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===Chapter 10: Perilous Advancement=== | ===Chapter 10: Perilous Advancement=== | ||
<tabs> | |||
<tab name="Chapter 1" class="gradientDivs"> | |||
<div class="gradientDivs"> | |||
====Part 1: Queen's Crisis==== | |||
<div><div></div> | |||
[[/Perilous Advancement Part 1|Slides]] ([[/Perilous Advancement Part 1/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====Stage 1: Major Piece Return==== | |||
<div><div></div> | |||
[[/Perilous Advancement Nodes|Nodes]] | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====Part 2: Minority Bind==== | |||
<div><div></div> | |||
[[/Perilous Advancement Part 2|Slides]] ([[/Perilous Advancement Part 2/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====Part 3: Minor Piece Advance==== | |||
<div><div></div> | |||
[[/Perilous Advancement Part 3|Slides]] ([[/Perilous Advancement Part 3/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====Stage 3: Defense Line==== | |||
<div><div></div> | |||
[[/Perilous Advancement Stage 3|Slides]] ([[/Perilous Advancement Stage 3/Script|Script]]) | |||
</div> | |||
</div> | |||
</tab> | |||
<tab name="Chapter 2" class="gradientDivs"> | |||
<div class="gradientDivs"> | |||
====Part 4: A Clash Of Wits==== | |||
<div><div></div> | |||
[[/Perilous Advancement Part 4|Slides]] ([[/Perilous Advancement Part 4/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====Stage 5: Recommencing the Game==== | |||
<div><div></div> | |||
[[/Perilous Advancement Stage 5|Slides]] ([[/Perilous Advancement Stage 5/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====Part 5: Diversionary Tactics==== | |||
<div><div></div> | |||
[[/Perilous Advancement Part 5|Slides]] ([[/Perilous Advancement Part 5/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====Stage 8: Abiding In Silence==== | |||
<div><div></div> | |||
[[/Perilous Advancement Stage 8|Slides]] ([[/Perilous Advancement Stage 8/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====Part 6: Double Attack==== | |||
<div><div></div> | |||
[[/Perilous Advancement Part 6|Slides]] ([[/Perilous Advancement Part 6/Script|Script]]) | |||
</div> | |||
</div> | |||
</tab> | |||
<tab name="Chapter 3" class="gradientDivs"> | |||
<div class="gradientDivs"> | |||
====Stage 10: Trading Space==== | |||
<div><div></div> | |||
[[/Perilous Advancement Stage 10|Slides]] ([[/Perilous Advancement Stage 10/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====Part 7: Recovery Counterattack==== | |||
<div><div></div> | |||
[[/Perilous Advancement Part 7|Slides]] ([[/Perilous Advancement Part 7/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====Part 8: Sharing The Burden==== | |||
<div><div></div> | |||
[[/Perilous Advancement Part 8|Slides]] ([[/Perilous Advancement Part 8/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====Part 9: Extreme Substitution==== | |||
<div><div></div> | |||
[[/Perilous Advancement Part 9|Slides]] ([[/Perilous Advancement Part 9/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====Part 10: Daring Proposal==== | |||
<div><div></div> | |||
[[/Perilous Advancement Part 10|Slides]] ([[/Perilous Advancement Part 10/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====Stage 15: Overcoming Obstacles==== | |||
<div><div></div> | |||
[[/Perilous Advancement Stage 15-1|1]] ([[/Perilous Advancement Stage 15-1/Script|Script]]) - | |||
[[/Perilous Advancement Stage 15-2|2]] ([[/Perilous Advancement Stage 15-2/Script|Script]]) | |||
</div> | |||
</div> | |||
</tab> | |||
<tab name="Chapter 4" class="gradientDivs"> | |||
<div class="gradientDivs"> | |||
====Part 11: Together In Adversity==== | |||
<div><div></div> | |||
[[/Perilous Advancement Part 11|Slides]] ([[/Perilous Advancement Part 11/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====Stage 16: Regenerated Shield==== | |||
<div><div></div> | |||
[[/Perilous Advancement Stage 16|Slides]] ([[/Perilous Advancement Stage 16/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====Part 12: Kingside Trap==== | |||
<div><div></div> | |||
[[/Perilous Advancement Part 12|Slides]] ([[/Perilous Advancement Part 12/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====Stage 17: Sealed Game==== | |||
<div><div></div> | |||
[[/Perilous Advancement Stage 17|Slides]] ([[/Perilous Advancement Stage 17/Script|Script]]) | |||
</div> | |||
</div> | |||
</tab> | |||
</tabs> | |||
<gallery> | <gallery> | ||
File:PNC PA BG005_7.png | File:PNC PA BG005_7.png |
Revision as of 12:55, 17 November 2023
The story and CGs of Project: Neural Cloud as seen in the campaign.
Parts listed as “Stage” are combat stages which still contain story elements.
Main Story
Chapter 0: Oasis Defense
Chapter 1: Artificial Intelligence Sector - Rossum
Standard 1-1: Explore
Standard 1-2: Trade
Standard 1-3: Fox
Standard 1-6: Argument
Standard 1-7: Viewpoint
Standard 1-8: Backup
Standard 1-9: Sacrifice
Dark 1-4: Fragment
-
Unused backgrounds.
-
Beta version.
Chapter 2: Military Sector - Cyclopes
Standard 2-5: Bullseye
Standard 2-7: Fallacies
Dark 2-1: Phantom Pain (Part I)
Dark 2-2: Phantom Pain (Part II)
Dark 2-5: Wavering
-
Beta versions
-
Unused CGs.
Chapter 3: Environment and Energy Sector - Helios
Standard 3-4: Upturn
Standard 3-6: Ill Tidings
Standard 3-7: Deletion
Standard 3-8: Perseverance
Standard 3-9: Deep Learning
Standard 3-10: Fireworks
Dark 3-1: Cycle
Dark 3-3: Responsibility
Dark 3-4: Companions
Chapter 4: Computer Sector - Enigma
Standard 4-2: Heavy Downpour
Standard 4-3: Smiling Face
Standard 4-5: A loner
Standard 4-9: Back
Dark 4-1: Nine Thousand Births
-
Unused backgrounds
-
Beta version
Chapter 5: Art Sector - Pierides
Standard 5-2: Night Raid
Standard 5-4: Negotiation
Standard 5-5: Cooperation
Standard 5-7: Theater
Standard 5-9: Nightmare
Standard 5-10: Performance
Standard 5-11: Descent
Dark 5-1: See You
Dark 5-2: Favor
Dark 5-3: Icing
Dark 5-5: Disagreement
Chapter 6: Ecology Sector - Copley
Standard 6-2: Decisiveness
Standard 6-7: Pulsate
Standard 6-10: Scene Control
Standard 6-11: Light of the Sky
Standard 6-17: Strategy
Standard 6-22: Impermanence
Standard 6-23: Emptied Seals
Chapter 7: Aberrance's Chain
Main Event
-
Unused CG
Chapter 8: Inverted Mordent Resonance
Main Event
-
Unused CG
Chapter 9: Critical Cascade
Stage 19: Hidden Blade
Stage 20: Trump Card
Stage 21: Different Paths
Chapter 10: Perilous Advancement
Stage 1: Major Piece Return
Chapter 11: Entropic Dichotomy
Chapter 12: Singularity Immemorial
Chapter 13: Irradiant Awakening
Seasonal and Character Story Events
Stories and stages of character events can be replayed from the Doll's listing (accessible even without unlocking the Doll).
Livestreaming
Part 1: R&D
Stage 1: Slice
What's the secret of a pretty, popular young female livestreamer's success? Perhaps the answer is – it's her popularity.
Stage 2: Livestream
Stage 3: Fans
Stage 4: Chasing Dreams
Stage 5: Performance
Magrasea's Lang Syne
Stage 1: Finding Notes
The strings are broken, and no further notes follow. A lonely song travels the wind.
Part 1: Tuning
Stage 2: Plucking
Stage 3: Tremolo
Stage 4: Vibrato
Stage 5: Glissando
Part 2: Harmony
Quenching Operation
Stage 1: Recollection
.
Stage 5: Hard Fight
Heartfelt House of Chocolate
Midnight Machinations
Stage 1: Old Glory
.
Eager Fist, Dawning Fray
Stage 1: Old Glory
.
Chromatic Spiral
Stage 1: Oath
.
Stage 5: Initial Diagnosis
Snowy Encounters
Ruintop Song
Stage 1: Deep History
.
Wishing Starbridge Workshop
Gastronomic Journey
Stage 1: Meal Preparation
.
Divergent Shadows
Stage 5: Trust
Twilight Requiem
Stage 1: Sunset Soliloquy
.
Strange Blue
The L.A.D Riddle
Symphony Ensemble
Starchaser's Concerto
Joyful Reunion
Stage 1: "Once Upon A Time In Canada"
Springtime Ruckus
Divining The Heart
Stage 1: Proposal: Migrator
.
Cleansing Bullets
Meteoric Rescue
Journey in Dreams
Splendid New Moon Seeker
Melodious Macrocosm
Sunset Countenance
Other stories
Returner Stories
When a player is at Cognition Level 3 or above and connects for the first time in over 30 days, they will activate the Returner Event, which grants bonus resources and unique stories.
One-year Anniversary stories
Correpsonds to the half-year anniversary event on the Global server.
Two-years Anniversary stories
Oath stories