo only in slot 1. Also, she can equip Exoskeleton or Armor Plate in both slots 2 and 3. M16A1 cannot equip any other types of equipment.<br />
| |
| {{doll name|M4 SOPMOD II|AR|4}} - M4 SOPMOD II can equip Optics, Suppressor or Night Battle Equipment in both slots 1 and 2. Also, she can equip HV Ammo in slot 3. M4 SOPMOD II cannot equip any other types of equipment.<br />
| |
| {{doll name|ST AR-15|AR|4}} - ST AR-15 can equip Optics, Suppressor or Night Battle Equipment in both slots 1 and 2. Also, she can equip HV Ammo in slot 3. ST AR-15 cannot equip any other types of equipment.<br />
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|
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| ==Equipment Types==
| |
| Equipment is split into 3 categories; Accessory, Magazine and T-Doll. Most T-Dolls equip at least 1 type of equipment from each category.
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| ====Accessories====
| |
| *[[:Category:Telescopic Sights|Optical Sights]] - Also commonly referred to as Telescopic Sights, these optics increase Critical Hit Chance and are vital for DPS dolls such as ARs and RFs with self-buffing skills.
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| *[[:Category:Holographic_Sights|Holographic Sight]] - Holo Sights increase raw firepower and accuracy but reduce rate of fire. This makes them more valuable on T-Dolls with damage dealing skills such as AR and SMGs with damaging grenades.
| |
| *[[:Category:Red_Dot_Sights|Red Dot Sight]] - Red Dot Sights increase accuracy but reduce rate of fire. The need for increased accuracy is most common on MGs and SGs, although some DPS SMGs such as {{doll name|SR-3MP|SMG|5}} also benefit greatly from the accuracy increase. It is worth noting that armored enemies in night battles have no evade stat so increasing accuracy against these targets does nothing.
| |
| *[[:Category:Silencers|Suppressor]] - Suppressors increase Critical Hit Chance, but by less than Optical Sights, but also increase Evasion. As Handguns can only equip either these or Night Battle Equipment Suppressors are used by HGs and Evasion based SMGs to increase their survivability.
| |
| *[[:Category:Night_Combat_Equipment|Night Battle Equipment]] - Commonly referred to as PEQs or Night Vision equipment, this item reduces the Night Battle accuracy penalty by the percentage stated, multiplicatively. For example; a 90% PEQ will reduce the 90% night battle penalty by 81% (90% of the 90% penalty).
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| ====Magazine====
| |
| *[[:Category:High-Velocity_Ammo|High Velocity Ammo]] - Available only to ARs, this ammo type increases firepower and should be used on all ARs not just because there is no alternative but because it is very good.
| |
| *[[:Category:Status Ammo|Hollow Point Ammo / Status Ammo]] - Available only to SMGs and HGs, this ammo type increases firepower but reduces armor penetration. Again, this is the only ammo type available to SMGs and HGs.
| |
| *[[:Category:Armor-Piercing_Ammo|Armor Piercing Ammo]] - Available only to RFs and MGs, this ammo type increases armor penetration. This ammo type is absolutely necessary for dealing with the armored targets that you will encounter in night battles.
| |
| *[[:Category:Buckshot|Buckshot Ammo]] - Available only to SGs, this is the first of the two shotgun shell ammo types. Increases both firepower and critical strike damage, with no drawbacks this is the go-to ammo for most SGs.
| |
| *[[:Category:Slug_Ammo|Slug Ammo]] - Available only to SGs, this is the alternative shotgun shell ammo type. While slugs offer significantly increased damage and accuracy the shotgun will only hit 1 target, not 3. You should only expect to need slugs in rare situations where you need a SG but only expect to face a single target.
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| ====T-Doll====
| |
| *[[:Category:Exoskeletons|Exoskeleton]] - Available in two different types, X and T, Exoskeletons generally increase survivability. The X1/X2/X3/X4 Exoskeletons provide an evasion increase that helps keep T-Dolls alive, the X versions are recommended for ARs and SMGs that are more DPS focused. The T1/T2/T3/T4 Exoskeletons provide even more evasion than the X versions, but also reduce firepower, making them best suited to tanky SMGs and HGs who aren't expected to cause much damage.
| |
| *[[:Category:Ammo_Boxes|Ammunition Box]] - This MG only equipment increases the MG classes Rounds stat, increasing the number of shots that can be fired before the MG must reload. This does come at the cost of lowered evasion however. MGs do not have any alternative to this for slot 3.
| |
| *[[:Category:Camo_Capes|Camouflage Cloak]] - Exclusive to the RF class, the Camo Cloak provide a significant DPS boost by increasing the amount of damage done by critical strikes. It does reduce movement speed, which can make it awkward to use in fights where you want to move your T-Dolls around to avoid damage and also lowers the entire echelons advancement speed since they can only move as fast as the slowest unit when moving as a group. To put this into perspective, base RF movement speed is 7, cloaks reduce this to 4.
| |
| *[[:Category:Ballistic_Plates|Armor Plate]] - Designed for use by SGs, Armor Plates increase a T-Doll's armor value, reducing damage taken (assuming the enemy doesn't have enough armor penetration to ignore it), this allows SGs to tank significant amounts of damage from gunfire thanks to their high HP and the mitigation of their armor.
| |
| *[[:Category:Microchips|Chip]] - All current Microchips are exclusive to specific T-Dolls, they exist to boost specific stats.
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| {{Template:NavboxEquipment}}
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| == Craftable Equipment ==
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| == Farmable Exclusive Equipment == | | == Farmable Exclusive Equipment == |
| === Story Chapter === | | Equipment in this category is available for farming on certain maps. Some of them are no longer available due being tied to time-limited event. |
| | <div style="float:left"><tabber> |
| | |-|Story Chapter= |
| {| class="gf-table" style="text-align:center; width:100%" | | {| class="gf-table" style="text-align:center; width:100%" |
| ! style="width: 15%" | Location | | ! style="width: 15%" | Location |
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| |- | | |- |
| | Chapter 1-4N | | | Chapter 1-4N |
| | [[File:Match Grade Armor-Piercing Ammo.png|128px]] | | | [[File:Match Grade Armor-Piercing Ammo.png|128px|link=National Match-Grade Armor-Piercing Ammo]] |
| | [[National Match-Grade Armor-Piercing Ammo]] | | | [[National Match-Grade Armor-Piercing Ammo]] |
| | - | | | - |
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| | [[File:Stechkin Exclusive Stock.png|128px]] | | | [[File:Stechkin Exclusive Stock.png|128px]] |
| | [[Stechkin Exclusive Stock]] | | | [[Stechkin Exclusive Stock]] |
| | Skill will also increase all allies damage by 4%. | | | style="text-align: left" | Skill will also increase all allies damage by 4%. |
| | {{doll name|Stechkin|HG|4}} | | | {{doll name|Stechkin|HG|4}} |
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| |- | | |- |
| |} | | |} |
| === Event ===
| | |-|Event= |
| {| class="gf-table" style="text-align:center; width:100%" | | {| class="gf-table" style="text-align:center; width:100%" |
| ! style="width: 15%" | Location | | ! style="width: 15%" | Location |
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| | {{doll name|HK416|AR|5}} | | | {{doll name|HK416|AR|5}} |
| |- | | |- |
| | Bounty Feast | | | rowspan="2" | Bounty Feast |
| | [[File:Osprey45 Silencer.png|128px]] | | | [[File:Osprey45 Silencer.png|128px]] |
| | [[Osprey45 Silencer]] | | | [[Osprey45 Silencer]] |
| | - | | | style="text-align: left" | [2] Also give allies on the same column deployable shield with same stats and duration.<br>[3] After being destroyed, units covered by deployable shield will gain 100% evasion and 20% damage reduction. |
| | {{doll name|Agent Vector|SMG|EXTRA}} | | | {{doll name|Agent Vector|SMG|EXTRA}} |
| |- | | |- |
| | Bounty Feast
| |
| | [[File:ACOG (4x).png|128px]] | | | [[File:ACOG (4x).png|128px]] |
| | [[ACOG (4x)]] | | | [[ACOG (4x)]] |
| | - | | | style="text-align: left" | [2] Immediately deploy 3 sticky grenades which explode upon contact, dealing 50% skill damage.<br>[3] Explosion will also inflict debuffs to enemies caught in the blast, lowering their accuracy and evasion by 50%, last 5s. |
| | {{doll name|Agent 416|AR|EXTRA}} | | | {{doll name|Agent 416|AR|EXTRA}} |
| |- | | |- |
| |} | | |} |
| == Digimind Upgrade Exclusive Equipment == | | </div></tabber> {{clr}} |
| === Accessories === | | |
| | == Neural Upgrade Exclusive Equipment == |
| | Equipment in this category is obtainable by upgrading eligible T-Dolls into stage 3 of their Neural Upgrade. |
| | <div style="float:left"><tabber> |
| | |-|Accessories= |
| {| class="gf-table" style="text-align:center; width:100%" | | {| class="gf-table" style="text-align:center; width:100%" |
| ! style="width: 15%" | Batch | | ! style="width: 15%" | Batch |
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| ! style="width: 15%" | Doll | | ! style="width: 15%" | Doll |
| |- | | |- |
| | rowspan="3" | | | | rowspan="3" | Batch 1/Singularity<br><small>February 2018</small> |
| | [[File:Light Weight Rail System.png|128px]] | | | [[File:Light Weight Rail System.png|128px]] |
| | [[Light Weight Rail System]] | | | [[Light Weight Rail System]] |
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| | {{doll name|FN-49|RF|4|costume=costume1}} | | | {{doll name|FN-49|RF|4|costume=costume1}} |
| |- | | |- |
| | rowspan="4" | | | | rowspan="4" | Batch 2<br><small>April 2018</small> |
| | [[File:K6-24X56.png|128px]] | | | [[File:K6-24X56.png|128px]] |
| | [[K6-24X56]] | | | [[K6-24X56]] |
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| | {{doll name|MP-446|HG|4|costume=costume3}} | | | {{doll name|MP-446|HG|4|costume=costume3}} |
| |- | | |- |
| | rowspan="3" | | | | rowspan="3" | Batch 3<br><small>July 2018</small> |
| | [[File:Colt Revolver Long Barrel.png|128px]] | | | [[File:Colt Revolver Long Barrel.png|128px]] |
| | [[Colt Revolver Long Barrel]] | | | [[Colt Revolver Long Barrel]] |
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| | {{doll name|Bren|MG|4|costume=costume1}} | | | {{doll name|Bren|MG|4|costume=costume1}} |
| |- | | |- |
| | rowspan="4" | | | | rowspan="4" | Batch 4<br><small>November 2018</small> |
| | [[File:G36 Hybrid Optics.png|128px]] | | | [[File:G36 Hybrid Optics.png|128px]] |
| | [[G36 Hybrid Optics]] | | | [[G36 Hybrid Optics]] |
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| | {{doll name|LWMMG|MG|4|costume=costume2}} | | | {{doll name|LWMMG|MG|4|costume=costume2}} |
| |- | | |- |
| | rowspan="3" | | | | rowspan="3" | Batch 5/Isomer<br><small>May 2019</small> |
| | [[File:Additional Process Module.png|128px]] | | | [[File:Additional Process Module.png|128px]] |
| | [[Additional Process Module]] | | | [[Additional Process Module]] |
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| | {{doll name|Micro Uzi|SMG|4|costume=costume2}} | | | {{doll name|Micro Uzi|SMG|4|costume=costume2}} |
| |- | | |- |
| | rowspan="3" | | | | rowspan="3" | Batch 6/Shattered Connexion<br><small>August 2019</small> |
| | [[File:AMP COMPSP.png|128px]] | | | [[File:AMP COMPSP.png|128px]] |
| | [[AMP COMPSP]] | | | [[AMP COMPSP]] |
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| | {{doll name|Hanyang Type 88|RF|4|costume=costume2}} | | | {{doll name|Hanyang Type 88|RF|4|costume=costume2}} |
| |- | | |- |
| | rowspan="2" | | | | rowspan="2" | Batch 7<br><small>December 2019</small> |
| | [[File:C96 Oak Gunstock.png|128px]] | | | [[File:C96 Oak Gunstock.png|128px]] |
| | [[C96 Oak Gunstock]] | | | [[C96 Oak Gunstock]] |
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| | {{doll name|Beretta Model 38|SMG|4|costume=costume1}} | | | {{doll name|Beretta Model 38|SMG|4|costume=costume1}} |
| |- | | |- |
| | rowspan="2" | | | | rowspan="2" | Batch 8<br><small>April 2020</small> |
| | [[File:WML & Tactical Handguard.png|128px]] | | | [[File:WML & Tactical Handguard.png|128px]] |
| | [[WML & Tactical Handguard]] | | | [[WML & Tactical Handguard]] |
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| | {{doll name|M500|SG|4|costume=costume2}} | | | {{doll name|M500|SG|4|costume=costume2}} |
| |- | | |- |
| | | | | Batch 9/Dual Randomness<br><small>August 2020</small> |
| | [[File:ACS-L.png|128px]] | | | [[File:ACS-L.png|128px]] |
| | [[ACS-L]] | | | [[ACS-L]] |
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| | {{doll name|Super SASS|RF|4|costume=costume2}} | | | {{doll name|Super SASS|RF|4|costume=costume2}} |
| |- | | |- |
| | | | | Batch 10<br><small>December 2020</small> |
| | [[File:PT-3 Buttstock.png|128px]] | | | [[File:PT-3 Buttstock.png|128px]] |
| | [[PT-3 Buttstock]] | | | [[PT-3 Buttstock]] |
| | Perform hp check every 6s. If PP-19's HP is the highest in the column, increase own damage by 10%, otherwise increase own evasion by 10%. Each buff lasts for 15 seconds (stackable). | | | style="text-align: left" | Perform hp check every 6s. If PP-19's HP is the highest in the column, increase own damage by 10%, otherwise increase own evasion by 10%. Each buff lasts for 15 seconds (stackable). |
| | {{doll name|PP-19|SMG|5|costume=costume3}} | | | {{doll name|PP-19|SMG|5|costume=costume3}} |
| |- | | |- |
| | | | | Batch 13<br><small>October 2021</small> |
| | [[File:Custom T1 Red Dot Sight.png|128px]] | | | [[File:Custom T1 Red Dot Sight.png|128px]] |
| | [[Custom T1 Red Dot Sight]] | | | [[Custom T1 Red Dot Sight]] |
| | - | | | - |
| | {{doll name|Ribeyrolles|AR|5|costume=costume1}} | | | {{doll name|Ribeyrolles|AR|5|costume=costume1}} |
| | |- |
| | | rowspan="2" | Batch 14/Fixed Point<br><small>January 2022</small> |
| | | [[File:AN-94 Modernization Kit.png|128px]] |
| | | [[AN-94 Modernization Kit]] |
| | | - |
| | | {{doll name|AN-94|AR|6|costume=costume3}} |
| | |- |
| | | [[File:ISM-V.png|128px]] |
| | | [[ISM-V]] |
| | | - |
| | | {{doll name|XM8|AR|5|costume=costume2}} |
| |- | | |- |
| |} | | |} |
| | | |-|Ammunition= |
| === Ammunition ===
| |
| {| class="gf-table" style="text-align:center; width:100%" | | {| class="gf-table" style="text-align:center; width:100%" |
| ! style="width: 15%" | Date | | ! style="width: 15%" | Batch |
| ! style="width: 15%" | Equipment | | ! style="width: 15%" | Equipment |
| ! style="width: 25%" | Name | | ! style="width: 25%" | Name |
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| ! style="width: 15%" | Doll | | ! style="width: 15%" | Doll |
| |- | | |- |
| | | | | Batch 1/Singularity<br><small>February 2018</small> |
| | [[File:XM261 ACP.png|128px]] | | | [[File:XM261 ACP.png|128px]] |
| | [[XM261 ACP]] | | | [[XM261 ACP]] |
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| | {{doll name|M1911|HG|4|costume=costume1}} | | | {{doll name|M1911|HG|4|costume=costume1}} |
| |- | | |- |
| | rowspan="2" | | | | rowspan="2" | Batch 5/Continuum Turbulence<br><small>May 2019</small> |
| | [[File:SP-6 Subsonic Rounds.png|128px]] | | | [[File:SP-6 Subsonic Rounds.png|128px]] |
| | [[SP-6 Subsonic Rounds]] | | | [[SP-6 Subsonic Rounds]] |
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| | {{doll name|StG44|AR|4|costume=costume1}} | | | {{doll name|StG44|AR|4|costume=costume1}} |
| |- | | |- |
| | | | | Batch 7<br><small>December 2019</small> |
| | [[File:20mm HEI.png|128px]] | | | [[File:20mm HEI.png|128px]] |
| | [[20mm HEI]] | | | [[20mm HEI]] |
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| | {{doll name|NTW-20|RF|6|costume=costume4}} | | | {{doll name|NTW-20|RF|6|costume=costume4}} |
| |- | | |- |
| | rowspan="2" | | | | rowspan="2" | Batch 8<br><small>April 2020</small> |
| | [[File:12.7mm 1SL.png|128px]] | | | [[File:12.7mm 1SL.png|128px]] |
| | [[12.7mm 1SL]] | | | [[12.7mm 1SL]] |
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| | {{doll name|GSh-18|HG|4|costume=costume2}} | | | {{doll name|GSh-18|HG|4|costume=costume2}} |
| |- | | |- |
| | | | | Batch 10<br><small>December 2020</small> |
| | [[File:12GA Flechette Shells.png|128px]] | | | [[File:12GA Flechette Shells.png|128px]] |
| | [[12GA Flechette Shells]] | | | [[12GA Flechette Shells]] |
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| | {{doll name|M1897|SG|4|costume=costume3}} | | | {{doll name|M1897|SG|4|costume=costume3}} |
| |- | | |- |
| | rowspan="2" | | | | rowspan="2" | Batch 11<br><small>February 2021</small> |
| | [[File:Custom Tracer Rounds.png|128px]] | | | [[File:Custom Tracer Rounds.png|128px]] |
| | [[Custom Tracer Rounds]] | | | [[Custom Tracer Rounds]] |
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| | {{doll name|Type 80|MG|5|costume=costume2}} | | | {{doll name|Type 80|MG|5|costume=costume2}} |
| |- | | |- |
| | rowspan="3" | | | | rowspan="3" | Batch 12br><small>May 2021</small> |
| | [[File:Mk4 SLAP.png|128px]] | | | [[File:Mk4 SLAP.png|128px]] |
| | [[Mk4 SLAP]] | | | [[Mk4 SLAP]] |
| | Shots will ricochet and deal 0.1x damage up to 3 times. Hit targets also have their damage reduced by flat 1 point stacking up to 8 times for 6 seconds. | | | style="text-align: left" | Shots will ricochet and deal 0.1x damage up to 3 times. Hit targets also have their damage reduced by flat 1 point stacking up to 8 times for 6 seconds. |
| | {{doll name|MG4|MG|6|costume=costume2}} | | | {{doll name|MG4|MG|6|costume=costume2}} |
| |- | | |- |
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| | {{doll name|Makarov|HG|4|costume=costume3}} | | | {{doll name|Makarov|HG|4|costume=costume3}} |
| |- | | |- |
| | rowspan="2" | | | | rowspan="2" | Batch 13<br><small>October 2021</small> |
| | [[File:SP81.png|128px]] | | | [[File:SP81.png|128px]] |
| | [[SP81]] | | | [[SP81]] |
Line 441: |
Line 432: |
| | {{doll name|Gepard M1|RF|4|costume=costume4}} | | | {{doll name|Gepard M1|RF|4|costume=costume4}} |
| |- | | |- |
| | | Batch 14/Fixed Point<br><small>January 2022</small> |
| | | [[File:Tokarev Jacketed Hollow Point Rounds.png|128px]] |
| | | [[Tokarev Jacketed Hollow Point Rounds]] |
| | | - |
| | | {{doll name|PPSh-41|SMG|4|costume=costume3}} |
| | |- |
| |} | | |} |
| | | |-|Body= |
| === Body ===
| |
| {| class="gf-table" style="text-align:center; width:100%" | | {| class="gf-table" style="text-align:center; width:100%" |
| ! style="width: 15%" | Date | | ! style="width: 15%" | Batch |
| ! style="width: 15%" | Equipment | | ! style="width: 15%" | Equipment |
| ! style="width: 25%" | Name | | ! style="width: 25%" | Name |
Line 451: |
Line 447: |
| ! style="width: 15%" | Doll | | ! style="width: 15%" | Doll |
| |- | | |- |
| | rowspan="2" | | | | rowspan="2" | Batch 1<br><small>February 2018</small> |
| | [[File:Forgotten Weapon Storage.png|128px]] | | | [[File:Forgotten Weapon Storage.png|128px]] |
| | [[Inherited Weapon Arsenal]] | | | [[Inherited Weapon Arsenal]] |
Line 462: |
Line 458: |
| | {{doll name|IDW|SMG|4|costume=costume2}} | | | {{doll name|IDW|SMG|4|costume=costume2}} |
| |- | | |- |
| | | | | Batch 3<br><small>July 2018</small> |
| | [[File:Digital Camouflage Cape.png|128px]] | | | [[File:Digital Camouflage Cape.png|128px]] |
| | [[Digital Camouflage Cape]] | | | [[Digital Camouflage Cape]] |
Line 468: |
Line 464: |
| | {{doll name|SV-98|RF|4|costume=costume3}} | | | {{doll name|SV-98|RF|4|costume=costume3}} |
| |- | | |- |
| | | | | Batch 6/Shattered Connexion<br><small>August 2019</small> |
| | [[File:Tactical Headband.png|128px]] | | | [[File:Tactical Headband.png|128px]] |
| | [[Tactical Headband]] | | | [[Tactical Headband]] |
Line 474: |
Line 470: |
| | {{doll name|HK416|AR|6|costume=costume3}} | | | {{doll name|HK416|AR|6|costume=costume3}} |
| |- | | |- |
| | | | | Batch 7<br><small>December 2019</small> |
| | [[File:Tactical Ahoge.png|128px]] | | | [[File:Tactical Ahoge.png|128px]] |
| | [[Tactical Ahoge]] | | | [[Tactical Ahoge]] |
Line 480: |
Line 476: |
| | {{doll name|Stechkin|HG|5|costume=costume1}} | | | {{doll name|Stechkin|HG|5|costume=costume1}} |
| |- | | |- |
| | rowspan="2" | | | | rowspan="3" | Batch 9/Dual Randomness<br><small>August 2020</small> |
| | [[File:Pet Keychain.png|128px]] | | | [[File:Pet Keychain.png|128px]] |
| | [[Pet Keychain]] | | | [[Pet Keychain]] |
Line 491: |
Line 487: |
| | {{doll name|G11|AR|6|costume=costume6}} | | | {{doll name|G11|AR|6|costume=costume6}} |
| |- | | |- |
| |
| |
| | [[File:Tactical Mobile Shield.png|128px]] | | | [[File:Tactical Mobile Shield.png|128px]] |
| | [[Tactical Mobile Shield]] | | | [[Tactical Mobile Shield]] |
Line 497: |
Line 492: |
| | {{doll name|Type 97 Shotgun|SG|5|costume=costume2}} | | | {{doll name|Type 97 Shotgun|SG|5|costume=costume2}} |
| |- | | |- |
| | | | | Batch 10<br><small>December 2020</small> |
| | [[File:Galil Exclusive Handguard.png|128px]] | | | [[File:Galil Exclusive Handguard.png|128px]] |
| | [[Galil Exclusive Handguard]] | | | [[Galil Exclusive Handguard]] |
Line 503: |
Line 498: |
| | {{doll name|Galil|AR|4|costume=costume1}} | | | {{doll name|Galil|AR|4|costume=costume1}} |
| |- | | |- |
| | rowspan="2" | | | | rowspan="2" | Batch 11<br><small>February 2021</small> |
| | [[File:Special Ops Go Bag.png|128px]] | | | [[File:Special Ops Go Bag.png|128px]] |
| | [[Special Ops Go Bag]] | | | [[Special Ops Go Bag]] |
| | Increase self RoF by 30% and reduce damage taken by 30% from enemies attacked by self. | | | style="text-align: left" | Increase self RoF by 30% and reduce damage taken by 30% from enemies attacked by self. |
| | {{doll name|Welrod MkII|HG|6|costume=costume4}} | | | {{doll name|Welrod MkII|HG|6|costume=costume4}} |
| |- | | |- |
Line 514: |
Line 509: |
| | {{doll name|F1|SMG|4|costume=costume2}} | | | {{doll name|F1|SMG|4|costume=costume2}} |
| |- | | |- |
| | | | | Batch 12<br><small>May 2021</small> |
| | [[File:Wing-Shaped Mechanical Shield.png|128px]] | | | [[File:Wing-Shaped Mechanical Shield.png|128px]] |
| | [[Wing-Shaped Mechanical Shield]] | | | [[Wing-Shaped Mechanical Shield]] |
Line 520: |
Line 515: |
| | {{doll name|RMB-93|SG|4|costume=costume3}} | | | {{doll name|RMB-93|SG|4|costume=costume3}} |
| |- | | |- |
| | | | | Batch 13<br><small>October 2021</small> |
| | [[File:4X Auxiliary Processor.png|128px]] | | | [[File:4X Auxiliary Processor.png|128px]] |
| | [[4X Auxiliary Processor]] | | | [[4X Auxiliary Processor]] |
| | - | | | - |
| | {{doll name|G36C|SMG|6|costume=costume5}} | | | {{doll name|G36C|SMG|6|costume=costume5}} |
| | |- |
| | | Batch 14/Fixed Point<br><small>January 2022</small> |
| | | [[File:Perst-4.png|128px]] |
| | | [[Perst-4]] |
| | | - |
| | | {{doll name|AK-15|AR|6|costume=costume1}} |
| |- | | |- |
| |} | | |} |
| | </div></tabber> {{clr}} |
|
| |
|
| == Ranking Reward Exclusive Equipment == | | == Ranking Reward Exclusive Equipment == |
| | Equipment in this category is obtainable by participating in ranking maps available during a major event. |
| {| class="gf-table" style="text-align:center; width:100%" | | {| class="gf-table" style="text-align:center; width:100%" |
| ! style="width: 15%" | Event | | ! style="width: 15%" | Event |
Line 590: |
Line 593: |
| | {{doll name|WA2000|RF|5}} | | | {{doll name|WA2000|RF|5}} |
| |- | | |- |
| | Poincare Recurrence | | | Poincaré Recurrence |
| | [[File:SR3 Special Suppressor.png|128px]] | | | [[File:SR3 Special Suppressor.png|128px]] |
| | [[SR3 Special Suppressor]] | | | [[SR3 Special Suppressor]] |
| | - | | | - |
| | {{doll name|SR-3MP|SMG|5}} | | | {{doll name|SR-3MP|SMG|5}} |
| | |- |
| | | Fixed Point |
| | | [[File:.357 Wadcutter Rounds.png|128px]] |
| | | [[.357 Wadcutter Rounds]] |
| | | - |
| | | {{doll name|Python|HG|5}} |
| |- | | |- |
| |} | | |} |
|
| |
|
| == Monthly Login Bonus Exclusive Equipment == | | == Monthly Login Bonus Exclusive Equipment == |
| | Obtainable after logging in for 21 days. All Monthly Login exclusives have an EQ Passive which enhances the users skill in some way. |
| | <div style="float:left"><tabber> |
| | |-|2021= |
| {| class="gf-table" style="text-align:center; width:100%" | | {| class="gf-table" style="text-align:center; width:100%" |
| ! style="width: 15%" | Date | | ! style="width: 15%" | Date |
Line 609: |
Line 621: |
| | [[File:Arisaka_Armor-Piercing_Rounds.png|128px]] | | | [[File:Arisaka_Armor-Piercing_Rounds.png|128px]] |
| | [[Arisaka Armor-Piercing Rounds]] | | | [[Arisaka Armor-Piercing Rounds]] |
| | Cut the number of attack to perform surehit, piercing shot from 3 to 2. | | | style="text-align: left" | Cut the number of attack to perform surehit, piercing shot from 3 to 2. |
| | {{doll name|Type 4|RF|4}} | | | {{doll name|Type 4|RF|4}} |
| |- | | |- |
Line 615: |
Line 627: |
| | [[File:20GA_Custom_Slugs.png|128px]] | | | [[File:20GA_Custom_Slugs.png|128px]] |
| | [[20GA Custom Slugs]] | | | [[20GA Custom Slugs]] |
| | The next attack will always hit. | | | style="text-align: left" | The next attack will always hit. |
| | {{doll name|Defender|SG|4}} | | | {{doll name|Defender|SG|4}} |
| |- | | |- |
Line 621: |
Line 633: |
| | [[File:High_Performance_Camouflage_Exoskeleton.png|128px]] | | | [[File:High_Performance_Camouflage_Exoskeleton.png|128px]] |
| | [[High Performance Camouflage Exoskeleton]] | | | [[High Performance Camouflage Exoskeleton]] |
| | Clear all buffs and hp shield on stunned enemies. | | | style="text-align: left" | Clear all buffs and hp shield on stunned enemies. |
| | {{doll name|Type 64|SMG|2}} | | | {{doll name|Type 64|SMG|2}} |
| |- | | |- |
Line 627: |
Line 639: |
| | [[File:Thompson Exoskeleton.png|128px]] | | | [[File:Thompson Exoskeleton.png|128px]] |
| | [[Thompson Exoskeleton]] | | | [[Thompson Exoskeleton]] |
| | Increase damage and critical hit rate as the hp decrease and add taunt effect when the skill is active. | | | style="text-align: left" | Increase damage and critical hit rate as the hp decrease, also gain taunt effect when the skill is active. |
| | {{doll name|Thompson|SMG|5}} | | | {{doll name|Thompson|SMG|5}} |
| |- | | |- |
Line 633: |
Line 645: |
| | [[File:MkV Mobility Skeleton.png|128px]] | | | [[File:MkV Mobility Skeleton.png|128px]] |
| | [[MkV Mobility Skeleton]] | | | [[MkV Mobility Skeleton]] |
| | Skill will also increase the RoF of allies standing on her tiles by 8%. | | | style="text-align: left" | Skill will also increase the RoF of allies standing on her tiles by 8%. |
| | {{doll name|Grizzly MkV|HG|5}} | | | {{doll name|Grizzly MkV|HG|5}} |
| |- | | |- |
Line 639: |
Line 651: |
| | [[File:7N14.png|128px]] | | | [[File:7N14.png|128px]] |
| | [[7N14]] | | | [[7N14]] |
| | Deal 10% additional damage against armoured units that bypass armour and can deal critical damage. | | | style="text-align: left" | Deal 10% additional damage against armoured units that bypass armour and can deal critical damage. |
| | {{doll name|SVD|RF|4}} | | | {{doll name|SVD|RF|4}} |
| |- | | |- |
Line 645: |
Line 657: |
| | [[File:RBL Grips.png|128px]] | | | [[File:RBL Grips.png|128px]] |
| | [[RBL Grips]] | | | [[RBL Grips]] |
| | Give allies +3 rounds upon skill activation. | | | style="text-align: left" | Give allies +3 rounds upon skill activation. |
| | {{doll name|Jericho|HG|4}} | | | {{doll name|Jericho|HG|4}} |
| |- | | |- |
Line 651: |
Line 663: |
| | [[File:9A High-Performance Chip.png|128px]] | | | [[File:9A High-Performance Chip.png|128px]] |
| | [[9A High-Performance Chip]] | | | [[9A High-Performance Chip]] |
| | During night battle, increase critical hit rate by 20% when the skill is active. | | | style="text-align: left" | During night battle, when the skill is active, increase critical hit rate by 20%. |
| | {{doll name|9A-91|AR|4}} | | | {{doll name|9A-91|AR|4}} |
| |- | | |- |
Line 657: |
Line 669: |
| | [[File:MkQ Light Exoskeleton.png|128px]] | | | [[File:MkQ Light Exoskeleton.png|128px]] |
| | [[MkQ Light Exoskeleton]] | | | [[MkQ Light Exoskeleton]] |
| | Skill will also grants 100 hp shield. | | | style="text-align: left" | Skill will also grant 100 hp shield. |
| | {{doll name|Honey Badger|SMG|4}} | | | {{doll name|Honey Badger|SMG|4}} |
| |- | | |- |
Line 663: |
Line 675: |
| | [[File:Old Camouflage Uniform.png|128px]] | | | [[File:Old Camouflage Uniform.png|128px]] |
| | [[Old Camouflage Uniform]] | | | [[Old Camouflage Uniform]] |
| | Nullifies self-debuff when assigned as echelon leader. | | | style="text-align: left" | Nullifies self-debuff when assigned as echelon leader. |
| | {{doll name|Mondragon|RF|4}} | | | {{doll name|Mondragon|RF|4}} |
| |- | | |- |
Line 669: |
Line 681: |
| | [[File:PK Exclusive Tripod.png|128px]] | | | [[File:PK Exclusive Tripod.png|128px]] |
| | [[PK Exclusive Tripod]] | | | [[PK Exclusive Tripod]] |
| | Fix reload speed to 4s and 4th hit will never miss. | | | style="text-align: left" | Fix reload speed to 4s and 4th hit will never miss. |
| | {{doll name|PK|MG|4}} | | | {{doll name|PK|MG|4}} |
| | |- |
| | | December 2021 |
| | | [[File:Synthetic Pistol Grip.png|128px]] |
| | | [[Synthetic Pistol Grip]] |
| | | style="text-align: left" | Additional attack from skill will also stun the target for 3 seconds. |
| | | {{doll name|M37|SG|4}} |
| | |- |
| | |} |
| | |-|2022= |
| | {| class="gf-table" style="text-align:center; width:100%" |
| | ! style="width: 15%" | Date |
| | ! style="width: 15%" | Equipment |
| | ! style="width: 25%" | Name |
| | ! style="width: 30%" | Effects |
| | ! style="width: 15%" | Doll |
| | |- |
| | | January 2022 |
| | | [[File:OMEGA Slide.png|128px]] |
| | | [[OMEGA Slide]] |
| | | style="text-align: left" | Skill targets furthest enemy and deal 30% damage to all enemies along the path. |
| | | {{doll name|CZ75|HG|5}} |
| | |- |
| | | February 2022 |
| | | [[File:M13 Receiver.png|128px]] |
| | | [[M13 Receiver]] |
| | | style="text-align: left" | Skill will also debuff enemies' damage, accuracy, and armour by additional 10%. |
| | | {{doll name|P7|HG|4}} |
| | |- |
| | | March 2022 |
| | | [[File:DHG Extended Handguard.png|128px]] |
| | | [[DHG Extended Handguard]] |
| | | style="text-align:left" | |
| | | {{doll name|P90|SMG|5}} |
| | |- |
| |} | | |} |
| | </div></tabber> {{clr}} |
|
| |
|
| == Event Reward & Shop Exchange Special Equipment == | | == Event Reward & Shop Exchange Special Equipment == |
| === Accessories === | | Equipment in this category are tied to time-limited event and many are unlikely to be available again. |
| | <div style="float:left"><tabber> |
| | |-|Accessories= |
| {| class="gf-table" style="text-align:center; width:100%" | | {| class="gf-table" style="text-align:center; width:100%" |
| ! style="width: 15%" | Event | | ! style="width: 15%" | Event |
Line 685: |
Line 734: |
| | [[File:Glory Light.png|128px]] | | | [[File:Glory Light.png|128px]] |
| | [[Glory Light]] | | | [[Glory Light]] |
| | Damage and accuracy buff from skill +10%. | | | style="text-align: left" | Damage and accuracy buff from skill +10%. |
| | {{doll name|Clear|HG|EXTRA}} | | | {{doll name|Clear|HG|EXTRA}} |
| |- | | |- |
Line 691: |
Line 740: |
| | [[File:Black Cat.png|128px]] | | | [[File:Black Cat.png|128px]] |
| | [[Black Cat]] | | | [[Black Cat]] |
| | RoF and accuracy debuff from skill +3%. | | | style="text-align: left" | RoF and accuracy debuff from skill +3%. |
| | {{doll name|Fail|HG|EXTRA}} | | | {{doll name|Fail|HG|EXTRA}} |
| |- | | |- |
Line 739: |
Line 788: |
| | [[File:Optical Glasses.png|128px]] | | | [[File:Optical Glasses.png|128px]] |
| | [[Optical Glasses]] | | | [[Optical Glasses]] |
| | In Charging mode, grant 8 hp shield to allies in front row for 5s, stacking up to 3 times. | | | style="text-align: left" | In Charging mode, grant 8 hp shield to allies in front row for 5s, stacking up to 3 times. |
| | rowspan="3" | {{doll name|Claes|MG|EXTRA}} | | | rowspan="3" | {{doll name|Claes|MG|EXTRA}} |
| |- | | |- |
| | [[File:Celestial Meteor.png|128px]] | | | [[File:Celestial Meteor.png|128px]] |
| | [[Celestial Meteor]] | | | [[Celestial Meteor]] |
| | In Charging mode, increase all allies damage by 5% for 5s, stacking up to 3 times. | | | style="text-align: left" | In Charging mode, increase all allies damage by 5% for 5s, stacking up to 3 times. |
| |- | | |- |
| | [[File:Wristwatch.png|128px]] | | | [[File:Wristwatch.png|128px]] |
| | [[Wristwatch]] | | | [[Wristwatch]] |
| | In Charging mode, grant self +1 additional ammo. | | | style="text-align: left" | In Charging mode, grant self +1 additional ammo. |
| |- | | |- |
| | Butterfly In A Cocoon<br><small>(Exchange)</small> | | | Butterfly In A Cocoon<br><small>(Exchange)</small> |
Line 773: |
Line 822: |
| | {{doll name|Minos|SG|EXTRA}} | | | {{doll name|Minos|SG|EXTRA}} |
| |- | | |- |
| | | One Coin Away<br><small>(Exchange)</small> |
| | | [[File:Impuls IIA∕C.png|128px]] |
| | | [[Impuls IIA∕C]] |
| | | - |
| | | {{doll name|Px4 Storm|HG|5}} |
| | |- |
| | | Love Bakery<br><small>(Exchange)</small> |
| | | [[File:P22 Laser Sight.png|128px]] |
| | | [[P22 Laser Sight]] |
| | | - |
| | | {{doll name|P22|HG|5}} |
| |} | | |} |
| | | |-|Ammunition= |
| === Ammunition ===
| |
| {| class="gf-table" style="text-align:center; width:100%" | | {| class="gf-table" style="text-align:center; width:100%" |
| ! style="width: 15%" | Event | | ! style="width: 15%" | Event |
Line 812: |
Line 871: |
| | [[File:.45 Hollow Point (Incendiary).png|128px]] | | | [[File:.45 Hollow Point (Incendiary).png|128px]] |
| | [[.45 Hollow Point (Incendiary)]] | | | [[.45 Hollow Point (Incendiary)]] |
| | - | | | style="text-align: left" | [2] Also give allies on the same column deployable shield with same stats and duration.<br>[3] After being destroyed, units covered by deployable shield will gain 100% evasion and 20% damage reduction. |
| | {{doll name|Agent Vector|SMG|EXTRA}} | | | {{doll name|Agent Vector|SMG|EXTRA}} |
| |- | | |- |
| | [[File:5.56mm HV rounds (Explosive).png|128px]] | | | [[File:5.56mm HV rounds (Explosive).png|128px]] |
| | [[5.56 HVmm rounds (Explosive)]] | | | [[5.56mm HV rounds (Explosive)]] |
| | - | | | style="text-align: left" | [2] Immediately deploy 3 sticky grenades which explode upon contact, dealing 50% skill damage.<br>[3] Explosion will also inflict debuffs to enemies caught in the blast, lowering their accuracy and evasion by 50%, last 5s. |
| | {{doll name|Agent 416|AR|EXTRA}} | | | {{doll name|Agent 416|AR|EXTRA}} |
| |- | | |- |
| |} | | |} |
| | | |-|Body= |
| === Body ===
| |
| {| class="gf-table" style="text-align:center; width:100%" | | {| class="gf-table" style="text-align:center; width:100%" |
| ! style="width: 15%" | Event | | ! style="width: 15%" | Event |
Line 887: |
Line 945: |
| | [[File:Vector's Go Bag.png|128px]] | | | [[File:Vector's Go Bag.png|128px]] |
| | [[Vector's Go Bag]] | | | [[Vector's Go Bag]] |
| | - | | | style="text-align: left" | [2] Also give allies on the same column deployable shield with same stats and duration.<br>[3] After being destroyed, units covered by deployable shield will gain 100% evasion and 20% damage reduction. |
| | {{doll name|Agent Vector|SMG|EXTRA}} | | | {{doll name|Agent Vector|SMG|EXTRA}} |
| |- | | |- |
| | [[File:416's Go Bag.png|128px]] | | | [[File:416's Go Bag.png|128px]] |
| | [[416's Go Bag]] | | | [[416's Go Bag]] |
| | - | | | style="text-align: left" | [2] Immediately deploy 3 sticky grenades which explode upon contact, dealing 50% skill damage.<br>[3] Explosion will also inflict debuffs to enemies caught in the blast, lowering their accuracy and evasion by 50%, last 5s. |
| | {{doll name|Agent 416|AR|EXTRA}} | | | {{doll name|Agent 416|AR|EXTRA}} |
| |- | | |- |
Line 912: |
Line 970: |
| |- | | |- |
| |} | | |} |
| | </div></tabber> {{clr}} |