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PNC Story

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The story and CGs of Project: Neural Cloud as seen in the campaign.

Parts listed as “Stage” are combat stages which still contain story elements.

Main Story

Part 1: Progressive Diffraction

Chapter 0: Oasis Defense

Prologue

Standard 0-1: Emergency

Effective commands are critical to combat.

Slides(Script)

Standard 0-2: Last Stand

To protect all that lies behind you.

Slides(Script)

Standard 0-3: Miraculous Escape

The first light shines upon that lifeless land.

Slides(Script)

Chapter 1: Artificial Intelligence Sector - Rossum

Standard 1-1: Explore

The key to exploring other sectors is to stay low and not attract unwanted attention.

Slides(Script)

Standard 1-2: Trade

Provide help in exchange for resources, and win the upper hand through wordplay.

Slides(Script)

Standard 1-3: Fox

No matter where you are, merchants will always have exactly what you need at the moment for sale.

Slides(Script)

Standard 1-4: Clash

Everyone faces their own difficulties.

Slides(Script)

Standard 1-5: Method

It takes one to know one.

Slides(Script)

Standard 1-6: Argument

People have a habit of insisting on what they consider right and never backing down.

Slides(Script)

Standard 1-7: Viewpoint

People tend to assume those on the receiving end of help to be weak and often ignore their opinions.

Slides(Script)

Standard 1-8: Backup

Those who know to prepare for a rainy day rarely get themselves in situations too dire.

Slides(Script)

Standard 1-9: Sacrifice

We have never hesitated to sacrifice for the sake of those we care about.

Slides(Script)

Standard 1-10: Farewell

We always have too much to say in too little time.

Slides(Script)

Standard 1-11: Return

Recognition is a subjective term.

Slides(Script)

Dark 1-1: Determination

I will be the herald of the gaudy spring.

Slides(Script)

Dark 1-2: Proposal

We all tend to assume we have only one choice.

Slides(Script)

Dark 1-3: Route

For we are together in this eternity, guided by the same voice.

Slides(Script)

Dark 1-4: Fragment

The road before us is long and winding. Depart now and we shall be arriving.

Slides(Script)

Dark 1-5: Name

The Exiles will eventually return home.

Slides(Script)

Chapter 2: Military Sector - Cyclopes

Standard 2-1: Shrieking Arrow

An alarm, sounded by silence.

Slides(Script)

Standard 2-2: Hunting Grounds

Bestial instinct, enslaved in the name of rationality.

Slides(Script)

Standard 2-3: Powderkeg

The tides of war slowly rise.

Slides(Script)

Standard 2-4: Utter Destruction

United we stand.

Slides(Script)

Standard 2-5: Bullseye

Aim well and strike true; Identifying the target comes afterwards.

Slides(Script)

Standard 2-6: Arrow Let Loose

A persistence seen once a lifetime.

Slides(Script)

Standard 2-7: Fallacies

The conflicts of yesteryear, now a serpent coiled around the heart.

Slides(Script)

Standard 2-8: In Range

Two enter, one leaves.

Slides(Script)

Standard 2-9: Sniper's Scope

With but this one arrow, I snatch you from death's maw.

Slides(Script)

Stage 2-13: Unrestrained

The thoughts embedded in the code transcend 0s and 1s.

Slides(Script)

Standard 2-10: Recalibration

Who, then, observes behind the scenes?

Slides(Script)

Standard 2-11: Shattered Arrow

A cheerless victory.

Slides(Script)

Dark 2-1: Phantom Pain (Part I)

Faced with fresh tradegy, the old wounds begin to dully ache.

Slides(Script)

Dark 2-2: Phantom Pain (Part II)

I don't see another path, so I said I don't have another choice.

Slides(Script)

Dark 2-3: Wrong Path

We haven't changed, we've just steadily drifted apart.

Slides(Script)

Dark 2-4: Rebirth

The hardships crossed over by repirth. Can they sharpen the soul?

Slides(Script)

Dark 2-5: Wavering

Suffering opened the doors for her heart, but the future remained ever wrapped in fog.

Slides(Script)

Dark 2-6: Restart

It's like this. Everything restarts anew.

Slides(Script)

Chapter 3: Environment and Energy Sector - Helios

Standard 3-1: MIA

How could they go missing? They were just there.

Slides(Script)

Standard 3-2: Incongruence

Talking across channels sometimes has its uses.

Slides(Script)

Standard 3-3: Deja Vu

Sometimes, revisiting the past might not be a good idea.

Slides(Script)

Standard 3-4: Upturn

Reinforcements appearing in times of crisis is always an encouraging sign.

Slides(Script)

Standard 3-5: Downturn

We managed to solve the problem… probably

Slides(Script)

Standard 3-6: Ill Tidings

Grim reports all too often follow on the heels of good news.

Slides(Script)

Standard 3-7: Deletion

There is nothing in this world that will indulge an endless number of attempts.

Slides(Script)

Standard 3-8: Perseverance

People often believe so much in themselves that they forget there are others that can help as well.

Slides(Script)

Standard 3-9: Deep Learning

Looking back on the path we took, we can see that we already had so much.

Slides(Script)

Standard 3-10: Fireworks

No matter how winding the road, those sacred fires will be lit upon the mountain top.

Slides(Script)

Standard 3-11: Kindling

That burning flame, what could it mean.

Slides(Script)

Dark 3-1: Cycle

In her heart, the only one that cannot be let down is delicious chocolate.

Slides(Script)

Dark 3-2: Embark

Procrastination is a terminal illness.

Slides(Script)

Dark 3-3: Responsibility

When ideals become heavy responsibilities, can you still smile as easily as when you made the wish?

Slides(Script)

Dark 3-4: Companions

We need not be alone any longer. On the next journey, we go together.

Slides(Script)

Dark 3-5: Angled Light

The dust has settled; we will return home.

Slides(Script)

Chapter 4: Computer Sector - Enigma

Standard 4-1: Ghost Town

Any day can bring unexpected catastrophe.

Slides(Script)

Standard 4-2: Heavy Downpour

The strongest enemy doesn't necessarily only appear at the end.

Slides(Script)

Standard 4-3: Smiling Face

Perhaps a hand reaching out at our darkest hour, perhaps a blade laying hidden under a kind smile.

Slides(Script)

Standard 4-4: Dilemma

Behind, no retreat is possible. Ahead, the abyss awaits us.

Slides(Script)

Standard 4-5: A loner

We each faced the danger head-on, leaving our back to one another.

Slides(Script)

Standard 4-6: Anchor

In that dark and endless sea, you are the light that guides me.

Slides(Script)

Standard 4-7: Trust

From faith comes courage.

Slides(Script)

Standard 4-8: Awakening

Yesterday's lullaby.

Slides(Script)

Standard 4-9: Back

I returned to that place of death, carrying the spark of new life.

Slides(Script)

Standard 4-10: White Hole

Somewhere, we will connect again, as we did before.

Slides(Script)

Standard 4-11: Long Dream

With your lingering warmth, I continue forth into the cold future.

Slides(Script)

Dark 4-1: Nine Thousand Births

They taught each other the meaning behind their existence.

Slides(Script)

Dark 4-2: Forbidden Fruit

The sweet happiness of growth went sour.

Slides(Script)

Dark 4-3: Steadfast

I will protect you, no matter what you have become.

Slides(Script)

Dark 4-4: Nonexistent Memory

Secrecy breeds suspicion.

Slides(Script)

Dark 4-5: Judgment

No one can lie before God.

Slides(Script)

Chapter 5: Art Sector - Pierides

Standard 5-1: Criss-Crossed

Unconsciously, you glimpse a small corner of the truth.

Slides (Script)

Standard 5-2: Night Raid

In the dead of night, a grim visitor appears, surrounded by a dreadful air.

Slides (Script)

Standard 5-3: Ambush

Like a spider, it quietly waits for its prey to enter its web.

Slides (Script)

Standard 5-4: Negotiation

No one ever wants to have a gun pointed at them, but circumstances can dictate otherwise.

Slides (Script)

Standard 5-5: Cooperation

Strength is a bargaining chip in discussions about cooperation.

Slides (Script)

Standard 5-6: Advance

Where the enemy protects, we will penetrate.

Slides (Script)

Standard 5-7: Theater

The charm of drama lies in its twist, bringing smiles or shrieks.

Slides (Script)

Standard 5-8: Garden

Flowers cultivated by disaster are alluring and cunning.

Slides (Script)

Standard 5-9: Nightmare

It could be that all beings with thought have things in their heart that they do not wish to face.

Slides (Script)

Standard 5-10: Performance

The actors become the directors and bring the play to its climax.

Slides (Script)

Standard 5-11: Descent

When you become a performer in the play, you will long for someone to come save you.

Slides (Script)

Standard 5-12: To Be Continued

The actors are in place, the story has just begun.

Slides (Script)

Dark 5-1: See You

People often use the phrase "see you later" when leaving, but machines could never understand the reason why.

Slides (Script)

Dark 5-2: Favor

Like a star fixed in the night sky, that mysterious gift glimmers and shines.

Slides (Script)

Dark 5-3: Icing

The price will be claimed when you least expect it. Until then, sleep well.

Slides (Script)

Dark 5-4: Position

Everyone unconsciously seeks their own place in the world.

Slides (Script)

Dark 5-5: Disagreement

Before the answer to the riddle was announced, no one knew if their answer was correct.

Slides (Script)

Dark 5-6: Rushed Advance

Knowledge and answers are not free.

Slides (Script)

Dark 5-7: Judgment

No one can lie before God.

Slides (Script)

Chapter 6: Ecology Sector - Copley

Standard 6-1: Danger Zone

The sudden appearance of a natural disaster.

Slides (Script)

Standard 6-2: Decisiveness

The clues are often fleeting and opportunities never knock when you're ready.

Slides (Script)

Standard 6-3: Barrier

It's just like a hedgehog.

Slides (Script)

Standard 6-4: Vigilance

One mustn't let down their guard around others.

Slides (Script)

Standard 6-5: Calm

Haste makes waste.

Slides (Script)

Standard 6-6: In Brief

Don't listen, don't care, don't think, don't know.

Slides (Script)

Standard 6-7: Pulsate

The master of the misty depths has been dormant for a long time.

Slides (Script)

Standard 6-8: Black Swan

Gentle filth amid foul screams.

Slides (Script)

Standard 6-9: Child

Slow, noisy, and copying.

Slides (Script)

Standard 6-10: Scene Control

The curtain is about to rise once more. To the staff that this doesn't concern, please leave.

Slides (Script)

Standard 6-11: Light of the Sky

Break free of this cage and see the light once more.

Slides (Script)

Standard 6-12: Tides

Those crashing waves are far more than simply sea water.

Slides (Script)

Standard 6-13: Youth

Longing, misery, and direction.

Slides (Script)

Standard 6-14: Puppet

Suspended upon strings, one's will usurped.

Slides (Script)

Standard 6-15: Countermeasures

A two-pronged approach.

Slides (Script)

Standard 6-16: Entrust

Please take my place. Finish what I could not.

Slides (Script)

Standard 6-17: Strategy

One move on the board, three in the mind; place the piece with conviction.

Slides (Script)

Standard 6-18: Baby Chick

Communicate, encourage, and guide.

Slides (Script)

Standard 6-19: Confluence

A distant yet intimate relationship.

Slides (Script)

Standard 6-20: War without End

A tacit understanding.

Slides (Script)

Standard 6-21: Contingency Plan

A perfectly executed back up plan.

Slides (Script)

Stage 6-27: Spotlight

To welcome freedom is to also welcome death.

Slides (Script)

Standard 6-22: Impermanence

Until the play concludes, you can never be sure of what grotesque conclusion the director has planned.

Slides (Script)

Standard 6-23: Emptied Seals

The endless journey is not over yet. The travelers cannot yet let down their guard.

Slides (Script)

Standard 6-24: Communications

It's not known where the signal came from, nor where it's headed.

Slides (Script)

Dark 6-1: Abyss

Dark 6-2: Erosion

Dark 6-3: Ring Cover

Dark 6-4: Confrontation

Dark 6-5: Instigation

Dark 6-6: Awaken

Part 2: Static Iteration

Chapter 7: Aberrance's Chain

Part 1: Blockade

Part 2: Entente

Part 3: Indifference

Part 4: Walking Corpse

Part 5: Journey of Understanding

Part 6: Ambition

Stage 8: Crime and Punishment

Part 7: Trial

Part 8: Creation

Stage 11: Judgment

Part 9: Sacrifice

Part 10: Anger

Stage 13: Disaster

Part 11: Obligation

Stage 14: Shattered Mirror

Part 12: Beacon

Part 13: Deflection

Part 14: Policy

Information Obtained

Information Fragment I

Information Fragment II

Information Fragment III

Information Fragment IV

Information Fragment V

Information Fragment VI

Information Fragment VII

Main Event

Chapter 8: Inverted Mordent Resonance

Part 1: Reason

Part 2: Old Friend

Part 3: Fellow

Part 4: Opening

Stage 1: Showdown

Part 5: Eyecatch

Part 6: Admiration

Stage 2: Exploration

Part 7: Obsession

Part 8: Paean

Part 9: Deduction

Part 10: Seeds

Part 11: Festival

Part 12: Nightless

Stage 3: Understanding

Part 13: Daybreak

Part 14: Answer

Part 15: Cry

Part 16: Future

Stage 4: Negative

Part 17: Venus

Part 18: Low pressure

Part 19: "Stage"

Main Event

Chapter 9: Critical Cascade

Stage 1: Battle Lines

1 (Script) - 2 (Script) - 3 (Script)

Stage 2: Fighting Retreat

1 (Script) - 2 (Script)

Stage 3: Mutual Support

1 (Script) - 2 (Script) - 3 (Script)

Stage 4: Falling Back

1 (Script) - 2 (Script)

Part 1: Deconstruction

Part 2: Reliance

Stage 7: Illumination

Also titled Daybreak in game files.

Slides (Script)

Part 3: One Shot

Part 4: Bait

Part 5: Unfamiliar

Part 6: Watchtower

Stage 10: Long-Awaited

Part 7: Demolition

Part 8: Reinforcements

Part 9: Argument

Part 10: Cooperation

Part 11: Doubt

Part 12: Protection

Part 13: Enlightenment

Stage 16: Resolve

Part 14: Disassembly

Part 15: Comrades

Part 16: Hostage

Stage 19: Hidden Blade

Also titled Hidden Edge in game files.

1 (Script) - 2 (Script) - 3 (Script) - 4 (Script)

Stage 20: Trump Card

Also titled Hole Card in game files.

1 (Script) - 2 (Script) - 3 (Script) - 4 (Script) - 5 (Script)

Stage 21: Different Paths

Also titled Divergence in game files.

1 (Script) - 2 (Script) - 3 (Script) - 4 (Script) - 5 (Script) - 6 (Script) - 7 (Script) - 8 (Script) - 9 (Script) - 10 (Script) - 11 (Script) - 12 (Script) - 13 (Script)

Stage 22: Dreamlike

1 (Script) - 2 (Script) - 3 (Script) - 4 (Script)

Part 17: Awakening

Chapter 10: Perilous Advancement

Part 1: Queen's Crisis

Stage 1: Major Piece Return

Part 2: Minority Bind

Part 3: Minor Piece Advance

Stage 3: Defense Line

Part 4: A Clash Of Wits

Stage 5: Recommencing the Game

Part 5: Diversionary Tactics

Stage 8: Abiding In Silence

Part 6: Double Attack

Stage 10: Trading Space

Part 7: Recovery Counterattack

Part 8: Sharing The Burden

Part 9: Extreme Substitution

Part 10: Daring Proposal

Stage 15: Overcoming Obstacles

1 (Script) - 2 (Script)

Part 11: Together In Adversity

Stage 16: Regenerated Shield

Part 12: Kingside Trap

Stage 17: Sealed Game

Part 13: Many-Layered Binding

Stage 18: Tactical Withdrawal

Part 14: Midgame Crisis

Part 15: Illusionary Snare

Stage 21: Advancing Breakthrough

Part 16: An Exchange of Determination

Stage 23: Prelude to Upheaval

Part 17: Piercing The Heavens

Part 18: Drawn To The Kill

Stage 26: Frontline Lockdown

Part 19: Open Rendezvous

Stage 27: Sequential Victory

Part 20: Unusual Feint

Stage 28: Resuming Play

Part 21: Swordlight, Starshine

Stage 29: Final Flare

Part 22: Counting Coup

Chapter 11: Entropic Dichotomy

Part 1: Echo of Fate

Stage 1: Spirited Light

Part 2: Call To Arms

Part 3: Revelation From The Altar

Part 4: Swift Trailblaze

Stage 4: Wilderness' Blockade

Part 5: Racing Through Parted Seas

Part 6: Shining Through The Tide

Stage 6: Taxing Expedition

1(Script) - 2(Script) - 3(Script)

Part 7: Unbreakable Protection

Stage 7: A Flash of Thunder

1(Script) - 2(Script) - 3(Script)

Part 8: Heresy's Birth

Part 9: Persistent Temptation

Part 10: Doubt-Dispersing Decree

Part 11: Trek of Discovery

Stage 11: Heart-Tempering Flames

Part 12: Light Resurgent

Part 13: Lighting The Beacon

Part 14: Sweet Dream's End

Part 15: Edge of Catastrophe

Stage 15: Surging Dawn

Part 16: Repaid in Hate

Stage 16: Fierce Deluge

Part 17: Silver Lining

Part 18: Wicked Illusions

Part 19: Metamorphosis

Part 20: The Third Arrow

Stage 21: Entwined Desires

Part 21: Moment of Hunting

Stage 23: Flagrant Light

Part 22: Change and Confusion

Stage 24: Will Made Manifest

Part 23: Mocking Praise

Stage 26: One Leaves

Part 24: Clash of Revelation

Stage 28: Finality's Mirror

Part 25: Promise of Farewell

Part 26: Afterglow of Upheaval

Stage 30: Unatoned Sins

Part 27: Echoes of Distant Memory

Entropic Survivors

Illustrious Path Sign-In Event

Chapter 12: Singularity Immemorial

Chapter 12.5: Irradiant Awakening

Scars Among Pigeons and Daisies

Engrammatic Eclipse

=Photoluminescence

Other Story Events

Stories and stages of character events can be replayed from the Doll's listing (accessible even without unlocking the Doll).

Livestreaming

Part 1: R&D

Sometimes, a product made with reference to market research data ends up being far different from what is expected.

Slides(Script)

Stage 1: Slice

What's the secret of a pretty, popular young female livestreamer's success? Perhaps the answer is – it's her popularity.

Nodes

Stage 2: Livestream

Before starting a stream, it is crucial that you carefully read the relevant terms of service. Please cherish your stream, miss Streamer.

1 (Script) - 2 (Script) - 3 (Script) - 4 (Script) - 5 (Script) - 6 (Script) - Nodes

Stage 3: Fans

There is little that fans love more than meeting their idols and rubbing shoulders with them.

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Stage 4: Chasing Dreams

What we all seek is the possibility that we may someday shine.

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Stage 5: Performance

I'll give my best performance for you, who likes me best.

1 (Script) - 2 (Script) - 3 (Script) - 4 (Script) - 5 (Script) - Nodes

Part 2: The Curtain Rises

Existing to do battle alongside you, living to laugh and rejoice with you.

Slides(Script)

Magrasea's Lang Syne

Stage 1: Finding Notes

The strings are broken, and no further notes follow. A lonely song travels the wind.

Nodes

Part 1: Tuning

Before the old year has even passed, new guests have arrived at the door.

Slides(Script) - Nodes

Stage 2: Plucking

The cherries and plums are in full bloom, as both guests and host prepare for the feast.

Slides(Script) - Nodes

Stage 3: Tremolo

Gently gather old dreams, for harsh sounds are the bane of moods.

Slides(Script) - Nodes

Stage 4: Vibrato

One can easily know the emotions in a song, but the thoughts of its player are a different matter.

Slides(Script) - Nodes

Stage 5: Glissando

Playing an instrument is like cooking; nimble fingers make for excellent dishes.

Slides(Script) - Nodes

Part 2: Harmony

A joyful song delights the heart, while the zither's string posts hide one's feelings.

Slides(Script)

Part 3: Lingering Melody

The first day of spring is upon us, even though the night of New Year's Eve has not yet ended.

Slides(Script)

Quenching Operation

Part 1: Hope

Stage 1: Recollection

Stage 2: Boot Camp

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Stage 3: Back and Forth

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Stage 4: Retaliation

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Stage 5: Hard Fight

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Part 2: Teachers and Students

Heartfelt House of Chocolate

Cocoa Prelude

Aki

Angela

Antonina

Betty

Centaureissi

Chelsea

Choco

Croque

Delacey

Florence

Groove

Hubble

Imhotep

Jessie

Ksenia

Lam

Octogen

Panakeia

Persicaria

Python

Rise

Vee

Sweetness To Be Continued

Midnight Machinations

Stage 1: Old Glory

Part 1: Unfurling

Stage 2: Dependent Arising

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1(Script) - 2(Script) - 3(Script) - 4(Script) - Nodes

Stage 3: Entrustment

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Stage 4: Twist

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Stage 5: Joint Effort

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Part 2: To Be Continued

Eager Fist, Dawning Fray

Stage 1: Old Glory

Part 1: Arena

Stage 2: Rekindle

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1(Script) - 2(Script) - 3(Script) - 4(Script) - Nodes

Stage 3: Flash

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Stage 4: Ten-Count

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Stage 5: Final Battle

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1(Script) - 2(Script) - 3(Script) - 4(Script) - Nodes

Part 2: Tomorrow's Star

Chromatic Spiral

Stage 1: Oath

Part 1: Strange Tidings

Stage 2: Kindness

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Stage 3: Clarity

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Stage 4: Quick Wit

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Stage 5: Initial Diagnosis

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Part 2: Debriefing

Snowy Encounters

Stage 1: Storybook

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1(Script) - 2(Script) - 3(Script)

Stage 2: Little Pilot

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1(Script)

Stage 3: Gao!

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1(Script)

Stage 4: The Two Princesses and the Robot General

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1(Script)

Stage 5: She's a Dragon

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1(Script)

Stage 6: Sleeping Beauty

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1(Script)

Stage 7: The End

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1(Script)

Ruintop Song

Stage 1: Deep History

Part 1: Upon The Ruins

Stage 2: Explanation

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Stage 3: Sensing Change

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Stage 4: Correction

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Stage 5: Comprehensive Mirror

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Part 2: Chronicle

Wishing Starbridge Workshop

Great Summer Battle

Bonee

Chanzhi

Daiyan

Earhart

Evelyn

Fern

Helix

Kuro

Magnhilda

Max

Nascita

Puzzle

Simo

Sol

Souchun

Far From The Madding Crowd

Gastronomic Journey

Stage 1: Meal Preparation

Part 1: Sampler

Stage 2: Search

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Stage 3: Culinary Arts

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Stage 4: New Taste

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Stage 5: Cocktail Party

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Part 2: Bottoms Up

Divergent Shadows

Part 1: Recurrence

Stage 1: Wipe-Off

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Stage 2: Rescue

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Stage 3: Standoff

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Stage 4: Suspicion

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Stage 5: Trust

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Part 2: Return

Twilight Requiem

Part 1: Midnight Echo

Stage 1: Sunset Soliloquy

Stage 2: Prologue at Dusk

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Stage 3: Grave Moon Sigh

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Stage 4: Starry Interlude

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Stage 5: Lost Knowledge

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Part 2: Dawn Epilogue

Strange Blue

Part 1: Setting Sail

Part 2: Mysterious Map

Part 3: Churning Waves

Part 4: Deep-Sea Cavern

Part 5: Battling The Sea

Part 6: Triumphant Return

Intro

Antonina

Clotho

Croque

Helix

Nascita

Octogen

Puzzle

Sol

Yanny

L.A.D Riddle

Part 1: Probability Analysis

Stage 1: Cognitive Discrepancy

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Stage 2: Attributive Theory

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Stage 3: False Dichotomy

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Stage 4: Logical Stereotype

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Part 2: Deductive Reasoning

Stage 5: Expected Effect

Stage 1: "Hardboiled"

Stage 2: "The Rebel"

Stage 3: "Accessory"

Symphonic Reprise

Part 1: Prelude of Honor

Stage 1: Preparations Complete

Stage 2: Evanescent Theater

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Stage 3: Lyrical Intermission

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Stage 4: Escalating Narration

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Stage 5: Heartfelt Psalm

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Part 2: New Song Rising

Stage 1: Restless Nocturne

Stage 3: Awakening Endsong

Starchaser's Concerto

Part 1: First Star

Part 2: Shatter

Part 3: Purity

Part 4: Truth

Part 5: Intentions

Part 6: Christmas Eve

Intro

Antonina

Choco

Croque

Hubble

Nascita

Octogen

Undine

Joyful Reunion

Part 1: "Enter the Jiangyu"

Stage 1: "Once Upon A Time In Canada"

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Stage 2: "Adventures In Kung Fu Practice"

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Stage 3: "The Grandmistress"

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Stage 4: "Fist of Glory"

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Part 2: "Peerless Sisters"

Stage 1: "Girl Cop"

Stage 2: "Calculating Commoner"

Stage 3: "A World Without Lies"

Springtime Ruckus

In New Year's Broadcast, parts of each chapter are unlocked by gifting a certain amount of Fortune Envelopes to the characters in the event main screen. Troublemakers refer to KuroKuro and FlorenceFlorence , Duty Group to CroqueCroque and SakuyaSakuya , Martial Artists to JiangyuJiangyu and AkiAki , Garden Security to both Martial Artists and Duty Group, Villains and Vigilantes to both Martial Artists and Troublemakers, and finally Garden Explorers to all protagonists. After New Year's Broadcast, three more scenes can be unlocked for each character by gifting them more Fortune Envelopes.

The Easter Egg scene is unlocked by interacting with the bunny hidden behind the bench on the far left of the event main screen.

Divining The Heart

Part 1: Theme: Diviner

Stage 1: Proposal: Migrator

Stage 2: Rehearsal: Rationalist

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Stage 3: Recording: Skeptic

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Stage 4: Editing: Savior

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Part 2: Post-Production: Star-Plucker

Cleansing Aria

Stage 1: Sacred Summons

Part 1: A Star Is Born

Stage 2: Arduous Interception

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Stage 3: Road of Perdition

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Stage 4: Bloody Martyrdom

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Part 2: Rebirth From Sin

Stage 2: Punishing Proverbs

Stage 3: Saint-Shot Severance

Crisis Rescue

Part 1: Oasis In Danger

Stage 1: Rescue Operation

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Stage 2: Saturated Search

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Stage 3: Responder's Spirit

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Part 2: Joyful Reunion

Stage 4: Disaster Simulation

Magrasean Nights

Part 1: Strange Sword Saga

Cascadia

Chanzhi

Fern

Sockdolager

Part 2: Long Night's End

Oneiric Odyssey

Part 1: Forgotten

Stage 1: Mysterious Journey

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Stage 2: Interwoven

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Stage 3: Long Dream

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Part 2: Nursery Rhyme

Stage 5: The Past

Moonseeking Resurgence

Part 1: Warmth

Stage 1: Full Moon

Stage 2: Echo

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Stage 3: Soaring

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Stage 4: Struggle

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Part 2: Surge

Melodious Macrocosm

Like Springtime Ruckus, chapters in the Idol Express main story are unlocked by gifting a certain amount of the corresponding Lightbanner to the characters in the event main screen. After Idol Express is completed, three more scenes can be unlocked for each character by gifting them more of their Lightbanner .

Part 1: First Wish

Part 2: Clash

Part 3: Confusion

Part 4: Dimming

Part 5: Forsaken

Part 6: Rebirth

Part 7: Fireworks

Part 8: Shining Sea

Part 9: Echo

Clukay

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Vee

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Undine

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Centaureissi

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Music game intro

Sunset Blush

Part 1: Illusory Dreams

Stage 1: Maiden

Stage 2: Hitodama

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Stage 3: Sleepwalking

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Stage 4: Spirited Away

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Part 2: Voice of the Kami

Netherblade Gleam

Retrocausal Trie Interference

16.571024

A Part.01 - Cloud Server's Deviated Spacetime Coordinates

A Stage.01 - The Proof of This Space's Decoherence

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A Part.02 - Extraterritorial Delusional Science Maniac

A Part.03 - Unexpected Spacetime Curvature Shift

A Part.04 - Imperceptible Life Sign

A Stage.02 - Dazzling Fantastic Genius Hacker

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A Part.05 - Quantum Entanglement SPC

15.523299

B Stage.01 - Shift In The World's Unitary Matrix

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B Part.01 - A Coincidental, Erroneous, Yet Entirely Expected Betrayal

B Stage.02 - Intruder of Resonant Space-Time

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B Part.02 - The Feynmann Diagram's Dual-Natured Entity

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B2 Stage.01 - Cognitive Confusion of the Illusory Gestalt

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B2 Part.01 - Harmonious Image of World Line-Correction

B2 Stage.02 - Cat-Eared Maid's Perfect Service

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B2 Part.02 - The Storm Of A Butterfly's Wings

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B3 Part.01 - Chain Reaction of the Electron Avalanche

B3 Stage.01 - The Grueling Struggle Against Entropy

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B3 Part.02 - Pain-Filled Pledge Of A Fading Life

B3 Part.03 - Heimdall of the Second-Order Chaos

B3 Stage.02 - Test Probe Of The Conjurated Future

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B3 Stage.03 - Infinitely Iterated Superimposition Replay

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15.456903

B2 Part.03 - Witness Of Death-Defying Reunion

B2 Stage.03 - Deep Dive Deja Vu

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15.523299

B Part.03 - Binary Interference

B Stage.03 - Truthward Asynchronous Phenomena

B Stage.04 - Distorted Image's Value Judgement

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B Part.04 - Boundary Correction Of Spatial Inversion

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A Part.06 - Quantum Bit Initialization

A Stage.03 - Familiar Knight Of Faithful Credo

A Part.07 - Insoluble Equation Parameter Fluctuation

16.130246

A0 Part 0 - The Future Mail Sent to the Past

A0 Stage 0 - Briefly-Observed Proof Of Existence

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A0 Part 01 - Uncertainty Of The Unknown Conclusion

A0 Stage 01 - Silent Return Of Superimposed Truth

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A0 Part 02 - Reflection Lost And Found

Unknown World Line Number

O Stage 0 - Origin-Circling Arc Lamp

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Possibility-Verifying Cat Ear Training

Threefold Choice of Recovery and Return

Butterfly's Flutter-By

Otherworldly Modulation

Phantasmagoric Sojourn

Part 1: Rumble

Stage 1: Wagtail's Speed

Stage 2: Probe

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Stage 3: Reminiscence

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Stage 4: Racing Together

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Part 2: Ever Onward

Explorer of Green Lands

Drill Manual: Fools

Flora of the Abandoned Island

Idol's Great Rescue

Steel Tomb and Lush Boughs

Other stories

Returner Stories

When a player is at Cognition Level 3 or above and connects for the first time in over 30 days, they will activate the Returner Event, which grants bonus resources and unique stories.

Persicaria

Antonina

Sol

One-year Anniversary stories

Correpsonds to the half-year anniversary event on the Global server.

Anniversary Emote Generator

Persica's "Besotted Evernight" costume story

Two-years Anniversary stories

Part 1

Part 2

Part 3

Part 4

Hubble's costume story

Rare Memory (Oath stories)

Angela

Betty

Clotho

Daiyan

Eos

Nanaka

Octogen

Summertime Rhythm


Project Neural Cloud
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