Ranking of this Doll's specs relative to other Dolls of the same type.
Ranking of this Doll's specs relative to every other Doll.
Micro Uzi | Quotes |
Micro Uzi 32 | |
Gun Information | |
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Full name | Micro Uzi |
Country of origin | Israel |
Manufacturer | Israel Military Industries (IMI), Israel Weapon Industry (IWI) |
Game Information | |
Faction | Griffin & Kryuger |
Manufactured / Revised by |
I.O.P. |
Voice actor | Oonishi Saori |
Artist | 死盖 (Original Artist); 人力 (New Maple Silhouette) |
Released on | CN (微型乌兹) (2016-5), TW (微型烏茲), KR (마이크로 우지), EN, JP |
Chibi Animation | |
Variant:
Click the marked area to switch between animations. For details regarding animations, please see Animations on the Wiki. | |
View page template |
NORMALHEAVY Timer 1:40:00. See T-Doll Production for details.
DROP Can be obtained from many battle stages from Chapter 2-4 onward.
REWARD Obtained as a career quest reward for clearing 3-4E. This SMG Micro UziMicro UziMicro Uzi will be Lv.50 and at 3x Dummy Links.
There is no union skill for this T-Doll.
Ranking of this Doll's specs relative to other Dolls of the same type.
Ranking of this Doll's specs relative to every other Doll.
name | Incendiary Grenade | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | Napalm | |||||||||
text | Throws an incendiary grenade that deals ($damage_value)x damage within a radius of 1.5 units and ignites them, dealing ($damage2_value)x continuous damage every 0.33 seconds for ($time_value) seconds. | |||||||||
initial | 3 | |||||||||
cooldown | 20 | 19.6 | 19.1 | 18.7 | 18.2 | 17.8 | 17.3 | 16.9 | 16.4 | 16 |
damage_value | 3 | 3.3 | 3.7 | 4 | 4.3 | 4.7 | 5 | 5.3 | 5.7 | 6 |
damage2_value | 0.5 | 0.6 | 0.6 | 0.7 | 0.7 | 0.8 | 0.8 | 0.9 | 0.9 | 1 |
time_value | 2 | 2.2 | 2.4 | 2.7 | 2.9 | 3.1 | 3.3 | 3.6 | 3.8 | 4 |
name of skill here | ||
Ranking of this Doll's specs relative to other Dolls of the same type.
Ranking of this Doll's specs relative to every other Doll.
name | Incendiary Grenade | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | Napalm | |||||||||
text | Throws an incendiary grenade that deals ($damage_value)x damage within a radius of 1.5 units and ignites them, dealing ($damage2_value)x continuous damage every 0.33 seconds for ($time_value) seconds. | |||||||||
initial | 3 | |||||||||
cooldown | 20 | 19.6 | 19.1 | 18.7 | 18.2 | 17.8 | 17.3 | 16.9 | 16.4 | 16 |
damage_value | 3.2 | 3.6 | 3.9 | 4.3 | 4.7 | 5 | 5.4 | 5.8 | 6.1 | 6.5 |
damage2_value | 0.5 | 0.6 | 0.6 | 0.7 | 0.7 | 0.8 | 0.8 | 0.9 | 0.9 | 1 |
time_value | 2 | 2.4 | 2.7 | 3 | 3.4 | 3.7 | 4 | 4.3 | 4.7 | 5 |
name of skill here | ||
Ranking of this Doll's specs relative to other Dolls of the same type.
Ranking of this Doll's specs relative to every other Doll.
name | Incendiary Grenade | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | Napalm | |||||||||
text | Throws an incendiary grenade that deals ($damage_value)x damage within a radius of 1.5 units and ignites them, dealing ($damage2_value)x continuous damage every 0.33 seconds for ($time_value) seconds. | |||||||||
initial | 3 | |||||||||
cooldown | 20 | 19.6 | 19.1 | 18.7 | 18.2 | 17.8 | 17.3 | 16.9 | 16.4 | 16 |
damage_value | 3.2 | 3.6 | 3.9 | 4.3 | 4.7 | 5 | 5.4 | 5.8 | 6.1 | 6.5 |
damage2_value | 0.5 | 0.6 | 0.6 | 0.7 | 0.7 | 0.8 | 0.8 | 0.9 | 0.9 | 1 |
time_value | 2 | 2.4 | 2.7 | 3 | 3.4 | 3.7 | 4 | 4.3 | 4.7 | 5 |
name | Burning Chain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | UZImod | |||||||||
text | Incendiary grenade deals an additional ($dam_value)x damage every 1.5 seconds to burned enemies and will spread around the burned enemy, causing a new burning area with a radius of 1 unit. This lasts until the effect of the incendiary grenade ends. Burn damage will take effect against enemies in an extremely small area. | |||||||||
dam_value | 0.4 | 0.44 | 0.49 | 0.53 | 0.58 | 0.62 | 0.67 | 0.71 | 0.76 | 0.8 |
name of skill here | ||
Ranking of this Doll's specs relative to other Dolls of the same type.
Ranking of this Doll's specs relative to every other Doll.
name | Incendiary Grenade | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | Napalm | |||||||||
text | Throws an incendiary grenade that deals ($damage_value)x damage within a radius of 1.5 units and ignites them, dealing ($damage2_value)x continuous damage every 0.33 seconds for ($time_value) seconds. | |||||||||
initial | 3 | |||||||||
cooldown | 20 | 19.6 | 19.1 | 18.7 | 18.2 | 17.8 | 17.3 | 16.9 | 16.4 | 16 |
damage_value | 3.2 | 3.6 | 3.9 | 4.3 | 4.7 | 5 | 5.4 | 5.8 | 6.1 | 6.5 |
damage2_value | 0.5 | 0.6 | 0.6 | 0.7 | 0.7 | 0.8 | 0.8 | 0.9 | 0.9 | 1 |
time_value | 2 | 2.4 | 2.7 | 3 | 3.4 | 3.7 | 4 | 4.3 | 4.7 | 5 |
name | Burning Chain | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
icon | UZImod | |||||||||
text | Incendiary grenade deals an additional ($dam_value)x damage every 1.5 seconds to burned enemies and will spread around the burned enemy, causing a new burning area with a radius of 1 unit. This lasts until the effect of the incendiary grenade ends. Burn damage will take effect against enemies in an extremely small area. | |||||||||
dam_value | 0.4 | 0.44 | 0.49 | 0.53 | 0.58 | 0.62 | 0.67 | 0.71 | 0.76 | 0.8 |
name of skill here | ||
The Uzi is an Israeli open-bolt blowback-operated submachine gun, and is part of a family of firearms that also includes the Mini Uzi and Micro Uzi machine pistols. The Uzi was one of the first weapons to use a telescoping bolt design, which allows the magazine to be housed in the pistol grip, making for a shorter and more compact weapon.
The original UZI submachine gun was developed by Major Uziel Gal of the Israeli Defense Forces around 1949, shortly after the establishment of the State of Israel. The first prototype was completed in 1950, and was submitted for military testing and evaluation. Gal's design was selected over other designs due to its simplicity of operation and manufacture. The Uzi would be formally adopted in 1951, and would be introduced to IDF forces three years later.
The Uzi is a blowback-operated firearm, like many submachine guns, and fires from an open bolt. The open bolt design exposes the breech end of the barrel, and improves cooling during periods of continuous fire. However, it means that since the bolt is held to the rear when cocked, the receiver is more susceptible to contamination from sand and dirt. It uses a telescoping bolt design, in which the bolt wraps around the breech end of the barrel. This allows the barrel to be moved far back into the receiver and the magazine to be housed in the pistol grip, allowing for a better-balanced weapon. The pistol grip is fitted with a grip safety, making it difficult to fire the weapon accidentally. However, the protruding vertical magazine makes the gun awkward to fire when prone. The Uzi is constructed primarily from stamped sheet metal, making it less expensive per unit to manufacture than an equivalent design machined from forgings. A non-reciprocating charging handle is located on the top of the receiver, similar to early Thompson models. With relatively few moving parts, the Uzi is easy to strip for maintenance or repair.[1]
The Uzi variant featured in Girls' Frontline is the Micro Uzi. It is a scaled-down version of the original Uzi, only being around 282 mm (11.10 in) long with the stock folded and weighing just a tad over 3 pounds. The most significant mechanical difference between this version and the original Uzi is that the Micro Uzi fires from a closed bolt instead of an open bolt.
The Uzi would see its first combat use in 1956 during the Suez Campaign. At that time, the Uzi featured a wooden buttstock, but this would be swapped out for a folding metal stock. The Uzi served as a personal defense weapon for rear-echelon troops, officers, artillery troops and tankers, and would also see some frontline combat in the hands of elite light infantry assault forces. In general, the Uzi was a reliable weapon in military service. However, even the Uzi fell victim to extreme conditions of sand and dust. During the Sinai Campaign of the Yom Kippur War, IDF Army units reaching the Suez Canal reported that of all their small arms, only the 7.62 mm FN MAG machine gun was still in operation. The Uzi proved especially useful for mechanized infantry needing a compact weapon, and for infantry units clearing bunkers and other confined spaces. However, its limited range and accuracy in automatic fire (approximately 50 m) could be disconcerting when encountering enemy forces armed with longer-range small arms, and heavier support weapons could not always substitute for a longer-ranged individual weapon. These failings eventually caused the phasing out of the Uzi from IDF front-line assault units.
Though the weapon was officially phased out of frontline IDF service in the 1980s, some Uzis and Uzi variants were still used by a few IDF units until December 2003, when the IDF announced that it was retiring the Uzi from all IDF forces. It was subsequently replaced by the Micro Tavor (the fully automatic military version of the IWI X95).
Positive and earnest, but always prickly when speaking. Though she is responsible during missions, her aggressive nature and her ineptitude at expressing herself sometimes mess things up.[2]
Gallery consisting of artworks used primarily in-game. For information on how to obtain certain costumes, see Skin Catalogue.
Alternate gallery consisting of artworks with slight alterations as well as miscellaneous artworks.
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