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{{Guide}}
{{Guide}}


==Daily Quests==
<!--maybe add icons for activity points and frontline protocol points, also icons for different categories of daily and weekly quests?-->
{| class="gf-table"
__TOC__
 
==Dailies and Weeklies==
<!--{{p|[[File:Daily Quest UI.jpg|thumb|300px|Daily Quest UI]]}}-->
 
After the v3 client update, daily and weekly quests are now combined in the tab "daily quests". There are now 8 daily quests which refresh everyday at 00:00 (UTC+8) and 4 weekly quests that refresh every Monday 00:00 (UTC+8). Of the 4 weekly quests, 3 are available to everyone and 1 is a bonus quest for those who purchased Premium Frontline Protocol. All daily and weekly quests comes with one reroll chance. The reroll chance refreshes with the quests' respective refresh times. Note that some of the quests are unlocked only after the player unlocks the corresponding functions.
 
At the top of the screen there is a progress bar showing weekly activity point progress topping at 250 with rewards upon first reaching 50, 100, 150, 200, 250 points. This progress bar resets simultaneously with weekly quests. Beside the progress bar is a countdown timer showing the number of days and hours left for this week. All quests have a progress indicator in the form (number completed/number required) and a jump button to go to the interface/menu where the objective is located.
 
All daily quests rewards 5 activity points, 5 Frontline Protocol Progress Cards, and 1 medal. Collecting 6 medals in one day unlocks Daily Protocol rewards, giving {{Icon|Commander EXP}}x 600, {{Icon|manpower}}x3200, {{Icon|ammo}}x3200, {{Icon|rations}}x3200, {{Icon|parts}}x3200, {{Icon|T-Doll Contract}}x5, {{Icon|Quick Production Contract}}x3, {{Icon|Quick Restoration Contract}}x5, {{Icon|Equipment Contract}}x5, {{Icon|battery}}x25, {{Icon|Friendship Points}}x20. Daily Protocol Reward refreshes daily simultaneously with daily quests.
{|class="gf-table mw-collapsible mw-collapsed"
|-
|-
! Number
!colspan="3"|Daily Quests
! Name
! Requirements
! Reward
|-
|-
| 1
!Category
| Daily:<Br/>Symbolic Victory
!Subcategory
| Clear any map once.
!Objective
| {{Icon|manpower}} x50, {{Icon|ammo}} x50, {{Icon|rations}} x50, {{Icon|parts}} x10, Commander Experience x10
|-
|-
| 2
|rowspan="5"|Battle
| Daily:<Br/>Three-Stage Victory
|rowspan="4"|Combat Operations
| Clear any map 3 times.
|Destory 50 regular units in victorious battles
| {{Icon|manpower}} x100, {{Icon|ammo}} x100, {{Icon|rations}} x100, {{Icon|parts}} x30, Commander Experience x15
|-
|-
| 3
|Destory 2 Boss units in victorious battles
| Daily:<Br/>Winning Streak
| Clear any map 5 times.
| {{Icon|manpower}} x200, {{Icon|ammo}} x200, {{Icon|rations}} x200, {{Icon|parts}} x100, {{Icon|Token}}x1, {{Icon|core}}x1, Commander Experience x20
|-
|-
| 4
|Win 8 battles with S ranks
| Daily:<br/>Doll Deposit
| Produce 1 T-Doll.
| {{Icon|manpower}} x50, {{Icon|ammo}} x50, {{Icon|rations}} x50, {{Icon|parts}} x50, {{Icon|T-Doll Contract}}x1, Commander Experience x10
|-
|-
| 5
|Complete any 2 stages (Auto-Battles are not counted)
| Daily:<Br/>Doll Extension
| Produce 3 T-Dolls.
| {{Icon|manpower}} x200, {{Icon|ammo}} x200, {{Icon|rations}} x200, {{Icon|parts}} x200, {{Icon|T-Doll Contract}}x2, {{Icon|Quick Production Contract}}x1, {{Icon|Token}}x1, {{Icon|core}}x1, Commander Experience x20
|-
|-
| 6
|Rescue Operations
| Daily:<br/>Minor Support
|Rescue a total of 5 Dolls in any stage
| Complete 1 Logistic Support mission.
| {{Icon|manpower}} x50, {{Icon|ammo}} x50, Commander Experience x10
|-
|-
| 7
|rowspan="4"|Construction
| Daily:<br/>Regular Support
|Intelligence Analysis
| Complete 3 Logistic Support missions.
|Perform Intelligence Analysis 4 times
| {{Icon|manpower}} x100, {{Icon|ammo}} x100, {{Icon|Quick Restoration Contract}}x1, Commander Experience x15
|-
|-
| 8
|rowspan="2"|Equipment Preparation
| Daily:<br/>Full Support
|Perform 4 Equipment Productions (including I.O.P. Special Ticket Productions)
| Complete 10 Logistic Support missions.
| {{Icon|manpower}} x200, {{Icon|ammo}} x200, {{Icon|T-Doll Contract}}x1, {{Icon|Quick Production Contract}}x1, {{Icon|Quick Restoration Contract}}x2, Commander Experience x20
|-
|-
| 9
|Perform 2 Doll Productions
| Daily:<br/>Minor Enhancement
| Perform 1 T-Doll Enhancement.
| {{Icon|manpower}} x30, {{Icon|ammo}} x30, {{Icon|rations}} x30, {{Icon|parts}} x30, {{Icon|Equipment Contract}}x1, Commander Experience x10
|-
|-
| 10
|Resource Recovery
| Daily:<br/>Regular Enhancement
|Perform 3 Resource Recoveries
| Perform 3 T-Doll Enhancements.
| {{Icon|manpower}} x50, {{Icon|ammo}} x50, {{Icon|rations}} x50, {{Icon|parts}} x50, {{Icon|T-Doll Contract}}x1, {{Icon|Equipment Contract}}x2, {{Icon|core}}x1, Commander Experience x10
|-
|-
| 11
|rowspan="3"|Readiness
| Daily:<br/>Minor Repair
|Materiel Expansion
| Repair T-Doll 3 times.
|Perform 3 Enhancements or Developments
| {{Icon|manpower}} x100, {{Icon|parts}} x30, Commander Experience x10
|-
|-
| 12
|rowspan="2"|Weapon Enhancement
| Daily:<br/>Regular Repair
|Perform 1 equipment or fairy calibration
| Repair T-Doll 10 times.
| {{Icon|manpower}} x150, {{Icon|parts}} x50, {{Icon|Quick Restoration Contract}}x1, Commander Experience x15
|-
|-
| 13
|Perform 3 equipment or fairy enhancements
| Daily:<br/>Full Repair
| Repair T-Doll 15 times.
| {{Icon|manpower}} x200, {{Icon|parts}} x100, {{Icon|Quick Restoration Contract}}x2, {{Icon|Token}}x1, Commander Experience x20
|-
|-
| 14
|rowspan="5"|Logistics
|
|rowspan="2"|Support Dispatch
| Research T-Dolls Skills
|Complete 3 Logistics Missions
| {{Icon|manpower}} x30, {{Icon|parts}} x30, {{Icon|ammo}} x30, {{Icon|rations}} x30
|-
| 15
| Daily:<br/>Minor Simulation
| Complete 1 Combat Simulation.
| {{Icon|manpower}} x40, {{Icon|ammo}} x40, {{Icon|rations}} x40, {{Icon|parts}} x40, Commander Experience x15
|-
|-
| 16
|Complete 1 Auto-Battle
| Daily:<br/>Regular Simulation
| Complete 3 Combat Simulation.
| {{Icon|manpower}} x120, {{Icon|ammo}} x120, {{Icon|rations}} x120, {{Icon|parts}} x120, {{Icon|Quick Restoration Contract}}x1, {{Icon|Token}}x1, Commander Experience x25
|-
|-
| 17
|rowspan="2"|Simulation Exercise
| Daily:<Br/>Weapon Deposit
|Complete 3 Simulation Battles (does not include Coalition Drills)
| Produce 1 piece of equipment.
| {{Icon|manpower}} x30, {{Icon|ammo}} x30, {{Icon|rations}} x30, {{Icon|parts}} x30, {{Icon|Equipment Contract}}x1, Commander Experience x10
|-
|-
| 18
|Complete 3 Coalition Drills
| Daily:<Br/>Weapon Extension
| Produce 3 pieces of equipment.
| {{Icon|manpower}} x100, {{Icon|ammo}} x100, {{Icon|rations}} x100, {{Icon|parts}} x100, {{Icon|Equipment Contract}}x2, {{Icon|Quick Production Contract}}x1, {{Icon|Token}}x1, Commander Experience x20
|-
| 19
| Currently unavailable
|
|
|-
| 20
| Currently unavailable
|
|
|-
|-
| 21
|Intelligence Collection
| Currently unavailable
|Complete 1 Intelligence Mission
|
|
|-
|-
| 22
|rowspan="3"|Collaboration
| Currently unavailable
|rowspan="3"|Joint Operations
|
|Visit friends' dormitory and collect batteries 5 times.
|
|-
|-
| 23
|Like your friends' Dorms 5 times.
| Currently unavailable
|
|
|-
|-
| 24
|Use 2 friend echelons in battle
| Currently unavailable
|
|
|-
|-
| 25
|rowspan="4"|Other
| Daily:<br/>Weapon Enhancement
|Sector Exploration
| Perform 1 Equipment Enhancement.
|Perform 1 expedition
| {{Icon|manpower}} x30, {{Icon|ammo}} x30, {{Icon|rations}} x30, {{Icon|parts}} x30, {{Icon|Equipment Contract}}x1, Commander Experience x10
|-
|-
| 26
|Protocol Assimilation
| Daily:<br/>Weapon Upgrade
|Perform 1 Coalition unit capture<br/>(including standard capture and extra impulse capture)
| Perform 3 Equipment Enhancements.
| {{Icon|manpower}} x50, {{Icon|ammo}} x50, {{Icon|rations}} x50, {{Icon|parts}} x50, {{Icon|Equipment Contract}}x1, {{Icon|Quick Production Contract}}x1, Commander Experience x20
|-
|-
| 27
|rowspan="2"|Doll Exchange
| Daily:<br/>Joint Development
|Collect 5 Hearts
| Visit a friend's dorm and collect batteries 5 times.
| {{Icon|battery}} x20, Commander Experience x10
|-
|-
| 28
|Give a gift to a T-Doll or Coalition unit once
| Daily:<br/>Joint Operation
| Use a friend's Support Echelon 5 times.
| {{Icon|manpower}} x50, {{Icon|ammo}} x50, {{Icon|rations}} x50, {{Icon|parts}} x10, {{Icon|friendpoint}} x20, Commander Experience x10
|}
|}
==Weekly Quests==
Every day there will be 2 quests from Battle and Other categories, and 1 from Construction, Readiness, Logistics, and Collboration each.
{| class="gf-table"
 
All weekly quests reward 30 activity points and 50 Frontline Protocol Points.
{|class="gf-table mw-collapsible mw-collapsed"
|-
|-
! Number
!colspan="2"|Weekly Tasks
! Name
! Requirements
! Reward
|-
|-
| 1
!Name
| Weekly:<br/>Chief Nursing Officer
!Objective
| Repair T-Dolls one hundred times
| {{Icon|manpower}} x1000, {{Icon|parts}} x300, {{Icon|Quick Restoration Contract}}x5, Commander Experience x50
|-
|-
| 2
|Power Harvest
| Weekly:<br/>Machine Terminator
|Collect Dorm Batteries 3 times
| Kill two hundred mechanical enemies in battles completed with an B-rank or above
| {{Icon|manpower}} x500, {{Icon|ammo}} x1000, {{Icon|rations}} x1000, {{Icon|parts}} x200, {{Icon|Quick Restoration Contract}}x3, {{Icon|core}}x1, Commander Experience x100
|-
|-
| 3
|Fashion Procurement
| Weekly:<br/>
|Perform 1 roll on the resupply gacha
| Kill two hundred humanoid enemies in battles completed with a B-rank or above
| {{Icon|manpower}} x500, {{Icon|ammo}} x1000, {{Icon|rations}} x1000, {{Icon|parts}} x200, {{Icon|Quick Restoration Contract}}x3, {{Icon|core}}x1, Commander Experience x100
|-
|-
| 4
|Combat Operations
| Weekly:<br/>Big Game Hunter
|Destroy 150 armored units in victorious battles
| Eliminate 10 BOSS type enemies. (Battle must be completed with a B-rank or above)
| {{Icon|manpower}} x500, {{Icon|ammo}} x1000, {{Icon|rations}} x1000, {{Icon|parts}} x200, {{Icon|Quick Restoration Contract}}x3, {{Icon|Token}}x2, {{Icon|core}}x1, Commander Experience x100
|-
|-
| 5
|Protocol Assimilation
| Weekly:<br/>Ace Support
|Perform 8 Coalition Unit Captures<br/>(including standard capture and extra impulse capture)
| Complete fifty logistics support missions
| {{Icon|manpower}} x200, {{Icon|ammo}} x200, {{Icon|rations}} x200, {{Icon|parts}} x200, {{Icon|T-Doll Contract}}x3, {{Icon|Quick Restoration Contract}}x3, Commander Experience x50
|-
|-
| 6
|Military Simulation
| Weekly:<br/>Battle Master
|Play 3 games of Luffberry Chess (does not include Simulation Mode)
| S-rank 100 battles
| {{Icon|manpower}} x1000, {{Icon|ammo}} x1000, {{Icon|rations}} x1000, {{Icon|parts}} x1000, {{Icon|Token}}x2, {{Icon|T-Doll Contract}}x1, Commander Experience x100
|-
|-
| 7
|Centralized Training
| Weekly:<br/>
|Perform 3 Skill Trainings
| Power-up a T-Doll twenty times
| {{Icon|manpower}} x200, {{Icon|ammo}} x200, {{Icon|rations}} x200, {{Icon|parts}} x200, {{Icon|Quick Production Contract}}x1, {{Icon|Quick Restoration Contract}}x1, Commander Experience x50
|-
|-
| 8
|Equipment Preparation
| Weekly:<br/>
|Perform 3 Heavy Productions (T-Dolls, Fairies)
| Produce twenty T-Dolls
| {{Icon|manpower}} x300, {{Icon|ammo}} x300, {{Icon|rations}} x300, {{Icon|parts}} x300, , {{Icon|T-Doll Contract}}x5, {{Icon|Quick Production Contract}}x1, {{Icon|core}}x2, Commander Experience x50
|-
|-
| 9
|Gray Zone Exploration
| Weekly:<br/>
|Take over 20 Gray Zone Exploration tiles
| Perform skill training five times
|}
| {{Icon|manpower}} x200, {{Icon|ammo}} x200, {{Icon|rations}} x200, {{Icon|parts}} x200, {{Icon|Quick Production Contract}}x1, {{Icon|Quick Restoration Contract}}x1, {{Icon|Token}}x1, Commander Experience x50
 
===Weekly Activity Rewards===
 
{|class="gf-table mw-collapsible"
|-
|-
| 10
!Points
| Weekly:<br/>
!Rewards
| Complete twenty combat simulation missions
| {{Icon|manpower}} x500, {{Icon|ammo}} x500, {{Icon|rations}} x500, {{Icon|parts}} x200, {{Icon|Quick Production Contract}}x2, {{Icon|Quick Restoration Contract}}x2, Commander Experience x100
|-
| 11
| Weekly:<br/>Armed Front
| Produce twenty equipment
| {{Icon|manpower}} x150, {{Icon|ammo}} x150, {{Icon|rations}} x150, {{Icon|parts}} x150, {{Icon|Equipment Contract}}x5, {{Icon|Quick Production Contract}}x2, Commander Experience x50
|-
| 12
| Weekly:<br/>Armor Chaser
| Eliminate 200 armored machine type S.F enemies. (Battle must be completed with a B-rank or above)
| {{Icon|manpower}} x500, {{Icon|ammo}} x1000, {{Icon|rations}} x1000, {{Icon|parts}} x200, {{Icon|Equipment Contract}}x2, Commander Experience x100
|-
| 13
| Weekly:<br/>Iron Man Killer
| Eliminate 200 armored humanoid type S.F enemies. (Battle must be completed with a B-rank or above)
| {{Icon|manpower}} x500, {{Icon|ammo}} x1000, {{Icon|rations}} x1000, {{Icon|parts}} x200, {{Icon|Equipment Contract}}x2, Commander Experience x100
|-
| 14
| Weekly:<br/>Heavy Expansion
| Use T-Doll Heavy Production once.
| {{Icon|manpower}} x200, {{Icon|ammo}} x200, {{Icon|rations}} x200, {{Icon|parts}} x200, {{Icon|T-Doll Contract}}x1, {{Icon|Quick Production Contract}}x1, {{Icon|core}}x1, Commander Experience x50
|-
|-
| 15
|50
| Weekly:<br/>Equipment Innovation
|{{Icon|Dummy Core}}x10, {{Icon|Quick Restoration Contract}}x10, {{Icon|T-Doll Contract}}x5, {{Icon|Equipment Contract}}x5, {{Icon|Raw Data}}x20, {{Icon|Equipment Enhancement Component}}x5, {{Icon|Exploration Permit}}x70
| Perform 5 Equipment Calibration.
| {{Icon|manpower}} x150, {{Icon|ammo}} x150, {{Icon|rations}} x150, {{Icon|parts}} x150, {{Icon|Equipment Contract}}x2, {{Icon|Quick Production Contract}}x1, Commander Experience x50
|-
|-
| 16
|100
| Weekly:<br/>Equipment Enhancement
|{{Icon|Dummy Core}}x10, {{Icon|Quick Auto-Battle Contract}}x5, {{Icon|Quick Production Contract}}x5, {{Icon|Quick Restoration Contract}}x10, {{Icon|T-Doll Contract}}x5, {{Icon|Equipment Contract}}x10, {{Icon|Raw Data}}x30, {{Icon|Pure Data}}x20, {{Icon|Equipment Enhancement Component}}x10, {{Icon|Exploration Permit}}x70
| Perform 20 Equipment Enhancements.
| {{Icon|manpower}} x200, {{Icon|ammo}} x200, {{Icon|rations}} x200, {{Icon|parts}} x200, {{Icon|Quick Production Contract}}x1, {{Icon|Quick Restoration Contract}}x1, Commander Experience x50
|-
|-
| 17
|150
| Weekly<br/>
|{{Icon|Dummy Core}}x10, {{Icon|Quick Auto-Battle Contract}}x5, {{Icon|Quick Production Contract}}x5, {{Icon|Quick Analysis Contract}}x5, {{Icon|Equipment Contract}}x15, {{Icon|Raw Data}}x50, {{Icon|Pure Data}}x20, {{Icon|Equipment Enhancement Component}}x10, {{Icon|Token}}x5, {{Icon|Calibration Ticket}}x10, [[File:Item_Sweets_Explosion_Box.png|25px]]x1, {{Icon|Exploration Permit}}x80
| Produce three equipment using heavy equipment construction
| {{Icon|manpower}} x300, {{Icon|ammo}} x300, {{Icon|rations}} x300, {{Icon|parts}} x300, {{Icon|core}}x2, Commander Experience x100
|-
|-
| 18
|200
| Weekly<br/>
|{{Icon|Quick Auto-Battle Contract}}x5, {{Icon|Quick Production Contract}}x5, {{Icon|Quick Analysis Contract}}x5, {{Icon|Raw Data}}x100, {{Icon|Pure Data}}x30, {{Icon|Token}}x15, {{Icon|Calibration Ticket}}x10, {{Icon|Extra Impulse}}x1, {{Icon|Exploration Permit}}x80
| Calibrate Fairy three times
| {{Icon|manpower}} x150, {{Icon|ammo}} x150, {{Icon|rations}} x150, {{Icon|parts}} x150, {{Icon|Calibration Ticket}}x20, Commander Experience x50
|-
|-
| 19
|250
| Weekly<br/>
|{{Icon|Quick Auto-Battle Contract}}x5, {{Icon|Quick Production Contract}}x5, {{Icon|Pure Data}}x30, {{Icon|Token}}x20, {{Icon|Aid Commission}}x1, {{Icon|Exploration Permit}}x80
| Strengthen Fairy once
| {{Icon|manpower}} x150, {{Icon|ammo}} x150, {{Icon|rations}} x150, {{Icon|parts}} x150, {{Icon|Equipment Contract}}x1, {{Icon|Quick Production Contract}}x1, Commander Experience x50
|}
|}
== Main Quests ==
{{WIP}}


==Career Quests==
==Career Quests==
{| class="gf-table"
{{Cleanup|reason=Mass rework required.}}
Career Quests are split into 9 classes: Tactical Dolls, T-Doll Equipment, Tactical Fairies, Coalition Forces, Heavy Ordnance Corps, Command Mission, Logistic Capability, Recreation Quality, and Base Infrastructure.
{|class="gf-table mw-collapsible mw-collapsed"
|-
|-
! Number
! Number
Line 264: Line 162:
| Combat Mission:<Br/>First Time Auto-Battle
| Combat Mission:<Br/>First Time Auto-Battle
| Complete 1-1 Auto Battle once.<br/>(P.S Auto battles allows Echelons to do battles by themselves. Acquire T-Dolls or equipment upon completion.<Br/>Acquire all 3 medals for a given map to unlock Auto-Battle.)
| Complete 1-1 Auto Battle once.<br/>(P.S Auto battles allows Echelons to do battles by themselves. Acquire T-Dolls or equipment upon completion.<Br/>Acquire all 3 medals for a given map to unlock Auto-Battle.)
| {{Icon|manpower}} x100, {{Icon|ammo}} x100, {{Icon|rations}} x100, {{Icon|parts}} x100
| {{Icon|manpower}}x100, {{Icon|ammo}}x100, {{Icon|rations}}x100, {{Icon|parts}}x100
|-
|-
| 2
| 2
| Combat Mission:<Br/>First Time Logistic Support
| Combat Mission:<Br/>First Time Logistic Support
| Complete 1-1 Logistics Support once.<br/>(P.S Acquire resources and even Contracts as reward by dispatching a team to carry out logistic missions.)
| Complete 1-1 Logistics Support once.<br/>(P.S Acquire resources and even Contracts as reward by dispatching a team to carry out logistic missions.)
| {{Icon|manpower}} x100, {{Icon|ammo}} x100, {{Icon|rations}} x100, {{Icon|parts}} x100
| {{Icon|manpower}}x100, {{Icon|ammo}}x100, {{Icon|rations}}x100, {{Icon|parts}}x100
|-
|-
| 3
| 3
| Combat Mission:<Br/>First Time Deploying Two Echelons
| Combat Mission:<Br/>First Time Deploying Two Echelons
| Deploy 2 Echelon in a battle at the same time.<br/>(P.S Deploying more Echelons in battles makes it easier to clear.)
| Deploy 2 Echelon in a battle at the same time.<br/>(P.S Deploying more Echelons in battles makes it easier to clear.)
| {{Icon|manpower}} x100, {{Icon|ammo}} x100, {{Icon|rations}} x100, {{Icon|parts}} x100
| {{Icon|manpower}}x100, {{Icon|ammo}}x100, {{Icon|rations}}x100, {{Icon|parts}}x100
|-
|-
| 4
| 4
| Emergency Operation:<Br/>First Time Emergency Battle
| Emergency Operation:<Br/>First Time Emergency Battle
| Clear Emergency 1-1 once.
| Clear Emergency 1-1 once.
| {{Icon|manpower}} x100, {{Icon|ammo}} x100, {{Icon|rations}} x100, {{Icon|parts}} x100, {{Icon|Quick Restoration Contract}}x1
| {{Icon|manpower}}x100, {{Icon|ammo}}x100, {{Icon|rations}}x100, {{Icon|parts}}x100, {{Icon|Quick Restoration Contract}}x1
|-
|-
| 5
| 5
| Emergency Operation:<Br/>Emergency Battle II
| Emergency Operation:<Br/>Emergency Battle II
| Clear Emergency 2-1 once.
| Clear Emergency 2-1 once.
| {{Icon|manpower}} x150, {{Icon|ammo}} x150, {{Icon|rations}} x150, {{Icon|parts}} x150, {{Icon|Quick Restoration Contract}}x2
| {{Icon|manpower}}x150, {{Icon|ammo}}x150, {{Icon|rations}}x150, {{Icon|parts}}x150, {{Icon|Quick Restoration Contract}}x2
|-
|-
| 6
| 6
| Emergency Operation:<Br/>Emergency Battle III
| Emergency Operation:<Br/>Emergency Battle III
| Clear Emergency 3-1 once.
| Clear Emergency 3-1 once.
| {{Icon|manpower}} x200, {{Icon|ammo}} x200, {{Icon|rations}} x200, {{Icon|parts}} x200, {{Icon|Quick Restoration Contract}}x3
| {{Icon|manpower}}x200, {{Icon|ammo}}x200, {{Icon|rations}}x200, {{Icon|parts}}x200, {{Icon|Quick Restoration Contract}}x3
|-
|-
| 7
| 7
| Emergency Operation:<Br/>Emergency Battle IV
| Emergency Operation:<Br/>Emergency Battle IV
| Clear Emergency 4-1 once.
| Clear Emergency 4-1 once.
| {{Icon|manpower}} x250, {{Icon|ammo}} x250, {{Icon|rations}} x250, {{Icon|parts}} x250, {{Icon|Quick Restoration Contract}}x4
| {{Icon|manpower}}x250, {{Icon|ammo}}x250, {{Icon|rations}}x250, {{Icon|parts}}x250, {{Icon|Quick Restoration Contract}}x4
|-
|-
| 8
| 8
| Emergency Operation:<Br/>Emergency Battle V
| Emergency Operation:<Br/>Emergency Battle V
| Clear Emergency 5-1 once.
| Clear Emergency 5-1 once.
| {{Icon|manpower}} x300, {{Icon|ammo}} x300, {{Icon|rations}} x300, {{Icon|parts}} x300, {{Icon|Quick Restoration Contract}}x5
| {{Icon|manpower}}x300, {{Icon|ammo}}x300, {{Icon|rations}}x300, {{Icon|parts}}x300, {{Icon|Quick Restoration Contract}}x5
|-
|-
| 9
| 9
| Emergency Operation:<Br/>Emergency Battle VI
| Emergency Operation:<Br/>Emergency Battle VI
| Clear Emergency 6-1 once.
| Clear Emergency 6-1 once.
| {{Icon|manpower}} x350, {{Icon|ammo}} x350, {{Icon|rations}} x350, {{Icon|parts}} x350, {{Icon|Quick Restoration Contract}}x6
| {{Icon|manpower}}x350, {{Icon|ammo}}x350, {{Icon|rations}}x350, {{Icon|parts}}x350, {{Icon|Quick Restoration Contract}}x6
|-
|-
| 10
| 10
| Emergency Operation:<Br/>Emergency Battle VII
| Emergency Operation:<Br/>Emergency Battle VII
| Clear Emergency 7-1 once.
| Clear Emergency 7-1 once.
| {{Icon|manpower}} x400, {{Icon|ammo}} x400, {{Icon|rations}} x400, {{Icon|parts}} x400, {{Icon|Quick Restoration Contract}}x7
| {{Icon|manpower}}x400, {{Icon|ammo}}x400, {{Icon|rations}}x400, {{Icon|parts}}x400, {{Icon|Quick Restoration Contract}}x7
|-
| 11
| Emergency Operation:<Br/>Emergency Battle VIII
| Clear Emergency 8-1 once.
| {{Icon|manpower}}x450, {{Icon|ammo}}x450, {{Icon|rations}}x450, {{Icon|parts}}x450, {{Icon|Quick Restoration Contract}}x8
|-
|-
| 12
| 12
| Night Operation:<Br/>First Time Night Battle
| Night Operation:<Br/>First Time Night Battle
| Complete Night 1-1 once.
| Complete Night 1-1 once.
| {{Icon|manpower}} x100, {{Icon|ammo}} x100, {{Icon|rations}} x100, {{Icon|parts}} x100, {{Icon|Equipment Contract}}x1, {{Icon|Quick Production Contract}}x1
| {{Icon|manpower}}x100, {{Icon|ammo}}x100, {{Icon|rations}}x100, {{Icon|parts}}x100, {{Icon|Equipment Contract}}x1, {{Icon|Quick Production Contract}}x1
|-
|-
| 13
| 13
| Night Operation:<Br/>Night Battle II
| Night Operation:<Br/>Night Battle II
| Complete Night 2-1 once.
| Complete Night 2-1 once.
| {{Icon|manpower}} x150, {{Icon|ammo}} x150, {{Icon|rations}} x150, {{Icon|parts}} x150, {{Icon|Equipment Contract}}x2, {{Icon|Quick Production Contract}}x2
| {{Icon|manpower}}x150, {{Icon|ammo}}x150, {{Icon|rations}}x150, {{Icon|parts}}x150, {{Icon|Equipment Contract}}x2, {{Icon|Quick Production Contract}}x2
|-
|-
| 14
| 14
| Night Operation:<Br/>Night Battle III
| Night Operation:<Br/>Night Battle III
| Complete Night 3-1 once.
| Complete Night 3-1 once.
| {{Icon|manpower}} x200, {{Icon|ammo}} x200, {{Icon|rations}} x200, {{Icon|parts}} x200, {{Icon|Equipment Contract}}x3, {{Icon|Quick Production Contract}}x3
| {{Icon|manpower}}x200, {{Icon|ammo}}x200, {{Icon|rations}}x200, {{Icon|parts}}x200, {{Icon|Equipment Contract}}x3, {{Icon|Quick Production Contract}}x3
|-
|-
| 15
| 15
| Night Operation:<Br/>Night Battle IV
| Night Operation:<Br/>Night Battle IV
| Complete Night 4-1 once.
| Complete Night 4-1 once.
| {{Icon|manpower}} x250, {{Icon|ammo}} x250, {{Icon|rations}} x250, {{Icon|parts}} x250, {{Icon|Equipment Contract}}x4, {{Icon|Quick Production Contract}}x4
| {{Icon|manpower}}x250, {{Icon|ammo}}x250, {{Icon|rations}}x250, {{Icon|parts}}x250, {{Icon|Equipment Contract}}x4, {{Icon|Quick Production Contract}}x4
|-
|-
| 17
| 17
| Combat Simulation:<Br/>First Time EXP Mode
| Combat Simulation:<Br/>First Time EXP Mode
| Clear EXP Mode once.<br/>(P.S You can gain large amounts of EXP from this mode.)
| Clear EXP Mode once.<br/>(P.S You can gain large amounts of EXP from this mode.)
| 5 energy
| Combat Sim Extra Energy x5
|-
|-
| 18
| 18
| Combat Simulation:<Br/>First Time Capsule Mode
| Combat Simulation:<Br/>First Time Capsule Mode
| Clear Capsule Mode once.<br/>(P.S You can gain Enhancement Capsules used for T-Doll Enhancement from this mode.)
| Clear Capsule Mode once.<br/>(P.S You can gain Enhancement Capsules used for T-Doll Enhancement from this mode.)
| 5 energy
| Combat Sim Extra Energy x5
|-
|-
| 19
| 19
| Combat Simulation:<Br/>First Time Data Mode
| Combat Simulation:<Br/>First Time Data Mode
| Clear Data Mode once.<br/>(P.S You can gain Data used for Skill Training from this mode.)
| Clear Data Mode once.<br/>(P.S You can gain Data used for Skill Training from this mode.)
| 5 energy
| Combat Sim Extra Energy x5
|-
|-
| 20
| 20
| Combat Simulation:<Br/>First Time Defense Drill
| Combat Simulation:<Br/>First Time Defense Drill
| Clear Defense Drill once. (P.S. Pick up to 4 Echelons to defend against waves of enemies and gain Calibration Tickets and other rewards.)
| Clear Defense Drill once.<br/>(P.S. Pick up to 4 Echelons to defend against waves of enemies and gain Calibration Tickets and other rewards.)
| {{Icon|manpower}} x350, {{Icon|ammo}} x350, {{Icon|rations}} x350, {{Icon|parts}} x350, {{Icon|Quick Restoration Contract}}x6
| Combat Sim Extra Energy x5
|-
|-
| 21
| 21
| Formation Mission:<Br/>Five Members
| Formation Mission:<Br/>Five Members
| Form an Echelon with 5 members.
| Form an Echelon with 5 members.
| {{Icon|manpower}} x100, {{Icon|ammo}} x100, {{Icon|rations}} x100, {{Icon|parts}} x100
| {{Icon|manpower}}x100, {{Icon|ammo}}x100, {{Icon|rations}}x100, {{Icon|parts}}x100
|-
|-
| 22
| 22
| Formation Mission:<Br/>Night Battle - Night Vision Equipment
| Formation Mission:<Br/>Night Battle - Night Vision Equipment
| Equip Night Vision equipment onto three T-Dolls (HG/SMG type). (P.S. Night Vision equipment reduces the Night battle accuracy penalty.)
| Equip Night Vision equipment onto three T-Dolls (HG/SMG type).<br/>(P.S. Night Vision equipment reduces the Night battle accuracy penalty.)
| {{Icon|Equipment Contract}}x2, {{Icon|Quick Production Contract}}x2
| {{Icon|Equipment Contract}}x2, {{Icon|Quick Production Contract}}x2
|-
|-
| 23
| 23
| Formation Mission:<Br/>Night Battle - Armor Piercing Equipment
| Formation Mission:<Br/>Night Battle - Armor Piercing Equipment
| Equip Armor Piercing equipment onto two T-Dolls (RF/MG type). (P.S Armor Piercing equipment allows you to deal more damage to armored enemies in Night battles.)
| Equip Armor Piercing equipment onto two T-Dolls (RF/MG type).<br/>(P.S Armor Piercing equipment allows you to deal more damage to armored enemies in Night battles.)
| {{Icon|Equipment Contract}}x2, {{Icon|Quick Production Contract}}x2
| {{Icon|Equipment Contract}}x2, {{Icon|Quick Production Contract}}x2
|-
|-
Line 369: Line 272:
| Formation Mission:<Br/>Second Echelon
| Formation Mission:<Br/>Second Echelon
| Form a second Echelon with 5 members.
| Form a second Echelon with 5 members.
| {{Icon|manpower}} x100, {{Icon|ammo}} x100, {{Icon|rations}} x100, {{Icon|parts}} x100
| {{Icon|manpower}}x100, {{Icon|ammo}}x100, {{Icon|rations}}x100, {{Icon|parts}}x100
|-
|-
| 25
| 25
| Formation Mission:<Br/>Balanced Squad
| Formation Mission:<Br/>Balanced Squad
| Form an Echelon with 2 SMGs, 2 ARs and 1 HG.<br/>(P.S This setup is suitable for early game for beginners.)
| Form an Echelon with 2 SMGs, 2 ARs and 1 HG.<br/>(P.S This setup is suitable for early game for beginners.)
| {{Icon|manpower}} x200, {{Icon|ammo}} x200, {{Icon|rations}} x200, {{Icon|parts}} x200
| {{Icon|manpower}}x200, {{Icon|ammo}}x200, {{Icon|rations}}x200, {{Icon|parts}}x200
|-
|-
| 26
| 26
| Formation Mission:<Br/>Long Ranged Squad
| Formation Mission:<Br/>Long Ranged Squad
| Form an Echelon with 2 HGs, 2 RFs and 1 SMG.<br/>(P.S This setup has excellent damage and can quickly dispatch the enemy back line.)
| Form an Echelon with 2 HGs, 2 RFs and 1 SMG.<br/>(P.S This setup has excellent damage and can quickly dispatch the enemy back line.)
| {{Icon|manpower}} x200, {{Icon|ammo}} x200, {{Icon|rations}} x200, {{Icon|parts}} x200
| {{Icon|manpower}}x200, {{Icon|ammo}}x200, {{Icon|rations}}x200, {{Icon|parts}}x200
|-
|-
| 27
| 27
| Formation Mission:<Br/>Burst Damage Squad
| Formation Mission:<Br/>Burst Damage Squad
| Form an Echelon with 2 SMGs, 2 MGs and 1 HG.<br/>(P.S This setup can deal huge amounts of damage up fron but will have noticeable amounts of downtime for reloading.)
| Form an Echelon with 2 SMGs, 2 MGs and 1 HG.<br/>(P.S This setup can deal huge amounts of damage up front but will have noticeable amounts of downtime for reloading.)
| {{Icon|manpower}} x200, {{Icon|ammo}} x200, {{Icon|rations}} x200, {{Icon|parts}} x200
| {{Icon|manpower}}x200, {{Icon|ammo}}x200, {{Icon|rations}}x200, {{Icon|parts}}x200
|-
|-
| 28
| 28
| Formation Mission:<Br/>Support Squad
| Formation Mission:<Br/>Support Squad
| Form an Echelon with 5 HGs.<br/>(P.S This setup consumes very little resources. It is very useful as a backup Echelon and can be used for capturing nodes.)
| Form an Echelon with 5 HGs.<br/>(P.S This setup consumes very little resources. It is very useful as a backup Echelon and can be used for capturing nodes.)
| {{Icon|manpower}} x200, {{Icon|ammo}} x200, {{Icon|rations}} x200, {{Icon|parts}} x200
| {{Icon|manpower}}x200, {{Icon|ammo}}x200, {{Icon|rations}}x200, {{Icon|parts}}x200
|-
|-
| 29
| 29
| Formation Mission:<Br/>Elite Squad
| Formation Mission:<Br/>Elite Squad
| Form an Echelon with 2 SGs, 2 MGs and 1 HG.<br/>(P.S SGs have strong defensive capabilities and provide buffs to MGs. They are only available from T-Doll Heavy Production.)
| Form an Echelon with 2 SGs, 2 MGs and 1 HG.<br/>(P.S SGs have strong defensive capabilities and provide buffs to MGs. They are only available from T-Doll Heavy Production.)
| {{Icon|manpower}} x200, {{Icon|ammo}} x200, {{Icon|rations}} x200, {{Icon|parts}} x200
| {{Icon|manpower}}x200, {{Icon|ammo}}x200, {{Icon|rations}}x200, {{Icon|parts}}x200
|-
|-
| 50
| 50
| Factory Mission:<Br/>First Time T-Doll Production
| Factory Mission:<Br/>First Time T-Doll Production
| Produce 5 T-Dolls.
| Produce 5 T-Dolls.
| {{Icon|manpower}} x500, {{Icon|ammo}} x500, {{Icon|rations}} x500, {{Icon|parts}} x500, {{Icon|T-Doll Contract}}x2, {{Icon|Quick Production Contract}}x2
| {{Icon|manpower}}x500, {{Icon|ammo}}x500, {{Icon|rations}}x500, {{Icon|parts}}x500, {{Icon|T-Doll Contract}}x2, {{Icon|Quick Production Contract}}x2
|-
|-
| 51
| 51
Line 429: Line 332:
| Factory Mission:<Br/>AR Dummy Link
| Factory Mission:<Br/>AR Dummy Link
| Perform Dummy Linking with an AR.
| Perform Dummy Linking with an AR.
| {{Icon|manpower}} x100, {{Icon|ammo}} x100, {{Icon|rations}} x100, {{Icon|parts}} x100
| {{Icon|manpower}}x100, {{Icon|ammo}}x100, {{Icon|rations}}x100, {{Icon|parts}}x100
|-
|-
| 57
| 57
| Factory Mission:<Br/>SMG Dummy Link
| Factory Mission:<Br/>SMG Dummy Link
| Perform Dummy Linking with a SMG.
| Perform Dummy Linking with a SMG.
| {{Icon|manpower}} x100, {{Icon|ammo}} x100, {{Icon|rations}} x100, {{Icon|parts}} x100
| {{Icon|manpower}}x100, {{Icon|ammo}}x100, {{Icon|rations}}x100, {{Icon|parts}}x100
|-
|-
| 58
| 58
| Factory Mission:<Br/>MG Dummy Link
| Factory Mission:<Br/>MG Dummy Link
| Perform Dummy Linking with a MG.
| Perform Dummy Linking with a MG.
| {{Icon|manpower}} x100, {{Icon|ammo}} x100, {{Icon|rations}} x100, {{Icon|parts}} x100
| {{Icon|manpower}}x100, {{Icon|ammo}}x100, {{Icon|rations}}x100, {{Icon|parts}}x100
|-
|-
| 59
| 59
| Factory Mission:<Br/>RF Dummy Link
| Factory Mission:<Br/>RF Dummy Link
| Perform Dummy Linking with a RF.
| Perform Dummy Linking with a RF.
| {{Icon|manpower}} x100, {{Icon|ammo}} x100, {{Icon|rations}} x100, {{Icon|parts}} x100
| {{Icon|manpower}}x100, {{Icon|ammo}}x100, {{Icon|rations}}x100, {{Icon|parts}}x100
|-
|-
| 60
| 60
| Factory Mission:<Br/>HG Dummy Link
| Factory Mission:<Br/>HG Dummy Link
| Perform Dummy Linking with a HG.
| Perform Dummy Linking with a HG.
| {{Icon|manpower}} x100, {{Icon|ammo}} x100, {{Icon|rations}} x100, {{Icon|parts}} x100
| {{Icon|manpower}}x100, {{Icon|ammo}}x100, {{Icon|rations}}x100, {{Icon|parts}}x100
|-
|-
| 61
| 61
| Factory Mission:<Br/>First Time Heavy Production
| Factory Mission:<Br/>First Time Heavy Production
| Use T-Doll Heavy Production once.
| Use T-Doll Heavy Production once.
| {{Icon|manpower}} x500, {{Icon|ammo}} x500, {{Icon|rations}} x500, {{Icon|parts}} x500, {{Icon|T-Doll Contract}}x1, {{Icon|core}}x1
| {{Icon|manpower}}x500, {{Icon|ammo}}x500, {{Icon|rations}}x500, {{Icon|parts}}x500, {{Icon|T-Doll Contract}}x1, {{Icon|core}}x1
|-
|-
| 100
| 100
Line 464: Line 367:
| Dormitory Mission:<Br/>First Time Gift Gifting
| Dormitory Mission:<Br/>First Time Gift Gifting
| Give 5 gifts.<Br/>(P.S Gifts are located inside your dormitory warehouse. They can be used to increase EXP or Affection.)
| Give 5 gifts.<Br/>(P.S Gifts are located inside your dormitory warehouse. They can be used to increase EXP or Affection.)
| Cake x2
| Strawberry Custard Cheesecake x2
|-
|-
| 102
| 102
| Dormitory Mission:<Br/>Decorating Dormitory
| Dormitory Mission:<Br/>Decorating Dormitory
| Edit your dormitory once.
| Edit your dormitory once.
| Cake x2
| Strawberry Custard Cheesecake x2
|-
|-
| 103
| 103
| Dormitory Mission:<Br/>First Time Dorm Visiting
| Dormitory Mission:<Br/>First Time Dorm Visiting
| Visit 5 dormitories.
| Visit 5 dormitories.
| Cake x2
| Strawberry Custard Cheesecake x2
|-
|-
| 104
| 104
| Dormitory Mission:<Br/>First Time Dorm Visiting
| Dormitory Mission:<Br/>First Time Dorm Liking
| Like 5 dormitories.
| Like 5 dormitories.
| {{Icon|Friendship Points}}x20
| {{Icon|Friendship Points}}x20
Line 500: Line 403:
| Undergo Skill Training 5 times.
| Undergo Skill Training 5 times.
| {{Icon|Quick Training Contract}}x2, {{Icon|Basic Training Data}}x200, {{Icon|Intermediate Training Data}}x200, {{Icon|Advanced Training Data}}x200
| {{Icon|Quick Training Contract}}x2, {{Icon|Basic Training Data}}x200, {{Icon|Intermediate Training Data}}x200, {{Icon|Advanced Training Data}}x200
|-
| 154
| Research:<br/>Equipment Enhancement
| Perform 5 Equipment Enhancements.
| {{Icon|Equipment Contract}}x2, {{Icon|Quick Production Contract}}x2
|-
| 155
| Research:<br/>Equipment Calibration
| Perform 5 Equipment Calibrations.
| {{Icon|Calibration Ticket}}x50
|-
| 156
| Research:<br/>Advanced Equipment Calibration
| Calibrate an equipment to 100% of its stats value.
| {{Icon|Calibration Ticket}}x50
|-
| 157
| Fairy:<br/>Fairy Production
| Obtain 1 Fairy through production.<br/>(P.S. Fairies can be obtained from Equipment Heavy Production.)
| {{Icon|Basic Training Data}}x200, {{Icon|Intermediate Training Data}}x200, {{Icon|Advanced Training Data}}x200
|-
| 158
| Fairy:<br/>Fairy Enhancement
| Perform 5 Fairy Enhancements.
| {{Icon|Combat Report}}x50
|-
| 159
| Fairy:<br/>Fairy Skill Training
| Level up a Fairy's skill 5 times.
| {{Icon|Quick Training Contract}}x2, {{Icon|Basic Training Data}}x200, {{Icon|Intermediate Training Data}}x200, {{Icon|Advanced Training Data}}x200
|-
| 160
| Fairy:<br/>Fairy Calibration
| Perform 5 Fairy Calibrations.
| {{Icon|Calibration Ticket}}x100
|-
| 161
| Fairy:<br/>Dismantling Fairy
| Dismantle a Fairy 5 times.
| {{Icon|Equipment Contract}}x5, {{Icon|core}}x5
|-
| 162
| Fairy:<br/>Enhance Barren Valley
| Level up Barren Valley once.
| {{Icon|Battery}}x30
|-
| 163
| Fairy:<br/>Enhance Dusty Railway Model
| Level up Dusty Railway Model once.
| {{Icon|Battery}}x20
|-
| 164
| Fairy:<br/>Enhance Warehouse Model Foundation
| Level up Warehouse Model Foundation once.
| {{Icon|Battery}}x20
|-
| 165
| Fairy:<br/>Enhance Blank Weather System
| Level up Blank Weather System once.
| {{Icon|Battery}}x20
|-
| 166
| Neural Upgrade:<br/>Neural Upgrade 1
| Neural Upgrade one T-Doll to MOD1
| {{Icon|Memory Fragment}}x50, {{Icon|core}}x5
|-
| 167
| Neural Upgrade:<br/>Neural Upgrade 2
| Neural Upgrade one T-Doll to MOD2
| {{Icon|Memory Fragment}}x100, {{Icon|core}}x10
|-
| 168
| Neural Upgrade:<br/>Neural Upgrade 3
| Neural Upgrade one T-Doll to MOD3
| {{Icon|Memory Fragment}}x150, {{Icon|core}}x15
|-
| 169
| Research:<br/>Skill-2 Training
| Undergo Skill-2 Training once.
| {{Icon|Basic Training Data}}x100
|-
|-
| 170
| 170
| Echelon:<Br/>Day battle Echelon setup
| Echelon:<Br/>Day battle Echelon setup
| Set up Daytime Support Echelon once.<Br/>(P.S Set up in Friends -> ID Card -> Support Echelon)
| Set up Daytime Support Echelon once.<Br/>(P.S Set up in Friends -> ID Card -> Support Echelon)
| {{Icon|manpower}} x100, {{Icon|ammo}} x100, {{Icon|rations}} x100, {{Icon|parts}} x100
| {{Icon|manpower}}x100, {{Icon|ammo}}x100, {{Icon|rations}}x100, {{Icon|parts}}x100
|-
|-
| 171
| 171
| Echelon:<Br/>Night battle Echelon setup
| Echelon:<Br/>Night battle Echelon setup
| Set up Nighttime Support Echelon once.<Br/>(P.S Set up in Friends -> ID Card -> Support Echelon)
| Set up Nighttime Support Echelon once.<Br/>(P.S Set up in Friends -> ID Card -> Support Echelon)
| {{Icon|manpower}} x100, {{Icon|ammo}} x100, {{Icon|rations}} x100, {{Icon|parts}} x100
| {{Icon|manpower}}x100, {{Icon|ammo}}x100, {{Icon|rations}}x100, {{Icon|parts}}x100
|-
| 172
| Heavy Ordnance Corps:<br/>Original Sample
| Analyze Original Sample for the first time.
| {{Icon|rawdata}} x10
|-
| 173
| Heavy Ordnance Corps:<br/>Pure Sample
| Analyze Pure Sample for the first time.
| {{Icon|Pure Sample}} x10
|-
| 174
| Heavy Ordnance Corps:<br/>Chips
| Acquire a chip for the first time.
| {{Icon|rawdata}} x10
|-
| 175
| Heavy Ordnance Corps:<br/>Central Data
| Acquire a piece of Central Data for the first time.
| {{Icon|Pure Sample}} x10
|-
| 176
| Heavy Ordnance Corps:<br/>Unlock
| Unlock a Fire Support Team for the first time.
| {{Icon|Special Combat Report}} x10
|-
| 177
| Heavy Ordnance Corps:<br/>Promotion
| Promote a unit of your HOC for the first time.
| {{Icon|rawdata}} x20, {{Icon|Pure Sample}} x20
|-
| 178
| Heavy Ordnance Corps:<br/>Max Promotion
| Achieve 5-star promotion for the first time.
| {{Icon|wavedatapatch}} x2
|-
| 179
| Heavy Ordnance Corps:<br/>EXP Training
| Complete HOC EXP Training for the first time.
| {{Icon|wavedatapatch}} x2
|-
| 180
| Heavy Ordnance Corps:<br/>Max Level
| Achieve level 100 with a unit of your HOC for the first time.
| {{Icon|Special Combat Report}} x10
|-
| 181
| Heavy Ordnance Corps:<br/>Skill Training
| Complete HOC Skill Training for the first time.
| {{Icon|Quick Analysis Contract}} x1
|-
| 182
| Heavy Ordnance Corps:<br/>Iteration
| Undergo HOC Iteration for the first time.
| {{Icon|wavedatapatch}} x10
|-
| 183
| Heavy Ordnance Corps:<br/>Code Refactoring
| Use Code Refactoring for the first time.
| {{Icon|Pure Sample}} x20
|-
| 184
| Heavy Ordnance Corps:<br/>Chip Dismantling
| Dismantle a chip for the first time.
| {{Icon|rawdata}} x10
|-
| 185
| Heavy Ordnance Corps:<br/>Chip Enhancement
| Enhance a chip for the first time.
| {{Icon|rawdata}} x10
|-
| 186
| Exploration:<br/>Auto Formation
| Use Auto Formation for your exploration team for the first time
| Tray of Meat Buns x1
|-
| 187
| Exploration:<br/>Set Out
| Set out for an exploration for the first time
| Full Meal for Two x1
|-
| 188
| Exploration:<br/>Playback
| Use the playback function in the electronic screen for the first time
| Sweet Explosives x1
|-
| 189
| Exploration:<br/>Reward Collection
| Collect your exploration reward for the first time
| "Baby, B-A-B-Y." x1, Streetside Oden x1
|-
| 190
| Exploration:<br/>Black Market Shop
| Exchange for something in the Black Market Shop for the first time
| Wild Honeycomb x1
|-
| 191
| Wardrobe:<br/>Dyed in the Wool
| Dye a Commander costume piece for the first time
| Infinite Surprise Dye x1
|-
| 192
| Wardrobe:<br/>Activate Commander Costume Set Skill
| Activate a Commander costume set skill for the first time
| Colorful Specified Dye x1
|-
| 193
| Wardrobe:<br/>Change Gender
| Change your gender in the Wardrobe menu for the first time
| Commander Costume: Male Head, Commander Costume: Female Head, Commander Costume: Uniform Coat (Male), Commander Costume: Uniform Coat (Female), Commander Costume: Black Pants (Male), Commander Costume: Black Skirt
|-
| 194
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation
| Normal Operation: Clear Normal 1-3 once.
| {{doll name|Type 64|SMG|2}} LV.10, {{Icon|Combat Report}} x3
|-
| 195
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation
| Normal Operation: Clear Normal 1-5 once.
| {{Icon|Enhancement Capsule}} x4, {{Icon|Combat Report}} x4, {{Icon|core}} x8
|-
| 196
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation
| Normal Operation: Clear Normal 1-6 once.
| {{doll name|OTs-12|AR|3}} LV.15, {{Icon|Quick Restoration Contract}} x6, {{Icon|Combat Report}} x5
|-
| 197
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation
| Normal Operation: Clear Normal 2-1 once.
| {{Icon|Combat Report}} x7
|-
| 198
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation
| Normal Operation: Clear Normal 2-2 once.
| {{Icon|Quick Restoration Contract}} x6, {{Icon|Enhancement Capsule}} x5, {{Icon|Combat Report}} x8
|-
| 199
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation
| Normal Operation: Clear Normal 2-3 once.
| {{Icon|Combat Report}} x8
|-
| 200
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation
| Normal Operation: Clear Normal 2-4 once.
| {{Icon|Quick Restoration Contract}} x6, {{Icon|Combat Report}} x8
|-
| 201
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation
| Normal Operation: Clear Normal 2-5 once.
| {{doll name|StG44|AR|3}} LV.20, {{Icon|Enhancement Capsule}} x8, {{Icon|Combat Report}} x10
|-
| 202
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation
| Normal Operation: Clear Normal 2-6 once.
| {{Icon|Quick Restoration Contract}} x6, {{Icon|Combat Report}} x10
|-
| 203
| I.O.P. Special Service:<br/>T-Doll Support - Emergency Operation
| Emergency Operation: Clear Emergency 1-2 once.
| {{Icon|Quick Restoration Contract}} x6, {{Icon|Combat Report}} x12
|-
| 204
| I.O.P. Special Service:<br/>T-Doll Support - Emergency Operation
| Emergency Operation: Clear Emergency 1-3 once.
| {{Icon|Enhancement Capsule}} x10, {{Icon|Combat Report}} x12
|-
| 205
| I.O.P. Special Service:<br/>T-Doll Support - Emergency Operation
| Emergency Operation: Clear Emergency 1-4 once.
| {{Icon|Quick Restoration Contract}} x6, {{Icon|Enhancement Capsule}} x12, {{Icon|Combat Report}} x12
|-
| 206
| I.O.P. Special Service:<br/>T-Doll Support - Emergency Operation
| Emergency Operation: Clear Emergency 2-2 once.
| {{Icon|Combat Report}} x15
|-
| 207
| I.O.P. Special Service:<br/>T-Doll Support - Emergency Operation
| Emergency Operation: Clear Emergency 2-3 once.
| {{doll name|FN-49|RF|2}} LV.35, {{Icon|Enhancement Capsule}} x10, {{Icon|Combat Report}} x15, {{Icon|core}} x20
|-
| 208
| I.O.P. Special Service:<br/>T-Doll Support - Emergency Operation
| Emergency Operation: Clear Emergency 2-4 once.
| {{equip name|PEQ-5|Night Combat Equipment|3}}, {{Icon|Quick Restoration Contract}} x2, {{Icon|Combat Report}} x25
|-
| 209
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation
| Normal Operation: Clear Normal 3-1 once.
| {{Icon|Combat Report}} x25
|-
| 210
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation
| Normal Operation: Clear Normal 3-1 once.
| {{doll name|SV-98|RF|3}} LV.35, {{Icon|Enhancement Capsule}} x18, {{Icon|Combat Report}} x30
|-
| 211
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation
| Normal Operation: Clear Normal 3-3 once.
| {{Icon|Combat Report}} x35
|-
| 212
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation
| Normal Operation: Clear Normal 3-4 once.
| {{Icon|Combat Report}} x45
|-
| 213
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation
| Normal Operation: Clear Normal 3-5 once.
| {{doll name|Tokarev|HG|3}} LV.40, {{Icon|Enhancement Capsule}} x20, {{Icon|Combat Report}} x50
|-
| 214
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation
| Normal Operation: Clear Normal 3-6 once.
| {{Icon|Quick Restoration Contract}} x3, {{Icon|Combat Report}} x60
|-
| 215
| I.O.P. Special Service:<br/>T-Doll Support - Emergency Operation
| Emergency Operation: Clear Emergency 3-2 once.
| {{doll name|LWMMG|MG|2}} LV.50, {{Icon|Combat Report}} x65
|-
| 216
| I.O.P. Special Service:<br/>T-Doll Support - Emergency Operation
| Emergency Operation: Clear Emergency 3-3 once.
| {{Icon|Enhancement Capsule}} x25, {{Icon|Combat Report}} x65
|-
| 217
| I.O.P. Special Service:<br/>T-Doll Support - Emergency Operation
| Emergency Operation: Clear Emergency 3-4 once.
| {{doll name|Micro Uzi|SMG|3}} LV.50, {{Icon|Quick Restoration Contract}} x3, {{Icon|Combat Report}} x65
|-
| 218
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation
| Normal Operation: Clear Normal 4-1 once.
| {{doll name|C96|HG|3}} LV.40, {{Icon|Combat Report}} x85
|-
| 219
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation
| Normal Operation: Clear Normal 4-2 once.
| {{Icon|Combat Report}} x100
|-
| 220
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation
| Normal Operation: Clear Normal 4-3 once.
| {{doll name|MP5|SMG|4}} LV.50, {{Icon|Enhancement Capsule}} x30, {{Icon|Combat Report}} x125
|-
| 221
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation
| Normal Operation: Clear Normal 4-4 once.
| {{Icon|Combat Report}} x150
|-
| 222
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation
| Normal Operation: Clear Normal 4-5 once.
| {{doll name|M1918|MG|4}} LV.55, {{Icon|Enhancement Capsule}} x35, {{Icon|Combat Report}} x200
|-
| 223
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation
| Normal Operation: Clear Normal 4-6 once.
| {{Icon|Quick Restoration Contract}} x3, {{Icon|Combat Report}} x250
|-
| 224
| I.O.P. Special Service:<br/>T-Doll Support - Emergency Operation
| Emergency Operation: Clear Emergency 4-2 once.
| {{Icon|Enhancement Capsule}} x35, {{Icon|Combat Report}} x300
|-
| 225
| I.O.P. Special Service:<br/>T-Doll Support - Emergency Operation
| Emergency Operation: Clear Emergency 4-3 once.
| {{doll name|M500|SG|3}} LV.60, {{Icon|Combat Report}} x320
|-
| 226
| I.O.P. Special Service:<br/>T-Doll Support - Emergency Operation
| Emergency Operation: Clear Emergency 4-4 once.
| {{doll name|Colt Revolver|HG|4}} LV.65, {{Icon|Quick Restoration Contract}} x3, {{Icon|Combat Report}} x340, {{Icon|core}} x50
|-
| 227
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation
| Normal Operation: Clear Normal 5-1 once.
| {{Icon|Combat Report}} x345
|-
| 228
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation
| Normal Operation: Clear Normal 5-2 once.
| {{doll name|SPAS-12|SG|4}} LV.65, {{Icon|Enhancement Capsule}} x40, {{Icon|Combat Report}} x350
|-
| 229
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation
| Normal Operation: Clear Normal 5-3 once.
| {{Icon|Combat Report}} x355
|-
| 230
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation
| Normal Operation: Clear Normal 5-4 once.
| {{doll name|Springfield|RF|4}} LV.70, {{Icon|Combat Report}} x360
|-
| 231
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation
| Normal Operation: Clear Normal 5-5 once.
| {{Icon|Quick Restoration Contract}} x3, {{Icon|Enhancement Capsule}} x45, {{Icon|Combat Report}} x365
|-
| 232
| I.O.P. Special Service:<br/>Equipment Support - Night Operation
| Night Operation: Clear Night 1-2 once.
| {{equip name|BM 3-12X40|Telescopic Sight|2}} x2
|-
| 233
| I.O.P. Special Service:<br/>Equipment Support - Night Operation
| Night Operation: Clear Night 1-3 once.
| {{equip name|IOP X2 Exoskeleton|Exoskeleton|3}}, {{equip name|AC2 Suppressor|Silencer|3}} x2, {{equip name|M993 Armor-Piercing Ammo|Armor-Piercing Ammo|3}} x2
|-
| 234
| I.O.P. Special Service:<br/>Equipment Support - Night Operation
| Night Operation: Clear Night 1-4 once.
| {{equip name|M993 Armor-Piercing Ammo|Armor-Piercing Ammo|3}} x2, {{equip name|PEQ-5|Night Combat Equipment|3}} x2, {{Icon|Quick Restoration Contract}} x2
|-
| 235
| I.O.P. Special Service:<br/>Equipment Support - Night Operation
| Night Operation: Clear Night 2-2 once.
| {{equip name|M993 Armor-Piercing Ammo|Armor-Piercing Ammo|3}}, {{equip name|IOP X2 Exoskeleton|Exoskeleton|3}}, {{equip name|AC2 Suppressor|Silencer|3}}, {{equip name|IOP T2 Exoskeleton|Exoskeleton|3}}, {{equip name|Mk169 Armor-Piercing Ammo|Armor-Piercing Ammo|4}}
|-
| 236
| I.O.P. Special Service:<br/>Equipment Support - Night Operation
| Night Operation: Clear Night 2-3 once.
| {{equip name|Mk169 Armor-Piercing Ammo|Armor-Piercing|4}} x2, {{equip name|IOP X3 Exoskeleton|Exoskeleton|4}}, {{equip name|PEQ-15|Night Combat Equipment|4}} x2
|-
| 237
| I.O.P. Special Service:<br/>Equipment Support - Night Operation
| Night Operation: Clear Night 2-4 once.
| {{equip name|ILM Hollow Point Ammo (3-Star)|Status Ammo|3}} x3, {{equip name|LRA 2-12x50|Telescopic Sight|3}}, {{equip name|PSO-1|Telescopic Sight|4}}
|-
| 238
| I.O.P. Special Service:<br/>Equipment Support - Night Operation
| Night Operation: Clear Night 3-2 once.
| {{equip name|Type 2 Armor Plate|Ballistic Plate|4}} x2, {{equip name|AC3 Suppressor|Silencer|4}}
|-
| 241
| I.O.P. Special Service:<br/>T-Doll Support - Normal Operation - Final
| Normal Operation: Clear Normal 5-6 once.
| {{Icon|Combat Report}} x370, {{Icon|core}} x150
|}
 
==Intelligence Quests==
 
Intelligence Quests rewards {{Icon|Raw Data}} Original Samples and {{Icon|Pure Data}} Pure Samples upon completion. These can be processed into Chips and Central Data. Intelligence quests are unlocked upon clearing 8-5. More information and the missions available can be found [[Heavy_Ordnance_Corps#Intelligence_quests|here]].
 
==Frontline Protocol==
This is a new battle-pass-like feature implemented after the V3.0100 client update on 25 August 2022.
 
Each level in the Frontline Protocol will require 30 Frontline Protocol cards. Each daily quest will net 5 Frontline Protocol cards and each weekly quest will net you 50 Frontline Protocol cards.
 
For ¥68(CN) / <!--(TW) / (KR)-->$9.99(EN), you will receive the "Ground-Transported Supplies", which unlocks an extra Weekly mission, and most importantly, the "Additional Supplies" (the premium rewards of the Frontline Protocol), notably the Basic Equipment Indicator at level 15, the skin at level 25, the Accessory Equipment Indicator/Magazine Equipment Indicator at level 35, 680 gems at level 45, and a Guaranteed T-Doll indicator that randomly selects a T-Doll that you have not yet received at level 45. More information on the free and paid rewards will be at the Frontline Protocol Levels table.
 
The Basic Equipment Indicator includes the following selections:
*{{equip name|PEQ-16A|Night Combat Equipment|5}}
*{{equip name|Mk211 High-Explosive Armor-Piercing Ammo|Armor-Piercing Ammo|5}}
*{{equip name|APCR High-Velocity Ammo|High-Velocity Ammo|5}}
*{{equip name|Type 3 Armor Plate|Ballistic Plate|5}}
*{{equip name|AC4 Suppressor|Silencer|5}}
*{{equip name|ILM Hollow Point Ammo|Status Ammo|5}}
*{{equip name|Thermoptic Camouflage Cape|Camo Cape|5}}
The Accessory Equipment Indicator includes the following selections:
*{{equip name|VFL 6-24x56|Telescopic Sight|5}}
*{{equip name|EOT 518|Holographic Sight|5}}
*{{equip name|ITI Mars|Red Dot Sight|5}}
*{{equip name|PEQ-16A|Night Combat Equipment|5}}
*{{equip name|AC4 Suppressor|Silencer|5}}
*{{equip name|RMR T4 Red Dot Sight|Auxiliary Sight|5}}
*{{equip name|S.F. Modified Tactical Light|Night Combat Equipment|5}}
*{{equip name|Mk0 Multi-Purpose Choke|Choke|5}}
The Magazine Equipment Indicator includes the following selections:
*{{equip name|Mk211 High-Explosive Armor-Piercing Ammo|Armor-Piercing Ammo|5}}
*{{equip name|APCR High-Velocity Ammo|High-Velocity Ammo|5}}
*{{equip name|ILM Hollow Point Ammo|Status Ammo|5}}
*{{equip name|#000 Buckshot|Shotgun Ammo|5}}
*{{equip name|SABOT Slug|Shotgun Ammo|5}}
*{{equip name|Signal Flare|Status Ammo|5}}
*{{equip name|M1022 Sniper Rounds|Armor-Piercing Ammo|5}}
*{{equip name|#7.5 Birdshot|Shotgun Ammo|5}}
*{{equip name|Shotgun Flash Shells|Shotgun Ammo|5}}
 
For ¥98(CN) / <!--(TW) / (KR)-->$14.99(EN), you will receive the "Air-Transported Supplies", which inherits the same rewards and benefits from the "Ground-Transported Supplies" tier alongside the icon frame, background, and 10 extra levels to the Frontline Protocol. It is possible to upgrade from "Ground-Transported Supplies" to "Air-Transported Supplies" by making up the price difference.
 
After reaching level 45 in the Frontline Protocol, you will have an "Extra Prize" for each level you reach, which the possible rewards for each "Extra Prize" include:
* {{Icon|Combat Report}} x10
* {{Icon|Dummy Core}} x 5
* {{Icon|Special Combat Report}} x10
* {{Icon|Rations}} x400, {{Icon|Ammo}} x400, {{Icon|Manpower}} x400, {{Icon|Parts}} x400
* {{Icon|Equipment Contract}} x3
* {{Icon|contractdoll}} x3
* {{Icon|Quick Production Contract}} x3
* {{Icon|Aid Commission}} x1
* {{Icon|Oath Certificate}} x1
 
===Frontline Protocol Levels===
{| class="gf-table mw-collapsible"
|-
! Level
! Free rewards
! Paid rewards
|-
|1
| {{Icon|Combat Report}} x40
| {{Icon|Combat Report}} x180, {{Icon|Basic Training Data}} x100
|-
|2
|
| {{Icon|Equipment Contract}} x10, {{Icon|Calibration Ticket}} x60
|-
|3
| {{Icon|Battery}} x40
| {{Icon|Quick Production Contract}} x15, {{Icon|Battery}} x180
|-
|4
|
| {{Icon|Dummy Core}} x30
|-
|5
| {{Icon|randomcoloring}} x1
| {{Icon|specificcoloring}} x1, {{Icon|Token}} x30
|-
|6
| {{Icon|manpower}} x4000
| {{Icon|manpower}} x6000, {{Icon|Intermediate Training Data}} x180
|-
|7
|
| {{Icon|contractdoll}} x10, {{Icon|Equipment Enhancement Component}} x15
|-
|8
| {{Icon|Quick Production Contract}} x9
| {{Icon|Special Combat Report}} x60, {{Icon|Enhancement Capsule}} x15
|-
|9
|
| {{Icon|Quick Training Contract}} x10
|-
|10
| {{Icon|Quick Analysis Contract}} x6
| {{Icon|Dummy Core}} x40, {{Icon|Extra Impulse}} x5
|-
|11
|
| {{Icon|Advanced Training Data}} x80, {{Icon|Ammo}} x6000
|-
|12
| {{Icon|Quick Training Contract}} x6
| {{Icon|Equipment Contract}} x10, {{Icon|Calibration Ticket}} x80
|-
|13
|
| {{Icon|Quick Analysis Contract}} x10, {{Icon|Battery}} x240
|-
|14
| {{Icon|Special Combat Report}} x10
| {{Icon|Combat Report}} x280
|-
|15
| {{Icon|randomcoloring}} x1
| {{Icon|Basic Equipment Indicator}} x1, {{Icon|Token}} x30
|-
|16
|
| {{Icon|Basic Training Data}} x140, {{Icon|Rations}} x6000
|-
|17
| {{Icon|Rations}} x4000
| {{Icon|Quick Production Contract}} x25, {{Icon|Equipment Enhancement Component}} x20
|-
|18
|
| {{Icon|Equipment Contract}} x10, {{Icon|Enhancement Capsule}} x20
|-
|19
| {{Icon|Combat Report}} x180
| {{Icon|randomcoloring}} x6
|-
|20
|
| {{Icon|Dummy Core}} x50, {{Icon|Extra Impulse}} x5
|-
|21
| {{Icon|Battery}} x60
| {{Icon|Intermediate Training Data}} x180, {{Icon|Parts}} x6000
|-
|22
|
| {{Icon|Quick Analysis Contract}} x15, {{Icon|Calibration Ticket}} x100
|-
|23
| {{Icon|Dummy Core}} x30
| {{Icon|Special Combat Report}} x90, {{Icon|Battery}} x300
|-
|24
|
| {{Icon|Quick Training Contract}} x15
|-
|25
| {{Icon|randomcoloring}} x2
| Skin x1 <ref>The featured skin will be different for each Frontline Protocol season.</ref>, {{Icon|Token}} x30
|-
|26
| {{Icon|Ammo}} x4000
| {{Icon|Advanced Training Data}} x120, {{Icon|manpower}} x9999
|-
|27
|
| {{Icon|contractdoll}} x10, {{Icon|Equipment Enhancement Component}} x25
|-
|28
| {{Icon|Quick Production Contract}} x16
| {{Icon|Equipment Contract}} x10, {{Icon|Enhancement Capsule}} x25
|-
|29
|
| {{Icon|randomcoloring}} x6
|-
|30
| {{Icon|Fire Control Component}} x1
| {{Icon|Fire Control Component}} x1, {{Icon|Extra Impulse}} x5
|-
|31
| {{Icon|Quick Analysis Contract}} x9
| {{Icon|Basic Training Data}} x100, {{Icon|Rations}} x9999
|-
|32
|
| {{Icon|Quick Production Contract}} x35, {{Icon|Equipment Enhancement Component}} x25
|-
|33
| {{Icon|Quick Training Contract}} x9
| {{Icon|Combat Report}} x380
|-
|34
| {{Icon|Special Combat Report}} x20
| {{Icon|Equipment Contract}} x10, {{Icon|Intermediate Training Data}} x280
|-
|35
| {{Icon|randomcoloring}} x2
| {{Icon|Token}} x30, {{Icon|Accessory Equipment Indicator}} x1<ref>The Frontline Protocol seasons will alternate between Accessory and Magazine Equipment Indicator.</ref>
|-
|36
| {{Icon|Parts}} x4000
| {{Icon|Advanced Training Data}} x140, {{Icon|Ammo}} x9999
|-
|37
|
| {{Icon|Quick Training Contract}} x20
|-
|38
| {{Icon|Combat Report}} x120
| {{Icon|Special Combat Report}} x130, {{Icon|Basic Training Data}} x200
|-
|39
|
|{{Icon|contractdoll}} x10, {{Icon|Equipment Enhancement Component}} x30
|-
|40
| {{Icon|Battery}} x80
| {{Icon|Token}} x56, {{Icon|Extra Impulse}} x5
|-
|41
|
| {{Icon|Intermediate Training Data}} x330, {{Icon|Parts}} x9999
|-
|42
| {{Icon|Special Combat Report}} x30
| {{Icon|Quick Analysis Contract}} x20, {{Icon|Battery}} x360
|-
|43
|
| {{Icon|randomcoloring}} x6, {{Icon|Advanced Training Data}} x160
|-
|44
| {{Icon|Dummy Core}} x50
| {{Icon|Equipment Contract}} x10, {{Icon|Calibration Ticket}} x120
|-
|45
| {{Icon|Token}} x24
| {{Icon|Gems}} x680, {{Icon|Guaranteed T-Doll Indicator}} x1 <ref> The T-Dolls on the Guaranteed T-Doll Indicator will be different for each Frontline Protocol season.</ref>
|-
|}
==Achievements==
{{WIP}}
These are rewards that are given after the Commander completes certain actions after a certain amount of times. Progress can be viewed in Index → Achievements. Index is located in the second menu set which can be accessed by tapping the double triangle button at the bottom right of the main screen.
 
===Combat===
{| class="gf-table"
|-
! Name
! Requirements
! Reward
|-
| Heh, Surprise!
| Step on any random node once.
| {{Icon|manpower}} x30, {{Icon|ammo}} x30, {{Icon|rations}} x30, {{Icon|parts}} x10, {{doll name|FNP-9|HG|2}} x1, {{Icon|Quick Restoration Contract}} x1, {{Icon|Dummy Core}} x1, Commander Experience x90
|-
| What If We Win?
| Step on any random node 10 times.
| {{Icon|manpower}} x60, {{Icon|ammo}} x60, {{Icon|rations}} x60, {{Icon|parts}} x20, {{Icon|Quick Restoration Contract}} x1, {{Icon|Dummy Core}} x1, Commander Experience x60
|-
| News Lovers
| Step on any random node 100 times.
| {{Icon|manpower}} x100, {{Icon|ammo}} x100, {{Icon|rations}} x100, {{Icon|parts}} x30, {{Icon|Quick Restoration Contract}} x2, {{Icon|Dummy Core}} x2, Commander Experience x100
|-
| Magical Remote Control
| Step on any random node 500 times.
| {{Icon|manpower}} x200, {{Icon|ammo}} x200, {{Icon|rations}} x200, {{Icon|parts}} x60, {{Icon|Quick Training Contract}} x2, {{Icon|Dummy Core}} x3, Commander Experience x200
|-
| Virtual Life
| Step on any random node 1,000 times.
| {{Icon|manpower}} x500, {{Icon|ammo}} x500, {{Icon|rations}} x500, {{Icon|parts}} x200, {{Icon|Quick Training Contract}} x3, {{Icon|Dummy Core}} x4, Commander Experience x500
|-
| Schrödinger's Cat
| Step on any random node 5,000 times.
| {{Icon|manpower}} x1,000, {{Icon|ammo}} x1,000, {{Icon|rations}} x1,000, {{Icon|parts}} x300, {{Icon|Quick Training Contract}} x3, {{Icon|Dummy Core}} x6, Commander Experience x1,000
|-
| God Does Not Play Dice
| Step on any random node 10,000 times.
| {{Icon|manpower}} x2,000, {{Icon|ammo}} x2,000, {{Icon|rations}} x2,000, {{Icon|parts}} x600, {{Icon|Quick Training Contract}} x5, {{Icon|Dummy Core}} x10, Commander Experience x2,000
|-
| Next Stop is...
| Step on any random node 20,000 times.
| {{Icon|manpower}} x3,000, {{Icon|ammo}} x3,000, {{Icon|rations}} x3,000, {{Icon|parts}} x1,000, {{Icon|Quick Training Contract}} x6, {{Icon|Dummy Core}} x12, Commander Experience x3,000
|-
| Life is Chocolate
| Step on any random node 50,000 times.
| {{Icon|manpower}} x4,000, {{Icon|ammo}} x4,000, {{Icon|rations}} x4,000, {{Icon|parts}} x1,300, {{Icon|Quick Training Contract}} x8, {{Icon|Dummy Core}} x16, Commander Experience x4,000
|-
| The Wheel of Fate
| Step on any random node 100,000 times.
| {{Icon|manpower}} x5,000, {{Icon|ammo}} x5,000, {{Icon|rations}} x5,000, {{Icon|parts}} x1,600, {{Icon|Quick Training Contract}} x10, {{Icon|Dummy Core}} x20, Commander Experience x5,000
|-
| First Blood
| Eliminate 1 enemy in a victorious battle.
| {{Icon|manpower}} x30, {{Icon|ammo}} x30, {{Icon|rations}} x30, {{Icon|parts}} x10, {{doll name|PPK|HG|2}} x1, {{Icon|T-Doll Contract}} x1, Commander Experience x90
|-
| War Machine
| Eliminate 100 enemy in a victorious battle.
| {{Icon|manpower}} x60, {{Icon|ammo}} x60, {{Icon|rations}} x60, {{Icon|parts}} x20, {{Icon|T-Doll Contract}} x1, Commander Experience x60
|-
| Incomparable
| Eliminate 1,000 enemy in a victorious battle.
| {{Icon|manpower}} x100, {{Icon|ammo}} x100, {{Icon|rations}} x100, {{Icon|parts}} x30, {{Icon|T-Doll Contract}} x3, Commander Experience x100
|-
| Tales of Valkyries
| Eliminate 5,000 enemy in a victorious battle.
| {{Icon|manpower}} x200, {{Icon|ammo}} x200, {{Icon|rations}} x200, {{Icon|parts}} x60, {{Icon|T-Doll Contract}} x3, Commander Experience x200
|-
| Day of Wrath
| Eliminate 10,000 enemy in a victorious battle.
| {{Icon|manpower}} x500, {{Icon|ammo}} x500, {{Icon|rations}} x500, {{Icon|parts}} x200, {{Icon|T-Doll Contract}} x5, Commander Experience x500
|-
| The Lifeless Emperor
| Eliminate 50,000 enemy in a victorious battle.
| {{Icon|manpower}} x1,000, {{Icon|ammo}} x1,000, {{Icon|rations}} x1,000, {{Icon|parts}} x300, {{Icon|T-Doll Contract}} x5, Commander Experience x1,000
|-
| It's Over 90,000
| Eliminate 100,000 enemy in a victorious battle.
| {{Icon|manpower}} x2,000, {{Icon|ammo}} x2,000, {{Icon|rations}} x2,000, {{Icon|parts}} x600, {{Icon|T-Doll Contract}} x10, Commander Experience x2,000
|-
| Exorcist Girl
| Eliminate 200,000 enemy in a victorious battle.
| {{Icon|manpower}} x3,000, {{Icon|ammo}} x3,000, {{Icon|rations}} x3,000, {{Icon|parts}} x1,000, {{Icon|T-Doll Contract}} x12, Commander Experience x3,000
|-
| Peacemaker
| Eliminate 500,000 enemy in a victorious battle.
| {{Icon|manpower}} x4,000, {{Icon|ammo}} x4,000, {{Icon|rations}} x4,000, {{Icon|parts}} x1,300, {{Icon|T-Doll Contract}} x16, Commander Experience x4,000
|-
| Red Griffin Redemption
| Eliminate 1,000,000 enemy in a victorious battle.
| {{Icon|manpower}} x5,000, {{Icon|ammo}} x5,000, {{Icon|rations}} x5,000, {{Icon|parts}} x1,600, {{Icon|T-Doll Contract}} x20, Commander Experience x5,000
|}
|}

Latest revision as of 14:12, 4 March 2024

Girls' Frontline
T-Doll Index · Registration · Tutorial · Strategies · Settings · Story
Main Screen · Combat Menu · Formation Menu · Research Menu · Factory Menu · Repair Menu · Dormitory · 3D Base · Campaign
Combat · Logistic Support · Combat Simulation · T-Doll Production · Equipment Production · Heavy Ordnance Corps · Protocol Assimilation · Mobile Armor · Forward Base · Gray Zone Exploration · Quests · Friend Menu



Dailies and Weeklies[edit]

After the v3 client update, daily and weekly quests are now combined in the tab "daily quests". There are now 8 daily quests which refresh everyday at 00:00 (UTC+8) and 4 weekly quests that refresh every Monday 00:00 (UTC+8). Of the 4 weekly quests, 3 are available to everyone and 1 is a bonus quest for those who purchased Premium Frontline Protocol. All daily and weekly quests comes with one reroll chance. The reroll chance refreshes with the quests' respective refresh times. Note that some of the quests are unlocked only after the player unlocks the corresponding functions.

At the top of the screen there is a progress bar showing weekly activity point progress topping at 250 with rewards upon first reaching 50, 100, 150, 200, 250 points. This progress bar resets simultaneously with weekly quests. Beside the progress bar is a countdown timer showing the number of days and hours left for this week. All quests have a progress indicator in the form (number completed/number required) and a jump button to go to the interface/menu where the objective is located.

All daily quests rewards 5 activity points, 5 Frontline Protocol Progress Cards, and 1 medal. Collecting 6 medals in one day unlocks Daily Protocol rewards, giving x 600, x3200, x3200, x3200, x3200, x5, x3, x5, x5, x25, x20. Daily Protocol Reward refreshes daily simultaneously with daily quests.

Daily Quests
Category Subcategory Objective
Battle Combat Operations Destory 50 regular units in victorious battles
Destory 2 Boss units in victorious battles
Win 8 battles with S ranks
Complete any 2 stages (Auto-Battles are not counted)
Rescue Operations Rescue a total of 5 Dolls in any stage
Construction Intelligence Analysis Perform Intelligence Analysis 4 times
Equipment Preparation Perform 4 Equipment Productions (including I.O.P. Special Ticket Productions)
Perform 2 Doll Productions
Resource Recovery Perform 3 Resource Recoveries
Readiness Materiel Expansion Perform 3 Enhancements or Developments
Weapon Enhancement Perform 1 equipment or fairy calibration
Perform 3 equipment or fairy enhancements
Logistics Support Dispatch Complete 3 Logistics Missions
Complete 1 Auto-Battle
Simulation Exercise Complete 3 Simulation Battles (does not include Coalition Drills)
Complete 3 Coalition Drills
Intelligence Collection Complete 1 Intelligence Mission
Collaboration Joint Operations Visit friends' dormitory and collect batteries 5 times.
Like your friends' Dorms 5 times.
Use 2 friend echelons in battle
Other Sector Exploration Perform 1 expedition
Protocol Assimilation Perform 1 Coalition unit capture
(including standard capture and extra impulse capture)
Doll Exchange Collect 5 Hearts
Give a gift to a T-Doll or Coalition unit once

Every day there will be 2 quests from Battle and Other categories, and 1 from Construction, Readiness, Logistics, and Collboration each.

All weekly quests reward 30 activity points and 50 Frontline Protocol Points.

Weekly Tasks
Name Objective
Power Harvest Collect Dorm Batteries 3 times
Fashion Procurement Perform 1 roll on the resupply gacha
Combat Operations Destroy 150 armored units in victorious battles
Protocol Assimilation Perform 8 Coalition Unit Captures
(including standard capture and extra impulse capture)
Military Simulation Play 3 games of Luffberry Chess (does not include Simulation Mode)
Centralized Training Perform 3 Skill Trainings
Equipment Preparation Perform 3 Heavy Productions (T-Dolls, Fairies)
Gray Zone Exploration Take over 20 Gray Zone Exploration tiles

Weekly Activity Rewards[edit]

Points Rewards
50 x10, x10, x5, x5, x20, x5, x70
100 x10, x5, x5, x10, x5, x10, x30, x20, x10, x70
150 x10, x5, x5, x5, x15, x50, x20, x10, x5, x10, x1, x80
200 x5, x5, x5, x100, x30, x15, x10, x1, x80
250 x5, x5, x30, x20, x1, x80

Main Quests[edit]

"Maintenance is still ongoing."

This article is a work in progress. Additional information will follow soon.


Career Quests[edit]

"Let's take out the trash."

This article may require cleanup, for the following reason(s): Mass rework required.

Career Quests are split into 9 classes: Tactical Dolls, T-Doll Equipment, Tactical Fairies, Coalition Forces, Heavy Ordnance Corps, Command Mission, Logistic Capability, Recreation Quality, and Base Infrastructure.

Number Name Requirements Reward
1 Combat Mission:
First Time Auto-Battle
Complete 1-1 Auto Battle once.
(P.S Auto battles allows Echelons to do battles by themselves. Acquire T-Dolls or equipment upon completion.
Acquire all 3 medals for a given map to unlock Auto-Battle.)
x100, x100, x100, x100
2 Combat Mission:
First Time Logistic Support
Complete 1-1 Logistics Support once.
(P.S Acquire resources and even Contracts as reward by dispatching a team to carry out logistic missions.)
x100, x100, x100, x100
3 Combat Mission:
First Time Deploying Two Echelons
Deploy 2 Echelon in a battle at the same time.
(P.S Deploying more Echelons in battles makes it easier to clear.)
x100, x100, x100, x100
4 Emergency Operation:
First Time Emergency Battle
Clear Emergency 1-1 once. x100, x100, x100, x100, x1
5 Emergency Operation:
Emergency Battle II
Clear Emergency 2-1 once. x150, x150, x150, x150, x2
6 Emergency Operation:
Emergency Battle III
Clear Emergency 3-1 once. x200, x200, x200, x200, x3
7 Emergency Operation:
Emergency Battle IV
Clear Emergency 4-1 once. x250, x250, x250, x250, x4
8 Emergency Operation:
Emergency Battle V
Clear Emergency 5-1 once. x300, x300, x300, x300, x5
9 Emergency Operation:
Emergency Battle VI
Clear Emergency 6-1 once. x350, x350, x350, x350, x6
10 Emergency Operation:
Emergency Battle VII
Clear Emergency 7-1 once. x400, x400, x400, x400, x7
11 Emergency Operation:
Emergency Battle VIII
Clear Emergency 8-1 once. x450, x450, x450, x450, x8
12 Night Operation:
First Time Night Battle
Complete Night 1-1 once. x100, x100, x100, x100, x1, x1
13 Night Operation:
Night Battle II
Complete Night 2-1 once. x150, x150, x150, x150, x2, x2
14 Night Operation:
Night Battle III
Complete Night 3-1 once. x200, x200, x200, x200, x3, x3
15 Night Operation:
Night Battle IV
Complete Night 4-1 once. x250, x250, x250, x250, x4, x4
17 Combat Simulation:
First Time EXP Mode
Clear EXP Mode once.
(P.S You can gain large amounts of EXP from this mode.)
Combat Sim Extra Energy x5
18 Combat Simulation:
First Time Capsule Mode
Clear Capsule Mode once.
(P.S You can gain Enhancement Capsules used for T-Doll Enhancement from this mode.)
Combat Sim Extra Energy x5
19 Combat Simulation:
First Time Data Mode
Clear Data Mode once.
(P.S You can gain Data used for Skill Training from this mode.)
Combat Sim Extra Energy x5
20 Combat Simulation:
First Time Defense Drill
Clear Defense Drill once.
(P.S. Pick up to 4 Echelons to defend against waves of enemies and gain Calibration Tickets and other rewards.)
Combat Sim Extra Energy x5
21 Formation Mission:
Five Members
Form an Echelon with 5 members. x100, x100, x100, x100
22 Formation Mission:
Night Battle - Night Vision Equipment
Equip Night Vision equipment onto three T-Dolls (HG/SMG type).
(P.S. Night Vision equipment reduces the Night battle accuracy penalty.)
x2, x2
23 Formation Mission:
Night Battle - Armor Piercing Equipment
Equip Armor Piercing equipment onto two T-Dolls (RF/MG type).
(P.S Armor Piercing equipment allows you to deal more damage to armored enemies in Night battles.)
x2, x2
24 Formation Mission:
Second Echelon
Form a second Echelon with 5 members. x100, x100, x100, x100
25 Formation Mission:
Balanced Squad
Form an Echelon with 2 SMGs, 2 ARs and 1 HG.
(P.S This setup is suitable for early game for beginners.)
x200, x200, x200, x200
26 Formation Mission:
Long Ranged Squad
Form an Echelon with 2 HGs, 2 RFs and 1 SMG.
(P.S This setup has excellent damage and can quickly dispatch the enemy back line.)
x200, x200, x200, x200
27 Formation Mission:
Burst Damage Squad
Form an Echelon with 2 SMGs, 2 MGs and 1 HG.
(P.S This setup can deal huge amounts of damage up front but will have noticeable amounts of downtime for reloading.)
x200, x200, x200, x200
28 Formation Mission:
Support Squad
Form an Echelon with 5 HGs.
(P.S This setup consumes very little resources. It is very useful as a backup Echelon and can be used for capturing nodes.)
x200, x200, x200, x200
29 Formation Mission:
Elite Squad
Form an Echelon with 2 SGs, 2 MGs and 1 HG.
(P.S SGs have strong defensive capabilities and provide buffs to MGs. They are only available from T-Doll Heavy Production.)
x200, x200, x200, x200
50 Factory Mission:
First Time T-Doll Production
Produce 5 T-Dolls. x500, x500, x500, x500, x2, x2
51 Factory Mission:
First Time Dummy Link
Perform 1 Dummy Link.
(P.S You can dummy link either with Dummy Cores or copies of the same T-Doll. T-Dolls become much stronger after Dummy Linking.)
x1, x1
52 Factory Mission:
T-Doll Enhancement
Perform 5 T-Dolls Enhancements. x2, x2
53 Factory Mission:
Retiring T-Dolls
Retire 5 T-Dolls. x2, x2
54 Factory Mission:
Equipment Production
Produce 5 pieces of equipment. x2, x2
55 Factory Mission:
Dismantling Equipment
Dismantle 5 pieces of equipment. x2, x2
56 Factory Mission:
AR Dummy Link
Perform Dummy Linking with an AR. x100, x100, x100, x100
57 Factory Mission:
SMG Dummy Link
Perform Dummy Linking with a SMG. x100, x100, x100, x100
58 Factory Mission:
MG Dummy Link
Perform Dummy Linking with a MG. x100, x100, x100, x100
59 Factory Mission:
RF Dummy Link
Perform Dummy Linking with a RF. x100, x100, x100, x100
60 Factory Mission:
HG Dummy Link
Perform Dummy Linking with a HG. x100, x100, x100, x100
61 Factory Mission:
First Time Heavy Production
Use T-Doll Heavy Production once. x500, x500, x500, x500, x1, x1
100 Dormitory Mission:
First Time Procurement
Use Procurement once. x10
101 Dormitory Mission:
First Time Gift Gifting
Give 5 gifts.
(P.S Gifts are located inside your dormitory warehouse. They can be used to increase EXP or Affection.)
Strawberry Custard Cheesecake x2
102 Dormitory Mission:
Decorating Dormitory
Edit your dormitory once. Strawberry Custard Cheesecake x2
103 Dormitory Mission:
First Time Dorm Visiting
Visit 5 dormitories. Strawberry Custard Cheesecake x2
104 Dormitory Mission:
First Time Dorm Liking
Like 5 dormitories. x20
150 Friends:
First Friend
Send a friend request. x20
151 Friends:
Changing Card Background
Change the background of your ID Card once. x20
152 Friends:
Changing Card Icon
Change the icon of your ID Card once. x20
153 Research:
Skill Training
Undergo Skill Training 5 times. x2, x200, x200, x200
154 Research:
Equipment Enhancement
Perform 5 Equipment Enhancements. x2, x2
155 Research:
Equipment Calibration
Perform 5 Equipment Calibrations. x50
156 Research:
Advanced Equipment Calibration
Calibrate an equipment to 100% of its stats value. x50
157 Fairy:
Fairy Production
Obtain 1 Fairy through production.
(P.S. Fairies can be obtained from Equipment Heavy Production.)
x200, x200, x200
158 Fairy:
Fairy Enhancement
Perform 5 Fairy Enhancements. x50
159 Fairy:
Fairy Skill Training
Level up a Fairy's skill 5 times. x2, x200, x200, x200
160 Fairy:
Fairy Calibration
Perform 5 Fairy Calibrations. x100
161 Fairy:
Dismantling Fairy
Dismantle a Fairy 5 times. x5, x5
162 Fairy:
Enhance Barren Valley
Level up Barren Valley once. x30
163 Fairy:
Enhance Dusty Railway Model
Level up Dusty Railway Model once. x20
164 Fairy:
Enhance Warehouse Model Foundation
Level up Warehouse Model Foundation once. x20
165 Fairy:
Enhance Blank Weather System
Level up Blank Weather System once. x20
166 Neural Upgrade:
Neural Upgrade 1
Neural Upgrade one T-Doll to MOD1 x50, x5
167 Neural Upgrade:
Neural Upgrade 2
Neural Upgrade one T-Doll to MOD2 x100, x10
168 Neural Upgrade:
Neural Upgrade 3
Neural Upgrade one T-Doll to MOD3 x150, x15
169 Research:
Skill-2 Training
Undergo Skill-2 Training once. x100
170 Echelon:
Day battle Echelon setup
Set up Daytime Support Echelon once.
(P.S Set up in Friends -> ID Card -> Support Echelon)
x100, x100, x100, x100
171 Echelon:
Night battle Echelon setup
Set up Nighttime Support Echelon once.
(P.S Set up in Friends -> ID Card -> Support Echelon)
x100, x100, x100, x100
172 Heavy Ordnance Corps:
Original Sample
Analyze Original Sample for the first time. x10
173 Heavy Ordnance Corps:
Pure Sample
Analyze Pure Sample for the first time. x10
174 Heavy Ordnance Corps:
Chips
Acquire a chip for the first time. x10
175 Heavy Ordnance Corps:
Central Data
Acquire a piece of Central Data for the first time. x10
176 Heavy Ordnance Corps:
Unlock
Unlock a Fire Support Team for the first time. x10
177 Heavy Ordnance Corps:
Promotion
Promote a unit of your HOC for the first time. x20, x20
178 Heavy Ordnance Corps:
Max Promotion
Achieve 5-star promotion for the first time. x2
179 Heavy Ordnance Corps:
EXP Training
Complete HOC EXP Training for the first time. x2
180 Heavy Ordnance Corps:
Max Level
Achieve level 100 with a unit of your HOC for the first time. x10
181 Heavy Ordnance Corps:
Skill Training
Complete HOC Skill Training for the first time. x1
182 Heavy Ordnance Corps:
Iteration
Undergo HOC Iteration for the first time. x10
183 Heavy Ordnance Corps:
Code Refactoring
Use Code Refactoring for the first time. x20
184 Heavy Ordnance Corps:
Chip Dismantling
Dismantle a chip for the first time. x10
185 Heavy Ordnance Corps:
Chip Enhancement
Enhance a chip for the first time. x10
186 Exploration:
Auto Formation
Use Auto Formation for your exploration team for the first time Tray of Meat Buns x1
187 Exploration:
Set Out
Set out for an exploration for the first time Full Meal for Two x1
188 Exploration:
Playback
Use the playback function in the electronic screen for the first time Sweet Explosives x1
189 Exploration:
Reward Collection
Collect your exploration reward for the first time "Baby, B-A-B-Y." x1, Streetside Oden x1
190 Exploration:
Black Market Shop
Exchange for something in the Black Market Shop for the first time Wild Honeycomb x1
191 Wardrobe:
Dyed in the Wool
Dye a Commander costume piece for the first time Infinite Surprise Dye x1
192 Wardrobe:
Activate Commander Costume Set Skill
Activate a Commander costume set skill for the first time Colorful Specified Dye x1
193 Wardrobe:
Change Gender
Change your gender in the Wardrobe menu for the first time Commander Costume: Male Head, Commander Costume: Female Head, Commander Costume: Uniform Coat (Male), Commander Costume: Uniform Coat (Female), Commander Costume: Black Pants (Male), Commander Costume: Black Skirt
194 I.O.P. Special Service:
T-Doll Support - Normal Operation
Normal Operation: Clear Normal 1-3 once. SMG Type 64Type 64Type 64 LV.10, x3
195 I.O.P. Special Service:
T-Doll Support - Normal Operation
Normal Operation: Clear Normal 1-5 once. x4, x4, x8
196 I.O.P. Special Service:
T-Doll Support - Normal Operation
Normal Operation: Clear Normal 1-6 once. AR OTs-12OTs-12OTs-12 LV.15, x6, x5
197 I.O.P. Special Service:
T-Doll Support - Normal Operation
Normal Operation: Clear Normal 2-1 once. x7
198 I.O.P. Special Service:
T-Doll Support - Normal Operation
Normal Operation: Clear Normal 2-2 once. x6, x5, x8
199 I.O.P. Special Service:
T-Doll Support - Normal Operation
Normal Operation: Clear Normal 2-3 once. x8
200 I.O.P. Special Service:
T-Doll Support - Normal Operation
Normal Operation: Clear Normal 2-4 once. x6, x8
201 I.O.P. Special Service:
T-Doll Support - Normal Operation
Normal Operation: Clear Normal 2-5 once. AR StG44StG44StG44 LV.20, x8, x10
202 I.O.P. Special Service:
T-Doll Support - Normal Operation
Normal Operation: Clear Normal 2-6 once. x6, x10
203 I.O.P. Special Service:
T-Doll Support - Emergency Operation
Emergency Operation: Clear Emergency 1-2 once. x6, x12
204 I.O.P. Special Service:
T-Doll Support - Emergency Operation
Emergency Operation: Clear Emergency 1-3 once. x10, x12
205 I.O.P. Special Service:
T-Doll Support - Emergency Operation
Emergency Operation: Clear Emergency 1-4 once. x6, x12, x12
206 I.O.P. Special Service:
T-Doll Support - Emergency Operation
Emergency Operation: Clear Emergency 2-2 once. x15
207 I.O.P. Special Service:
T-Doll Support - Emergency Operation
Emergency Operation: Clear Emergency 2-3 once. RF FN-49FN-49FN-49 LV.35, x10, x15, x20
208 I.O.P. Special Service:
T-Doll Support - Emergency Operation
Emergency Operation: Clear Emergency 2-4 once. PEQ-5, x2, x25
209 I.O.P. Special Service:
T-Doll Support - Normal Operation
Normal Operation: Clear Normal 3-1 once. x25
210 I.O.P. Special Service:
T-Doll Support - Normal Operation
Normal Operation: Clear Normal 3-1 once. RF SV-98SV-98SV-98 LV.35, x18, x30
211 I.O.P. Special Service:
T-Doll Support - Normal Operation
Normal Operation: Clear Normal 3-3 once. x35
212 I.O.P. Special Service:
T-Doll Support - Normal Operation
Normal Operation: Clear Normal 3-4 once. x45
213 I.O.P. Special Service:
T-Doll Support - Normal Operation
Normal Operation: Clear Normal 3-5 once. HG TokarevTokarevTokarev LV.40, x20, x50
214 I.O.P. Special Service:
T-Doll Support - Normal Operation
Normal Operation: Clear Normal 3-6 once. x3, x60
215 I.O.P. Special Service:
T-Doll Support - Emergency Operation
Emergency Operation: Clear Emergency 3-2 once. MG LWMMGLWMMGLWMMG LV.50, x65
216 I.O.P. Special Service:
T-Doll Support - Emergency Operation
Emergency Operation: Clear Emergency 3-3 once. x25, x65
217 I.O.P. Special Service:
T-Doll Support - Emergency Operation
Emergency Operation: Clear Emergency 3-4 once. SMG Micro UziMicro UziMicro Uzi LV.50, x3, x65
218 I.O.P. Special Service:
T-Doll Support - Normal Operation
Normal Operation: Clear Normal 4-1 once. HG C96C96C96 LV.40, x85
219 I.O.P. Special Service:
T-Doll Support - Normal Operation
Normal Operation: Clear Normal 4-2 once. x100
220 I.O.P. Special Service:
T-Doll Support - Normal Operation
Normal Operation: Clear Normal 4-3 once. SMG MP5MP5MP5 LV.50, x30, x125
221 I.O.P. Special Service:
T-Doll Support - Normal Operation
Normal Operation: Clear Normal 4-4 once. x150
222 I.O.P. Special Service:
T-Doll Support - Normal Operation
Normal Operation: Clear Normal 4-5 once. MG M1918M1918M1918 LV.55, x35, x200
223 I.O.P. Special Service:
T-Doll Support - Normal Operation
Normal Operation: Clear Normal 4-6 once. x3, x250
224 I.O.P. Special Service:
T-Doll Support - Emergency Operation
Emergency Operation: Clear Emergency 4-2 once. x35, x300
225 I.O.P. Special Service:
T-Doll Support - Emergency Operation
Emergency Operation: Clear Emergency 4-3 once. SG M500M500M500 LV.60, x320
226 I.O.P. Special Service:
T-Doll Support - Emergency Operation
Emergency Operation: Clear Emergency 4-4 once. HG Colt RevolverColt RevolverColt Revolver LV.65, x3, x340, x50
227 I.O.P. Special Service:
T-Doll Support - Normal Operation
Normal Operation: Clear Normal 5-1 once. x345
228 I.O.P. Special Service:
T-Doll Support - Normal Operation
Normal Operation: Clear Normal 5-2 once. SG SPAS-12SPAS-12SPAS-12 LV.65, x40, x350
229 I.O.P. Special Service:
T-Doll Support - Normal Operation
Normal Operation: Clear Normal 5-3 once. x355
230 I.O.P. Special Service:
T-Doll Support - Normal Operation
Normal Operation: Clear Normal 5-4 once. RF SpringfieldSpringfieldSpringfield LV.70, x360
231 I.O.P. Special Service:
T-Doll Support - Normal Operation
Normal Operation: Clear Normal 5-5 once. x3, x45, x365
232 I.O.P. Special Service:
Equipment Support - Night Operation
Night Operation: Clear Night 1-2 once. BM 3-12X40 x2
233 I.O.P. Special Service:
Equipment Support - Night Operation
Night Operation: Clear Night 1-3 once. IOP X2 Exoskeleton, AC2 Suppressor x2, M993 Armor-Piercing Ammo x2
234 I.O.P. Special Service:
Equipment Support - Night Operation
Night Operation: Clear Night 1-4 once. M993 Armor-Piercing Ammo x2, PEQ-5 x2, x2
235 I.O.P. Special Service:
Equipment Support - Night Operation
Night Operation: Clear Night 2-2 once. M993 Armor-Piercing Ammo, IOP X2 Exoskeleton, AC2 Suppressor, IOP T2 Exoskeleton, Mk169 Armor-Piercing Ammo
236 I.O.P. Special Service:
Equipment Support - Night Operation
Night Operation: Clear Night 2-3 once. Mk169 Armor-Piercing Ammo x2, IOP X3 Exoskeleton, PEQ-15 x2
237 I.O.P. Special Service:
Equipment Support - Night Operation
Night Operation: Clear Night 2-4 once. ILM Hollow Point Ammo (3-Star) x3, LRA 2-12x50, PSO-1
238 I.O.P. Special Service:
Equipment Support - Night Operation
Night Operation: Clear Night 3-2 once. Type 2 Armor Plate x2, AC3 Suppressor
241 I.O.P. Special Service:
T-Doll Support - Normal Operation - Final
Normal Operation: Clear Normal 5-6 once. x370, x150

Intelligence Quests[edit]

Intelligence Quests rewards Original Samples and Pure Samples upon completion. These can be processed into Chips and Central Data. Intelligence quests are unlocked upon clearing 8-5. More information and the missions available can be found here.

Frontline Protocol[edit]

This is a new battle-pass-like feature implemented after the V3.0100 client update on 25 August 2022.

Each level in the Frontline Protocol will require 30 Frontline Protocol cards. Each daily quest will net 5 Frontline Protocol cards and each weekly quest will net you 50 Frontline Protocol cards.

For ¥68(CN) / $9.99(EN), you will receive the "Ground-Transported Supplies", which unlocks an extra Weekly mission, and most importantly, the "Additional Supplies" (the premium rewards of the Frontline Protocol), notably the Basic Equipment Indicator at level 15, the skin at level 25, the Accessory Equipment Indicator/Magazine Equipment Indicator at level 35, 680 gems at level 45, and a Guaranteed T-Doll indicator that randomly selects a T-Doll that you have not yet received at level 45. More information on the free and paid rewards will be at the Frontline Protocol Levels table.

The Basic Equipment Indicator includes the following selections:

The Accessory Equipment Indicator includes the following selections:

The Magazine Equipment Indicator includes the following selections:

For ¥98(CN) / $14.99(EN), you will receive the "Air-Transported Supplies", which inherits the same rewards and benefits from the "Ground-Transported Supplies" tier alongside the icon frame, background, and 10 extra levels to the Frontline Protocol. It is possible to upgrade from "Ground-Transported Supplies" to "Air-Transported Supplies" by making up the price difference.

After reaching level 45 in the Frontline Protocol, you will have an "Extra Prize" for each level you reach, which the possible rewards for each "Extra Prize" include:

  • x10
  • x 5
  • x10
  • x400, x400, x400, x400
  • x3
  • x3
  • x3
  • x1
  • x1

Frontline Protocol Levels[edit]

Level Free rewards Paid rewards
1 x40 x180, x100
2 x10, x60
3 x40 x15, x180
4 x30
5 x1 x1, x30
6 x4000 x6000, x180
7 x10, x15
8 x9 x60, x15
9 x10
10 x6 x40, x5
11 x80, x6000
12 x6 x10, x80
13 x10, x240
14 x10 x280
15 x1 x1, x30
16 x140, x6000
17 x4000 x25, x20
18 x10, x20
19 x180 x6
20 x50, x5
21 x60 x180, x6000
22 x15, x100
23 x30 x90, x300
24 x15
25 x2 Skin x1 [1], x30
26 x4000 x120, x9999
27 x10, x25
28 x16 x10, x25
29 x6
30 x1 x1, x5
31 x9 x100, x9999
32 x35, x25
33 x9 x380
34 x20 x10, x280
35 x2 x30, x1[2]
36 x4000 x140, x9999
37 x20
38 x120 x130, x200
39 x10, x30
40 x80 x56, x5
41 x330, x9999
42 x30 x20, x360
43 x6, x160
44 x50 x10, x120
45 x24 x680, x1 [3]

Achievements[edit]

"Maintenance is still ongoing."

This article is a work in progress. Additional information will follow soon.

These are rewards that are given after the Commander completes certain actions after a certain amount of times. Progress can be viewed in Index → Achievements. Index is located in the second menu set which can be accessed by tapping the double triangle button at the bottom right of the main screen.

Combat[edit]

Name Requirements Reward
Heh, Surprise! Step on any random node once. x30, x30, x30, x10, HG FNP-9FNP-9FNP-9 x1, x1, x1, Commander Experience x90
What If We Win? Step on any random node 10 times. x60, x60, x60, x20, x1, x1, Commander Experience x60
News Lovers Step on any random node 100 times. x100, x100, x100, x30, x2, x2, Commander Experience x100
Magical Remote Control Step on any random node 500 times. x200, x200, x200, x60, x2, x3, Commander Experience x200
Virtual Life Step on any random node 1,000 times. x500, x500, x500, x200, x3, x4, Commander Experience x500
Schrödinger's Cat Step on any random node 5,000 times. x1,000, x1,000, x1,000, x300, x3, x6, Commander Experience x1,000
God Does Not Play Dice Step on any random node 10,000 times. x2,000, x2,000, x2,000, x600, x5, x10, Commander Experience x2,000
Next Stop is... Step on any random node 20,000 times. x3,000, x3,000, x3,000, x1,000, x6, x12, Commander Experience x3,000
Life is Chocolate Step on any random node 50,000 times. x4,000, x4,000, x4,000, x1,300, x8, x16, Commander Experience x4,000
The Wheel of Fate Step on any random node 100,000 times. x5,000, x5,000, x5,000, x1,600, x10, x20, Commander Experience x5,000
First Blood Eliminate 1 enemy in a victorious battle. x30, x30, x30, x10, HG PPKPPKPPK x1, x1, Commander Experience x90
War Machine Eliminate 100 enemy in a victorious battle. x60, x60, x60, x20, x1, Commander Experience x60
Incomparable Eliminate 1,000 enemy in a victorious battle. x100, x100, x100, x30, x3, Commander Experience x100
Tales of Valkyries Eliminate 5,000 enemy in a victorious battle. x200, x200, x200, x60, x3, Commander Experience x200
Day of Wrath Eliminate 10,000 enemy in a victorious battle. x500, x500, x500, x200, x5, Commander Experience x500
The Lifeless Emperor Eliminate 50,000 enemy in a victorious battle. x1,000, x1,000, x1,000, x300, x5, Commander Experience x1,000
It's Over 90,000 Eliminate 100,000 enemy in a victorious battle. x2,000, x2,000, x2,000, x600, x10, Commander Experience x2,000
Exorcist Girl Eliminate 200,000 enemy in a victorious battle. x3,000, x3,000, x3,000, x1,000, x12, Commander Experience x3,000
Peacemaker Eliminate 500,000 enemy in a victorious battle. x4,000, x4,000, x4,000, x1,300, x16, Commander Experience x4,000
Red Griffin Redemption Eliminate 1,000,000 enemy in a victorious battle. x5,000, x5,000, x5,000, x1,600, x20, Commander Experience x5,000
  1. The featured skin will be different for each Frontline Protocol season.
  2. The Frontline Protocol seasons will alternate between Accessory and Magazine Equipment Indicator.
  3. The T-Dolls on the Guaranteed T-Doll Indicator will be different for each Frontline Protocol season.