User:MoonlightArchivist/Guidelines: Difference between revisions
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<div class="GameThumb">[[Girls' Frontline: Glitch Land]]</div><img src="https:// | <div class="GameThumb">[[Girls' Frontline: Glitch Land]]</div><img src="https://iopwiki.com/images/2/2c/Glitch_Land_Promo_Screenshot_5.jpg" width="230" height="125"> | ||
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<div id="newestadditions"> | <div id="newestadditions"> | ||
<h4 class="mainpage-link-group-title">[[Special:RecentChanges|Recently added]]</h4> | <h4 class="mainpage-link-group-title">[[Special:RecentChanges|Recently added]]</h4> | ||
<div class="newestadditiongroup" style="width:13em;">T-Dolls | <div class="newestadditiongroup" style="width:13em;">T-Dolls | ||
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order=descending | order=descending | ||
includepage ={Equipment|Exclusive_Equipment_Name.dpl} | includepage ={Equipment|Exclusive_Equipment_Name.dpl} | ||
table =cellspacing="0",- | |||
tablerow =style="padding: 0 0 0 0; width:1%"|%%,%% | |||
count=4 | |||
</dpl></div> | |||
<div class="newestadditiongroup" style="width:13em;">Enemies | |||
<dpl> | |||
category=Enemies|PNC Sanctifier Enemies|PNC Entropic Enemies|PNC Other Enemies | |||
notnamespace=Category | |||
notnamespace=Template | |||
includesubpages=false | |||
ordermethod=firstedit | |||
order=descending | |||
includepage ={EnemyUnit|enemy_name.dpl} | |||
table =cellspacing="0",- | table =cellspacing="0",- | ||
tablerow =style="padding: 0 0 0 0; width:1%"|%%,%% | tablerow =style="padding: 0 0 0 0; width:1%"|%%,%% |
Revision as of 20:55, 30 March 2023
About Girls' Frontline games
Developed by Mica Team, Girls' Frontline is a mobile tactical game where the player takes commands of highly advanced androids known as Tactical Dolls as a member of Griffin & Kryuger Private Military Company.
Project Neural Cloud is a prequel game with autochess and roguelite gameplay.
About this wiki
This wiki serves as a database for all the Girls' Frontline games and all their regional servers, and provides translated information on non-English content. We aim to stay up-to-date with CN servers.
If you like what we do or have any feedback for us, check out our Discord channel!
Released Games
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Upcoming Games
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Legacy Games
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Quick Links
Recently added
HG Evita |
SMG Hecate |
MG XM556 |
AR SIG M400 |
Inola |
Inferno Sol |
Salmon |
Lewis (PNC) |
Beluga/Assimilated |
Gray (Enemy)/Assimilated |
Gager/Assimilated (Alt) |
Great White Playground/Assimilated |
Embla |
Laplace's Demon |
Heat Death Caina |
Girls' Frontline
Tactical Dolls
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Stories
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Chapters
Events
- All Events (49)
- Story Events (22)
- Collaboration Events (10)
- Seasonal Events (0)
Gear and Customization
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Equipment
Items
Other
Menus
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Gameplay
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Project Neural Cloud
Setting
Story & Lore
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Wiki Pages
GFL
- assettexttable
- explore_affair_server,explore_affair_client: random exploration events
- skin: individual costume names,unlock line,notebook memento,VA
- skin_group: notebook event names+desc
- skin_bonus: notebook completion bonus
- career_quest, achievement
- item: name+desc
- furniture: name+desc
- furniture_establish: upgradable base objects name+desc
- furniture_classes
- chess_seasonevent
- fairy
- equip
- enemy_illustration: name+desc+VA
- sangvis: different desc
- enemy_illustration_skill
- commander_uniform
- sangvis_gasha: banner names
- building
- organization
- story_util: chapters desc
- assettextes
- unit lines (CharacterVoice, NewCharacterVoice)
- Kalina lines (KalinaLevelVoice)
- assettextavg
- assets/resources/dabao/avgtxt/ ; assets/resources/dabao/avgtxt/battleavg : Cube: -1, -6 ; Arctic Warfare: -2, -3, -4, -5 ; Cube+: -7 ; Rabbit Hunt: -8 ; Deep Dive: -10, -11, -12, -13 ; Only Master: -14, -15 ; Singularity: -16, -17, -18 ; Glory Day: -19, -20, ; Continuum Turbulence: -24, -25, -26, -27, -28 ; Isomer: -31 ; Valhalla: -32 ; Shattered Connexion: -33 ; Freaky Pandemic: -34 ; A Snowy Night Capriccio : -35 ; Polarized Light: -36 ; The Photo Studio Mystery: -37 ; Dream Theatre: -38 ; Far Side of the Sea: -40 ; Dual Randomness: -41 : Butterfly in a Cocoon: -42 ; Bounty Feast: -43 ; Mirror Stage : -44 ; Untranslated: -45 ; My Devil's Frontline: -46 ; The Waves Wrangler: -47 ; Poincaré Recurrence: -48 ; One Coin Short: -49 ; Love Bakery: -50 ; Fixed Point: -51, -99 ; Lycan Sanctuary: -52 ; Longitudinal Strain: -54 ; Eclipses & Saros: -56 ; Mystery Box Theorem: -59
- assets/resources/dabao/avgtxt/anniversary: NPCs with minus tag, assimilation with s_ tag
- assets/resources/dabao/avgtxt/fetter/: Bookshelf of Memories
- assets/resources/dabao/avgtxt/memoir/: Neural Upgrades
- assets/resources/dabao/avgtxt/skin/: Notebook
- assets/resources/dabao/avgtxt/va11/va11_1.txt: Valhalla special scenes
- assets/resources/dabao/avgtxt/tutorials: assimilation tutorial
- resourceavgpicprefab__ ; resourcebossskillpic ; resourcepic__add ; resourcepic_
- Texture2D alphas for all character types
- resourceavgtexture_ ; resourceavgbase
- Story illustrations
- Sometimes contains Sprite tutorials
- resourcecommander_ ; charactercommander ; charactersummercommander ; resourceiconcommanderemoji ; resourcecommanderemoji
- Commander chibi Sprite, Texture2D, TextAsset .skel, MonoBehavior SkeletonData & Atlas, Shader
- resourceiconenemy
- _I profile icons
- On-map structures
- resourceiconuniform
- Commander costumes shop icons
- character_
- For Dolls, assimilation and enemies, Sprite, Texture2D, includes alphas
- Sometimes packages MonoBehavior skeletondata and Shader (characterunknown)
- characterboss: groups Sangvis bosses
- characternpc_: includes some fairies duplicated from resourcefairy
- characterspecial: story sprites for allies
- characterpet
- resourcefairy
- _spine
- Spritesheets, atlases, shaders and scripts for all chibi dolls, enemies, map structures, pets, dorm characters and animated furniture. Still has Valkyria charas and K7. charactersupershortysangvisspine = Super Shorty during assimilation scene. charactercoffeespine = Springfield in cafe.
- resourcespine_
- resourceiconops
- assets/resources/dabao/avgtxt/profiles.txt
- 21Jashin: My Devil's Frontline
- CG-Houkai: Only Master
- 2020TCTD: Bounty Feast
- gunCG, HenriettaCG: Dream Theater
- va11_: Valhalla
- BG-Djmax, CG-DJMAX: Glory Day
- GGXX: Rabbit Hunt
- SEAPARTY: Far Side of the Sea
- sp2.: Cube
- CG-2017Winter: Arctic Warfare
- 17xh: Deep Dive
- 2018Winter: Singularity
- 2018Summer: Continuum Turbulence
- 19Winter: Isomer
- 2019summer: Shattered Connexion
- 19christmas: A Snowy Night Capriccio
- 2019halloween: Freaky Pandemic
- 19winter: Polarized Light
- 2020summer ; 20summer: Dual Randomness
- 2020HW: Butterfly in a Cocoon
- 2021white, 2021_ink: Mirror Stage
- 2021summer: Poincaré Recurrence
- 2021_Christmas: One Coin Short
- 2022winter: Fixed Point
- 2022summer: Longitudinal Strain
- 2022saros
- 2023NewYear: Mystery Box Theorem
- BOSS-7: Gager
- BOSS-9: Architect
- BOSS-11: Dreamer
- BossJustice: Judge
- Weaver: Ouroboros
- resourceavgpicprefabsd\DUMMY_N ?
- 春田咖啡: Springfield
- pmhe: Makarov
- ar: Galil
- mlemk: Lee-Enfield
- dupijin: Dupieux
- mrsgray
- excutioner: Executioner
- soldier: Gunner
@echo off for /f "skip=1" %%i in ('wmic os get localdatetime') do if not defined fulldate set fulldate=%%i set foldername=GFextract%fulldate:~0,8% md %foldername% md %foldername%\alphas md %foldername%\storybg md %foldername%\sounds md %foldername%\videos md %foldername%\commander md %foldername%\NPC md %foldername%\units md %foldername%\furnitures md %foldername%\menus md %foldername%\maps md %foldername%\eventmenus md %foldername%\guide md %foldername%\particles md %foldername%\live2d md %foldername%\spines md %foldername%\text md %foldername%\battlebg md %foldername%\icons
set "source=%~dp0\" set "destination=%foldername%\alphas" robocopy "%source%" %destination% *resourceavgpic*.ab /mov robocopy "%source%" %destination% *resourcepic*.ab /mov robocopy "%source%" %destination% *resourceboss*.ab /mov set "destination=%foldername%\storybg" robocopy "%source%" %destination% *resourceavgtexture*.ab /mov robocopy "%source%" %destination% *resourceavgbase*.ab /mov set "destination=%foldername%\sounds" robocopy "%source%" %destination% *.acb.bytes /mov set "destination=%foldername%\videos" robocopy "%source%" %destination% *.usm.bytes /mov set "destination=%foldername%\commander" robocopy "%source%" %destination% *resourcecommanderclass*.ab /mov robocopy "%source%" %destination% *resourceiconuniform*.ab /mov robocopy "%source%" %destination% *charactercommander*.ab /mov robocopy "%source%" %destination% *charactersummercommander*.ab /mov robocopy "%source%" %destination% *resourceiconcommanderemoji*.ab /mov robocopy "%source%" %destination% *resourcecommanderemoji*.ab /mov set "destination=%foldername%\furnitures" robocopy "%source%" %destination% *furniture*.ab /mov robocopy "%source%" %destination% *spritesdorm*.ab /mov set "destination=%foldername%\live2d" robocopy "%source%" %destination% *live2d*.ab /mov set "destination=%foldername%\spines" robocopy "%source%" %destination% *spine*.ab /mov set "destination=%foldername%\NPC" robocopy "%source%" %destination% *characternpc*.ab /mov set "destination=%foldername%\maps" robocopy "%source%" %destination% *assetmap*.ab /mov set "destination=%foldername%\eventmenus" robocopy "%source%" %destination% *activemap*.ab /mov robocopy "%source%" %destination% *activityops*.ab /mov robocopy "%source%" %destination% *resourceactivitymap*.ab /mov set "destination=%foldername%\guide" robocopy "%source%" %destination% *guide*.ab /mov set "destination=%foldername%\particles" robocopy "%source%" %destination% *assetparticles*.ab /mov set "destination=%foldername%\icons" robocopy "%source%" %destination% *resourcenotebook*.ab /mov robocopy "%source%" %destination% *spritescardbg*.ab /mov robocopy "%source%" %destination% *resourceicon*.ab /mov robocopy "%source%" %destination% *spritesguncamps*.ab /mov robocopy "%source%" %destination% *spritesui*.ab /mov robocopy "%source%" %destination% *spritesdeploymentbuilding*.ab /mov robocopy "%source%" %destination% *resourcecardavatar*.ab /mov robocopy "%source%" %destination% *resourcecardhomebg*.ab /mov set "destination=%foldername%\menus" robocopy "%source%" %destination% *spriteshome*.ab /mov robocopy "%source%" %destination% *atlasclips*.ab /mov robocopy "%source%" %destination% *characterbuild*.ab /mov robocopy "%source%" %destination% *spritestips*.ab /mov robocopy "%source%" %destination% *spritescredits*.ab /mov
robocopy "%source%" %destination% *assetotherres*.ab /mov robocopy "%source%" %destination% *assetthreedscenes*.ab /mov robocopy "%source%" %destination% *assetmotherbase*.ab /mov robocopy "%source%" %destination% *assettheater*.ab /mov robocopy "%source%" %destination% *assetmaterials*.ab /mov robocopy "%source%" %destination% *assetplayable*.ab /mov robocopy "%source%" %destination% *assetmanual*.ab /mov robocopy "%source%" %destination% *assetassetother*.ab /mov robocopy "%source%" %destination% *assetspecialops*.ab /mov robocopy "%source%" %destination% *assetshader*.ab /mov robocopy "%source%" %destination% *assetfonts*.ab /mov robocopy "%source%" %destination% *assetlogin*.ab /mov robocopy "%source%" %destination% *assetanimation*.ab /mov robocopy "%source%" %destination% *assetflightchessmap*.ab /mov
robocopy "%source%" %destination% *resourceavglanguage*.ab /mov robocopy "%source%" %destination% *resourcecard*.ab /mov robocopy "%source%" %destination% *resourcebattle*.ab /mov robocopy "%source%" %destination% *resourcetitle*.ab /mov robocopy "%source%" %destination% *resourcefairy*.ab /mov robocopy "%source%" %destination% *resourcetopstory*.ab /mov robocopy "%source%" %destination% *resourceeffect*.ab /mov robocopy "%source%" %destination% *resource*prefab*.ab /mov robocopy "%source%" %destination% *resourceguncamps*.ab /mov robocopy "%source%" %destination% *resourcetargettrain*.ab /mov robocopy "%source%" %destination% *resourcesquad*.ab /mov robocopy "%source%" %destination% *resourcefetter*.ab /mov robocopy "%source%" %destination% *resourceprofiles*.ab /mov robocopy "%source%" %destination% *resourcefontsprefabs*.ab /mov robocopy "%source%" %destination% *resourcewishgunbg*.ab /mov robocopy "%source%" %destination% *resourceworldcollide*.ab /mov robocopy "%source%" %destination% *resourcesquads.ab /mov robocopy "%source%" %destination% *resourcetheater.ab /mov set "destination=%foldername%\units" robocopy "%source%" %destination% *character*.ab /mov set "destination=%foldername%\text" robocopy "%source%" %destination% *text*.ab /mov set "destination=%foldername%\battlebg" robocopy "%source%" %destination% *sprites*.ab /mov
exit /b
PNC
- AvgConfig.*.AvgCfg_*.lua : story chapter configuration
- AvgConfig.*.AvgLang_*_EN_US.lua : raw text
- CharacterTextConfig.*_EN_US.lua : Files + Story text
- CvTextConfig.*_EN_US.lua : voice lines transcriptions
- LuaConfigs.loading_tips.lua: loading screens text
- LuaConfigs.noun_des.lua : most worldview entries
- LuaConfigs.locale_text.lua.bytes.txt : loose strings data
- LuaConfigs.skin.lua.bytes: Skin names and descriptions
- LuaConfigs.item.lua.bytes: Item descriptions (match id and furniture textures with LuaConfigs.dorm_furniture.lua.bytes.txt)
- LuaConfigs.activity_name.lua.bytes: Events names
- LuaConfigs.hero_relationship.lua.bytes
- LuaConfigs.camp.lua.bytes: hero factions
- LuaConfigs.event.lua.bytes + LuaConfigs.event_choice.lua.bytes.txt: Anomaly Nodes
- LuaConfigs.hero_data.lua.bytes: hero id
- LuaConfigs.avg_character.lua.bytes.lua: hero id in stories
- LuaConfigs.sector.lua.bytes.txt: chapters + event names
- LuaConfigs.sector_stage.lua.bytes.txt: stages names
- spriteatlas/athsuiticon: Algo Sets icons
- LuaConfigs.noun_des: World View (Horizon Records -> Type = 7)
- tables.ab\BattleSkillCfg.bytes: skills description
- spriteatlas\skillicon.ab: hero + commander + enemy skill icons
- LuaConfigs.monster.lua.bytes.lua: Enemies names, description, skills id
- LuaConfigs.battle_grid.lua.bytes.lua: Grid effects names and descriptions
- spriteatlas\explorationicon.ab: protocol, active tiles, function pools icons
- spriteatlas\commonicon.ab: items, dorm, functions icons
- images\activity\whiteday22.ab: white day portraits 1024
- LuaConfigs.career.lua.bytes.lua: Classes ids and names
- images\loginbg.ab: login artwork