Check out Sunborn's two newly announced games (official English titles pending): Girls' Frontline: Blue Butterfly Contract and Reverse Collapse: F !
You don't need an account to join in. Learn how to contribute, browse Bounties and join our Discord server.

AUG/Strategy: Difference between revisions

Welcome to IOP Wiki. This website is maintained by the Girls' Frontline community and is free to edit by anyone.
< AUG
Jump to navigation Jump to search
Veguaniel (talk | contribs)
m yes
No edit summary
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{CharacterTabber}}
{{CharacterTabber}}


AUG is a unique AR type T-Doll in many ways. She is the first AR unit to have a large tile buff aura providing damage and accuracy bonus to all types of T-Dolls, and the first non-MG doll capable of reaching over 120 rate of fire.
In many ways, AUG is a unique AR-type T-Doll. She was the first AR unit to have a large tile buff aura providing damage and accuracy bonus to all types of T-Dolls, and the first non-MG doll capable of reaching over 120 rate of fire.


__TOC__
__TOC__
Line 7: Line 7:
== Individual Performance ==
== Individual Performance ==
=== Skill ===
=== Skill ===
Her active skill can be considered a powerful RoF boost, though it is able to achieve the effect of 150 RoF even at skill level 1, at the cost of reducing her own firing accuracy. In addition, the skill has a special effect called "sweeping fire mode", giving AUG a chance to switch to a random target after each attack. The skill itself can be activated 4 seconds into a fight, the long cooldown and short duration means her total skill uptime is relatively low when compared to other 4 second initial CD dolls, her total empowered time in a fight is lower than most 5* AR dolls. But being able to fire at 150 RoF partially compensates for the downtime DPS loss.
Her active skill can be considered a powerful Rate of Fire boost, able to provide the equivalent of 150 RoF even at skill level 1, at the cost of reducing her own firing accuracy. As her skill is leveled, this accuracy penalty is reduced, and at skill lvl 10, the accuracy debuff is removed entirely. In addition, the skill has a special effect called "sweeping fire mode", giving AUG a chance to switch to a random target after each attack. The skill itself can be activated 4 seconds into a fight, the long cooldown and short duration means her total skill uptime is relatively low when compared to other 4 second initial CD dolls, her total empowered time in a fight is lower than most 5* AR dolls. But being able to fire at 150 RoF partially compensates for the downtime DPS loss.


Sweeping fire mode was originally introduced when {{doll name|HK21|MG|5}} entered the game, the skill effect gives AUG a chance of hitting enemies positioned towards the rear of their formation (which is normally impossible for dolls besides RFs and {{doll name|RFB|AR|5}}), but it also means AUG lacks the ability to focus on a singular enemy unit to remove their presence off the field. The switch chance is greater if large amount of targets are present on the field (As observed on June 2018, where AUG landed three consecutive hits on the same target when there are only two enemy units remain on the field within firing range).
Sweeping fire mode was originally introduced when {{doll name|HK21|MG|5}} entered the game. This skill effect gives AUG a chance of hitting enemies positioned at the rear of their formation, which is normally impossible for dolls besides RFs and {{doll name|RFB|AR|5}}. However, it also means AUG lacks the ability to focus on a singular enemy unit to remove their presence off the field. The switch chance is greater if large amounts of targets are present on the field, as demonstrated on June 2018, when AUG landed three consecutive hits on the same target when there were only two enemy units remaining on the field within firing range.
 
Note that the sweeping fire mode skill effect overwrites the focus target effect of {{doll name|Contender|HG|5}}'s Inquisitor's Bullet skill.


=== Stats ===
=== Stats ===
Comparing AUG to other AR dolls, she holds the 4th highest accuracy attribute, above average damage and moderate rate of fire. By default AUG has 30% crit rate, as oppose to the usual 20% on typical AR dolls.
Comparing AUG to other AR dolls, she holds the 4th highest accuracy attribute, an above average damage stat, and a moderate base rate of fire. By default, AUG has a 30% critical rate, as oppose to the usual 20% on other AR dolls.
A comparison graph is available, <span style="color:#68cd26;">green</span> indicates AUG, <span style="color:#cd4326;">red</span> indicates AR average, while <span style="color:#c86530;">orange</span> indicates average stats from 5* rarity AR dolls only (not including modified dolls).
A comparison graph showing how AUG compares with other AR units is available: <span style="color:#68cd26;">green</span> indicates AUG, <span style="color:#cd4326;">red</span> indicates AR average, while <span style="color:#c86530;">orange</span> indicates average stats from 5* rarity AR dolls only (not including modified dolls).


<div style="width: 300px; height: 300px;">{{#widget:StatsGraph
<div style="width: 300px; height: 300px;">{{#widget:StatsGraph
Line 45: Line 47:


=== Combat Performance ===
=== Combat Performance ===
The active skill raises AUG's DPS output by a significant margin, however with the 7/9 uptime/downtime setting of her skill, AUG's performance may not be able to compete with some long skill duration AR dolls such as {{doll name|ST AR-15|AR|4}} and {{doll name|Type 97|AR|5}} when it comes to long duration battles. Though with the 4 second initial cooldown, AUG is definitely formidable in short duration battles. Unable to boost her own damage also meant AUG is not as strong other ARs when dealing with high armor enemy units by late stage of the game.
AUG's active skill raises her DPS output by a significant margin, however with the 7/9 uptime/downtime setting of her skill, AUG's performance may not be able to compete with some long skill duration AR dolls such as {{doll name|ST AR-15|AR|4}} and {{doll name|Type 97|AR|5}} when it comes to long duration battles. Though with a 4 second initial cooldown, AUG is definitely formidable in short duration battles. Being unable to boost her own damage stat also means that AUG is not as strong as other ARs when dealing with the high armor enemy units common in the later stages of the game.


== Formation ==
== Formation ==
=== Tile Bonus ===
=== Tile Bonus ===
AUG provides offensive orientated tile buff in a large area, to all type of dolls, bonus effect increases damage and accuracy attributes.
AUG provides offensive-orientated tile buffs in a large area, enhancing the damage and accuracy attributes of her allies. Unlike other AR dolls that can only provide their tile effects to SMG units, AUG provides her tile buffs to all allied units regardless of type.
 
<div style="width:470px;">
<div style="width:470px;">
<div class=tabButtonLane>{{#widget:button|name=Tiles|class=tabButton-active}}</div>
<div class=tabButtonLane>{{#widget:button|name=Tiles|class=tabButton-active}}</div>
Line 82: Line 83:
{{clr}}
{{clr}}


:'''Universal benefactor'''
:'''Universal Benefactor'''
Being able to benefit every doll type with her tile, AUG is classified as an universal type benefactor, though the bonuses are small, it is offensive orientated and benefits pretty much every doll in game. AUG can fit comfortably in ARSMG and other type of echelons thanks to this trait.
Being able to support every doll type with her tile buffs, AUG is classified as a 'universal benefactor' unit. Though the bonuses are smaller than others of this archetype, her buffs focus on offensive stats that pretty much every doll in the game can benefit from. AUG can fit comfortably in a wide variety of echelons thanks to this trait.


:'''Flexible placement'''
:'''Flexible Placement'''
Large coverage area contributes to the idea of flexible placement, no matter where AUG is placed on the back line, she can always deliver tile bonuses to at least 3 T-Dolls, combined with the universal benefactor trait, AUG is one of the most compatible T-Dolls available in game.
The large coverage area of her tiles contributes to the idea of flexible placement, as no matter where AUG is placed in the back line, she can always deliver tile bonuses to at least 3 T-Dolls. Combined with her universal benefactor trait, AUG is one of the most flexible T-Dolls available in game.


=== Compatibility ===
=== Compatibility ===
The primarily tile bonus AUG should be receiving is damage, when provided with damage bonus AUG can capitalize upon her 150 RoF skill uptime. The skill is able push her rate of fire up to 150 cyclic, rate of fire bonuses will only benefit AUG during her skill's downtimes, roughly 57% of her total combat time. Where as damage bonuses can benefit AUG 100% of her total combat time, and especially while she is empowered by her skill. At level 10 the skill's accuracy penalty is removed, combined with her high innate accuracy, AUG should have no problem hitting targets during diurnal combats, so accuracy bonus can be ignored. It is worth mentioning AUG has 10% more crit chance than other AR type T-Dolls, critical hit rate bonus will have greater effect on AUG as she only requires 28% crit rate boost to reach 100% crit rate.
The primarily tile bonus AUG should be receiving is damage, as while her skill does provide her with insane levels of RoF, this does not come with a boost to her base damage stat. When provided with damage bonuses, AUG can fully capitalize upon her skill's uptime and the 150 RoF it provides. Because her skill is able push her rate of fire up to the AR unit cap, rate of fire bonuses will only benefit AUG during her skill's downtimes, which is roughly 57% of her total combat time. In contrast, damage bonuses can benefit AUG during 100% of her total combat time, and especially while she is empowered by her skill. At level 10, the skill's accuracy penalty is removed, and combined with her high innate accuracy, AUG should have no problem hitting targets during diurnal combats. Because of this, accuracy bonus can be largely ignored. It is worth mentioning AUG has 10% more base crit chance than other AR type T-Dolls, so critical hit rate bonuses will have greater effect on AUG as she only requires 28% additional crit rate boosts from external sources to reach 100% crit rate.
*Examples of SMG dolls compatible with AUG are: {{doll name|UMP45|SMG|4}} (Damage and crit rate), {{doll name|AK-74U|SMG|5}} (Primarily damage), {{doll name|P90|SMG|5}} (Primarily damage), {{doll name|G36C|SMG|5}} (Relatively small damage) and {{doll name|Honey Badger|SMG|4}} (Damage and crit rate but awkward tile shape compatibility).
*Examples of SMG dolls compatible with AUG are: {{doll name|UMP45|SMG|4}} (damage and crit rate), {{doll name|AK-74U|SMG|5}} (primarily damage), {{doll name|P90|SMG|5}} (primarily damage), {{doll name|G36C|SMG|5}} (relatively small damage), and {{doll name|Honey Badger|SMG|4}} (damage and crit rate, but awkward tile shape compatibility).
*Examples of HG dolls compatible with AUG are: {{doll name|Contender|HG|5}} (Damage and crit rate), {{doll name|Python|HG|5}} (Damage and crit rate but awkward tile shape compatibility), {{doll name|Colt Revolver|HG|5}} (Damage and damage increase active skill) and {{doll name|Grizzly MkV|HG|5}} (Damage and damage increase active skill).
*Examples of HG dolls compatible with AUG are: Contender (damage and crit rate), {{doll name|Python|HG|5}} (damage and crit rate, but awkward tile shape compatibility), {{doll name|Colt Revolver|HG|5}} (damage and damage increase active skill), and {{doll name|Grizzly MkV|HG|5}} (damage and damage increase active skill).


=== AUG centered AR/SMG formations ===
=== AUG-centered AR/SMG formations ===
Since AUG's bonus extends to every doll type, it is common to build ARSMG echelons centered around AUG standing on tile 4, as she can provide damage bonus to both of the frontal SMG dolls and the other two AR dolls at the back. This combined with her own strong damage output, simply having AUG can greatly improve the offensive attribute of an echelon.
Since AUG's bonus extends to every doll type, it is common to build ARSMG echelons centered around AUG standing on tile 4, as from there she can provide her damage bonuses to both of the frontal SMG dolls and the other two AR dolls at the back. This combined with her own strong damage output means that simply having AUG present in a team can greatly improve the offensive attribute of an echelon.
:'''Tile 1/7 ARs:'''
:'''Tile 1/7 ARs:'''
AUG can be groupped with AR dolls who can increase their own rate of fire, such as ST AR-15, Type 97, {{doll name|ACR|AR|5}}. Or AR dolls who does not require as much RoF tile bonuses, such as {{doll name|AK-12|AR|5}}, {{doll name|Howa Type 64|AR|5}} and modified {{doll name|G36|AR|5}}. This way they can benefit from an additional 12% bonus provided by AUG, all while being fed with the same type of tile bonus they themselves and AUG benefits both from.
AUG can be grouped with AR dolls who can increase their own rate of fire, such as ST AR-15, Type 97, or {{doll name|ACR|AR|5}}. AR dolls who do not require as much additional RoF, such as {{doll name|AK-12|AR|5}}, {{doll name|Howa Type 64|AR|5}}, and post-MOD {{doll name|G36|AR|5}} can also make good partners for AUG. This way, they can benefit from an additional 12% bonus provided by AUG, all while being fed with the same type of tile bonus they themselves and AUG both benefit from.
:'''Tile 5 SMGs:'''
:'''Tile 5 SMGs:'''
Many tile 5 main tank SMGs can provide bonus directly back to AUG (and the 2 AR dolls on slot 1 and 7), but damage/accuracy bonus from AUG's tiles doesn't really benefit the tanking performance, it will only serve to negate their damage penalty from their T series Exo-skeleton. Dolls such as AK-74U and C-MS will be able to boost the entire back row, while dolls like {{doll name|Type 79|SMG|5}} and {{doll name|Thompson|SMG|5}} will skip AUG because they have cannot provide bonus to tile 4.
Many tile 5 main tank SMGs can provide bonuses directly to AUG (as well as the 2 AR dolls on slot 1 and 7), but the damage/accuracy bonuses from AUG's tiles don't really benefit their tanking performance, and will only serve to negate the damage penalty from their T-series exo-skeletons. Dolls such as AK-74U and {{doll name|C-MS|SMG|5}} will be able to boost the entire back row, while dolls like {{doll name|Type 79|SMG|5}} and {{doll name|Thompson|SMG|5}} will skip over AUG because they have cannot provide bonuses to tile 4.
:'''Tile 8/2 SMGs:'''
:'''Tile 8/2 SMGs:'''
By default SMG dolls lacks damage and accuracy, feeding them damage and accuracy tile bonus will greatly improve their damage output, which AUG can provide in an echelon. Tile 8/2 SMGs are usually optimised for damage, as dolls placed in 8/2 tiles have less chance of being targetted if tile 5 is occupied, but incidentally not many 8/2 slot DPS SMGs can provide useful bonus to AUG (or provide bonuses at all in extreme cases). Damage output focused SMGs such as C-MS can provide useful bonus back to AUG when placed in 8/2, dolls like {{doll name|JS 9|SMG|5}} and {{doll name|SR-3MP|SMG|5}} provides the less beneficial rate of fire bonus but also adds critical hit rate. Dolls like Honey Badger provides good bonus but however will skip tile 4 due to awkward tiles.
By default, SMG dolls lacks damage and accuracy, so feeding them damage and accuracy tile bonuses will greatly improve their damage output. Tile 8/2 SMGs are usually optimized for damage, as dolls placed in 8/2 tiles have less chance of being targeted if tile 5 is also occupied. Incidentally, not many 8/2 slot DPS SMGs can provide useful bonuses to AUG (or provide bonuses at all in extreme cases due to tile shape). DPS-focused SMGs such as C-MS can provide useful bonuses back to AUG when placed in 8/2, and dolls like {{doll name|JS 9|SMG|5}} and {{doll name|SR-3MP|SMG|5}} provide a less beneficial rate of fire bonus but also give critical hit rate. Dolls like Honey Badger provides good bonuses but will usually miss tile 4 due to awkward tile layout.
*Grenade throwing dolls like {{doll name|Vector|SMG|5}} and {{doll name|PP-19|SMG|4}} will not be able to boost slot 4. {{doll name|PPS-43|SMG|3}} with low damage multiplier on the other hand can actually provide boost back to AUG.
*Grenade-throwing dolls like {{doll name|Vector|SMG|5}} and {{doll name|PP-19|SMG|4}} will not be able to boost slot 4, as they can only buff the tile directly behind them. {{doll name|PPS-43|SMG|3}},on the other hand, can actually provide boosts back to AUG, although her low damage multipliers make this a hard sell.
*{{doll name|UMP40|SMG|4}}, arguably the most powerful DPS SMG with the most awkward tile in the game. Since UMP40 cannot provide bonus back to AR dolls on the backrow, many players struggles to find compatible echelons with her. With an AUG centered echelon however, slot 1 and 7 AR dolls are getting 1 additional tile bonus. Pairing AUG and 40 can make up for the bonuses 40 does not provide, while giving 40 a small damage boost.
*Of special note is {{doll name|UMP40|SMG|4}}, arguably the most powerful DPS SMG with the most awkward tile in the game. Since UMP40 cannot provide bonus back to AR dolls in the backrow, many players struggle to find compatible echelons for her. With an AUG-centered echelon, however, slot 1 and 7 AR dolls are getting 1 additional tile bonus. Pairing AUG and 40 together can make up for the bonuses 40 does not provide, while giving 40 a small damage boost.


== Equipment ==
== Equipment ==

Latest revision as of 23:30, 5 September 2021

AUG Strategy Story Quotes Live2D

In many ways, AUG is a unique AR-type T-Doll. She was the first AR unit to have a large tile buff aura providing damage and accuracy bonus to all types of T-Dolls, and the first non-MG doll capable of reaching over 120 rate of fire.

Individual Performance

Skill

Her active skill can be considered a powerful Rate of Fire boost, able to provide the equivalent of 150 RoF even at skill level 1, at the cost of reducing her own firing accuracy. As her skill is leveled, this accuracy penalty is reduced, and at skill lvl 10, the accuracy debuff is removed entirely. In addition, the skill has a special effect called "sweeping fire mode", giving AUG a chance to switch to a random target after each attack. The skill itself can be activated 4 seconds into a fight, the long cooldown and short duration means her total skill uptime is relatively low when compared to other 4 second initial CD dolls, her total empowered time in a fight is lower than most 5* AR dolls. But being able to fire at 150 RoF partially compensates for the downtime DPS loss.

Sweeping fire mode was originally introduced when MG HK21HK21HK21 entered the game. This skill effect gives AUG a chance of hitting enemies positioned at the rear of their formation, which is normally impossible for dolls besides RFs and AR RFBRFBRFB. However, it also means AUG lacks the ability to focus on a singular enemy unit to remove their presence off the field. The switch chance is greater if large amounts of targets are present on the field, as demonstrated on June 2018, when AUG landed three consecutive hits on the same target when there were only two enemy units remaining on the field within firing range.

Note that the sweeping fire mode skill effect overwrites the focus target effect of HG ContenderContenderContender's Inquisitor's Bullet skill.

Stats

Comparing AUG to other AR dolls, she holds the 4th highest accuracy attribute, an above average damage stat, and a moderate base rate of fire. By default, AUG has a 30% critical rate, as oppose to the usual 20% on other AR dolls. A comparison graph showing how AUG compares with other AR units is available: green indicates AUG, red indicates AR average, while orange indicates average stats from 5* rarity AR dolls only (not including modified dolls).

Combat Performance

AUG's active skill raises her DPS output by a significant margin, however with the 7/9 uptime/downtime setting of her skill, AUG's performance may not be able to compete with some long skill duration AR dolls such as AR ST AR-15ST AR-15ST AR-15 and AR Type 97Type 97Type 97 when it comes to long duration battles. Though with a 4 second initial cooldown, AUG is definitely formidable in short duration battles. Being unable to boost her own damage stat also means that AUG is not as strong as other ARs when dealing with the high armor enemy units common in the later stages of the game.

Formation

Tile Bonus

AUG provides offensive-orientated tile buffs in a large area, enhancing the damage and accuracy attributes of her allies. Unlike other AR dolls that can only provide their tile effects to SMG units, AUG provides her tile buffs to all allied units regardless of type.

Affects all types
Increases damage by 12%
Increases accuracy by 20%
Universal Benefactor

Being able to support every doll type with her tile buffs, AUG is classified as a 'universal benefactor' unit. Though the bonuses are smaller than others of this archetype, her buffs focus on offensive stats that pretty much every doll in the game can benefit from. AUG can fit comfortably in a wide variety of echelons thanks to this trait.

Flexible Placement

The large coverage area of her tiles contributes to the idea of flexible placement, as no matter where AUG is placed in the back line, she can always deliver tile bonuses to at least 3 T-Dolls. Combined with her universal benefactor trait, AUG is one of the most flexible T-Dolls available in game.

Compatibility

The primarily tile bonus AUG should be receiving is damage, as while her skill does provide her with insane levels of RoF, this does not come with a boost to her base damage stat. When provided with damage bonuses, AUG can fully capitalize upon her skill's uptime and the 150 RoF it provides. Because her skill is able push her rate of fire up to the AR unit cap, rate of fire bonuses will only benefit AUG during her skill's downtimes, which is roughly 57% of her total combat time. In contrast, damage bonuses can benefit AUG during 100% of her total combat time, and especially while she is empowered by her skill. At level 10, the skill's accuracy penalty is removed, and combined with her high innate accuracy, AUG should have no problem hitting targets during diurnal combats. Because of this, accuracy bonus can be largely ignored. It is worth mentioning AUG has 10% more base crit chance than other AR type T-Dolls, so critical hit rate bonuses will have greater effect on AUG as she only requires 28% additional crit rate boosts from external sources to reach 100% crit rate.

AUG-centered AR/SMG formations

Since AUG's bonus extends to every doll type, it is common to build ARSMG echelons centered around AUG standing on tile 4, as from there she can provide her damage bonuses to both of the frontal SMG dolls and the other two AR dolls at the back. This combined with her own strong damage output means that simply having AUG present in a team can greatly improve the offensive attribute of an echelon.

Tile 1/7 ARs:

AUG can be grouped with AR dolls who can increase their own rate of fire, such as ST AR-15, Type 97, or AR ACRACRACR. AR dolls who do not require as much additional RoF, such as AR AK-12AK-12AK-12, AR Howa Type 64Howa Type 64Howa Type 64, and post-MOD AR G36G36G36 can also make good partners for AUG. This way, they can benefit from an additional 12% bonus provided by AUG, all while being fed with the same type of tile bonus they themselves and AUG both benefit from.

Tile 5 SMGs:

Many tile 5 main tank SMGs can provide bonuses directly to AUG (as well as the 2 AR dolls on slot 1 and 7), but the damage/accuracy bonuses from AUG's tiles don't really benefit their tanking performance, and will only serve to negate the damage penalty from their T-series exo-skeletons. Dolls such as AK-74U and SMG C-MSC-MSC-MS will be able to boost the entire back row, while dolls like SMG Type 79Type 79Type 79 and SMG ThompsonThompsonThompson will skip over AUG because they have cannot provide bonuses to tile 4.

Tile 8/2 SMGs:

By default, SMG dolls lacks damage and accuracy, so feeding them damage and accuracy tile bonuses will greatly improve their damage output. Tile 8/2 SMGs are usually optimized for damage, as dolls placed in 8/2 tiles have less chance of being targeted if tile 5 is also occupied. Incidentally, not many 8/2 slot DPS SMGs can provide useful bonuses to AUG (or provide bonuses at all in extreme cases due to tile shape). DPS-focused SMGs such as C-MS can provide useful bonuses back to AUG when placed in 8/2, and dolls like SMG JS 9JS 9JS 9 and SMG SR-3MPSR-3MPSR-3MP provide a less beneficial rate of fire bonus but also give critical hit rate. Dolls like Honey Badger provides good bonuses but will usually miss tile 4 due to awkward tile layout.

  • Grenade-throwing dolls like SMG VectorVectorVector and SMG PP-19PP-19PP-19 will not be able to boost slot 4, as they can only buff the tile directly behind them. SMG PPS-43PPS-43PPS-43,on the other hand, can actually provide boosts back to AUG, although her low damage multipliers make this a hard sell.
  • Of special note is SMG UMP40UMP40UMP40, arguably the most powerful DPS SMG with the most awkward tile in the game. Since UMP40 cannot provide bonus back to AR dolls in the backrow, many players struggle to find compatible echelons for her. With an AUG-centered echelon, however, slot 1 and 7 AR dolls are getting 1 additional tile bonus. Pairing AUG and 40 together can make up for the bonuses 40 does not provide, while giving 40 a small damage boost.

Equipment

Slot 1
VFL 6-24x56
Telescopic scope is recommended for AUG.
PEQ-16A
Night combat optic is recommended for AUG's night sorties.
Slot 2
APCR High-Velocity Ammo
HV ammo provides the greatest DPS increase for AR dolls, high upgrade priority recommended.
Slot 3
IOP X4 Exoskeleton
Exo-skeletons offers the least usefulness for an AR doll as it contributes nothing to DPS output, low upgrade priority for this equipment is recommended.