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Voymastina: Difference between revisions

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|weapontype=AR
|weapontype=AR
|phaseaffinity=physical
|phaseaffinity=physical
|imprint=AK-15
|imprint=6P71


|wepweakness=shotgun
|wepweakness=shotgun
Line 14: Line 14:
|personality=courage
|personality=courage
|specialty=Melee Damage / Ignores defense / Assist
|specialty=Melee Damage / Ignores defense / Assist
|covenant= CN
|covenant= CN, EN


|releasedon={{GFL2_server_alias|server=CN|alias=威玛西娜|year=2025|month=7}}
|releasedon={{GFL2_server_alias|server=CN|alias=威玛西娜|year=2025|month=7}}
|voiceactorjp={{voice actor name|Kaida Yuuko}}
|voiceactorjp={{voice actor name|Kaida Yuuko}}
|voiceactorcn={{voice actor name|李曜欢}}, {{voice actor name|叶知秋}}(After 2025-10)
|voiceactorcn={{voice actor name|李曜欢}}, {{voice actor name|叶知秋}}(After 2025-10)
|voiceactorkr=
|voiceactorkr={{voice actor name|Kwon Seon-yeong}}
|artist=
|artist = {{artist name|二花}} <ref>[https://www.weibo.com/5700155016/QkWum0m7v Weibo]</ref>


|GFL=AK-15
|GFL=AK-15
Line 27: Line 27:
|reward=
|reward=


|Node1desc=Gain Cover protection when stability index is greater than 0.
|Node1desc=Stability is increased by {{Color|GF2Orange|3 points}}.
|Node2desc=
|Node2desc=Attack +39.0<br>Defense +22.0
|Node3desc=
|Node3desc=Health +77.0<br>Attack Boost +5.0%
|Node4name1=
|Node4name1={{Color|GF2Purple|Shrapnel Canopy}}
|Node4desc1=
|Node4desc1=When the active skill {{Color|GF2Blue|Sirius Fall}} and its passive effect hit a Boss unit or {{Color|GF2Orange|3 or more}} enemy targets, Voymastina gains {{GF2Effect|Quick Barrier}}.
|Node4name2=
|Node4name2={{Color|GF2Purple|Broad Vision}}
|Node4desc2=
|Node4desc2=After triggering the passive effect of the Ultimate skill {{Color|GF2Blue|Pile Bunker}}, Voymastina gains {{GF2Effect|Movement Up II}} for {{Color|GF2Orange|2 turns}}.
|Node5desc=
|Node5desc=Attack +48.0<br>Defense +30.0
|Node6desc=
|Node6desc=Health +105.0<br>Attack Boost +5.0%
|Node7name1=
|Node7name1={{Color|GF2Purple|All-Range Predation}}
|Node7desc1=
|Node7desc1=The range of all {{GF2Effect|Support Action}} is changed to cover the entire map and damage dealt to non-Boss units is increased by {{Color|GF2Orange|30%}}.
|Node7name2=
|Node7name2={{Color|GF2Purple|Solo Kill}}
|Node7desc2=
|Node7desc2=When the active skill {{Color|GF2Blue|Sirius Fall}} and its passive effect hits only {{Color|GF2Orange|1}} enemy target, damage dealt is increased by {{Color|GF2Orange|20%}} and stability damage dealt is increased by {{Color|GF2Orange|2 points}}.
|Node8desc=
|Node8desc=Attack +56.0<br>Defense +40.0
|Node9desc=
|Node9desc=Attack +64.0<br>Health +137.0
|Node10name1=
|Node10name1={{Color|GF2Purple|Lordslayer}}
|Node10desc1=
|Node10desc1=Before making an attack, Voymastina gains {{GF2Effect|Reversed Assault}} for {{Color|GF2Orange|3 turns}}.
|Node10name2=
|Node10name2={{Color|GF2Purple|Scars are Power}}
|Node10desc2=
|Node10desc2=After being attacked, damage dealt by the next use of the Ultimate skill {{Color|GF2Blue|Pile Bunker}} is increased by {{Color|GF2Orange|15%}}.
|Node11name=
|Node11name={{Color|GF2Yellow|Shredding Legato}}
|Node11desc=
|Node11desc=Attack Boost +5.0%<br>When dealing Melee damage, Physical damage dealt is increased by {{Color|GF2Orange|10%}} for {{Color|GF2Orange|1 round}}.


|CoreSlot4=Sentinel
|CoreSlot4=Sentinel
Line 89: Line 89:
*{{Gift|Noise-Canceling Headphones|GF2LightBlue}}
*{{Gift|Noise-Canceling Headphones|GF2LightBlue}}


|howto=
|howto=Like [[Klukai]], Voymastina will cause large AoE damage at high fortification levels. At v3, she becomes able to deal map-wide damage before the first turn of battle. At v6, this turn 0 damage becomes high enough to complete basic maps without even entering turn 1. This is even stronger with buffs from [[Yoohee]] and [[Lainie]].
 
|weaponinfo={{Main|AK-15#Weapon Background}}
|weaponinfo={{Main|AK-15#Weapon Background}}
|characterinfo=
|characterinfo=


|lore=Like [[AN-94]]/[[Alva]], AK-15 changed her name because of the renewed scrutiny over [[Task Force DEFY]] by various interest groups after they became semi-independent from [[Statesec]]. Her decision to stop acting as a mere emotionless “weapon” as she thought [[Shaw]] wanted, combined with her confusion over [[RPK-16]]'s actions and [[AK-12]]'s departure, has made her more emotional, with Alva instead becoming the more rational member of DEFY. Her appreciation for strong drinks like pepper vodka remains unchanged. She thinks the only human left worthy of commanding DEFY is [[the Commander]]. Her exoskeleton, “Executioner” (断罪者), was custom-made for her by [[Nele]].<ref name=Mo />
|lore=Like [[AN-94]]/[[Alva]], AK-15 changed her name because of the renewed scrutiny over [[Task Force DEFY]] by various interest groups after they became semi-independent from [[Statesec]]. Her decision to stop acting as a mere emotionless “weapon” as she thought [[Shaw]] wanted, combined with her confusion over [[RPK-16]]'s actions and [[AK-12]]'s departure, has made her more emotional, with Alva instead becoming the more rational member of DEFY. Her appreciation for strong drinks like pepper vodka remains unchanged. She thinks the only human left worthy of commanding DEFY is [[the Commander]]. Her exoskeleton, “Sinbreaker” (断罪者), was custom-made for her by [[Nele]].<ref name=Mo />


Voymastina is featured in the following stories:
Voymastina is featured in the following stories:
*[[Corposant]]
*[[Corposant]]


|costumes=
|costumes=*Outfit - Erwin (premium costume)
*B-Robo Voymawari (premium collab costume)


|gallery=<gallery>
|gallery=<gallery>
File:GFL2_Voymastina_whole.png
File:GFL2_Voymastina_whole.png
File:GFL2_Voymastina_3D.png|In-game 3D Model.
File:GFL2_Voymastina_3D.png|In-game 3D Model.
File:Voymastina costume1.png|
File:Voymastina costume1.png|Outfit - Erwin
File:Voymastina costume2.png|B-Robo Voymawari
</gallery>
</gallery>
|galleryalt=<gallery>
|galleryalt=<gallery>
Line 109: Line 112:
File:GFL2_Voymastina_character_sheet.jpg|Character sheet of Voymastina.
File:GFL2_Voymastina_character_sheet.jpg|Character sheet of Voymastina.
File:GFL2_Voymastina_Skills.jpg|Skill overview.
File:GFL2_Voymastina_Skills.jpg|Skill overview.
<!--File:GFL2 Voymastina Story 1.png|Story portraits.-->
File:GFL2 Voymastina Story 1.jpg|Story portraits.
File:GFL2 Voymastina Story 2.jpg
File:GFL2 Voymastina Story 3.jpg
File:GFL2 Voymastina Story 4.jpg
File:GFL2 Voymastina Story 5.jpg
File:GFL2_Voymastina_promo.jpg
File:GFL2_Voymastina_promo.jpg
File:GFL2 Voymastina Background.jpg|Main menu background.
File:GFL2_Voymastina_emotes.jpg|Official emotes.
File:GFL2_Voymastina_emotes.jpg|Official emotes.
File:GFL2 Scope Chibi Voymastina.png|[[GFL2 Weapon Accessories|Scope attachment]] Chibi.
File:GFL2 Scope Chibi Voymastina.png|[[GFL2 Weapon Accessories|Scope attachment]] Chibi.
File:BilbiliWorld Mech.jpg|Voymastina's mech life-size replica at BiliBili World 2025.
File:BilbiliWorld Mech.jpg|Voymastina's mech life-size replica at BiliBili World 2025.
File:GFL2 Cat Cafe Voymastina.png|Zucchero's Cat Café [[Minigame]].
File:GFL2 Cat Cafe Voymastina.png|Zucchero's Cat Café [[Minigame]].
File:Voymastina Stacker.png|Voymastina Stacker web game logo.
</gallery>
</gallery>


|trivia=*Voymastina was first teased in March 2025 during the [[Deep Oblivion]] preview stream in the form of her mech's gun. Her actual silhouette was first shown in the 1st Anniversary livestream along with [[Alva]], [[Leva]], [[Qiuhua]], [[Yoohee]] and [[Nikketa]]. Her full reveal along with Alva was during the [[Corposant]] reveal stream.
|trivia=*Voymastina was first teased in March 2025 during the [[Deep Oblivion]] preview stream in the form of her mech's gun. Her actual silhouette was first shown in the 1st Anniversary livestream along with [[Alva]], [[Leva]], [[Qiuhua]], [[Yoohee]] and [[Nikketa]]. Her full reveal along with Alva was during the [[Corposant]] reveal stream.
*Her name can be rendered as Воймастина in Cyrillic, combining the words for "howl" and "mastiff" in a feminine declension, based on her skills from the first game ("Eye of the White Mastiff" and "Blood-Curdling Howl"). [[Mo]]'s official Q&A claims it means "tank".<ref name=Mo>[https://www.bilibili.com/opus/1094968450043871287 Bilibili]</ref>
*Her name can be rendered as Воймастина in Cyrillic, combining the words for "howl" and "mastiff" in a feminine declension, based on her skills from the first game ("Eye of the White Mastiff" and "Blood-Curdling Howl"). [[Mo]]'s official Q&A claims it means "tank".<ref name=Mo>[https://www.bilibili.com/opus/1094968450043871287 Bilibili]</ref>
*According to the Voymastina Stacker limited browser minigame: "In its standing form, Voymatina's mech stands at 3.25 meters tall, but the moment she lifts the weapon, it towers at a jaw-dropping 6.8 meters!"
*The 3D model of Sinbreaker will change in-game depending on Voymastina's Neural Fortification level. At v2, new yellow details are added and its pilebunker gains a purple accent color and textured surface. At v4, the pilebunker becomes light grey and gains even more details.
<gallery>
File:GFL2 Voymastina fortifications.jpg
</gallery>
}}
}}

Latest revision as of 10:56, 28 May 2026

Voymastina Story Profile Quotes
Voymastina
Character
Full name Voymastina
Affiliation Task Force DEFY
Body type CSD-09B4M
Signature Weapon AK-15
Gameplay
Rarity ██ Elite
Role Sentinel
Specialty Melee Damage / Ignores defense / Assist
Weapon Type AR
Imprint Boost 6P71
Affinities Medium AmmoPhysical Phase
Weaknesses Shotgun AmmoBurn Phase
Personality Courage
Covenant CN, EN
Meta information
Released on CN (威玛西娜) (2025-7)
Voiced by Kaida Yuuko (JP)
李曜欢, 叶知秋(After 2025-10) (CN)
Kwon Seon-yeong (KR)
Artist 二花 [1]
View page template

Voymastina is a playable character in the game Girls' Frontline 2: Exilium.

    For the corresponding character in Girls' Frontline, see AK-15.

How to obtain

GachaThis Doll can only be obtained in time-limited gacha banners.Reward

Skills

How to edit skills

Slots

Sentinel
Blossom
Sentinel
Blossom
Sentinel
Blossom
Sentinel
Blossom
Vanguard
Stem
Bulwark
Root

Imagoforms

Only the first trait and Imago Factors cost are unique to this Doll.

Core Level Imago Factors Trait
1 Vanguard Imago Factor1 Sentinel Imago Factor5 When dealing melee damage, damage dealt is increased by 8%.
10 Bulwark Imago Factor1 Vanguard Imago Factor2 Sentinel Imago Factor7 Physical and phase damage taken is reduced by 5%.
20 Bulwark Imago Factor2 Vanguard Imago Factor3 Sentinel Imago Factor8 Physical damage dealt is increased by 5%.
30 Bulwark Imago Factor3 Vanguard Imago Factor4 Sentinel Imago Factor11 Damage dealt to enemy targets in Stability Break is increased by 10%.
45 Bulwark Imago Factor4 Vanguard Imago Factor4 Sentinel Imago Factor15 Attack is increased by 8%.
60 Bulwark Imago Factor5 Vanguard Imago Factor6 Sentinel Imago Factor18 Damage dealt by attacks that only hit 1 enemy unit is increased by 12%.

Neural Helix

Starting Node Enhancement Node Enhancement Node (Level 20) Evolved Nodes (Level 20) Enhancement Node (Level 25) Enhancement Node (Level 30) Evolved Nodes (Level 30) Enhancement Node (Level 35) Enhancement Node (Level 40) Evolved Nodes (Level 40) Final Node
Stability is increased by 3 points. Attack +39.0
Defense +22.0
Health +77.0
Attack Boost +5.0%
Fixed Key - Shrapnel Canopy: When the active skill Sirius Fall and its passive effect hit a Boss unit or 3 or more enemy targets, Voymastina gains Quick BarrierTargeted damage taken reduced by 60%, effective once. This is considered a buff.. Attack +48.0
Defense +30.0
Health +105.0
Attack Boost +5.0%
Fixed Key - All-Range Predation: The range of all Support ActionPerforms a Support Attack; cannot be triggered by another Support Attack. is changed to cover the entire map and damage dealt to non-Boss units is increased by 30%. Attack +56.0
Defense +40.0
Attack +64.0
Health +137.0
Fixed Key - Lordslayer: Before making an attack, Voymastina gains Reversed AssaultEffect description missing from page "GFL2 Status Effects". for 3 turns. Common Key - Shredding Legato: Attack Boost +5.0%
When dealing Melee damage, Physical damage dealt is increased by 10% for 1 round.
Fixed Key - Broad Vision: After triggering the passive effect of the Ultimate skill Pile Bunker, Voymastina gains Movement Up IIIncrease mobility by 2 tiles. This is considered a movement buff. for 2 turns. Fixed Key - Solo Kill: When the active skill Sirius Fall and its passive effect hits only 1 enemy target, damage dealt is increased by 20% and stability damage dealt is increased by 2 points. Fixed Key - Scars are Power: After being attacked, damage dealt by the next use of the Ultimate skill Pile Bunker is increased by 15%.

Preferred Gifts

Loves
Favors
Likes

Strategies

Like Klukai, Voymastina will cause large AoE damage at high fortification levels. At v3, she becomes able to deal map-wide damage before the first turn of battle. At v6, this turn 0 damage becomes high enough to complete basic maps without even entering turn 1. This is even stronger with buffs from Yoohee and Lainie.

Weapon Background

Lore / Story involvement

Like AN-94/Alva, AK-15 changed her name because of the renewed scrutiny over Task Force DEFY by various interest groups after they became semi-independent from Statesec. Her decision to stop acting as a mere emotionless “weapon” as she thought Shaw wanted, combined with her confusion over RPK-16's actions and AK-12's departure, has made her more emotional, with Alva instead becoming the more rational member of DEFY. Her appreciation for strong drinks like pepper vodka remains unchanged. She thinks the only human left worthy of commanding DEFY is the Commander. Her exoskeleton, “Sinbreaker” (断罪者), was custom-made for her by Nele.[2]

Voymastina is featured in the following stories:

Outfits

  • Outfit - Erwin (premium costume)
  • B-Robo Voymawari (premium collab costume)

Main artworks

Primary in-game artworks. For information on how to obtain certain costumes, see Costume Index.

Other artworks

Trivia

  • Voymastina was first teased in March 2025 during the Deep Oblivion preview stream in the form of her mech's gun. Her actual silhouette was first shown in the 1st Anniversary livestream along with Alva, Leva, Qiuhua, Yoohee and Nikketa. Her full reveal along with Alva was during the Corposant reveal stream.
  • Her name can be rendered as Воймастина in Cyrillic, combining the words for "howl" and "mastiff" in a feminine declension, based on her skills from the first game ("Eye of the White Mastiff" and "Blood-Curdling Howl"). Mo's official Q&A claims it means "tank".[2]
  • According to the Voymastina Stacker limited browser minigame: "In its standing form, Voymatina's mech stands at 3.25 meters tall, but the moment she lifts the weapon, it towers at a jaw-dropping 6.8 meters!"
  • The 3D model of Sinbreaker will change in-game depending on Voymastina's Neural Fortification level. At v2, new yellow details are added and its pilebunker gains a purple accent color and textured surface. At v4, the pilebunker becomes light grey and gains even more details.

References