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Girl of the Bakehouse: Difference between revisions

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Added Story summary, courtesy of the game's readme.txt | correction of CN title | clarification of PS3 port Sina post being a joke
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{{Incomplete|add the story summary}}
{{Incomplete|add the story summary}}
[[File:Girl of the BakeHouse.jpg|right|250px]]
[[File:Girl of the BakeHouse.jpg|right|250px]]
'''Girl of the Bakehouse''' (面包房少女) is a Chinese kinetic visual novel (without branching story) made by [[MICA Team]] and sold in doujin conventions in 2009. It doesn't use sprites and instead relies on full background illustrations with the text displayed on the bottom. It received a separate release for its soundtrack titled [[Withered]].
'''Girl of the Bakehouse''' (面包房少女 ~ Withered) is a Chinese kinetic visual novel (without branching story) made by [[MICA Team]] and sold in doujin conventions in 2009. It doesn't use sprites and instead relies on full background illustrations with the text displayed on the bottom. It received a separate release for its soundtrack titled [[Withered]].


MICA made plans to release a sequel and HD version of Bakehouse, but eventually released [[Codename: Bakery Girl]] in 2013, an evolved version of Bakehouse with gameplay and a more involved lore and story.
MICA made plans to release a sequel and HD version of Bakehouse, but eventually released [[Codename: Bakery Girl]] in 2013, an evolved version of Bakehouse with gameplay and a more involved lore and story.


==Story==
==Story==
During the First Antarctic War, a battlefield reporter, Mendo, had to stay in a bakery in an occupied town after falling ill. There he met a young girl named Jefuty, and as time passed, he gradually developed feelings for her. Jefuty's parents are killed in a sudden air raid, causing hatred for the Antarctic Army to boil up within her. Mendo discovers that the air raid that killed Jefuty's parents is directly linked with him. At the same time, Jefuty obtains a rifle and prepares to carry out her revenge plan...
Will the she be stopped from carrying out her revenge, or will Mendo join her on a path of no return. Human nature is put to the test in war.


==Development history==
==Development history==
MICA's director and scenarist Yuzhong first shared his work on a visual novel project in April 2008 in a series of posts on Sina Blog, showing in-progress artworks, the title “Epiphyllum~昙花” with the tagline “A girl who performs Siting[sic] Quartet No.14 in D Minor, D.810 “Death and the Maiden” ,but[sic] only by herself forever” and an expected release date of February 2009 for ComiCon 4. The cover and CD soundtrack were announced in a 19 June 2008 post. A 22 December 2008 post announce PlayStation 3 and Xbox 360 versions of the game (never produced) with a cover art closer to the final release. A 14 May 2009 post revealed the final title and cover as well as the soundtrack, titled [[Withered]]. Mail reservations were open and 400 copies of each were made for ComiCup 4 on 28 May 2009 and ComiCon 4 on 7 June 2009 (despite the copyright on the cover being from 2008). Yuzhong said he was satisfied with the sales in a 10 June 2009 post.
MICA's director and scenarist Yuzhong first shared his work on a visual novel project in April 2008 in a series of posts on Sina Blog, showing in-progress artworks, the title “Epiphyllum~昙花” with the tagline “A girl who performs Siting[sic] Quartet No.14 in D Minor, D.810 “Death and the Maiden” ,but[sic] only by herself forever” and an expected release date of February 2009 for ComiCon 4. The cover and CD soundtrack were announced in a 19 June 2008 post. A 22 December 2008 post jokingly announced PlayStation 3 and Xbox 360 versions of the game with a cover art closer to the final release. A 14 May 2009 post revealed the final title and cover as well as the soundtrack, titled [[Withered]]. Mail reservations were open and 400 copies of each were made for ComiCup 4 on 28 May 2009 and ComiCon 4 on 7 June 2009 (despite the copyright on the cover stating 2008). While no concrete figures are known, Yuzhong said he was satisfied with the sales in a 10 June 2009 post.


In a 2 June 2009 post, Yuzhong explained that someone at ComiCup 4 motivated him to do a strategy game.<ref>[https://docs.google.com/document/d/1VP-f4vpS4wDd_4NQyVpln_J-ZyXMhzBy0BNSf2ClUMQ/edit# Archive of Yuzhong's Sina blog]</ref> In the following years, MICA and Yuzhong would produce the [[Guns&Girls]] doujin series and work on a sequel and an HD remaster for Bakehouse, which eventually led to the release of [[Codename: Bakery Girl]] in 2013 (see [[Codename: Bakery Girl#Development history]] for the full story).
In a 2 June 2009 post, Yuzhong explained that someone at ComiCup 4 motivated him to create a full-fledged strategy game.<ref>[https://docs.google.com/document/d/1VP-f4vpS4wDd_4NQyVpln_J-ZyXMhzBy0BNSf2ClUMQ/edit# Archive of Yuzhong's Sina blog]</ref> In the following years, MICA and Yuzhong would produce the [[Guns&Girls]] doujin series and work on a sequel and an HD remaster for Bakehouse, which eventually led to the release of [[Codename: Bakery Girl]] in 2013 (see [[Codename: Bakery Girl#Development history]] for the full story).


==Gallery==
==Gallery==

Revision as of 06:58, 26 October 2022

"I can't sleep yet, I still have work to do..."

This article still needs to be completed with this content: add the story summary.
You can help us by contributing.

Girl of the Bakehouse (面包房少女 ~ Withered) is a Chinese kinetic visual novel (without branching story) made by MICA Team and sold in doujin conventions in 2009. It doesn't use sprites and instead relies on full background illustrations with the text displayed on the bottom. It received a separate release for its soundtrack titled Withered.

MICA made plans to release a sequel and HD version of Bakehouse, but eventually released Codename: Bakery Girl in 2013, an evolved version of Bakehouse with gameplay and a more involved lore and story.

Story

During the First Antarctic War, a battlefield reporter, Mendo, had to stay in a bakery in an occupied town after falling ill. There he met a young girl named Jefuty, and as time passed, he gradually developed feelings for her. Jefuty's parents are killed in a sudden air raid, causing hatred for the Antarctic Army to boil up within her. Mendo discovers that the air raid that killed Jefuty's parents is directly linked with him. At the same time, Jefuty obtains a rifle and prepares to carry out her revenge plan... Will the she be stopped from carrying out her revenge, or will Mendo join her on a path of no return. Human nature is put to the test in war.

Development history

MICA's director and scenarist Yuzhong first shared his work on a visual novel project in April 2008 in a series of posts on Sina Blog, showing in-progress artworks, the title “Epiphyllum~昙花” with the tagline “A girl who performs Siting[sic] Quartet No.14 in D Minor, D.810 “Death and the Maiden” ,but[sic] only by herself forever” and an expected release date of February 2009 for ComiCon 4. The cover and CD soundtrack were announced in a 19 June 2008 post. A 22 December 2008 post jokingly announced PlayStation 3 and Xbox 360 versions of the game with a cover art closer to the final release. A 14 May 2009 post revealed the final title and cover as well as the soundtrack, titled Withered. Mail reservations were open and 400 copies of each were made for ComiCup 4 on 28 May 2009 and ComiCon 4 on 7 June 2009 (despite the copyright on the cover stating 2008). While no concrete figures are known, Yuzhong said he was satisfied with the sales in a 10 June 2009 post.

In a 2 June 2009 post, Yuzhong explained that someone at ComiCup 4 motivated him to create a full-fledged strategy game.[1] In the following years, MICA and Yuzhong would produce the Guns&Girls doujin series and work on a sequel and an HD remaster for Bakehouse, which eventually led to the release of Codename: Bakery Girl in 2013 (see Codename: Bakery Girl#Development history for the full story).

Gallery

External links

References