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[[File:GFL2 Logo Main.png|right|300px]]
[[File:GFL2 Logo Main.png|right|300px]]
[[File:GFL2 Icon 4.png|right|150px|thumb|The poster girl for the game is [[OTs-14|Groza]].]]
[[File:GFL2 Icon 4.png|right|150px|thumb|The poster girl for the game is [[OTs-14|Groza]].]]
'''Girls' Frontline 2: Exilium''' known as 少女前线2:追放 in Simplified Chinese, 少女前線2:追放  in Traditional Chinese, 소녀전선2: 망명 in Korean and ドールズフロントライン2:エクシリウム (Dolls' Frontline 2: Exilium) in Japanese, is a game by [[Sunborn]] using XCOM-lite, tactical two-dimensional gameplay with 3D graphics and Physically Based Rendering and Non-Photorealistic Rendering. It is available for PC, Android and iOS.
'''Girls' Frontline 2: Exilium''' known as 少女前线2:追放 in Simplified Chinese, 少女前線2:追放  in Traditional Chinese, 소녀전선2: 망명 in Korean and ドールズフロントライン2:エクシリウム (Dolls' Frontline 2: Exilium) in Japanese, is a game by [[Sunborn]] using XCOM-lite, tactical two-dimensional gameplay with 3D graphics and Physically Based Rendering and Non-Photorealistic Rendering. It launched for PC, Android and iOS on 21 December 2023 in CN, on 3 December 2024 on the Global Sunborn servers, and on 5 December 2024 in Japan, South Korea, Taiwan and Haoplay Global servers.


Despite being a sequel, Girls' Frontline 2 is due to run alongside [[Girls' Frontline]] rather than replace it.<ref>[https://www.youtube.com/watch?v=aJfVATUoTWY Girls' Frontline 4th Anniversary Livestream]</ref> The game includes voice lines in Japanese, Chinese and Korean.
Despite being a sequel, Girls' Frontline 2 is due to run alongside [[Girls' Frontline]] rather than replace it.<ref>[https://www.youtube.com/watch?v=aJfVATUoTWY Girls' Frontline 4th Anniversary Livestream]</ref> The game includes voice lines in Japanese, Chinese and Korean.
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===Combat===
===Combat===
[[File:GFL2 Combat example.png|right|300px]]
[[File:GFL2 Combat example.jpg|right|300px]]
Combat takes place turn-by-turn on a square grid containing various obstacles that can be used as cover to reduce incoming damage. Each party use their units during their turn, usually moving, then attacking. Some units can move after attacking, while others can attack outside of their turn using skills that enable preventive attacks, support attacks or retaliation attacks. The gameplay is often compared to modern entries of X-COM, though all attacks are guaranteed to hit in Exilium. A limited number of rewinds let players correct small mistakes.
Combat takes place turn-by-turn on a square grid containing various obstacles that can be used as cover to reduce incoming damage. Each party use their units during their turn, usually moving, then attacking. Some units can move after attacking, while others can attack outside of their turn using skills that enable preventive attacks, support attacks or retaliation attacks. The gameplay is often compared to modern entries of X-COM, though all attacks are guaranteed to hit in Exilium. A limited number of rewinds let players correct small mistakes.


Cover is directional, and so flanking or otherwise circumventing covers is at the core of the gameplay. Each unit on the field holds a certain amount of Stability Index. Incoming attacks reduce Stability, and once the index reaches zero, the unit loses the bulk of damage reduction from being in cover. Each unit has one or more weaknesses against a weapon type and a phase type, and will lose more Stability when receiving damage it is weak against. Skills are the main way to inflict phase damage and exploit these weaknesses.
Cover is directional, and so flanking or otherwise circumventing covers is at the core of the gameplay. Each unit on the field holds a certain amount of Stability Index. Incoming attacks reduce Stability, and once the index reaches zero, the unit loses the bulk of damage reduction from being in cover. Each unit has one or more weaknesses against a weapon type and a phase type, and will lose more Stability when receiving damage it is weak against. Skills are the main way to inflict phase damage and exploit these weaknesses.
An asynchronous PvP mode is available in the [[GFL2_Main_Screen#Combat_Simulations|Combat Exercise]] (unranked) and Military Simulation (ranked) modes. Players set a fixed team which is controlled by the CPU when challenged by another player.


===Facilities===
===Facilities===
{{StoryQuote|We often see players jokingly refer to the Dormitory system as our core gameplay.|<ref>[https://www.youtube.com/watch?v=QmoXOEM0Jys Dev Log | Global Launch One-Month Anniversary Special]</ref>}}
The [[Public Area]] contains the Dormitories, where players can interact with unlocked Dolls, increase their Affinity and make a [[Public Area#Covenant|Covenant]] with them.
The [[Public Area]] contains the Dormitories, where players can interact with unlocked Dolls, increase their Affinity and make a [[Public Area#Covenant|Covenant]] with them.


It also contains the [[Dispatch]] Room, where Dolls not used in combat can be sent on commissions matching their personalities to gather more resources, like the [[Forward Base]] in the first game. The Dispatch Room also passively generates resources and contains an alternate gacha.
It also contains the [[Dispatch]] Room, where Dolls can be sent on commissions matching their personalities to gather more resources, like the [[Forward Base]] in the first game. The Dispatch Room also passively generates resources and contains an alternate gacha.


===Premium Content===
===Premium Content===
====Gacha====
====Gacha====
[[File:GFL2 Gacha pull.jpg|right|300px]]
[[File:GFL2 Gacha pull.jpg|right|300px]]
Like modern gachas and unlike the first game (where premium gacha was reserved for costumes), playable Dolls and their weapons are mostly obtained through premium gacha in Exilium.
Like modern gachas and unlike the first game (where premium gacha was reserved for costumes), playable Dolls and their weapons are mostly obtained through premium gacha in Exilium. The main gacha currencies are the {{Icon|Access Permission}} Access Permissions to access permanent banners, and {{Icon|Targeted Access Permission}} Targeted Access Permissions for time-limited banners. Banners that drop Dolls also drop weapons.


Banners that drop Dolls also drop weapons. In the standard banner, Elite (orange) Dolls and weapons have a base 0.6% chance of appearing and Standard (purple) Dolls and weapons a base 6%. Rates become slightly enhanced after 58 pulls, and a pity system guarantees an Elite drop (Doll or weapon) at 80 pulls. On weapons-only banners, base Elite rate is 0.7% and base Standard rate is 7%, rate enhancement begins after 50 pulls and guaranteed Elite drop at 70 pulls. After the guaranteed Elite drop has been obtained, the pity system is reset, and pity counts do not transfer between banners.
In the standard banner, Elite (orange) Dolls and weapons have a base 0.6% chance of appearing and Standard (purple) Dolls and weapons a base 6%. Rates become slightly enhanced after 58 pulls without obtaining an Elite drop (Doll or weapon), and a pity system guarantees an Elite drop at 80 pulls. On time-limited character banners, this rate enhancement and pity applies specifically to the rate-up Elite Dolls plus the Elite Dolls from the regular pool, and if the rate-up Elite Doll isn't obtained in the first pity, she's guaranteed to be obtained in the second pity (160 pulls). On weapons-only banners, base Elite rate is 0.7% and base Standard rate is 7%, rate enhancement begins after 50 pulls and guaranteed Elite drop at 70 pulls. After the guaranteed Elite drop has been obtained, the pity system is reset, and pity counts do not transfer between banners. If [[Mayling]] does a V-sign during the pull animation, it contains an Elite item.


Duplicate Dolls and weapons can be used to enhance those already owned. If a Doll has been fully enhanced and a duplicate drops, it is converted to 18 {{Icon|Redundant Pieces}} Redundant Pieces if it is Standard or 90 {{Icon|Redundant Pieces}} Redundant Pieces if it is Elite. Each Retired (blue rarity) weapon pulled grants 2 {{Icon|Withdrawal Receipt}} Withdrawal Receipts, each Standard (purple) pull grants 12 {{Icon|Redundant Pieces}} Redundant Pieces and each Elite pull grants 60 {{Icon|Redundant Pieces}} Redundant Pieces. These currencies are used to acquired materials and Elite weapons in the [[GFL2_Main_Screen#Shop|Shop]].
Duplicate Dolls and weapons can be used to enhance those already owned. If a Doll has been fully enhanced and a duplicate drops, it is converted to 18 {{Icon|Redundant Pieces}} Redundant Pieces if it is Standard or 90 {{Icon|Redundant Pieces}} Redundant Pieces if it is Elite. Each Retired (blue rarity) weapon pulled grants 2 {{Icon|Withdrawal Receipt}} Withdrawal Receipts, each Standard (purple) pull grants 12 {{Icon|Redundant Pieces}} Redundant Pieces and each Elite pull grants 60 {{Icon|Redundant Pieces}} Redundant Pieces. These currencies are used to acquired materials and Elite weapons in the [[GFL2_Main_Screen#Shop|Shop]].
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Exilium's gacha is usually considered generous due to the amount of currencies accrued by playing the game regularly and many players have been able to collect all characters without using the premium shop.
Exilium's gacha is usually considered generous due to the amount of currencies accrued by playing the game regularly and many players have been able to collect all characters without using the premium shop.


====Battle Pass====
====Battle Pass and premium shop====
Exilium features a 60-levels monthly Battle pass. The paying tiers are called Hunter's Path (9.99$) and Broker's Path (19.99$). Hunter's Path grants access to extra {{Icon|Targeted Access Permission}} Targeted Access Permissions, and Broker's Path to extra resources and player card customization.
 
Premium [[GFL2 Costumes|costumes]] and weapon skins are purchased with {{Icon|Credit Token}} Credit Tokens, which can also be used to purchase a few other resources in the shop. A variety of other subscriptions and packs granting resources and currencies can be bought through microtransactions.


==Story==
==Story==
{{Main|GFL2 Story}}
{{Main|GFL2 Story}}


Exilium takes place in Eastern Europe in 2074, 12 years after the start of Girls' Frontline. After the emergence of the [[URNC]] and its taking over of the Neo-[[Soviet Union]], [[Griffin and Kryuger]] has been forcibly downsized in the URNC's move to limit the power of PMCs. [[The Commander]] left to take part in the rise of bounty hunters, leading [[Tactical Doll]]s both familiar and new in the frontier region between contaminated and safe land aboard the [[Elmo]] mobile base. After accepting a suspicious commission to transport a mysterious box, the Commander is targeted by multiple forces who aim to seize the [[Helena|young girl]] contains inside. The Commander must protect the cargo and uncover old secrets and conspiracies linked to [[relics]].<ref>[http://product.sunborngame.com/ Announcement website]</ref>
Exilium takes place in Eastern Europe in 2074, 12 years after the start of Girls' Frontline. After the emergence of the [[URNC]] and its taking over of the Neo-[[Soviet Union]], [[Griffin and Kryuger]] has been forcibly downsized in the URNC's move to limit the power of PMCs. [[The Commander]] left to take part in the rise of bounty hunters, leading [[Tactical Doll]]s both familiar and new in the frontier region between contaminated and safe land aboard the [[Elmo]] mobile base. After accepting a suspicious commission to transport a mysterious box, the Commander is targeted by multiple forces who aim to seize the [[Helena|young girl]] contained inside. The Commander must protect the cargo and uncover old secrets and conspiracies linked to [[relics]].<ref>[http://product.sunborngame.com/ Announcement website]</ref>


Sunborn has stated that the story is sufficiently independent that it can be enjoyed without playing the first game.<ref name=GameWatch>[https://game.watch.impress.co.jp/docs/interview/1624604.html Game Watch interview]</ref>
Like the first game, the narrative medium is primarily a visual novel, but character sprites have their faces animated with [[Live2D]] (similar to [[Reverse Collapse: Code Name Bakery]]), 3D cutscenes have been added and the main story is voice-acted. Sunborn has stated that the story is sufficiently independent that it can be enjoyed without playing the first game.<ref name=GameWatch>[https://game.watch.impress.co.jp/docs/interview/1624604.html Game Watch interview]</ref>


Like the first game, the story is told in the permanent missions as well as limited-time [[GFL2 Events|Events]]. Additional lore in found in the [[Battlefield Echoes]], [[Classified Briefings]] and [[GFL2 Loading Screens|loading screens]].
Like the first game, the story is told in the permanent missions as well as limited-time [[GFL2 Events|Events]]. Additional lore in found in the [[Battlefield Echoes]], [[Classified Briefings]] and [[GFL2 Loading Screens|loading screens]].
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===Red Zone (红区)===
===Red Zone (红区)===
[[File:GFL2 Contaminated Zone.jpg|right|300px]]
[[File:GFL2 Contaminated Zone.jpg|right|300px]]
A contaminated area near the Black Zone, still needing to be purified by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. Humans or Dolls shouldn't enter the area without protective equipment, and be wary of [[ELID]] infected and unidentified roamers. The area is mostly made of deserts and deep ravines with a silicafied soil due to frequent exposure to high concentrations of collapse radiation. Most plants can't survive the soil erosion and frequent collapse storms, but in low terrain areas Epiphyllum flowers with some regional variations can create large clusters able to lower radiation around them outside of flowering period, but sharply increasing radiation concentration during flowering. Damaged beacons, overturned convoys and helicopter wrecks litter the area for reasons unknown. The original buildings are still standing but badly damaged and with signs of post-contamination usage.<ref>[https://weibo.com/7367502517/J6jBbkiUG Weibo - Contaminated Zone]</ref> Contamination level ranges from 150 to 10,000 FBA (弗必安).<ref name=Locations>[https://m.weibo.cn/status/NwNQmtv88 Weibo - Locations]</ref>
A contaminated area near the Black Zone, still needing to be purified by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. Humans or Dolls shouldn't enter the area without protective equipment, and be wary of [[ELID]] infected and unidentified roamers. The area is mostly made of deserts and deep ravines with a silicafied soil due to frequent exposure to high concentrations of collapse radiation. Most plants can't survive the soil erosion and frequent collapse storms, but in low terrain areas Epiphyllum flowers (with some regional variations) can grow in large clusters, which are able to lower radiation around them. However, during the flowering period, they sharply increase radiation concentration. Damaged beacons, overturned convoys and helicopter wrecks litter the area for reasons unknown. The original buildings are still standing, but badly damaged and with signs of post-contamination usage.<ref>[https://weibo.com/7367502517/J6jBbkiUG Weibo - Contaminated Zone]</ref> Contamination level ranges from 150 to 10,000 FBA (弗必安).<ref name=Locations>[https://m.weibo.cn/status/NwNQmtv88 Weibo - Locations]</ref>
{{clr}}
{{clr}}
===Yellow Zone (黄区)===
===Yellow Zone (黄区)===
[[File:GFL2 Frontier Zone.jpg|right|300px]]
[[File:GFL2 Frontier Zone.jpg|right|300px]]
The frontier zone next to the Red Zone, soon to be purified by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. Dolls can move in this area freely but humans still need protective equipment. ELID infected are not an infrequent sight, but bounty hunters, members of the Варяг (Varangian) gang and common residents also inhabit the area. The area has desertified, making dry deserts and deadwood forests a common sight, but areas with enough groundwater have turned into marshes, forming oases in low terrain and water-rich areas. Areas with abnormal climates or close to collapse radiation sources experience collapse storms, silicafying the soil and becoming blooming ground for Epiphyllum flowers. Beacons near green zones are well preserved and those near red zones are damaged. The original buildings are mostly in serviceable condition and lots of abandoned resources can be found in cities and towns so there are signs of the area being inhabited, but residents need to draw from below 100 meters deep to find drinkable groundwater.<ref>[https://weibo.com/7367502517/J8rA7qEFI Weibo - Frontier Zone]</ref>
The frontier zone next to the Red Zone, soon to be purified by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. Dolls can move in this area freely but humans still need protective equipment. ELID infected are not an infrequent sight, but bounty hunters, members of the Варяг (Varangian) gang and common residents also inhabit the area. The area has desertified, making dry deserts and deadwood forests a common sight. Areas with enough groundwater have turned into marshes, forming oases in low terrain and water-rich areas. Areas with abnormal climates or close to collapse radiation sources experience collapse storms, silicafying the soil and becoming blooming ground for Epiphyllum flowers. Beacons near green zones are well preserved and those near red zones are damaged. The original buildings are mostly in serviceable condition. Lots of abandoned resources can be found in cities and towns, so there are signs of the area being inhabited. However, residents need to draw from below 100 meters deep to find drinkable groundwater.<ref>[https://weibo.com/7367502517/J8rA7qEFI Weibo - Frontier Zone]</ref>


Contamination level ranges from 1 to 150 FBA (弗必安) and there are a number of Purification Towers called “Beacons”. Beacons near the Green Zone are in good condition, but those the Red Zone are damaged.<ref name=Locations />
Contamination level ranges from 1 to 150 FBA (弗必安) and there are a number of Purification Towers called “Beacons”. Beacons near the Green Zone are in good condition, but those the Red Zone are damaged.<ref name=Locations />
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===Purification Zone (净化区)===
===Purification Zone (净化区)===
[[File:GFL2 Purification Zone.jpg|right|300px]]
[[File:GFL2 Purification Zone.jpg|right|300px]]
The frontier zone between Yellow and Green Zone, in process of being purified by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement, currently the core of the New Western Campaign. The Purification Zone's net radiation density is between Yellow and Green Zone on average but there are local variations. Vegetation and terrain are still similar to a Yellow Zone, low-hanging bushes are common but trees are more rare due to a lack of water. Neo-Soviet Union troops occupy areas for extended periods of time, destroying buildings that were too damaged with explosives and monitoring the passage of bounty hunters, PMCs and other paramilitaries. Since the livable buildings are occupied by the army, there are no permanent residents in the area.<ref>[https://weibo.com/7367502517/Jazz4xpQJ Weibo - W/E_Year_Serial Number]</ref>
The frontier zone between Yellow and Green Zone, in process of being purified by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement, currently the core of the New Western Campaign. The Purification Zone's net radiation density is between Yellow and Green Zone on average, but there are local variations. Vegetation and terrain are still similar to a Yellow Zone. Low-hanging bushes are common, but trees are more rare due to a lack of water. Neo-Soviet Union troops occupy areas for extended periods of time, destroying buildings that were too damaged with explosives, and monitoring the passage of bounty hunters, PMCs and other paramilitaries. Since the livable buildings are occupied by the army, there are no permanent residents in the area.<ref>[https://weibo.com/7367502517/Jazz4xpQJ Weibo - W/E_Year_Serial Number]</ref>
{{clr}}
{{clr}}
===Green Zone (绿区)===
===Green Zone (绿区)===
[[File:GFL2 Green Zone.jpg|right|300px]]
[[File:GFL2 Green Zone.jpg|right|300px]]
The most recently extended livable areas, without any dangerous levels of collapse radiation. Primary Green Zones have not been selected as targets for reconstruction efforts by the government and have returned to a natural state with the amount of vegetation depending on water supply. Non-Primary Green Zones are still seeing purification processes but are already livable and vegetation has started to flourish again. These areas are the end results of the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement, and the plain terrains with few geological depressions make for easy infrastructure construction. Most Green Zone residents are workers in the factories of White Zone cities, bounty hunters, PMCs and black market merchants implanted with an ID chip tracking their biological and social data. The demography is often controlled by corresponding White Zone cities. Non-Primary Green Zones are largely made up of factories, farms, and regionally-distributed satellite cities with dense and chaotic urban structure, with twisting narrow alleys. During the day, these satellite cities are mostly empty but at night, after the residents return home form work, the city limits blaze with light.<ref>[https://weibo.com/7367502517/JcHy1wXcv Weibo - Extension Zone]</ref> Contamination level is under 1 FBA (弗必安).<ref name=Locations />
The most recently extended livable areas, without any dangerous levels of collapse radiation. Primary Green Zones have not been selected as targets for reconstruction efforts by the government. They have returned to a natural state, with regard to the amount of vegetation and water supply. Non-Primary Green Zones are still seeing purification processes, but are already livable, with vegetation starting to flourish again. These areas are the end results of the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. The plain terrain, with few geological depressions, makes for easy infrastructure construction. Most Green Zone residents are either workers in the factories of White Zone cities, bounty hunters, PMCs or black market merchants. They are implanted with ID chips that track their biological and social data. The demography is often controlled by corresponding White Zone cities. Non-Primary Green Zones are largely made up of factories, farms, and regionally-distributed satellite cities. These cities have a dense and chaotic urban structure, like twisting narrow alleys. During the day, these satellite cities are mostly empty, but at night, after the residents return home form work, the city limits blaze with light.<ref>[https://weibo.com/7367502517/JcHy1wXcv Weibo - Extension Zone]</ref> Contamination level is under 1 FBA (弗必安).<ref name=Locations />
{{clr}}
{{clr}}
===White Zone (白区)===
===White Zone (白区)===
[[File:GFL2 White Zone.jpg|right|300px]]
[[File:GFL2 White Zone.jpg|right|300px]]
The safest zone possible, cities surrounded by Green Zones and the best examples of purification by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. Before [[World War Three]], they were economic, governmental or military zones of activity and have since been cleansed of all sources of collapse radiation contamination and damage caused by radiation has been repaired. Full suites of Collapse Radiation warning systems, pollution prevention, and safeguarding countermeasures have been installed. Urban areas are clearly defined to allow these systems to work at their fullest, temperature and humidity are carefully regulated for the comfort of inhabitants and every inch of space on, under and above ground is being used at its fullest to make up for the limited land available, making for fully vertical cities. Recreational facilities are generally found on the roofs of buildings but there are few areas dedicated to vegetation, though some can be found on the edges of the cities.  City traffic relies on dual-purpose elevated roads for cars and light railways. Most light rail stations are found inside buildings, with station names signposted outside the buildings. Car elevators are standard issue for all major buildings. White Zones are inhabited by normal residents and hired PMCs. Each White Zone City has a different population level and class structure, creating a variety of governance systems and cultural organizations.<ref>[https://weibo.com/7367502517/JePwYu7Qj Weibo - Safety Zone]</ref> Contamination level is maintained at 0 FBA (弗必安) at all time.<ref name=Locations />
The safest zone possible. Cities surrounded by Green Zones and the best examples of purification by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. Before [[World War Three]], they were economic, governmental or military activity zones. They have since been cleansed of all sources of collapse radiation and contamination. Full suites of Collapse Radiation warning systems, pollution prevention, and safeguarding countermeasures have been installed. Urban areas are clearly defined to allow these systems to work at their fullest. Temperature and humidity are carefully regulated for the comfort of inhabitants. Every inch of space on, under and above ground is being used at its fullest to make up for the limited land available, making for fully vertical cities. Recreational facilities are generally found on the roofs of buildings. There are a few areas dedicated to vegetation, though some can be found on the edges of the cities.  City traffic relies on dual-purpose elevated roads for cars and light railways. Most light rail stations are found inside buildings, with station names signposted outside the buildings. Car elevators are standard issue for all major buildings. White Zones are inhabited by normal residents and hired PMCs. Each White Zone City has a different population level and class structure, creating a variety of governance systems and cultural organizations.<ref>[https://weibo.com/7367502517/JePwYu7Qj Weibo - Safety Zone]</ref> Contamination level is maintained at 0 FBA (弗必安) at all time.<ref name=Locations />


==Factions==
==Factions==
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==Development history==
==Development history==
[[File:GFL2 old logo.png|thumb]]
[[File:GFL2 old logo.png|thumb]]
[[File:GFL2 Beta 1.png|thumb|Beta gameplay (October 2020).<ref name=BiliOct>[https://www.bilibili.com/video/BV1fk4y1C7Wr/ Bilibili]</ref>]]
[[File:GFL2 Beta 2.png|thumb]]
Girls' Frontline 2 was announced as a 3D game on 18 May 2018 during the livestream for [[Girls' Frontline]]'s second anniversary. Though an animated 3D model of {{doll name|HK416|AR|5}} was used in the teaser, the logo showed the silhouette of {{doll name|OTs-14|AR|5}}.<ref>[https://www.bilibili.com/video/BV1sp411d7Rp/ Bilibili] (2:05:00)</ref> A Weibo post after the stream specified that the game was in early stages of development and was developed by a new team in parallel of Girls' Frontline's dev team.<ref>[https://m.weibo.cn/status/GhgnfbVpb Weibo]</ref> The name was announced as tentative.<ref>[https://www.4gamer.net/games/405/G040593/20180622068/ 4gamer 2018 interview]</ref>
Girls' Frontline 2 was announced as a 3D game on 18 May 2018 during the livestream for [[Girls' Frontline]]'s second anniversary. Though an animated 3D model of {{doll name|HK416|AR|5}} was used in the teaser, the logo showed the silhouette of {{doll name|OTs-14|AR|5}}.<ref>[https://www.bilibili.com/video/BV1sp411d7Rp/ Bilibili] (2:05:00)</ref> A Weibo post after the stream specified that the game was in early stages of development and was developed by a new team in parallel of Girls' Frontline's dev team.<ref>[https://m.weibo.cn/status/GhgnfbVpb Weibo]</ref> The name was announced as tentative.<ref>[https://www.4gamer.net/games/405/G040593/20180622068/ 4gamer 2018 interview]</ref>


The full title ''Girls' Frontline 2: Exilium'' was revealed on 15 May 2020 during [[MICA Team]]'s 4th anniversary stream, alongside [[Project Neural Cloud]] and [[Girls' Frontline: Glitch Land]]. According to producer Yuzhong, the title “Exilium” (追放) embodies two aspects of the story: the Japanese reading of “exile” relates to certain important characters, while the Chinese reading of “chasing after what was set free” relates to the goal of [[the Commander]]. Compared to Project Neural Cloud, which was made more mainstream to expand the fanbase of the IP, Girls' Frontline 2 retains the post-apocalyptic/realistic atmosphere and hardcore-oriented gameplay of Girls' Frontline.<ref>[https://www.bilibili.com/video/BV1B5411K7k7/ GCORES Interview on Bilibili] ([https://www.youtube.com/watch?v=AmbVC6peHzg Translated])</ref> The SLG (Simulation Game) and RTS (Real-Time Strategy) genres were considered for the sequel, but the Strategy RPG genre was ultimately selected for its storytelling potential and ease of control with both PC and mobile platforms.<ref>[https://www.thisisgame.com/webzine/special/nboard/5/?n=200572 This Is Game Interview]</ref>
The full title ''Girls' Frontline 2: Exilium'' was revealed on 15 May 2020 during [[MICA Team]]'s 4th anniversary stream, alongside [[Project Neural Cloud]] and [[Girls' Frontline: Glitch Land]]. According to producer Yuzhong, the title “Exilium” (追放) embodies two aspects of the story: the Japanese reading of “exile” relates to certain important characters, while the Chinese reading of “chasing after what was set free” relates to the goal of [[the Commander]]. Compared to Project Neural Cloud, which was made more mainstream to expand the fanbase of the IP, Girls' Frontline 2 retains the post-apocalyptic/realistic atmosphere and hardcore-oriented gameplay of Girls' Frontline.<ref>[https://www.bilibili.com/video/BV1B5411K7k7/ GCORES Interview on Bilibili] ([https://www.youtube.com/watch?v=AmbVC6peHzg Translated])</ref> The SLG (Simulation Game) and RTS (Real-Time Strategy) genres were considered for the sequel, but the Strategy RPG genre was ultimately selected for its storytelling potential and ease of control with both PC and mobile platforms.<ref>[https://www.thisisgame.com/webzine/special/nboard/5/?n=200572 This Is Game Interview]</ref> [[Vanguard Sound]] would continue to produce the music and microtransactions would transition to more mainstream model compared to [[Girls' Frontline]].<ref name=4G2021 /> Motion capture was done by Chengdu Big Eyes Technology.<ref>[https://www.youtube.com/watch?v=Kes4d0m4-3Y YouTube]</ref>
 
Early gameplay was shown during the franchise showcase stream in October 2020, demonstrating an early version of the stability, phase affinities and high ground advantage features still present in the final game. Abandoned features visible in this preview were a chance-to-hit/grazing damage and morale system.<ref name=BiliOct /><ref>[https://web.archive.org/web/20220118042359/https://www.gamepress.gg/girlsfrontline/girls-frontline-ii-exilium-everything-we-know Gamepress - Girls' Frontline II: Exilium - Everything we know] (Archive)</ref> The technical side of development was deemed complete in January 2021, with focus switching to asset production.<ref name=4G2021>[https://www.4gamer.net/games/548/G054848/20210118024/ 4gamer 2021 interview]</ref> Producer Yuzhong and Director Smoke presented the game's features in the Beilan Island Shelter Broadcasts through 2021, such as the dorm system,<ref>[https://www.bilibili.com/video/BV1ii4y157s2/ Bilibili] ([https://www.youtube.com/watch?v=6DF1LYV4Sn8 Translation])</ref> cross-platform features between PC and mobile,<ref>[https://www.bilibili.com/video/BV1M44y1B7LP/ Bilibili] ([https://www.youtube.com/watch?v=wTJuXOxCta4 Translated])</ref> plans for a CN dub<ref>[https://www.bilibili.com/video/BV11q4y1W7uh/ Bilibili] ([https://www.youtube.com/watch?v=gqOMD2tPkwg Translated])</ref> and the weapon customization and gacha systems.<ref>[https://www.bilibili.com/video/BV1jv411G7Bp/ Bilibili] ([https://www.youtube.com/watch?v=DWdzboSzA2Y Translated])</ref> A multiplayer mode was mentioned by Yuzhong in interviews.<ref>[https://new.qq.com/rain/a/20210430A0BGPQ00 Gamecores 2021 interview]</ref><ref name=4G2021 /> The game received a first closed beta test from 29 June to 3 July 2021<ref>CBT1 announcements [https://weibo.com/7367502517/KhzJ4vMTD], [https://weibo.com/7367502517/KmhY1Ffvd], [https://weibo.com/7367502517/Kn0KooAWi]</ref> and a second from 18 to 31 October 2021.<ref>CBT2 announcements [https://weibo.com/7367502517/KDhtxaknX], [https://weibo.com/7367502517/KFg1Y6Jpu]</ref> The non-final gacha system received special criticism.
 
On 13 May 2022, a second trailer was released on Weibo alongside new gameplay videos and new characters reveal. The game's registration was approved by China's National Press and Publication Administration on 22 March 2023<ref>[https://www.nppa.gov.cn/nppa/contents/320/106516.shtml NPPA]</ref> and the official [https://gf2.sunborngame.com/index preregistrations website] was launched on 28 April.<ref>[https://m.weibo.cn/status/ME2GCyZI4 Preregistrations announcement]</ref> [https://www.bilibili.com/video/BV1ZN41117Zj/ New gameplay footage] was shown after the Girls' Frontline 7th Anniversary Music Festival on 15 July 2023.<ref>[https://m.weibo.cn/status/N8l8Ujfij Special event announcement]</ref> In July 2023, Sunborn submitted four patents to the China National Intellectual Property Administration regarding 3D rendering methods, one of which specifically covered the rendering of stockings.<ref>[http://epub.cnipa.gov.cn/ CNIPA] (patent numbers 2023108300982, 2023108300978, 2023108300910, 202310830103X)</ref> A third closed beta, titled “Spark Test”, was held from 20 July to 3 August 2023,<ref>[https://m.weibo.cn/status/Na1lPkurd Spark Test announcement]</ref><ref>[https://m.weibo.cn/status/NaJ0Ghyvm CBT-3 info]</ref> and the first new Beilan Island Shelter Broadcast in nearly two years, with Art Director Daniel, announced some gameplay system simplification, redesigned player commanders and announced the first open beta test (OBT) in September.<ref>[https://www.bilibili.com/video/BV1Yz4y1g79c/?buvid=XY2A9AB28C1BC1F86ACD9BBB7709E2072A5B1 Bilibili]</ref> In an August 2023 interview, Yuzhong estimated that the expended budget spent on the game was over 100 million RMB (over 13.7 million USD or 12.8 million EUR at the time), and explained that the visual direction of the game was inspired by the game ''Code Vein''.<ref>[https://mp.weixin.qq.com/s/drkEkepPcVJs96CkwbJW6g Weixin - 专访散爆羽中:希望《少前2》能成为二游的又一座高峰], [https://new.qq.com/rain/a/20230824A0A2U300 QQ News]</ref> Characters are created over periods of 6 months.<ref name=GameWatch />
 
The fourth beta test and first open beta, named “Gravitation Test”, took place from 28 September to 12 October 2023 on Android and PC.<ref>[https://m.weibo.cn/detail/4948378369131284 Weibo - OBT announcement]</ref> CN servers opened for all platforms on 21 December 2023 ([[:File:GFL2 OBT Countdown 1.jpg|some assets]] referred to it as an Open Beta Test),<ref>[https://m.weibo.cn/status/Nx618980a Weibo]</ref> containing story missions up to chapter 6. [[Luffberry Chess]] was announced in the pre-release livestream on 20 December 2023. The game initially suffered from low player retention due to its harsh difficulty, causing Sunborn to rework player progression and refocus production to content over challenge.<ref name=Grapes>[https://mp.weixin.qq.com/s/ZNrW2qXs6V6nxOLaD3lRrg Youxiputao interview]</ref> Since launch, the UI of the dorm system displayed that it was in a beta state. A reworked Elmo menu and dorm system was announced during the first anniversary livestream.<ref>[https://www.bilibili.com/video/BV1hqzpYpEkS/ Bilibili]</ref> New high-difficulty content was announced in January 2025.<ref>[https://www.bilibili.com/video/BV1JdfJYVEv9 Bilibili]</ref>
 
A CBT for PC and Android ran on Global's Sunborn launcher from 10 to 19 November 2024,<ref>[https://x.com/GFL2EXILIUM_EN/status/1849421410843889741 Twitter]</ref> with HaoPlay's version starting two days later as an open beta with limited places on PC, Android and iOS.<ref>[https://www.facebook.com/EXILIUMGLOBAL/posts/pfbid0YG1yXoE1JZLffqWb8uTqzjwtm97kxNLYDxkPheLAzFDPJfxb8U5PmSgvD5J2yaeSl Facebook]</ref> The game was released on Sunborn's Global servers on 3 December 2024<ref>[https://x.com/GFL2EXILIUM_EN/status/1858842837791420601 Twitter]</ref> and Haoplay servers (Global, TW, JP and KR) on 5 December<ref>[https://www.facebook.com/EXILIUMGLOBAL/posts/pfbid025PvQFAqYjeX7F18K1YYxPsLtm26x19w4iEkqVLVDCTbzMLYsftQz5VFA46cLSJXjl Global Facebook], [https://www.facebook.com/EXILIUMTW/posts/pfbid0WdmvGBqusd2iCaWmEjvPi5boMuCDWUpq8poXEpS1BbWVTUactwDgTM9QVA7LV17al TW Facebook], [https://x.com/EXILIUMJP/status/1858842670950473741 JP Twitter], [https://x.com/ExiliumKR KR Twitter]</ref> (the official reason for the delay was to “ensure server stability”).<ref>[https://www.reddit.com/r/GirlsFrontline2/comments/1h69uih/letter_from_haoplay/ Report]</ref> These servers reportedly reached over 2 million players on the first day.<ref>[https://mp.weixin.qq.com/s/sne1sHrLaw8QMY74Om-dWA Youxiputao report]</ref>
 
Artists who contributed to story and key art illustrations include {{artist name|大蓝虾}}<ref>[https://weibo.com/5789804847/NzeZFmFyc], [https://x.com/ljeIzgXgBNr6pEC/status/1864626673590915569], [https://weibo.com/5789804847/P4GS2DiaE], [https://weibo.com/5789804847/OhTHMw4BG], [https://weibo.com/5789804847/OmaUMnFQ1], [https://weibo.com/5789804847/OxPUTxlTi]</ref>, {{artist name|阿南刻7}}<ref>[https://weibo.com/5656410482/OwQE8cWKH Weibo]</ref> and {{artist name|鲸谜}}.<ref>[https://weibo.com/5627809139/OqHhqjkdF]</ref>
 
===Story===
On 9 October 2023, during the Gravitation Test, Sunborn issued an apology regarding content deemed inappropriate in Qiongjiu's storyline<ref>[https://m.weibo.cn/detail/4955085072501153 Weibo]</ref> and Yuzhong announced that he would be revising the game's script in a Beilan Island Shelter Broadcast the following month.<ref>[https://www.bilibili.com/video/BV1tC4y1E7ZW/ Bilibili]</ref> In January 2024, after [[Daiyan (GFL2)|Daiyan]]'s character event had run, Sunborn announced that its plot was being reworked by a new writing team and that the full story of [[Centaureissi (GFL2)|Centaureissi]]'s event would not be included in the event.<ref>[https://www.bilibili.com/opus/891997138982010901 Bilibili]</ref> Initially, Yuzhong had only provided the outline of Exilium's story and later feedback to the writers, but became more involved after the negative reviews.<ref name=Grapes />
 
The new version of Daiyan's story event was added to the CN game in story archives on 19 November 2024. It was retitled [[Amidst Wings of Gray]] and Daiyan's event ran in other servers under this name, with the new story, in January 2025.<ref>[https://weibo.com/7367502517/P0Tcb890D Weibo]</ref> Centaureissi's new story was added to the archives in CN on 21 January 2025.<ref>[https://weibo.com/7367502517/PasIyBSsY Weibo]</ref> The original events were side-stories, but the rewrites are strongly connected to the main story.
 
==Merchandising==
Girls' Frontline 2 had two live in-person events at Akihabara (Tokyo, Japan) during December 2024.


[[Vanguard Sound]] would continue to produce the music, microtransactions would transition to more mainstream model compared to [[Girls' Frontline]], and the technical side of development was deemed complete in January 2021, with focus switching to asset production.<ref name=4G2021>[https://www.4gamer.net/games/548/G054848/20210118024/ 4gamer 2021 interview]</ref> Producer Yuzhong and Director Smoke presented the game's features in the Beilan Island Shelter Broadcasts through 2021, such as the dorm system,<ref>[https://www.bilibili.com/video/BV1ii4y157s2/ Bilibili] ([https://www.youtube.com/watch?v=6DF1LYV4Sn8 Translation])</ref> cross-platform features between PC and mobile,<ref>[https://www.bilibili.com/video/BV1M44y1B7LP/ Bilibili] ([https://www.youtube.com/watch?v=wTJuXOxCta4 Translated])</ref> plans for a CN dub<ref>[https://www.bilibili.com/video/BV11q4y1W7uh/ Bilibili] ([https://www.youtube.com/watch?v=gqOMD2tPkwg Translated])</ref> and the weapon customization and gacha systems.<ref>[https://www.bilibili.com/video/BV1jv411G7Bp/ Bilibili] ([https://www.youtube.com/watch?v=DWdzboSzA2Y Translated])</ref> A multiplayer mode was mentioned by Yuzhong in interviews.<ref>[https://new.qq.com/rain/a/20210430A0BGPQ00 Gamecores 2021 interview]</ref><ref name=4G2021 /> The game received a first closed beta test from 29 June to 3 July 2021<ref>CBT1 announcements [https://weibo.com/7367502517/KhzJ4vMTD], [https://weibo.com/7367502517/KmhY1Ffvd], [https://weibo.com/7367502517/Kn0KooAWi]</ref> and a second from 18 to 31 October 2021.<ref>CBT2 announcements [https://weibo.com/7367502517/KDhtxaknX], [https://weibo.com/7367502517/KFg1Y6Jpu]</ref> The non-final gacha system received special criticism.
===Akihabara QR Code Collab===
Girls' Frontline 2 partnered with ten local businesses in Akihabara between December 16 2024 and December 30 2024 to display cardboard cutouts of T-Dolls with QR codes that could be redeemed for in-game items. Unlike prior similar live in-person collabs in Akihabara with Girls' Frontline 1 in 2018 and 2019, it appeared no purchase from the local businesses was necessary to participate in the event. Players who collected multiple QR codes were entered in raffle with prizes that included a Steam Deck OLED and Amazon gift certificates.  


On 13 May 2022, a second trailer was released on Weibo alongside new gameplay videos and new characters reveal. The game's registration was approved by China's National Press and Publication Administration on 22 March 2023<ref>[https://www.nppa.gov.cn/nppa/contents/320/106516.shtml NPPA]</ref> and the official [https://gf2.sunborngame.com/index preregistrations website] was launched on 28 April.<ref>[https://m.weibo.cn/status/ME2GCyZI4 Preregistrations announcement]</ref> [https://www.bilibili.com/video/BV1ZN41117Zj/ New gameplay footage] was shown after the Girls' Frontline 7th Anniversary Music Festival on 15 July 2023.<ref>[https://m.weibo.cn/status/N8l8Ujfij Special event announcement]</ref> A third closed beta, titled “Spark Test”, was held from 20 July to 3 August 2023,<ref>[https://m.weibo.cn/status/Na1lPkurd Spark Test announcement]</ref><ref>[https://m.weibo.cn/status/NaJ0Ghyvm CBT-3 info]</ref> and the first new Beilan Island Shelter Broadcast in nearly two years, with Art Director Daniel, announced some gameplay system simplification, redesigned player commanders and announced the first open beta test (OBT) in September.<ref>[https://www.bilibili.com/video/BV1Yz4y1g79c/?buvid=XY2A9AB28C1BC1F86ACD9BBB7709E2072A5B1 Bilibili]</ref> In an August 2023 interview, Yuzhong estimated that the expended budget spent on the game was over 100 million RMB (over 13.7 million USD or 12.8 million EUR at the time), and explained that the visual direction of the game was inspired by the game ''Code Vein''.<ref>[https://mp.weixin.qq.com/s/drkEkepPcVJs96CkwbJW6g Weixin - 专访散爆羽中:希望《少前2》能成为二游的又一座高峰], [https://new.qq.com/rain/a/20230824A0A2U300 QQ News]</ref> Characters are created over periods of 6 months.<ref name=GameWatch />
***WIP***


The fourth beta test and first open beta, named “Gravitation Test”, took place from 28 September to 12 October 2023 on Android and PC.<ref>[https://m.weibo.cn/detail/4948378369131284 Weibo - OBT announcement]</ref> On 9 October, Sunborn issued an apology regarding content deemed inappropriate in Qiongju's story<ref>[https://m.weibo.cn/detail/4955085072501153 Weibo]</ref> and Yuzhong announced that he would be revising the game's script in a Beilan Island Shelter Broadcast the following month.<ref>[https://www.bilibili.com/video/BV1tC4y1E7ZW/ Bilibili]</ref> In January 2024, the plot of [[Daiyan (GFL2)|Daiyan]]'s character event was being reworked by a new writing team and the full story of [[Centaureissi (GFL2)|Centaureissi]]'s event was pushed back.<ref>[https://www.bilibili.com/opus/891997138982010901 Bilibili]</ref> Initially, Yuzhong had only provided the outline of Exilium's story and later feedback to the writers, but became more involved after the negative reviews.<ref name=Grapes /> CN servers opened for all platforms on 21 December 2023 ([[:File:GFL2 OBT Countdown 1.jpg|some assets]] referred to it as an Open Beta Test),<ref>[https://m.weibo.cn/status/Nx618980a Weibo]</ref> containing story missions up to chapter 6. [[Luffberry Chess]] was announced in the pre-release livestream on 20 December 2023. The game initially suffered from low player retention due to its harsh difficulty, causing Sunborn to rework player progression and refocus production to content over challenge.<ref name=Grapes>[https://mp.weixin.qq.com/s/ZNrW2qXs6V6nxOLaD3lRrg Youxiputao interview]</ref>
===Akihabara Radio Kaikan 2024===
Keeping with MICA's recent trend of not attending Comiket directly with a corporate booth, Girls' Frontline 2 instead had a collaboration with Akihabara Radio Kaikan in the 10th floor event space during the dates of Comiket 105 on December 29 2024 and December 30 2024. The event space featured decorative displays, cardboard cutouts of T-Dolls, and a section showcasing prior merchandise from previous MICA games. Various goods were available for sale to celebrate the recent launch of the JP Girls' Frontline 2 service including acrylic stands, desk mats, calendars, rubber straps, and hotel key chains.


A CBT for PC and Android ran on Global's Sunborn launcher from 10 to 19 November 2024,<ref>[https://x.com/GFL2EXILIUM_EN/status/1849421410843889741 Twitter]</ref> with HaoPlay's version starting two days later as an open beta with limited places on PC, Android and iOS.<ref>[https://www.facebook.com/EXILIUMGLOBAL/posts/pfbid0YG1yXoE1JZLffqWb8uTqzjwtm97kxNLYDxkPheLAzFDPJfxb8U5PmSgvD5J2yaeSl Facebook]</ref> The game was released on Sunborn's Global servers on 3 December 2024<ref>[https://x.com/GFL2EXILIUM_EN/status/1858842837791420601 Twitter]</ref> and Haoplay servers (Global, TW, JP and KR) on 5 December.<ref>[https://www.facebook.com/EXILIUMGLOBAL/posts/pfbid025PvQFAqYjeX7F18K1YYxPsLtm26x19w4iEkqVLVDCTbzMLYsftQz5VFA46cLSJXjl Global Facebook], [https://www.facebook.com/EXILIUMTW/posts/pfbid0WdmvGBqusd2iCaWmEjvPi5boMuCDWUpq8poXEpS1BbWVTUactwDgTM9QVA7LV17al TW Facebook], [https://x.com/EXILIUMJP/status/1858842670950473741 JP Twitter], [https://x.com/ExiliumKR KR Twitter]</ref>
***WIP***


==Gallery==
==Gallery==
<gallery>
<gallery>
File:GFL2 Logo CN.png|CN logo.
File:GFL2 Logo TW.png|TW logo.
File:GFL2 Logo JP.png|JP logo.
File:GFL2 Logo KR.png|KR logo.
File:GFL2 Logo EN.png|English logo.
File:Exilium Promo Logo.png|Prerelease app icons.
File:Exilium Promo Logo.png|Prerelease app icons.
File:GFL2 Icon 2.jpg
File:GFL2 Icon 2.jpg
Line 178: Line 212:
File:Exilium Promo 6.jpg
File:Exilium Promo 6.jpg
File:Exilium Promo 7.jpg
File:Exilium Promo 7.jpg
File:Sunborn 2020 lineup banner.jpg|Nonfinal Groza artwork on Sunborn's 2020 lineup.
File:GFL2 Concept 1.png|October 2020 concepts.<ref name=BiliOct />
File:GFL2 Concept 2.png
File:GFL2 Concept 3.png
File:GFL2 Concept 4.png
File:GFL2 Chara Concept.png
File:GFL2 Dorm Concept 1.png
File:GFL2 Dorm Concept 2.png
File:GFL2 Dorm Concept 3.png
File:GFL2 Chinajoy Promo.jpg|Promo artwork for Chinajoy 2020.
File:GFL2 Chinajoy Promo.jpg|Promo artwork for Chinajoy 2020.
File:GFL2 CBT1 promo artwork.jpg|Closed Beta promotional artworks.
File:GFL2 CBT1 promo artwork.jpg|Closed Beta promotional artworks.
Line 201: Line 242:
File:GFL2 OBT Countdown 3.jpg
File:GFL2 OBT Countdown 3.jpg
File:GFL2 OBT Countdown 4.jpg
File:GFL2 OBT Countdown 4.jpg
File:GFL2 Release Artwork.png|Release artwork.
File:GFL2 Release Artwork.png|CN release artwork.
File:GFL2 Global Promo.jpg
File:GFL2 Global Promo.jpg
File:GFL2 Global Prereg Promo.jpg
File:GFL2 Global Prereg Promo.jpg
File:GFL2 Global 500k promo.jpg
File:GFL2 Global 500k promo.jpg
File:GFL2 Global Launch Artwork.png|Global release artworks.
GFL2 HaoPlay launch 1.jpg
GFL2 HaoPlay launch 2.jpg
File:GFL2 First Anni.jpg|First Anniversary artwork.
File:GFL2 Christmas 2025 1.jpg|Christmas 2025 artworks.
File:GFL2 Christmas 2025 2.jpg
File:GFL2 Christmas 2025 3.jpg
File:GFL2 Christmas 2025 4.jpg
File:GFL2 New Year 2025.jpg|New Year 2025 artworks.
File:GFL2 New Year 2025 1.jpg
File:GFL2 CNY 2025.jpg|Chinese New Year 2025.
File:GFL2 Amos.png|Mobile Armored Base “[[Elmo]]”.
File:GFL2 Amos.png|Mobile Armored Base “[[Elmo]]”.
File:GF2 Mayling Chibi.jpg|Chibi [[Mayling]] announcing updates.
File:GF2 Mayling Chibi.jpg|Chibi [[Mayling]] announcing updates.
Line 214: Line 266:
*Mainland
*Mainland
**[https://gf2.sunborngame.com/index Official website]
**[https://gf2.sunborngame.com/index Official website]
**[https://gf2-bbs.sunborngame.com/ Official forums]
**[https://www.tap.io/app/190930 Taptap page]
**[https://www.tap.io/app/190930 Taptap page]
**[https://www.tap.io/topic/137011 Taptap announcement]
**[https://www.tap.io/topic/137011 Taptap announcement]
Line 247: Line 300:


===Medias===
===Medias===
*[https://gamepress.gg/girlsfrontline/girls-frontline-2-exilium-pre-release-background-lore Old lore translation]
*[https://weibo.com/tv/show/1034:4768750524891157 Second PV]
*[https://weibo.com/tv/show/1034:4768750524891157 Second PV]
*[https://video.weibo.com/show?fid=1034:4981104407674950 Full OBT trailer (JP)] (music by MeLo, 大九_LN and Polyblue for [[Vanguard Sound]])<ref>[https://weibo.com/7367502517/Ny1WOiwmp Weibo] (JP voice)</ref>
*[https://video.weibo.com/show?fid=1034:4981104407674950 Full OBT trailer (JP)] (music by MeLo, 大九_LN and Polyblue for [[Vanguard Sound]])<ref>[https://weibo.com/7367502517/Ny1WOiwmp Weibo] (JP voice)</ref>

Latest revision as of 12:48, 2 February 2025

The poster girl for the game is Groza.

Girls' Frontline 2: Exilium known as 少女前线2:追放 in Simplified Chinese, 少女前線2:追放 in Traditional Chinese, 소녀전선2: 망명 in Korean and ドールズフロントライン2:エクシリウム (Dolls' Frontline 2: Exilium) in Japanese, is a game by Sunborn using XCOM-lite, tactical two-dimensional gameplay with 3D graphics and Physically Based Rendering and Non-Photorealistic Rendering. It launched for PC, Android and iOS on 21 December 2023 in CN, on 3 December 2024 on the Global Sunborn servers, and on 5 December 2024 in Japan, South Korea, Taiwan and Haoplay Global servers.

Despite being a sequel, Girls' Frontline 2 is due to run alongside Girls' Frontline rather than replace it.[1] The game includes voice lines in Japanese, Chinese and Korean.

Game topics[edit]

Girls' Frontline 2: Exilium
Dolls List · Items List · Events List · Weapons List · Weapon Accessories List · Costumes List · Enemy List · NPCs List · Music
Story · Battlefield Echoes · Classified Briefings · Dusty Memories · Dusty Journal · Loading Screens
Servers & Clients · Main Screen Guide · Combat · Doll Enhancement · Dormitories & Dispatch · Platoon · Common Keys · Strategies


Gameplay[edit]

T-Dolls[edit]

Unlike in Girls' Frontline, playable characters in Exilium are obtained from premium Gacha.

Each T-Doll can be of Standard (purple) or Elite (orange) rarity, belongs to one of four classes (Bulwark, Vanguard, Sentinel or Support) and wields one of seven weapon types. Handguns, Submachine Guns, Assault Rifles, Rifles, Machine Guns and Shotguns were available in the first game, and Exilium adds Blades as a new weapon type. T-Dolls have access to five skills: a normal attack, two active skills, an ultimate skill and a passive skill. Skills are the primary method to apply Phases, which can be of type Burn Phase Burn, Corrosion Phase Corrosion, Hydro Phase Hydro, Freeze Phase Freeze or Electric Phase Electric. Phases and weapon types are important, as they can be used to exploit the weaknesses of enemies (see Gameplay). T-Dolls are enhanced by leveling up, Neural Fortification (requires duplicates of the Doll), Neural Helix and Key Regulation (where up to six bonuses can be assigned).

A T-Doll can wield any weapon from her assigned weapon type, even if it is not her preferred gun model. Weapons are also obtained in premium gacha and come in three rarities: Retired (blue), Standard (purple) and Elite (orange). They are enhanced separately by spending enhancement currencies and duplicates.

As in the first game, Dolls can receive costumes and weapons can also be customized. Increasing Affinity with the Dolls also grants major bonuses to stats and resources collection, making it more important than in the first game.

For information on the enhancement menu, read GFL2 Doll Enhancement. See also the Weapons List.

Other units[edit]

The Commander can join the battle by commanding one of two land drones: the Chiara-IV Gatling (styled female) and the Pierre-II Howitzer (styled male).[2] It only appear in the Affinity upgrade missions.

Combat[edit]

Combat takes place turn-by-turn on a square grid containing various obstacles that can be used as cover to reduce incoming damage. Each party use their units during their turn, usually moving, then attacking. Some units can move after attacking, while others can attack outside of their turn using skills that enable preventive attacks, support attacks or retaliation attacks. The gameplay is often compared to modern entries of X-COM, though all attacks are guaranteed to hit in Exilium. A limited number of rewinds let players correct small mistakes.

Cover is directional, and so flanking or otherwise circumventing covers is at the core of the gameplay. Each unit on the field holds a certain amount of Stability Index. Incoming attacks reduce Stability, and once the index reaches zero, the unit loses the bulk of damage reduction from being in cover. Each unit has one or more weaknesses against a weapon type and a phase type, and will lose more Stability when receiving damage it is weak against. Skills are the main way to inflict phase damage and exploit these weaknesses.

An asynchronous PvP mode is available in the Combat Exercise (unranked) and Military Simulation (ranked) modes. Players set a fixed team which is controlled by the CPU when challenged by another player.

Facilities[edit]

We often see players jokingly refer to the Dormitory system as our core gameplay.
— [4]

The Public Area contains the Dormitories, where players can interact with unlocked Dolls, increase their Affinity and make a Covenant with them.

It also contains the Dispatch Room, where Dolls can be sent on commissions matching their personalities to gather more resources, like the Forward Base in the first game. The Dispatch Room also passively generates resources and contains an alternate gacha.

Premium Content[edit]

Gacha[edit]

Like modern gachas and unlike the first game (where premium gacha was reserved for costumes), playable Dolls and their weapons are mostly obtained through premium gacha in Exilium. The main gacha currencies are the Access Permissions to access permanent banners, and Targeted Access Permissions for time-limited banners. Banners that drop Dolls also drop weapons.

In the standard banner, Elite (orange) Dolls and weapons have a base 0.6% chance of appearing and Standard (purple) Dolls and weapons a base 6%. Rates become slightly enhanced after 58 pulls without obtaining an Elite drop (Doll or weapon), and a pity system guarantees an Elite drop at 80 pulls. On time-limited character banners, this rate enhancement and pity applies specifically to the rate-up Elite Dolls plus the Elite Dolls from the regular pool, and if the rate-up Elite Doll isn't obtained in the first pity, she's guaranteed to be obtained in the second pity (160 pulls). On weapons-only banners, base Elite rate is 0.7% and base Standard rate is 7%, rate enhancement begins after 50 pulls and guaranteed Elite drop at 70 pulls. After the guaranteed Elite drop has been obtained, the pity system is reset, and pity counts do not transfer between banners. If Mayling does a V-sign during the pull animation, it contains an Elite item.

Duplicate Dolls and weapons can be used to enhance those already owned. If a Doll has been fully enhanced and a duplicate drops, it is converted to 18 Redundant Pieces if it is Standard or 90 Redundant Pieces if it is Elite. Each Retired (blue rarity) weapon pulled grants 2 Withdrawal Receipts, each Standard (purple) pull grants 12 Redundant Pieces and each Elite pull grants 60 Redundant Pieces. These currencies are used to acquired materials and Elite weapons in the Shop.

Exilium's gacha is usually considered generous due to the amount of currencies accrued by playing the game regularly and many players have been able to collect all characters without using the premium shop.

Battle Pass and premium shop[edit]

Exilium features a 60-levels monthly Battle pass. The paying tiers are called Hunter's Path (9.99$) and Broker's Path (19.99$). Hunter's Path grants access to extra Targeted Access Permissions, and Broker's Path to extra resources and player card customization.

Premium costumes and weapon skins are purchased with Credit Tokens, which can also be used to purchase a few other resources in the shop. A variety of other subscriptions and packs granting resources and currencies can be bought through microtransactions.

Story[edit]


Exilium takes place in Eastern Europe in 2074, 12 years after the start of Girls' Frontline. After the emergence of the URNC and its taking over of the Neo-Soviet Union, Griffin and Kryuger has been forcibly downsized in the URNC's move to limit the power of PMCs. The Commander left to take part in the rise of bounty hunters, leading Tactical Dolls both familiar and new in the frontier region between contaminated and safe land aboard the Elmo mobile base. After accepting a suspicious commission to transport a mysterious box, the Commander is targeted by multiple forces who aim to seize the young girl contained inside. The Commander must protect the cargo and uncover old secrets and conspiracies linked to relics.[5]

Like the first game, the narrative medium is primarily a visual novel, but character sprites have their faces animated with Live2D (similar to Reverse Collapse: Code Name Bakery), 3D cutscenes have been added and the main story is voice-acted. Sunborn has stated that the story is sufficiently independent that it can be enjoyed without playing the first game.[6]

Like the first game, the story is told in the permanent missions as well as limited-time Events. Additional lore in found in the Battlefield Echoes, Classified Briefings and loading screens.

Locations[edit]

Black Zone (黒区)[edit]

Also called "Ground Zero", a dozen-kilometers wide impact crater emitting lethal levels of Collapse radiations. It's the final objective of the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. Only ELID infected and mutated plants can survive here. Surface soil was vitrified mid-flight and formed sharp crystalline spires, and radioactive collapse storms regularly sweep the wastelands, destroying any living or electronic object. A mysterious tower in this zone contains the entrance to a relic and its research structures.[7] Contamination level is over 10,000 FBA (弗必安).[8]

Red Zone (红区)[edit]

A contaminated area near the Black Zone, still needing to be purified by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. Humans or Dolls shouldn't enter the area without protective equipment, and be wary of ELID infected and unidentified roamers. The area is mostly made of deserts and deep ravines with a silicafied soil due to frequent exposure to high concentrations of collapse radiation. Most plants can't survive the soil erosion and frequent collapse storms, but in low terrain areas Epiphyllum flowers (with some regional variations) can grow in large clusters, which are able to lower radiation around them. However, during the flowering period, they sharply increase radiation concentration. Damaged beacons, overturned convoys and helicopter wrecks litter the area for reasons unknown. The original buildings are still standing, but badly damaged and with signs of post-contamination usage.[9] Contamination level ranges from 150 to 10,000 FBA (弗必安).[8]

Yellow Zone (黄区)[edit]

The frontier zone next to the Red Zone, soon to be purified by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. Dolls can move in this area freely but humans still need protective equipment. ELID infected are not an infrequent sight, but bounty hunters, members of the Варяг (Varangian) gang and common residents also inhabit the area. The area has desertified, making dry deserts and deadwood forests a common sight. Areas with enough groundwater have turned into marshes, forming oases in low terrain and water-rich areas. Areas with abnormal climates or close to collapse radiation sources experience collapse storms, silicafying the soil and becoming blooming ground for Epiphyllum flowers. Beacons near green zones are well preserved and those near red zones are damaged. The original buildings are mostly in serviceable condition. Lots of abandoned resources can be found in cities and towns, so there are signs of the area being inhabited. However, residents need to draw from below 100 meters deep to find drinkable groundwater.[10]

Contamination level ranges from 1 to 150 FBA (弗必安) and there are a number of Purification Towers called “Beacons”. Beacons near the Green Zone are in good condition, but those the Red Zone are damaged.[8]

Purification Zone (净化区)[edit]

The frontier zone between Yellow and Green Zone, in process of being purified by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement, currently the core of the New Western Campaign. The Purification Zone's net radiation density is between Yellow and Green Zone on average, but there are local variations. Vegetation and terrain are still similar to a Yellow Zone. Low-hanging bushes are common, but trees are more rare due to a lack of water. Neo-Soviet Union troops occupy areas for extended periods of time, destroying buildings that were too damaged with explosives, and monitoring the passage of bounty hunters, PMCs and other paramilitaries. Since the livable buildings are occupied by the army, there are no permanent residents in the area.[11]

Green Zone (绿区)[edit]

The most recently extended livable areas, without any dangerous levels of collapse radiation. Primary Green Zones have not been selected as targets for reconstruction efforts by the government. They have returned to a natural state, with regard to the amount of vegetation and water supply. Non-Primary Green Zones are still seeing purification processes, but are already livable, with vegetation starting to flourish again. These areas are the end results of the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. The plain terrain, with few geological depressions, makes for easy infrastructure construction. Most Green Zone residents are either workers in the factories of White Zone cities, bounty hunters, PMCs or black market merchants. They are implanted with ID chips that track their biological and social data. The demography is often controlled by corresponding White Zone cities. Non-Primary Green Zones are largely made up of factories, farms, and regionally-distributed satellite cities. These cities have a dense and chaotic urban structure, like twisting narrow alleys. During the day, these satellite cities are mostly empty, but at night, after the residents return home form work, the city limits blaze with light.[12] Contamination level is under 1 FBA (弗必安).[8]

White Zone (白区)[edit]

The safest zone possible. Cities surrounded by Green Zones and the best examples of purification by the European Collapse Radiation Contaminated Region Recovery and Revitalization Joint Development Agreement. Before World War Three, they were economic, governmental or military activity zones. They have since been cleansed of all sources of collapse radiation and contamination. Full suites of Collapse Radiation warning systems, pollution prevention, and safeguarding countermeasures have been installed. Urban areas are clearly defined to allow these systems to work at their fullest. Temperature and humidity are carefully regulated for the comfort of inhabitants. Every inch of space on, under and above ground is being used at its fullest to make up for the limited land available, making for fully vertical cities. Recreational facilities are generally found on the roofs of buildings. There are a few areas dedicated to vegetation, though some can be found on the edges of the cities. City traffic relies on dual-purpose elevated roads for cars and light railways. Most light rail stations are found inside buildings, with station names signposted outside the buildings. Car elevators are standard issue for all major buildings. White Zones are inhabited by normal residents and hired PMCs. Each White Zone City has a different population level and class structure, creating a variety of governance systems and cultural organizations.[13] Contamination level is maintained at 0 FBA (弗必安) at all time.[8]

Factions[edit]

Union of Rossartrism Nations Coalition[edit]

The URNC governs over half of the world but its reach is weaker in contaminated zones, which is the reason for its investment in purification projects.[14]

Private Military Contractors[edit]

These organizations originally emerged to provide cost-effective solutions to security concerns, but the market has now shrunk. They provide security and escort services and are now centrally managed by the Union of Rossartrism Nations Coalition's Paramilitary Forces Supervision Bureau (非军事力量管理局).[14]

Griffin & Kryuger[edit]

Once a powerful Private Military Contractor staffed with many Tactical Dolls. After the Union of Rossartrism Nations Coalition was established, the world situation stabilized and G&K's influence was seen as a danger, so it was restructured and stripped of its power.[14]

BRIEF[edit]

An organization promoting the rights and the development of bounty hunting (赏金猎人权益拓展及推进协会). They manage the activities of bounty hunters in the contaminated zones, providing resources to support their profit. They are not a regulatory authority but rather seek a mutually profitable partnership with independent bounty hunters.[14]

Varjagers[edit]

In late 2067, the Union of Rossartrism Nations Coalition first sighted a new bandit group in the contaminated regions calling themselves the Varjagers (瓦良格帮). Recognizable by their uniform and well-armed, including assault mechs starting 2070, they specialize in cruel looting raids but no governmental action has been taken against them since they don't target purified regions.[15] They are prime targets for bounty hunters.[14]

Their name is derived from the Varangians, a medieval Viking group.

Sangvis Ferri[edit]

After the fall of the arms manufacturer, all of its patents fell into public domain and its physical assets were redistributed.[14] Starting 2067, an increasing number of Sangvis Ferri robots and Dolls have started to appear in purified regions, produced in former SF plants reactivated by third-party manufacturers. In 2070, in the Green Zone city of Odesa, a case of a pet Dinergate gone haywire drew attention to a black market dedicated to modified and unsafe SF machines.[16]

Underground Brokers[edit]

Black market resellers traveling between the safe and contaminated areas, secretly buying and selling their merchandise. Their business has been dwindling due to the rise of bounty hunting.[14]

Girard Group[edit]

The Girard Group (吉拉尔集团) is a powerful industrial company based in the Odesa region (奥德卅州), dealing in the production of machinery, infrastructure and R&D. They have developed strong ties to the region and contributed significantly to its purification project.[14]

Their logo is similar to the logo of Svarog Heavy Industries' Cyclopes Sector in Magrasea.

ELID[edit]

With the progress in human treatment against ELID, the main danger posed by the disease has now shifted to the wildlife of the contaminated regions. The term "ELID Infected" has now been replaced by "ELID Silence Dread" or "living skeletons/hollows" (生骸) due to the changes occurring in contaminated animals. Despite how dangerous these animals are, some like the Obsidian Hare are captured and sold as pets, leading to casualties in owners.[17]

Development history[edit]

Beta gameplay (October 2020).[18]

Girls' Frontline 2 was announced as a 3D game on 18 May 2018 during the livestream for Girls' Frontline's second anniversary. Though an animated 3D model of AR HK416HK416HK416 was used in the teaser, the logo showed the silhouette of AR OTs-14OTs-14OTs-14.[19] A Weibo post after the stream specified that the game was in early stages of development and was developed by a new team in parallel of Girls' Frontline's dev team.[20] The name was announced as tentative.[21]

The full title Girls' Frontline 2: Exilium was revealed on 15 May 2020 during MICA Team's 4th anniversary stream, alongside Project Neural Cloud and Girls' Frontline: Glitch Land. According to producer Yuzhong, the title “Exilium” (追放) embodies two aspects of the story: the Japanese reading of “exile” relates to certain important characters, while the Chinese reading of “chasing after what was set free” relates to the goal of the Commander. Compared to Project Neural Cloud, which was made more mainstream to expand the fanbase of the IP, Girls' Frontline 2 retains the post-apocalyptic/realistic atmosphere and hardcore-oriented gameplay of Girls' Frontline.[22] The SLG (Simulation Game) and RTS (Real-Time Strategy) genres were considered for the sequel, but the Strategy RPG genre was ultimately selected for its storytelling potential and ease of control with both PC and mobile platforms.[23] Vanguard Sound would continue to produce the music and microtransactions would transition to more mainstream model compared to Girls' Frontline.[24] Motion capture was done by Chengdu Big Eyes Technology.[25]

Early gameplay was shown during the franchise showcase stream in October 2020, demonstrating an early version of the stability, phase affinities and high ground advantage features still present in the final game. Abandoned features visible in this preview were a chance-to-hit/grazing damage and morale system.[18][26] The technical side of development was deemed complete in January 2021, with focus switching to asset production.[24] Producer Yuzhong and Director Smoke presented the game's features in the Beilan Island Shelter Broadcasts through 2021, such as the dorm system,[27] cross-platform features between PC and mobile,[28] plans for a CN dub[29] and the weapon customization and gacha systems.[30] A multiplayer mode was mentioned by Yuzhong in interviews.[31][24] The game received a first closed beta test from 29 June to 3 July 2021[32] and a second from 18 to 31 October 2021.[33] The non-final gacha system received special criticism.

On 13 May 2022, a second trailer was released on Weibo alongside new gameplay videos and new characters reveal. The game's registration was approved by China's National Press and Publication Administration on 22 March 2023[34] and the official preregistrations website was launched on 28 April.[35] New gameplay footage was shown after the Girls' Frontline 7th Anniversary Music Festival on 15 July 2023.[36] In July 2023, Sunborn submitted four patents to the China National Intellectual Property Administration regarding 3D rendering methods, one of which specifically covered the rendering of stockings.[37] A third closed beta, titled “Spark Test”, was held from 20 July to 3 August 2023,[38][39] and the first new Beilan Island Shelter Broadcast in nearly two years, with Art Director Daniel, announced some gameplay system simplification, redesigned player commanders and announced the first open beta test (OBT) in September.[40] In an August 2023 interview, Yuzhong estimated that the expended budget spent on the game was over 100 million RMB (over 13.7 million USD or 12.8 million EUR at the time), and explained that the visual direction of the game was inspired by the game Code Vein.[41] Characters are created over periods of 6 months.[6]

The fourth beta test and first open beta, named “Gravitation Test”, took place from 28 September to 12 October 2023 on Android and PC.[42] CN servers opened for all platforms on 21 December 2023 (some assets referred to it as an Open Beta Test),[43] containing story missions up to chapter 6. Luffberry Chess was announced in the pre-release livestream on 20 December 2023. The game initially suffered from low player retention due to its harsh difficulty, causing Sunborn to rework player progression and refocus production to content over challenge.[44] Since launch, the UI of the dorm system displayed that it was in a beta state. A reworked Elmo menu and dorm system was announced during the first anniversary livestream.[45] New high-difficulty content was announced in January 2025.[46]

A CBT for PC and Android ran on Global's Sunborn launcher from 10 to 19 November 2024,[47] with HaoPlay's version starting two days later as an open beta with limited places on PC, Android and iOS.[48] The game was released on Sunborn's Global servers on 3 December 2024[49] and Haoplay servers (Global, TW, JP and KR) on 5 December[50] (the official reason for the delay was to “ensure server stability”).[51] These servers reportedly reached over 2 million players on the first day.[52]

Artists who contributed to story and key art illustrations include 大蓝虾[53], 阿南刻7[54] and 鲸谜.[55]

Story[edit]

On 9 October 2023, during the Gravitation Test, Sunborn issued an apology regarding content deemed inappropriate in Qiongjiu's storyline[56] and Yuzhong announced that he would be revising the game's script in a Beilan Island Shelter Broadcast the following month.[57] In January 2024, after Daiyan's character event had run, Sunborn announced that its plot was being reworked by a new writing team and that the full story of Centaureissi's event would not be included in the event.[58] Initially, Yuzhong had only provided the outline of Exilium's story and later feedback to the writers, but became more involved after the negative reviews.[44]

The new version of Daiyan's story event was added to the CN game in story archives on 19 November 2024. It was retitled Amidst Wings of Gray and Daiyan's event ran in other servers under this name, with the new story, in January 2025.[59] Centaureissi's new story was added to the archives in CN on 21 January 2025.[60] The original events were side-stories, but the rewrites are strongly connected to the main story.

Merchandising[edit]

Girls' Frontline 2 had two live in-person events at Akihabara (Tokyo, Japan) during December 2024.

Akihabara QR Code Collab[edit]

Girls' Frontline 2 partnered with ten local businesses in Akihabara between December 16 2024 and December 30 2024 to display cardboard cutouts of T-Dolls with QR codes that could be redeemed for in-game items. Unlike prior similar live in-person collabs in Akihabara with Girls' Frontline 1 in 2018 and 2019, it appeared no purchase from the local businesses was necessary to participate in the event. Players who collected multiple QR codes were entered in raffle with prizes that included a Steam Deck OLED and Amazon gift certificates.

      • WIP***

Akihabara Radio Kaikan 2024[edit]

Keeping with MICA's recent trend of not attending Comiket directly with a corporate booth, Girls' Frontline 2 instead had a collaboration with Akihabara Radio Kaikan in the 10th floor event space during the dates of Comiket 105 on December 29 2024 and December 30 2024. The event space featured decorative displays, cardboard cutouts of T-Dolls, and a section showcasing prior merchandise from previous MICA games. Various goods were available for sale to celebrate the recent launch of the JP Girls' Frontline 2 service including acrylic stands, desk mats, calendars, rubber straps, and hotel key chains.

      • WIP***

Gallery[edit]

Links[edit]

Chinese[edit]

English[edit]

Korean[edit]

Japanese[edit]

Medias[edit]

References[edit]

  1. Girls' Frontline 4th Anniversary Livestream
  2. Weibo
  3. NGA Thread
  4. Dev Log | Global Launch One-Month Anniversary Special
  5. Announcement website
  6. 6.0 6.1 Game Watch interview
  7. Weibo - Ground Zero
  8. 8.0 8.1 8.2 8.3 8.4 Weibo - Locations
  9. Weibo - Contaminated Zone
  10. Weibo - Frontier Zone
  11. Weibo - W/E_Year_Serial Number
  12. Weibo - Extension Zone
  13. Weibo - Safety Zone
  14. 14.0 14.1 14.2 14.3 14.4 14.5 14.6 14.7 Weibo - Factions
  15. Weibo [1], [2], [3]
  16. Weibo [4], [5]
  17. Weibo - E.L.I.D
  18. 18.0 18.1 18.2 Bilibili
  19. Bilibili (2:05:00)
  20. Weibo
  21. 4gamer 2018 interview
  22. GCORES Interview on Bilibili (Translated)
  23. This Is Game Interview
  24. 24.0 24.1 24.2 4gamer 2021 interview
  25. YouTube
  26. Gamepress - Girls' Frontline II: Exilium - Everything we know (Archive)
  27. Bilibili (Translation)
  28. Bilibili (Translated)
  29. Bilibili (Translated)
  30. Bilibili (Translated)
  31. Gamecores 2021 interview
  32. CBT1 announcements [6], [7], [8]
  33. CBT2 announcements [9], [10]
  34. NPPA
  35. Preregistrations announcement
  36. Special event announcement
  37. CNIPA (patent numbers 2023108300982, 2023108300978, 2023108300910, 202310830103X)
  38. Spark Test announcement
  39. CBT-3 info
  40. Bilibili
  41. Weixin - 专访散爆羽中:希望《少前2》能成为二游的又一座高峰, QQ News
  42. Weibo - OBT announcement
  43. Weibo
  44. 44.0 44.1 Youxiputao interview
  45. Bilibili
  46. Bilibili
  47. Twitter
  48. Facebook
  49. Twitter
  50. Global Facebook, TW Facebook, JP Twitter, KR Twitter
  51. Report
  52. Youxiputao report
  53. [11], [12], [13], [14], [15], [16]
  54. Weibo
  55. [17]
  56. Weibo
  57. Bilibili
  58. Bilibili
  59. Weibo
  60. Weibo
  61. Weibo (JP voice)
  62. Weibo (CN voice)