Difference between revisions of "PNC Story"
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File:PNC 24Winter CG047.png | File:PNC 24Winter CG047.png | ||
</gallery> | </gallery> | ||
+ | |||
+ | ====Engrammatic Eclipse==== | ||
+ | <gallery> | ||
+ | File:PNC EE_bg001.png | ||
+ | File:PNC EE_bg001_2.png | ||
+ | File:PNC EE_bg002.png | ||
+ | File:PNC EE_bg003.png | ||
+ | File:PNC EE_bg004.png | ||
+ | File:PNC EE_bg004_2.png | ||
+ | File:PNC EE_bg005.png | ||
+ | File:PNC EE_bg005f.png | ||
+ | File:PNC EE_bg005m.png | ||
+ | File:PNC EE_bg005_2.png | ||
+ | File:PNC EE_bg005_3.png | ||
+ | File:PNC EE_cg001.png | ||
+ | File:PNC EE_cg001_2.png | ||
+ | File:PNC EE_cg001_3.png | ||
+ | File:PNC EE_cg001_4.png | ||
+ | File:PNC EE_cg001_5.png | ||
+ | File:PNC EE_cg002.png | ||
+ | File:PNC EE_cg003.png | ||
+ | File:PNC EE_cg003_2.png | ||
+ | File:PNC EE_cg004f.png | ||
+ | File:PNC EE_cg004m.png | ||
+ | File:PNC EE_cg004f2.png | ||
+ | File:PNC EE_cg004m2.png | ||
+ | </gallery> | ||
+ | |||
==Other Story Events== | ==Other Story Events== | ||
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</gallery> | </gallery> | ||
− | ===The L.A.D Riddle=== | + | ===L.A.D Riddle=== |
+ | |||
+ | <tabs> | ||
+ | <tab name="Standard" class="gradientDivs"> | ||
+ | <div class="gradientDivs"> | ||
+ | ====Part 1: Probability Analysis==== | ||
+ | <div><div>.</div> | ||
+ | [[/L.A.D. Riddle Part 1|Slides]]([[/L.A.D. Riddle Part 1/Script|Script]]) | ||
+ | </div> | ||
+ | </div> | ||
+ | <div class="gradientDivs"> | ||
+ | ====Stage 1: Cognitive Discrepancy==== | ||
+ | <div><div>.</div> | ||
+ | [[/L.A.D. Riddle Stage 1-1|1]]([[/L.A.D. Riddle Stage 1-1/Script|Script]]) - | ||
+ | [[/L.A.D. Riddle Stage 1-2|2]]([[/L.A.D. Riddle Stage 1-2/Script|Script]]) - | ||
+ | [[/L.A.D. Riddle Stage 1-3|3]]([[/L.A.D. Riddle Stage 1-3/Script|Script]]) - | ||
+ | [[/L.A.D. Riddle Stage 1-4|4]]([[/L.A.D. Riddle Stage 1-4/Script|Script]]) - | ||
+ | [[/L.A.D. Riddle Stage 1-5|5]]([[/L.A.D. Riddle Stage 1-5/Script|Script]]) - [[/L.A.D. Riddle Nodes#Stage 1|Nodes]] | ||
+ | </div> | ||
+ | </div> | ||
+ | <div class="gradientDivs"> | ||
+ | ====Stage 2: Attributive Theory==== | ||
+ | <div><div>.</div> | ||
+ | [[/L.A.D. Riddle Stage 2-1|1]]([[/L.A.D. Riddle Stage 2-1/Script|Script]]) - | ||
+ | [[/L.A.D. Riddle Stage 2-2|2]]([[/L.A.D. Riddle Stage 2-2/Script|Script]]) - | ||
+ | [[/L.A.D. Riddle Stage 2-3|3]]([[/L.A.D. Riddle Stage 2-3/Script|Script]]) - | ||
+ | [[/L.A.D. Riddle Stage 2-4|4]]([[/L.A.D. Riddle Stage 2-4/Script|Script]]) - [[/L.A.D. Riddle Nodes#Stage 2|Nodes]] | ||
+ | </div> | ||
+ | </div> | ||
+ | <div class="gradientDivs"> | ||
+ | ====Stage 3: False Dichotomy==== | ||
+ | <div><div>.</div> | ||
+ | [[/L.A.D. Riddle Stage 3-1|1]]([[/L.A.D. Riddle Stage 3-1/Script|Script]]) - | ||
+ | [[/L.A.D. Riddle Stage 3-2|2]]([[/L.A.D. Riddle Stage 3-2/Script|Script]]) - | ||
+ | [[/L.A.D. Riddle Stage 3-3|3]]([[/L.A.D. Riddle Stage 3-3/Script|Script]]) - | ||
+ | [[/L.A.D. Riddle Stage 3-4|4]]([[/L.A.D. Riddle Stage 3-4/Script|Script]]) - [[/L.A.D. Riddle Nodes#Stage 3|Nodes]] | ||
+ | </div> | ||
+ | </div> | ||
+ | <div class="gradientDivs"> | ||
+ | ====Stage 4: Logical Stereotype==== | ||
+ | <div><div>.</div> | ||
+ | [[/L.A.D. Riddle Stage 4-1|1]]([[/L.A.D. Riddle Stage 4-1/Script|Script]]) - | ||
+ | [[/L.A.D. Riddle Stage 4-2|2]]([[/L.A.D. Riddle Stage 4-2/Script|Script]]) - | ||
+ | [[/L.A.D. Riddle Stage 4-3|3]]([[/L.A.D. Riddle Stage 4-3/Script|Script]]) - | ||
+ | [[/L.A.D. Riddle Stage 4-4|4]]([[/L.A.D. Riddle Stage 4-4/Script|Script]]) - [[/L.A.D. Riddle Nodes#Stage 4|Nodes]] | ||
+ | </div> | ||
+ | </div> | ||
+ | <div class="gradientDivs"> | ||
+ | ====Part 2: Deductive Reasoning==== | ||
+ | <div><div>.</div> | ||
+ | [[/L.A.D. Riddle Part 2|Slides]]([[/L.A.D. Riddle Part 2/Script|Script]]) | ||
+ | </div> | ||
+ | </div> | ||
+ | <div class="gradientDivs"> | ||
+ | ====Stage 5: Expected Effect==== | ||
+ | <div><div>.</div> | ||
+ | [[/L.A.D. Riddle Nodes#Stage 5|Nodes]] | ||
+ | </div> | ||
+ | </div> | ||
+ | </tab> | ||
+ | <tab name="Matrix Mode" class="gradientDivs"> | ||
+ | <div class="gradientDivs"> | ||
+ | ====Stage 1: "Hardboiled"==== | ||
+ | <div><div>.</div> | ||
+ | [[/L.A.D. Riddle Matrix Mode Stage 1|Slides]]([[/L.A.D. Riddle Matrix Mode Stage 1/Script|Script]]) - [[/L.A.D. Riddle Nodes#Matrix Mode|Nodes]] | ||
+ | </div> | ||
+ | </div> | ||
+ | <div class="gradientDivs"> | ||
+ | ====Stage 2: "The Rebel"==== | ||
+ | <div><div>.</div> | ||
+ | [[/L.A.D. Riddle Nodes#Matrix Mode|Nodes]] | ||
+ | </div> | ||
+ | </div> | ||
+ | <div class="gradientDivs"> | ||
+ | ====Stage 3: "Accessory"==== | ||
+ | <div><div>.</div> | ||
+ | [[/L.A.D. Riddle Matrix Mode Stage 3|Slides]]([[/L.A.D. Riddle Matrix Mode Stage 3/Script|Script]]) - [[/L.A.D. Riddle Nodes#Matrix Mode|Nodes]] | ||
+ | </div> | ||
+ | </div> | ||
+ | </tab> | ||
+ | </tabs> | ||
+ | |||
<gallery> | <gallery> | ||
File:PNC Dupin Event BG051.png | File:PNC Dupin Event BG051.png | ||
Line 4,401: | Line 4,510: | ||
===Explorer of Green Lands=== | ===Explorer of Green Lands=== | ||
+ | |||
+ | ===Drill Manual: Fools=== | ||
+ | <gallery> | ||
+ | File:PNC 24myth_bg073.png | ||
+ | File:PNC 24myth bg074.png | ||
+ | </gallery> | ||
==Other stories== | ==Other stories== |
Latest revision as of 19:28, 30 May 2024
The story and CGs of Project: Neural Cloud as seen in the campaign.
Parts listed as “Stage” are combat stages which still contain story elements.
Contents
- 1 Main Story
- 1.1 Part 1: Progressive Diffraction
- 1.1.1 Chapter 0: Oasis Defense
- 1.1.2 Chapter 1: Artificial Intelligence Sector - Rossum
- 1.1.3 Chapter 2: Military Sector - Cyclopes
- 1.1.4 Chapter 3: Environment and Energy Sector - Helios
- 1.1.5 Chapter 4: Computer Sector - Enigma
- 1.1.6 Chapter 5: Art Sector - Pierides
- 1.1.7 Chapter 6: Ecology Sector - Copley
- 1.2 Part 2: Static Iteration
- 1.2.1 Chapter 7: Aberrance's Chain
- 1.2.2 Chapter 8: Inverted Mordent Resonance
- 1.2.3 Chapter 9: Critical Cascade
- 1.2.4 Chapter 10: Perilous Advancement
- 1.2.5 Chapter 11: Entropic Dichotomy
- 1.2.6 Chapter 12: Singularity Immemorial
- 1.2.7 Chapter 12.5: Irradiant Awakening
- 1.2.8 Scars Among Pigeons and Daisies
- 1.2.9 Engrammatic Eclipse
- 1.1 Part 1: Progressive Diffraction
- 2 Other Story Events
- 2.1 Livestreaming
- 2.2 Magrasea's Lang Syne
- 2.3 Quenching Operation
- 2.4 Heartfelt House of Chocolate
- 2.5 Midnight Machinations
- 2.6 Eager Fist, Dawning Fray
- 2.7 Chromatic Spiral
- 2.8 Snowy Encounters
- 2.9 Ruintop Song
- 2.10 Wishing Starbridge Workshop
- 2.11 Gastronomic Journey
- 2.12 Divergent Shadows
- 2.13 Twilight Requiem
- 2.14 Strange Blue
- 2.15 L.A.D Riddle
- 2.16 Symphonic Reprise
- 2.17 Starchaser's Concerto
- 2.18 Joyful Reunion
- 2.19 Springtime Ruckus
- 2.20 Divining The Heart
- 2.21 Cleansing Aria
- 2.22 Crisis Rescue
- 2.23 Magrasean Nights
- 2.24 Oneiric Odyssey
- 2.25 Moonseeking Resurgence
- 2.26 Melodious Macrocosm
- 2.27 Sunset Blush
- 2.28 Shining Dark Blade
- 2.29 Delayed-Choice Quantum Eraser
- 2.30 Dream Patroller
- 2.31 Explorer of Green Lands
- 2.32 Drill Manual: Fools
- 3 Other stories
Main Story[edit]
Part 1: Progressive Diffraction[edit]
Chapter 0: Oasis Defense[edit]
Chapter 1: Artificial Intelligence Sector - Rossum[edit]
Chapter 2: Military Sector - Cyclopes[edit]
Chapter 3: Environment and Energy Sector - Helios[edit]
Chapter 4: Computer Sector - Enigma[edit]
Chapter 5: Art Sector - Pierides[edit]
Standard 5-1: Criss-Crossed[edit]
Standard 5-2: Night Raid[edit]
Standard 5-3: Ambush[edit]
Standard 5-4: Negotiation[edit]
Standard 5-5: Cooperation[edit]
Standard 5-7: Theater[edit]
Standard 5-9: Nightmare[edit]
Standard 5-10: Performance[edit]
Standard 5-11: Descent[edit]
Chapter 6: Ecology Sector - Copley[edit]
Part 2: Static Iteration[edit]
Chapter 7: Aberrance's Chain[edit]
Chapter 8: Inverted Mordent Resonance[edit]
Chapter 9: Critical Cascade[edit]
Chapter 10: Perilous Advancement[edit]
Chapter 11: Entropic Dichotomy[edit]
Chapter 12: Singularity Immemorial[edit]
Chapter 12.5: Irradiant Awakening[edit]
Scars Among Pigeons and Daisies[edit]
Engrammatic Eclipse[edit]
Other Story Events[edit]
Stories and stages of character events can be replayed from the Doll's listing (accessible even without unlocking the Doll).
Livestreaming[edit]
Magrasea's Lang Syne[edit]
Quenching Operation[edit]
Heartfelt House of Chocolate[edit]
Midnight Machinations[edit]
Eager Fist, Dawning Fray[edit]
Chromatic Spiral[edit]
Snowy Encounters[edit]
Ruintop Song[edit]
Wishing Starbridge Workshop[edit]
Gastronomic Journey[edit]
Divergent Shadows[edit]
Stage 5: Trust[edit]
Twilight Requiem[edit]
Strange Blue[edit]
L.A.D Riddle[edit]
Symphonic Reprise[edit]
Starchaser's Concerto[edit]
Joyful Reunion[edit]
Springtime Ruckus[edit]
In New Year's Broadcast, parts of each chapter are unlocked by gifting a certain amount of Fortune Envelopes to the characters in the event main screen. Troublemakers refer to KuroKuro and FlorenceFlorence , Duty Group to CroqueCroque and SakuyaSakuya , Martial Artists to JiangyuJiangyu and AkiAki , Garden Security to both Martial Artists and Duty Group, Villains and Vigilantes to both Martial Artists and Troublemakers, and finally Garden Explorers to all protagonists. After New Year's Broadcast, three more scenes can be unlocked for each character by gifting them more Fortune Envelopes.
The Easter Egg scene is unlocked by interacting with the bunny hidden behind the bench on the far left of the event main screen.
Part 1: The Show Begins[edit]
Part 2: Improptu Poetry[edit]
Troublemakers(Script) - Duty Group(Script) - Martial Artists(Script)
Part 3: Clarifying The Source[edit]
Part 4: Unique Heritage[edit]
Part 5: Replacements and Reallocations[edit]
Part 6: Improvised Prose[edit]
Part 7: Strident Whisper[edit]
Part 8: Fiery Finale[edit]
Part 9: Joyful Epilogue[edit]
Divining The Heart[edit]
Cleansing Aria[edit]
Crisis Rescue[edit]
Magrasean Nights[edit]
Oneiric Odyssey[edit]
Moonseeking Resurgence[edit]
Melodious Macrocosm[edit]
Sunset Blush[edit]
Shining Dark Blade[edit]
Delayed-Choice Quantum Eraser[edit]
Dream Patroller[edit]
Explorer of Green Lands[edit]
Drill Manual: Fools[edit]
Other stories[edit]
Returner Stories[edit]
When a player is at Cognition Level 3 or above and connects for the first time in over 30 days, they will activate the Returner Event, which grants bonus resources and unique stories.
One-year Anniversary stories[edit]
Correpsonds to the half-year anniversary event on the Global server.
Two-years Anniversary stories[edit]
Oath stories[edit]