Common Keys: Difference between revisions
No edit summary |
No edit summary |
||
| (21 intermediate revisions by 3 users not shown) | |||
| Line 4: | Line 4: | ||
'''Common Keys''' (also called ''Universal Keys'') are equipped on T-Dolls to provide stat boosts and extra effects. Unlike [[GFL2 Doll Enhancement#Neural Helix|Fixed Keys]] (also called ''Exclusive Keys''), Common Keys can be equipped on any T-Doll, even if they were unlocked as part of a specific T-Doll's enhancement. | '''Common Keys''' (also called ''Universal Keys'') are equipped on T-Dolls to provide stat boosts and extra effects. Unlike [[GFL2 Doll Enhancement#Neural Helix|Fixed Keys]] (also called ''Exclusive Keys''), Common Keys can be equipped on any T-Doll, even if they were unlocked as part of a specific T-Doll's enhancement. | ||
Common Keys are obtained during [[GFL2 Events|events]], by completing the [[GFL2 Doll Enhancement#Neural Helix|Neural Helix]] of a T-Doll or by [[Public Area#Affinity|reaching Bond 5]] with a T-Doll. They're equipped on the right side of the Key Regulation menu, while Fixed Keys are equipped on the left | Common Keys are obtained during [[GFL2 Events|events]], by completing the [[GFL2 Doll Enhancement#Neural Helix|Neural Helix]] of a T-Doll or by [[Public Area#Affinity|reaching Bond 5]] with a T-Doll. They're equipped on the right side of the Key Regulation menu, while Fixed Keys are equipped on the left sidem and Expansion Keys and Affinity Keys in the center. | ||
The [[Antiparallel]] update in CN and [[Deep Oblivion]] update in Global enabled Common Key Evolution. | |||
==Evolution== | |||
From the Key Regulation or Storeroom keys, purple and gold rarity keys can be Evolved, which is similar to [[GFL2 Weapon Accessories|weapon attachment calibration]]. By spending {{Icon|Universal Chain Key||gfl2}} Universal Chain Keys and {{Icon|Sardis Gold||gfl2}} Sardis Gold, the stat boosts from a Common Key can be boosted up to 5%. One new stat can be unlocked for purple rarity Common Keys and two stats for gold rarity keys by spending {{Icon|Universal Chain Key||gfl2}} Universal Chain Keys and {{Icon|Transcription Conductor VI||gfl2}} Transcription Conductors VI. These bonus stats will start at 0.5% buff and need to be upgraded separately. | |||
{{Icon|Universal Chain Key||gfl2}} Universal Chain Keys are obtained from the weekly Platoon and Boss Fight shops, from gift boxes or from dismantling other Common Keys. Players should be careful with this last option since Common Keys are fairly rare items. Blue rarity Common Keys will yield 40 {{Icon|Universal Chain Key||gfl2}} and Purple rarity Common Keys 100 {{Icon|Universal Chain Key||gfl2}}. Gold rarity Common keys cannot be dismantled. | |||
==List== | ==List== | ||
===From Growth Stack=== | |||
The Growth Stack permanent shop allows to buy one Common Key {{Color|GF2Purple|ECG Flutter}} (Attack Boost +3%, Health Boost +3%) for 150{{Icon|Withdrawal Receipt||gfl2}} every month. This is the only Common Key that can be obtained more than once, designating it as fodder for Evolution. | |||
===From Events=== | ===From Events=== | ||
{| class="gf-table" | {| class="gf-table" | ||
| Line 195: | Line 205: | ||
|- | |- | ||
|{{Color|GF2Purple|Hundred Percent Motivation}} | |{{Color|GF2Purple|Hundred Percent Motivation}} | ||
|Simulation Exercise (2025/07/30 to 2025/08/13) - Stage 5 | | | ||
*Simulation Exercise (2025/07/30 to 2025/08/13) - Stage 5 | |||
*Simulation Exercise (2025/09/10 to 2025/09/24) - Stage 5 | |||
| | |||
*Attack Boost +3% | |||
*Crit Rate +3% | |||
|- | |||
|{{Color|GF2Purple|Careful Guarding}} | |||
|[[Interstice of Reminiscence]] - Minigame Reward | |||
| | |||
*Attack Boost +3% | |||
*Defense Boost +3% | |||
|- | |||
|{{Color|GF2Purple|Balanced Defense and Offense}} | |||
|[[Interstice of Reminiscence]] - Minigame Reward | |||
| | |||
*Attack Boost +3% | |||
*Defense Boost +3% | |||
|- | |||
|{{Color|GF2Purple|Seductive Angel}} | |||
|Simulation Exercise (2025/10/22 to 2025/11/05) - Stage 5 | |||
| | |||
*Attack Boost +3% | |||
*Health Boost +3% | |||
|- | |||
|{{Color|GF2Purple|Family's Encouragement}} | |||
|Simulation Exercise (2025/12/03 to 2025/12/17) - Stage 5 | |||
| | |||
*Attack Boost +3% | |||
*Health Boost +3% | |||
|- | |||
|{{Color|GF2Purple|Dog Lover}} | |||
|Play the minigame Dinergate, Jump! seven times during [[Deep Oblivion]] | |||
| | |||
*Attack Boost +3% | |||
*Defense Boost +3% | |||
|- | |||
|{{Color|GF2Purple|Looking To Future Strength}} | |||
|Simulation Exercise (2026/01/14 to 2026/01/28) - Stage 5 | |||
| | |||
*Attack Boost +3% | |||
*Crit Rate +3% | |||
|- | |||
|{{Color|GF2Purple|Critical Singularity}} | |||
|Starry Project login event reward (2026/01/19 to 2026/02/04) | |||
| | |||
*Attack Boost +3% | |||
*Crit Rate +3% | |||
|- | |||
|{{Color|GF2Purple|Paradox Equation}} | |||
| | |||
*Memory Puzzle minor event (2026/01/29 to 2026/02/19) | |||
*Memory Puzzle minigame during [[Needy Catgirl Overload]] | |||
| | |||
*Attack Boost +3% | |||
*Defense Boost +3% | |||
|- | |||
|{{Color|GF2Purple|Alpha's Duty}} | |||
|Simulation Exercise (2026/02/25 to 2026/03/11) - Stage 5 | |||
| | |||
*Attack Boost +3% | |||
*Defense Boost +3% | |||
|- | |||
|{{Color|GF2Purple|Mechanized Exoskeleton}} | |||
|[[Corposant]] - Shopping Spree Stage 3 | |||
| | |||
*Attack Boost +3% | |||
*Health Boost +3% | |||
|- | |||
|{{Color|GF2Purple|Brand New Agreement}} | |||
|Simulation Exercise (2026/04/08 to 2026/04/22) - Stage 5 | |||
| | |||
*Attack Boost +3% | |||
*Crit Rate +3% | |||
|- | |||
|{{Color|GF2Purple|Folk Tale Lover}} | |||
|[[Antiparallel]] - Complete Soirée - Starlight Gala | |||
| | |||
*Attack Boost +3% | |||
*Health Boost +3% | |||
|- | |||
|{{Color|GF2Purple|Critical Singularity}} | |||
|Simulation Exercise (2026/05/20 to 2026/06/03) - Stage 5 | |||
| | | | ||
*Attack Boost +3% | *Attack Boost +3% | ||
| Line 207: | Line 299: | ||
!T-Doll | !T-Doll | ||
!Effects | !Effects | ||
|- | |||
|{{Color|GF2Yellow|Inductive Field}} | |||
|[[Andoris]] | |||
| | |||
*Defense Boost +5.0% | |||
*At the start of the turn, for every Electric debuff on the field, increases damage dealt by {{Color|GF2Orange|5%}}, to a maximum of {{Color|GF2Orange|10%}}. This effect lasts until the end of the round. | |||
|- | |||
|{{Color|GF2Yellow|The Will to Fight for Favor}} | |||
|[[Belka]] | |||
| | |||
*Attack Boost +5.0% | |||
*Increases damage dealt by {{Color|GF2Orange|10%}} if this unit expends mobility. | |||
|- | |- | ||
|{{Color|GF2Yellow|Essential Hot Beverages}} | |{{Color|GF2Yellow|Essential Hot Beverages}} | ||
| Line 225: | Line 329: | ||
*Attack Boost +5.0% | *Attack Boost +5.0% | ||
*For targets with mobility less than or equal to the user or that cannot move, increases Phase damage dealt by {{Color|GF2Orange|10%}}. | *For targets with mobility less than or equal to the user or that cannot move, increases Phase damage dealt by {{Color|GF2Orange|10%}}. | ||
|- | |||
|{{Color|GF2Yellow|Holmgang}} | |||
|[[Faye]] | |||
| | |||
*Crit Rate +5.0% | |||
*Physical damage taken by enemy units within {{Color|GF2Orange|3 tiles}} is increased by {{Color|GF2Orange|5%}}. | |||
|- | |||
|{{Color|GF2Yellow|Might Makes Right}} | |||
|[[Jiangyu (GFL2)]] | |||
| | |||
*Attack Boost +5.0% | |||
*Damage dealt to enemies in Stability Break is increased by {{Color|GF2Orange|10%}}. | |||
|- | |||
|{{Color|GF2Yellow|Murderous Return}} | |||
|[[Klukai]] | |||
| | |||
*Attack Boost +5.0% | |||
*At the start of the turn, if the user's Confectance Index is full, the next instance of AoE damage inflicted by an active attack is increased by {{Color|GF2Orange|10%}}. | |||
|- | |- | ||
|{{Color|GF2Yellow|Survival Instinct}} | |{{Color|GF2Yellow|Survival Instinct}} | ||
| Line 231: | Line 353: | ||
*Attack Boost +5.0% | *Attack Boost +5.0% | ||
*At the start of the action, if own HP is greater than {{Color|GF2Orange|80%}}, reduces stability damage taken from attacks by {{Color|GF2Orange|2 points}}. This can trigger at most {{Color|GF2Orange|once}} per turn. | *At the start of the action, if own HP is greater than {{Color|GF2Orange|80%}}, reduces stability damage taken from attacks by {{Color|GF2Orange|2 points}}. This can trigger at most {{Color|GF2Orange|once}} per turn. | ||
|- | |||
|{{Color|GF2Yellow|Gaming Time}} | |||
|[[Mechty]] | |||
| | |||
*Attack Boost +5.0% | |||
*Basic attack damage is increased by {{Color|GF2Orange|20%}}. | |||
|- | |- | ||
|{{Color|GF2Yellow|All Seeing Eye}} | |{{Color|GF2Yellow|All Seeing Eye}} | ||
| Line 237: | Line 365: | ||
*Attack Boost +5.0% | *Attack Boost +5.0% | ||
*When this unit is under the effects of [[GFL2 Status Effects#Insight|{{Color|GF2Blue|Insight}}]], increases damage dealt by {{Color|GF2Orange|7%}}. | *When this unit is under the effects of [[GFL2 Status Effects#Insight|{{Color|GF2Blue|Insight}}]], increases damage dealt by {{Color|GF2Orange|7%}}. | ||
|- | |||
|{{Color|GF2Yellow|Defender}} | |||
|[[Nikketa]] | |||
| | |||
*Attack Boost +5.0% | |||
*When this unit has a Hydro buff, critical rate is increased by {{Color|GF2Orange|10%}}. | |||
|- | |- | ||
|{{Color|GF2Yellow|Brilliant Medal}} | |{{Color|GF2Yellow|Brilliant Medal}} | ||
| Line 243: | Line 377: | ||
*Attack Boost +5.0% | *Attack Boost +5.0% | ||
*Increases damage dealt by allied units' support skills (excluding self) by {{Color|GF2Orange|10%}}. Can trigger at most {{Color|GF2Orange|once}} per turn. | *Increases damage dealt by allied units' support skills (excluding self) by {{Color|GF2Orange|10%}}. Can trigger at most {{Color|GF2Orange|once}} per turn. | ||
|- | |||
|{{Color|GF2Yellow|Still Growing}} | |||
|[[Peri]] | |||
| | |||
*Health Boost +5.0% | |||
*When attacking the same enemy multiple times, phase damage dealt to it is increased by {{Color|GF2Orange|10%}}. | |||
|- | |- | ||
|{{Color|GF2Yellow|All Points to Damage}} | |{{Color|GF2Yellow|All Points to Damage}} | ||
| Line 255: | Line 395: | ||
*Crit Rate +5.0% | *Crit Rate +5.0% | ||
*Increase damage dealt outside of the unit's own turn by {{Color|GF2Orange|7%}}. | *Increase damage dealt outside of the unit's own turn by {{Color|GF2Orange|7%}}. | ||
|- | |||
|{{Color|GF2Yellow|Delicious Cooking}} | |||
|[[Qiuhua]] | |||
| | |||
*Crit Rate +5.0% | |||
*When [[GFL2 Status Effects#Out-of-Turn Attack|{{Color|GF2Blue|Out-of-Turn Attack}}]] deals Burn damage, the damage dealt is increased by {{Color|GF2Orange|10%}}. | |||
|- | |- | ||
|{{Color|GF2Yellow|Hot Oil Protection}} | |{{Color|GF2Yellow|Hot Oil Protection}} | ||
| Line 261: | Line 407: | ||
*Defense Boost +5.0% | *Defense Boost +5.0% | ||
*When dealing targeted damage, applies [[GFL2 Status Effects#Movement Down II|{{Color|GF2Blue|Movement Down II}}]] to the target for {{Color|GF2Orange|1 turn}}. | *When dealing targeted damage, applies [[GFL2 Status Effects#Movement Down II|{{Color|GF2Blue|Movement Down II}}]] to the target for {{Color|GF2Orange|1 turn}}. | ||
|- | |||
|{{Color|GF2Yellow|Meticulous Attention}} | |||
|[[Springfield_(GFL2)|Springfield]] | |||
| | |||
*Health Boost +5.0% | |||
*At the start of the turn, if stability is not full, gains [[GFL2 Status Effects#Constant Stability Regen II|{{Color|GF2Blue|Constant Stability Regen II}}]] for {{Color|GF2Orange|1 turn}}. | |||
|- | |- | ||
|{{Color|GF2Yellow|Mission's Blessing}} | |{{Color|GF2Yellow|Mission's Blessing}} | ||
| Line 279: | Line 431: | ||
*Crit Rate +5.0% | *Crit Rate +5.0% | ||
*If the enemy target's HP is not full before the attack, increase damage dealt to them by {{Color|GF2Orange|7%}}. | *If the enemy target's HP is not full before the attack, increase damage dealt to them by {{Color|GF2Orange|7%}}. | ||
|- | |||
|{{Color|GF2Yellow|Death Knell}} | |||
|[[Vector_(GFL2)|Vector]] | |||
| | |||
*Attack Boost +5.0% | |||
*At the start of the turn, if any enemy unit has any Burn debuffs, attack is increased by {{Color|GF2Orange|8%}}. | |||
|- | |- | ||
|{{Color|GF2Yellow|Heart Melting Strike}} | |{{Color|GF2Yellow|Heart Melting Strike}} | ||
| Line 285: | Line 443: | ||
*Attack Boost +5.0% | *Attack Boost +5.0% | ||
*If the user's Mobility is greater than or equal to the target's, increases damage dealt by {{Color|GF2Orange|7%}}. | *If the user's Mobility is greater than or equal to the target's, increases damage dealt by {{Color|GF2Orange|7%}}. | ||
|- | |||
|{{Color|GF2Yellow|Main Dancer's Might}} | |||
|[[Yoohee]] | |||
| | |||
*Attack Boost +5.0% | |||
*When dealing damage which contains Ammo attribute, damage dealt is increased by {{Color|GF2Orange|10%}}. | |||
|- | |||
|{{Color|GF2Yellow|Suona's Realm}} | |||
|[[Zhaohui]] | |||
| | |||
*Crit Rate +5.0% | |||
*At the start of the turn, increases the critical damage of the next active attack by {{Color|GF2Orange|10%}}. | |||
|- | |- | ||
|{{Color|GF2Purple|Overengineered Invention}} | |{{Color|GF2Purple|Overengineered Invention}} | ||
| Line 353: | Line 523: | ||
!T-Doll | !T-Doll | ||
!Effects | !Effects | ||
|- | |||
|{{Color|GF2Purple|Rain Nourishes in Silence}} | |||
|[[Andoris]] | |||
| | |||
*Attack Boost +3% | |||
*Health Boost +3% | |||
*Defense Boost +3% | |||
|- | |||
|{{Color|GF2Purple|-}} | |||
|[[Belka]] | |||
| | |||
*Crit Rate +3% | |||
*Attack Boost +3% | |||
*Health Boost +3% | |||
|- | |- | ||
|{{Color|GF2Purple|Maid's Pride}} | |{{Color|GF2Purple|Maid's Pride}} | ||
| Line 374: | Line 558: | ||
*Attack Boost 3% | *Attack Boost 3% | ||
*Health Boost +3% | *Health Boost +3% | ||
|- | |||
|{{Color|GF2Purple|The Line Between Life and Death}} | |||
|[[Faye]] | |||
| | |||
*Crit Rate +3% | |||
*Attack Boost +3% | |||
*Health Boost +3% | |||
|- | |||
|{{Color|GF2Purple|Prank Prosecutor}} | |||
|[[Florence]] | |||
| | |||
*Attack Boost +3% | |||
*Health Boost +3% | |||
*Defence Boost +3% | |||
|- | |||
|{{Color|GF2Purple|Rebellious Beat}} | |||
|[[Jiangyu (GFL2)]] | |||
| | |||
*Crit DMG +3% | |||
*Attack Boost +3% | |||
*Health Boost +3% | |||
|- | |||
|{{Color|GF2Purple|Fly, Silver Wings}} | |||
|[[Klukai]] | |||
| | |||
*Crit Rate +3% | |||
*Crit DMG +3% | |||
*Attack Boost +3% | |||
|- | |- | ||
|{{Color|GF2Purple|Love So Sweet}} | |{{Color|GF2Purple|Love So Sweet}} | ||
| Line 381: | Line 593: | ||
*Attack Boost +3% | *Attack Boost +3% | ||
*Health Boost +3% | *Health Boost +3% | ||
|- | |||
|{{Color|GF2Purple|Deep Sleep}} | |||
|[[Mechty]] | |||
| | |||
*Attack Boost +3% | |||
*Health Boost +3% | |||
*Defense Boost +3% | |||
|- | |- | ||
|{{Color|GF2Purple|Heart of Gold}} | |{{Color|GF2Purple|Heart of Gold}} | ||
| Line 388: | Line 607: | ||
*Attack Boost +3% | *Attack Boost +3% | ||
*Health Boost +3% | *Health Boost +3% | ||
|- | |||
|{{Color|GF2Purple|Ally of Justice}} | |||
|[[Nikketa]] | |||
| | |||
*Crit Rate +3% | |||
*Crit DMG +3% | |||
*Attack Boost +3% | |||
|- | |- | ||
|{{Color|GF2Purple|Unbreakable Faith}} | |{{Color|GF2Purple|Unbreakable Faith}} | ||
|[[Papasha]] | |[[Papasha]] | ||
| | |||
*Attack Boost +3% | |||
*Health Boost +3% | |||
*Defense Boost +3% | |||
|- | |||
|{{Color|GF2Purple|-}} | |||
|[[Peri]] | |||
| | | | ||
*Attack Boost +3% | *Attack Boost +3% | ||
| Line 405: | Line 638: | ||
|{{Color|GF2Purple|Warm as Jade}} | |{{Color|GF2Purple|Warm as Jade}} | ||
|[[Qiongjiu]] | |[[Qiongjiu]] | ||
| | |||
*Crit DMG +3% | |||
*Attack Boost +3% | |||
*Health Boost +3% | |||
|- | |||
|{{Color|GF2Purple|-}} | |||
|[[Qiuhua]] | |||
| | | | ||
*Crit DMG +3% | *Crit DMG +3% | ||
| Line 412: | Line 652: | ||
|{{Color|GF2Purple|Dessert Time}} | |{{Color|GF2Purple|Dessert Time}} | ||
|[[Sabrina]] | |[[Sabrina]] | ||
| | |||
*Attack Boost +3% | |||
*Health Boost +3% | |||
*Defense Boost +3% | |||
|- | |||
|{{Color|GF2Purple|Tacit Vigil}} | |||
|[[Springfield_(GFL2)|Springfield]] | |||
| | | | ||
*Attack Boost +3% | *Attack Boost +3% | ||
| Line 435: | Line 682: | ||
| | | | ||
*Crit DMG +3% | *Crit DMG +3% | ||
*Attack Boost +3% | |||
*Health Boost +3% | |||
|- | |||
|{{Color|GF2Purple|Tragedy Preview}} | |||
|[[Vector_(GFL2)|Vector]] | |||
| | |||
*Crit Rate +3% | |||
*Attack Boost +3% | *Attack Boost +3% | ||
*Health Boost +3% | *Health Boost +3% | ||
| Line 444: | Line 698: | ||
*Crit DMG +3% | *Crit DMG +3% | ||
*Attack Boost +3% | *Attack Boost +3% | ||
|- | |||
|{{Color|GF2Purple|Big Bright Shining Star}} | |||
|[[Yoohee]] | |||
| | |||
*Attack Boost +3% | |||
*Health Boost +3% | |||
*Defense Boost +3% | |||
|- | |||
|{{Color|GF2Purple|Together We Shine}} | |||
|[[Zhaohui]] | |||
| | |||
*Crit DMG +3% | |||
*Attack Boost +3% | |||
*Health Boost +3% | |||
|- | |- | ||
|{{Color|GF2Purple|Genius' Luck}} | |{{Color|GF2Purple|Genius' Luck}} | ||
Latest revision as of 11:54, 21 June 2026

Common Keys (also called Universal Keys) are equipped on T-Dolls to provide stat boosts and extra effects. Unlike Fixed Keys (also called Exclusive Keys), Common Keys can be equipped on any T-Doll, even if they were unlocked as part of a specific T-Doll's enhancement.
Common Keys are obtained during events, by completing the Neural Helix of a T-Doll or by reaching Bond 5 with a T-Doll. They're equipped on the right side of the Key Regulation menu, while Fixed Keys are equipped on the left sidem and Expansion Keys and Affinity Keys in the center.
The Antiparallel update in CN and Deep Oblivion update in Global enabled Common Key Evolution.
Evolution
From the Key Regulation or Storeroom keys, purple and gold rarity keys can be Evolved, which is similar to weapon attachment calibration. By spending
Universal Chain Keys and
Sardis Gold, the stat boosts from a Common Key can be boosted up to 5%. One new stat can be unlocked for purple rarity Common Keys and two stats for gold rarity keys by spending
Universal Chain Keys and
Transcription Conductors VI. These bonus stats will start at 0.5% buff and need to be upgraded separately.
Universal Chain Keys are obtained from the weekly Platoon and Boss Fight shops, from gift boxes or from dismantling other Common Keys. Players should be careful with this last option since Common Keys are fairly rare items. Blue rarity Common Keys will yield 40
and Purple rarity Common Keys 100
. Gold rarity Common keys cannot be dismantled.
List
From Growth Stack
The Growth Stack permanent shop allows to buy one Common Key ECG Flutter (Attack Boost +3%, Health Boost +3%) for 150
every month. This is the only Common Key that can be obtained more than once, designating it as fodder for Evolution.
From Events
| Name | Event | Effects |
|---|---|---|
| Heavy Metal | Sojourners of the Glass Island - Hazard Patrol |
|
| Rubber Pig | Sojourners of the Glass Island - Wasteland Impact |
|
| The Force of Bravery | Sojourners of the Glass Island - Event Shop (Part 1) |
|
| Fortress Gatekeeper (Warden's Wall) | Sojourners of the Glass Island - Event Shop (Part 1) |
|
| Pixie Cape (Snow Fairy's Cape) | Sojourners of the Glass Island - Event Shop (Part 2) |
|
| Delicious Canned Herring (Yummy Canned Herring) | Sojourners of the Glass Island - Event Shop (Part 2) |
|
| Teddy Bear Costume | Rhapsody Quartet - Event Shop |
|
| Caramel Overload | Rhapsody Quartet - Event Shop |
|
| Vibrant Tremolo | Amidst Wings of Gray - Event Shop |
|
| Reverberating Melody | Amidst Wings of Gray - Event Shop |
|
| Almighty Wish Machine | Halting Station - Event Shop |
|
| The Best Sword in the Elmo | Halting Station - Event Shop |
|
| Demon King's Scales | Simulation Exercise (Stage 4) in 2025-02 |
|
| Black Tea Breve | Zucchero Café - Event Shop |
|
| Ice Velvet Latte | Zucchero Café - Event Shop |
|
| Fragrant Protection | Zucchero Café - A+ Rank Mission |
|
| Trustworthy Leader | Simulation Exercise (2025/03/26 to 2025/04/09) - Stage 4 |
|
| Tacit Lookout | Aphelion - Event Shop |
|
| Absolute Elite | Aphelion - Event Shop |
|
| Canned Energy Drink | Aphelion - Event Shop |
|
| Eye of the Assaulter | Aphelion - Event Shop |
|
| Enhanced Battery | Aphelion - Complete a game in Pathforger Tycoon |
|
| Silent Executor | Escape from Cyborg - Event Shop |
|
| Hidden Gamebreaker | Escape from Cyborg - Event Shop |
|
| Eruption in Vigilance | Simulation Exercise (2025/05/07 to 2025/05/21) - Stage 5 |
|
| Path of Danceseeking | Silvered Whispers - Event Shop |
|
| Operation Troupe Poacher | Silvered Whispers - Minigame Reward |
|
| Righteous Aid | Echo of Dawn - Event Shop |
|
| Stoic Joker | Echo of Dawn - Event Shop |
|
| Ranger's Spirit | Simulation Exercise (2025/06/18 to 2025/07/02) - Stage 5 |
|
| Hundred Percent Motivation |
|
|
| Careful Guarding | Interstice of Reminiscence - Minigame Reward |
|
| Balanced Defense and Offense | Interstice of Reminiscence - Minigame Reward |
|
| Seductive Angel | Simulation Exercise (2025/10/22 to 2025/11/05) - Stage 5 |
|
| Family's Encouragement | Simulation Exercise (2025/12/03 to 2025/12/17) - Stage 5 |
|
| Dog Lover | Play the minigame Dinergate, Jump! seven times during Deep Oblivion |
|
| Looking To Future Strength | Simulation Exercise (2026/01/14 to 2026/01/28) - Stage 5 |
|
| Critical Singularity | Starry Project login event reward (2026/01/19 to 2026/02/04) |
|
| Paradox Equation |
|
|
| Alpha's Duty | Simulation Exercise (2026/02/25 to 2026/03/11) - Stage 5 |
|
| Mechanized Exoskeleton | Corposant - Shopping Spree Stage 3 |
|
| Brand New Agreement | Simulation Exercise (2026/04/08 to 2026/04/22) - Stage 5 |
|
| Folk Tale Lover | Antiparallel - Complete Soirée - Starlight Gala |
|
| Critical Singularity | Simulation Exercise (2026/05/20 to 2026/06/03) - Stage 5 |
|
From Neural Helix
| Name | T-Doll | Effects |
|---|---|---|
| Inductive Field | Andoris |
|
| The Will to Fight for Favor | Belka |
|
| Essential Hot Beverages | Centaureissi |
|
| Shattering Stone and Silk | Daiyan |
|
| Artistic Inspiration | Dushevnaya |
|
| Holmgang | Faye |
|
| Might Makes Right | Jiangyu (GFL2) |
|
| Murderous Return | Klukai |
|
| Survival Instinct | Makiatto |
|
| Gaming Time | Mechty |
|
| All Seeing Eye | Mosin-Nagant |
|
| Defender | Nikketa |
|
| Brilliant Medal | Papasha |
|
| Still Growing | Peri |
|
| All Points to Damage | Peritya |
|
| Strategic Negotiation | Qiongjiu |
|
| Delicious Cooking | Qiuhua |
|
| Hot Oil Protection | Sabrina |
|
| Meticulous Attention | Springfield |
|
| Mission's Blessing | Suomi |
|
| Afterglow | Tololo |
|
| Mangle | Ullrid |
|
| Death Knell | Vector |
|
| Heart Melting Strike | Vepley |
|
| Main Dancer's Might | Yoohee |
|
| Suona's Realm | Zhaohui |
|
| Overengineered Invention | Cheeta |
|
| Fabricated Life | Colphne |
|
| Sustained Endurance | Groza |
|
| Art of Violence | Krolik | |
| Blazing Inferno | Ksenia |
|
| Vulnerability Exploit | Littara |
|
| Hunting Trap | Lotta |
|
| Veteran's Wisdom | Nagant |
|
| Blessing of the Morning Star | Nemesis |
|
| Opening Fireworks | Sharkry |
|
From Bond
| Name | T-Doll | Effects |
|---|---|---|
| Rain Nourishes in Silence | Andoris |
|
| - | Belka |
|
| Maid's Pride | Centaureissi |
|
| Sweet Serenade | Daiyan |
|
| Shining Memories | Dushevnaya |
|
| The Line Between Life and Death | Faye |
|
| Prank Prosecutor | Florence |
|
| Rebellious Beat | Jiangyu (GFL2) |
|
| Fly, Silver Wings | Klukai |
|
| Love So Sweet | Makiatto |
|
| Deep Sleep | Mechty |
|
| Heart of Gold | Mosin-Nagant |
|
| Ally of Justice | Nikketa |
|
| Unbreakable Faith | Papasha |
|
| - | Peri |
|
| Cat's Relaxation | Peritya |
|
| Warm as Jade | Qiongjiu |
|
| - | Qiuhua |
|
| Dessert Time | Sabrina |
|
| Tacit Vigil | Springfield |
|
| Rock and Roll | Suomi |
|
| Stardust's Whispers | Tololo |
|
| Stress Ball Terminator | Ullrid |
|
| Tragedy Preview | Vector |
|
| Grand Debut | Vepley |
|
| Big Bright Shining Star | Yoohee |
|
| Together We Shine | Zhaohui |
|
| Genius' Luck | Cheeta |
|
| Healing Treatment | Colphne |
|
| Midnight Reflection | Groza |
|
| Scorching Protection | Krolik |
|
| Making Money | Ksenia |
|
| Scribbled Thoughts | Littara |
|
| New Sprout | Lotta |
|
| Hat Trick | Nagant |
|
| Soft Whispers | Nemesis |
|
| Idol's Determination | Sharkry |
|

