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Every story has a beginning, and this event is no different.
Every story has a beginning, and this event is no different.


Now, let us begin
Now, let us begin.


__TOC__
__TOC__


Below is the node information for this chapter
Below is the node information for this chapter.
{| class="gf-table"
{| class="gf-table"
|-
|-
Line 27: Line 27:
|-
|-
| S1-1
| S1-1
| Rumor of the Ghost Mansion
| Rumors of the Haunted Mansion
| {{Icon|Resource Bundle}} x200
| {{Icon|Resource Bundle}} x200
| Unlocked by Default.
| Unlocked by Default.
|-
|-
| S1-2
| S1-2
| A Tribute to Lee Enfield I
| Lee Enfield's Last Bow I
| ???
| {{Icon|Battery}} x50
| Following E1-6
| Following E1-6
|-
|-
| S1-3
| S1-3
| A Tribute to Lee Enfield II
| Lee Enfield's Last Bow II
| ???
| {{Icon|Calibration Ticket}} x50
| Following S1-2
| Following S1-2
|-
|-
Line 45: Line 45:
{{clr}}
{{clr}}


== E1-1 "Empty Room" ==
== E1-1 "The Empty House" ==
{{EventMapGuide
{{EventMapGuide
|event={{ROOTPAGENAMEE}}
|event={{ROOTPAGENAMEE}}
Line 53: Line 53:
|mapobjectives=Achieve the following:
|mapobjectives=Achieve the following:
* Turn counter must not exceed 3 turns.
* Turn counter must not exceed 3 turns.
* Secure at least 3 enemy LZs.
* Secure at least 3 enemy Helipads.
|srankobjectives=* Defeat 3 enemies within 3 turns.
|srankobjectives=* Defeat 3 enemies within 3 turns.
|clearrewards={{Icon|Resource Bundle|m}} x500
|clearrewards={{Icon|Resource Bundle|m}} x500
Line 60: Line 60:
*{{doll name|UMP40|SMG|4}} (Limited)
*{{doll name|UMP40|SMG|4}} (Limited)
EN Server:
EN Server:
*Pending Info.
*{{doll name|UMP40|SMG|4}} (Limited)
JP Server:
JP Server:
*Pending Info.
*{{doll name|PzB 39|RF|4}} (Limited)
|guide= First mission of this white day themed murder mystery, we going dark this time.
|guide= First mission of this White Day themed murder mystery, throughout this whole seasonal event, you'll be engaged in night battles, make sure you've prepared sufficient equipment for upcoming maps.
*You're limited to 3 echelons max and must complete your objective within 3 turns. Plan accordingly and make the most of every action.
*You're limited to 3 echelons max and must complete your objective within 3 turns. Plan accordingly and make the most of every action.
*Enemy {{enemy name|Vespid}} units have donned a seasonal chibi sprite, now they looks like a Corpses Bride. Other then the purely cosmetic changes, they're no different to regular Vespids.
*Enemy {{enemy name|Vespid}} units have donned a seasonal chibi sprite, now they looks like a Corpses Bride. Other then the purely cosmetic changes, they're no different to regular Vespids.
*There are 6 enemy LZ's on the map, our objective requires us to capture at least 3, prioritise the closest LZs.
*There are 6 enemy LZ's on the map, our objective requires us to capture at least 3, prioritise the closest Helipads.
*This map can be cleared in 2 turns, assuming you've prepared 2 echelon. This also makes the map an ideal place to farm daily Tangerine Coins{{Icon|Tangerine Coin}}
*This map can be cleared in 2 turns, assuming you've prepared 2 echelons. This also makes the map an ideal place to farm daily Tangerine Coins{{Icon|Tangerine Coin}}. Another method utilizes a singular echelon and planning mode by capturing the upper helipads from either left to right, or right to left. However this pathing requires 3 turns.


Drop Locations: The following units can potentially drop the limited dolls for this map
Drop Locations: The following units can potentially drop the limited dolls for this map
Line 73: Line 73:
}}
}}


== E1-2 "The Architect of Griffin" ==
== E1-2 "The Griffin Builder" ==
{{EventMapGuide
{{EventMapGuide
|event={{ROOTPAGENAMEE}}
|event={{ROOTPAGENAMEE}}
Line 79: Line 79:
|mapid=E1-2
|mapid=E1-2
|cerecommended=4500
|cerecommended=4500
|mapobjectives=*Secure all radar nodes on the map.
|mapobjectives=*Secure all Radar nodes on the map.
|srankobjectives=* Defeat 6 enemies within 7 turns.
|srankobjectives=* Defeat 6 enemies within 7 turns.
|clearrewards=Furniture Piece: "???"
|clearrewards=Furniture: "Wine Bucket Stand"
|droptype=[[T-Doll Index|T-Dolls]] (Set 2)
|droptype=[[T-Doll Index|T-Dolls]] (Set 2)
|limiteddrops=CN Server:
|limiteddrops=CN Server:
*{{doll name|KLIN|SMG|4}} (Limited)
*{{doll name|KLIN|SMG|4}} (Limited)
EN Server:
EN Server:
*Pending Info.
*{{doll name|KLIN|SMG|4}} (Limited)
JP Server:
JP Server:
*Pending Info.
*{{doll name|G28|RF|4}} (Limited)
|guide= The 2nd battle node of this seasonal event, is that... how are those sheets floating? and why do they have a knife...?
|guide= The 2nd battle node of this seasonal event, be weary of Brutes in this map, for they have been abandoned for so long, they've become poltergeists!
*A rather large map this time, so expect to take your time in this one, There are 6 locked LZ's present around our HQ, 2 of which are already captured, you may wish to capture these nodes so that you have as much Action points possible to venture through this large map.
*A rather large map this time, so expect to take your time in this one, There are 6 locked Helipads present around our HQ, 2 of which are already captured, you may wish to capture these nodes so that you have as much Action points possible to venture through this large map.
*The path leading outside of our HQ and locked LZs are blocked off by a gate, you'll need to use the control panel on the lower left side of the locked LZs in order to open the gate, alternatively once you've gotten your girls through the gates, you can close it to prevent any lingering enemies from passing through to our HQ.
*The path leading outside of our HQ and locked Helipads are blocked off by a gate, you'll need to use the control panel on the lower left side of the locked Helipads in order to open the gate, alternatively once you've gotten your girls through the gates, you can close it to prevent any lingering enemies from passing through to our HQ.
*You'll want at least 3 echelons for this map, there is no echelon limit for this map, nor is there a turn limit, take however long you need to complete your objective.
*You'll want at least 3 echelons for this map, there is no echelon limit for this map, nor is there a turn limit, take however long you need to complete your objective.
*Enemy {{enemy name|Brute}} units have been left for dead for so many years that they've turned into knife wielding poltergiests!... But where do they keep getting all these sheets and candles...? This cosmetic change to their chibi's is only going to be present for this seasonal event, it doesn't change anything with their stats whatsoever.
*Enemy {{enemy name|Brute}} units have been left for dead for so many years that they've turned into knife wielding poltergeists!... But where do they keep getting all these sheets and candles...? This cosmetic change to their chibi's is only going to be present for this seasonal event, it doesn't change anything with their stats whatsoever.
*Due to the length of this map, pay close attention to your girls Ration supplies as you venture through the map.
*Due to the length of this map, pay close attention to your girls Ration supplies as you venture through the map.
*Many of the radars are locked behind one-way routes, requiring you to encirle them instead.
*Many of the radars are locked behind one-way routes, requiring you to encircle them instead.


Drop Locations: The following units can potentially drop the limited dolls for this map
Drop Locations: The following units can potentially drop the limited dolls for this map
Line 102: Line 102:
}}
}}


== E1-3 "Missing MDR" ==
== E1-3 "The Missing MDR" ==
{{EventMapGuide
{{EventMapGuide
|event={{ROOTPAGENAMEE}}
|event={{ROOTPAGENAMEE}}
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*{{doll name|PP-19|SMG|4}} (Limited)
*{{doll name|PP-19|SMG|4}} (Limited)
EN Server:
EN Server:
*Pending Info.
*{{doll name|SPP-1|HG|4}} (Limited)
JP Server:
JP Server:
*Pending Info.
*{{doll name|UMP40|SMG|4}} (Limited)
|guide= Night battle search and rescue, {{doll name|MDR|AR|5|costume=costume1}} is in trouble, we need to fix her up and repair her.
|guide= Night battle search and rescue, {{doll name|MDR|AR|5}} is in trouble and we need to rescue her ASAP!
*There are 3 enemy {{enemy name|Goliath+}} units in this map, which all follow a patrol patern going in a clockwise fasion. They also posses and alert radius, so you must not have an echelon next to them, otherwise they'll advance into them, you cannot kill any of these, because there is 1 occupying each lane. Additionally, their patrol paths change when you activate the maps gimick, so make sure to press and hold over them to know what was changed.
*There are 3 enemy {{enemy name|Goliath+}} units in this map, which all follow a patrol pattern going in a clockwise fashion. They also posses and alert radius, so you must not have an echelon next to them, otherwise they'll advance into them, you cannot kill any of these, because there is 1 occupying each lane. Additionally, their patrol paths change when you activate the maps gimmick, so make sure to press and hold over them to know what was changed.
*There are 6 timed LZs in the center of the map surrounding a radar node, take note of these LZ's as they'll be your main way of extracting the hostages of the map, unless you wanna escort them all the way to our HQ and do it from there...
*There are 6 timed Helipads in the center of the map surrounding a radar node, take note of these Helipads as they'll be your main way of extracting the hostages of the map.
*There is a radar node in the very center of this map, which is occupied by a regular {{enemy name|Goliath}}. Upon stepping onto this Radar, you'll shift the patrol paths of the surrounding {{enemy name|Goliath+}} units, causing them to be stationary and and attacking any ally within one tile from their position.
*There is a radar node in the very center of this map, which is occupied by a regular {{enemy name|Goliath}}. Upon stepping onto this Radar, you'll shift the patrol paths of the surrounding {{enemy name|Goliath+}} units, causing them to be stationary and and attacking any ally within one tile from their position.
*Enemies on the map are stationary, but posses an alert radius which occupies surrounding nodes, ending your turn next to them will cause them to advance into your echelons, make sure to pay attention.
*Enemies on the map are stationary, but posses an alert radius which occupies surrounding nodes, ending your turn next to them will cause them to advance into your echelons, make sure to pay attention.
*You're limited to 3 echelons max for this map. Plan accordingly and make every action count.
*You're limited to 3 echelons max for this map. Plan accordingly and make every action count.


Drop Locations: The following unit can potentially drop the limited dolls for this map
Drop Locations. The following units can potentially drop the limited dolls for this map;
* 4914 CE {{enemy name|Unknown}}
* 4914 CE {{enemy name|Unknown}}
* 9748 CE {{enemy name|Goliath}}
* 9748 CE {{enemy name|Goliath}}
}}
}}


== E1-4 "Hunchback" ==
== E1-4 "The Crooked Man" ==
{{EventMapGuide
{{EventMapGuide
|event={{ROOTPAGENAMEE}}
|event={{ROOTPAGENAMEE}}
Line 145: Line 145:
*{{doll name|Ballista|RF|5}} (Limited)
*{{doll name|Ballista|RF|5}} (Limited)
EN Server:
EN Server:
*Pending Info.
*{{doll name|JS05|RF|5}} (Limited)
JP Server:
JP Server:
*Pending Info.
*{{doll name|JS05|RF|5}} (Limited)
|guide=The plot thickens... with Armoured presense!
|guide=Halfway through the event, with only 2 more maps left following this. This map introduces Armoured units into the mix, so make sure to prepare sufficiently trained T-Dolls and equip them accordingly.
*Your objective is simple, you must reach the neutral node at the very end of the map, towards the far right.
*Your objective is simple, you must reach the neutral node at the very end of the map, towards the far right.
*You're limited to 3 echelons max and you must complete your object within 5 turns. Make the most of every action and waste none.
*You're limited to 3 echelons max and you must complete your object within 5 turns. Make the most of every action and waste none.
*There are 2 enemy LZs which are blocked from us via a one-way route, you must station 2 echelons on the exits of these LZ's to prevent the respective Locked LZs from being captured and stopping our HQ from being encircled. These LZ's will spawn enemies indefinitely, players who've obtained a {{fairy name|Parachute Fairy|Strategy Fairy}} can also utilise their skill to air-drop onto the LZs and capture them to rid yourselves of a headache.
*There are 2 enemy LZs which are blocked from us via a one-way route, you must station 2 echelons on the exits of these LZ's to prevent the respective Locked LZs from being captured and stopping our HQ from being encircled. These LZ's will spawn enemies indefinitely, players who've obtained a {{fairy name|Parachute Fairy|Strategy Fairy}} can also utilise their skill to airdrop onto the LZs and capture them to rid yourselves of a headache.
*Our path is blocked by 2 gates which must be opened, the control panels are located in the lower area from the left of our HQ which'll open the first gate, and the other control panel is located above said gate and is guarded by a {{enemy name|Nemeum}}. Take note of that.
*Our path is blocked by 2 gates which must be opened, the control panels are located in the lower area from the left of our HQ which'll open the first gate, and the other control panel is located above said gate and is guarded by a {{enemy name|Nemeum}}. Take note of that.
*There are 3 high threat {{enemy name|Manticore}} units on the far right of the map, these Manticores follow a patrol path and will not sway from them, recommend standing idle on the Radar or where the {{enemy name|Nemeum}} is sitting and waiting out enough turns that the enemies are no longer in the way. Alternatively... You can just brute force one of them with a strong enough echelon, but ideally, have some patience.
*There are 3 high threat {{enemy name|Manticore}} units on the far right of the map, these Manticores follow a patrol path and will not sway from them, recommend standing idle on the Radar or where the {{enemy name|Nemeum}} is sitting and waiting out enough turns that the enemies are no longer in the way. Alternatively... You can just brute force one of them with a strong enough echelon, but ideally, have some patience.
*Armoured enemies have 0 EVA, you dont need PEQs to deal with them, focus on maximising your DPS against them, just because they're armoured, doesn't mean they cant take crit damage.
*Armoured enemies have 0 EVA, you dont need PEQs to deal with them, focus on maximising your DPS against them, just because they're armoured, doesn't mean they cant take crit damage.
*For your echelons guarding our HQ, you may wish to use PEQs if you have them as the enemies which'll spawn from the LZs are regular SF units who posses minor EVA.
*For your echelons guarding our HQ, you may wish to use PEQs if you have them as the enemies which'll spawn from the Helipads are regular SF units who posses minor EVA.


Drop Locations: The following unit can potentially drop the limited dolls for this map
Drop Locations: The following units can potentially drop the limited dolls for this map
* 7068 CE {{enemy name|Nemeum}}
* 7068 CE {{enemy name|Nemeum}}
* 7798 CE {{enemy name|Aegis}}
* 7798 CE {{enemy name|Aegis}}
Line 163: Line 163:
}}
}}


== E1-5 "Seven Tangerine Seeds" ==
== E1-5 "The Seven Tangerine Pips" ==
{{EventMapGuide
{{EventMapGuide
|event={{ROOTPAGENAMEE}}
|event={{ROOTPAGENAMEE}}
Line 176: Line 176:
*{{doll name|SRS|RF|5}} (Limited)
*{{doll name|SRS|RF|5}} (Limited)
EN Server:
EN Server:
*Pending Info.
*{{doll name|DSR-50|RF|5}} (Limited)
JP Server:
JP Server:
*Pending Info.
*{{doll name|ART556|AR|5}} (Limited)
|guide=A rather imposing map, but still very simple to clear.
|guide=Many gates block our path forward, but with every locked door, there must exist a key.
*You're limited to a singular echelon. Make the most of every action and waste none.
*You're limited to a singular echelon. Make the most of every action and waste none.
*There are several control panels and gates present on this map, but every path is a one-way path, requiring you to plan ahead, doesn't matter which path you end up taking, this map will still take a long while. The control panels and gates are marked accordingly so make sure to take not of this.
*There are several control panels and gates present on this map, but every path is a one-way path, requiring you to plan ahead, doesn't matter which path you end up taking, this map will still take a long while. The control panels and gates are marked accordingly so make sure to take not of this.
Line 185: Line 185:
**Control Panels X2 and X3, will open the '''ADJACENT''' gates to them, so panel X2 will open gates X1 and 3, while panel X3 will open gates X2 and X4.
**Control Panels X2 and X3, will open the '''ADJACENT''' gates to them, so panel X2 will open gates X1 and 3, while panel X3 will open gates X2 and X4.
*The HQ at the end is blocked off via one-way routes, you must encircle the HQ in order to capture it.
*The HQ at the end is blocked off via one-way routes, you must encircle the HQ in order to capture it.
*Although there are LZ nodes under some of the control panels, you cannot use them to resupply your echelons. If you're worried about resupplying, beginning of turn 2, use either the lowermost LZ or rightmost LZ to resupply your echelon, although its not really needed as there is only 5 enemies present on the map, and your echelon has enough ammo ticks to battle all of them.
*Although there are LZ nodes under some of the control panels, you cannot use them to resupply your echelons. If you're worried about resupplying, beginning of turn 2, use either the lowermost Helipad or rightmost Helipad to resupply your echelon, although it's not really needed as there is only 5 enemies present on the map, and your echelon has enough ammo ticks to battle all of them.
*Enemies are rather strong in this map, PEQs are recommended to maintain consistent damage against them, alternatively utilising T-Dolls with EVA/Armour bypassing skills is also ideal.
*Enemies are rather strong in this map, PEQs are recommended to maintain consistent damage against them, alternatively utilising T-Dolls with EVA/Armour bypassing skills is also ideal.


Drop Locations: The following unit can potentially drop the limited dolls for this map
Drop Locations. The following units can potentially drop the limited dolls for this map;
* 12407 CE {{enemy name|Dragoon}}
* 12407 CE {{enemy name|Dragoon}}
* 12966 CE {{enemy name|Striker}}
* 12966 CE {{enemy name|Striker}}
Line 201: Line 201:
|mapobjectives=* Secure the indicated Radar node.
|mapobjectives=* Secure the indicated Radar node.
|srankobjectives=* Defeat 5 enemies within 4 turns.
|srankobjectives=* Defeat 5 enemies within 4 turns.
|clearrewards=Avian Pet: "???" x1
|clearrewards=Avian Pet: "Veiled Macaw" x1
|droptype=[[T-Doll Index|T-Dolls]] (Set 2)
|droptype=[[T-Doll Index|T-Dolls]] (Set 2)
|limiteddrops=CN Server:
|limiteddrops=CN Server:
*{{doll name|AUG|AR|5}} (Limited)
*{{doll name|AUG|AR|5}} (Limited)
EN Server:
EN Server:
*Pending Info.
*{{doll name|Five-seveN|HG|5}} (Limited)
JP Server:
JP Server:
*Pending Info.
*{{doll name|OTs-14|AR|5}} (Limited)
|guide=Final map of this strange Mystery...
|guide=Final map of this strange Mystery. This crime must be solved before the curtains descend the stage!
*You're limited to a singular echelon, however there is no turn limit, take however long you need to complete your objective.
*You're limited to a singular echelon, however there is no turn limit, take however long you need to complete your objective.
*There are 2 paths we can take to reach our objective.
*There are 2 paths we can take to reach our objective.
Line 216: Line 216:
*This map is an ideal map for farming Platinum Medals{{Icon|Platinum Medal}}, utilising the southern route is ideal for this.
*This map is an ideal map for farming Platinum Medals{{Icon|Platinum Medal}}, utilising the southern route is ideal for this.
*Upon stepping onto the Control Panel below our HQ, our girls in the top left of the map will extract themselves from the map, it appears they may have found something?
*Upon stepping onto the Control Panel below our HQ, our girls in the top left of the map will extract themselves from the map, it appears they may have found something?
*Enemy strength here is rather high, PEQs is recommended for consistent damage against regular SF units.
*Enemy strength here is rather high and all enemy encounters are Armoured units, PEQ's aren't necessary here, maximise your echelons damage but giving them standard equipment, Hunting Impulse MGs, Damage Focus ARs, Molotov and Grenadier SMGs will make shore work of enemy {{enemy name|Tarantula}} units.
*Upon stepping onto the Radar node which is our objective, a few of our girls will-- '''HOLD UP!''' We have casualties! {{doll name|PK|MG|4|costume=costume1}} has been shot by an unknown enemy! And why is she wearing her wedding dress!?
*Upon stepping onto the Radar node which is our objective, a few of our girls will-- '''HOLD UP!''' We have casualties! {{doll name|PK|MG|4|costume=costume1}} has been shot by an unknown enemy!


Drop Locations: The following unit can potentially drop the limited dolls for this map
Drop Locations: The following units can potentially drop the limited dolls for this map
* 10442 CE {{enemy name|Manticore}}
* 10442 CE {{enemy name|Manticore}}
* 11007 CE {{enemy name|Striker}}
* 11007 CE {{enemy name|Aegis}}
}}
}}

Latest revision as of 08:59, 28 March 2020

Every story has a beginning, and this event is no different.

Now, let us begin.

Below is the node information for this chapter.

Node Count 9
Battle Nodes 6
Story Nodes 3

Below is a table containing all the story nodes, their rewards, and their locations on the event map.

Story ID Story Name Reward Node Location
S1-1 Rumors of the Haunted Mansion x200 Unlocked by Default.
S1-2 Lee Enfield's Last Bow I x50 Following E1-6
S1-3 Lee Enfield's Last Bow II x50 Following S1-2

E1-1 "The Empty House"[edit]

Battle Type Night Battle
Recommended CE 2000
Map Objectives Base objectives:

Achieve the following:

  • Turn counter must not exceed 3 turns.
  • Secure at least 3 enemy Helipads.

S-Rank objectives:

  • Defeat 3 enemies within 3 turns.
Clear Rewards
x500
Drop Types T-Dolls (Set 1)
Limited Drops CN Server:

EN Server:

JP Server:

Buffed T-dolls
Map Overview

First mission of this White Day themed murder mystery, throughout this whole seasonal event, you'll be engaged in night battles, make sure you've prepared sufficient equipment for upcoming maps.

  • You're limited to 3 echelons max and must complete your objective within 3 turns. Plan accordingly and make the most of every action.
  • Enemy Vespid units have donned a seasonal chibi sprite, now they looks like a Corpses Bride. Other then the purely cosmetic changes, they're no different to regular Vespids.
  • There are 6 enemy LZ's on the map, our objective requires us to capture at least 3, prioritise the closest Helipads.
  • This map can be cleared in 2 turns, assuming you've prepared 2 echelons. This also makes the map an ideal place to farm daily Tangerine Coins. Another method utilizes a singular echelon and planning mode by capturing the upper helipads from either left to right, or right to left. However this pathing requires 3 turns.

Drop Locations: The following units can potentially drop the limited dolls for this map

E1-2 "The Griffin Builder"[edit]

Battle Type Night Battle
Recommended CE 4500
Map Objectives Base objectives:
  • Secure all Radar nodes on the map.

S-Rank objectives:

  • Defeat 6 enemies within 7 turns.
Clear Rewards Furniture: "Wine Bucket Stand"
Drop Types T-Dolls (Set 2)
Limited Drops CN Server:

EN Server:

JP Server:

Buffed T-dolls
Map Overview

The 2nd battle node of this seasonal event, be weary of Brutes in this map, for they have been abandoned for so long, they've become poltergeists!

  • A rather large map this time, so expect to take your time in this one, There are 6 locked Helipads present around our HQ, 2 of which are already captured, you may wish to capture these nodes so that you have as much Action points possible to venture through this large map.
  • The path leading outside of our HQ and locked Helipads are blocked off by a gate, you'll need to use the control panel on the lower left side of the locked Helipads in order to open the gate, alternatively once you've gotten your girls through the gates, you can close it to prevent any lingering enemies from passing through to our HQ.
  • You'll want at least 3 echelons for this map, there is no echelon limit for this map, nor is there a turn limit, take however long you need to complete your objective.
  • Enemy Brute units have been left for dead for so many years that they've turned into knife wielding poltergeists!... But where do they keep getting all these sheets and candles...? This cosmetic change to their chibi's is only going to be present for this seasonal event, it doesn't change anything with their stats whatsoever.
  • Due to the length of this map, pay close attention to your girls Ration supplies as you venture through the map.
  • Many of the radars are locked behind one-way routes, requiring you to encircle them instead.

Drop Locations: The following units can potentially drop the limited dolls for this map

E1-3 "The Missing MDR"[edit]

Battle Type Night Battle
Recommended CE 5500
Map Objectives Base objectives:
  • Secure and extract 3 hostages.

S-Rank objectives:

  • Secure and extract 3 hostages within 6 turns.
Clear Rewards
x50
Drop Types T-Dolls (Set 1)
Limited Drops CN Server:

EN Server:

JP Server:

Buffed T-dolls
Map Overview

Night battle search and rescue, AR MDRMDRMDR is in trouble and we need to rescue her ASAP!

  • There are 3 enemy Goliath+ units in this map, which all follow a patrol pattern going in a clockwise fashion. They also posses and alert radius, so you must not have an echelon next to them, otherwise they'll advance into them, you cannot kill any of these, because there is 1 occupying each lane. Additionally, their patrol paths change when you activate the maps gimmick, so make sure to press and hold over them to know what was changed.
  • There are 6 timed Helipads in the center of the map surrounding a radar node, take note of these Helipads as they'll be your main way of extracting the hostages of the map.
  • There is a radar node in the very center of this map, which is occupied by a regular Goliath. Upon stepping onto this Radar, you'll shift the patrol paths of the surrounding Goliath+ units, causing them to be stationary and and attacking any ally within one tile from their position.
  • Enemies on the map are stationary, but posses an alert radius which occupies surrounding nodes, ending your turn next to them will cause them to advance into your echelons, make sure to pay attention.
  • You're limited to 3 echelons max for this map. Plan accordingly and make every action count.

Drop Locations. The following units can potentially drop the limited dolls for this map;

E1-4 "The Crooked Man"[edit]

Battle Type Night Battle
Recommended CE 7000
Map Objectives Base objectives:

Achieve the following:

  • Turn counter must not exceed 5 turns.
  • Secure the indicated neutral node.

S-Rank objectives:

  • Defeat 6 enemies within 5 turns.
Clear Rewards
x50
Drop Types T-Dolls (Set 1)
Limited Drops CN Server:

EN Server:

JP Server:

Buffed T-dolls
Map Overview

Halfway through the event, with only 2 more maps left following this. This map introduces Armoured units into the mix, so make sure to prepare sufficiently trained T-Dolls and equip them accordingly.

  • Your objective is simple, you must reach the neutral node at the very end of the map, towards the far right.
  • You're limited to 3 echelons max and you must complete your object within 5 turns. Make the most of every action and waste none.
  • There are 2 enemy LZs which are blocked from us via a one-way route, you must station 2 echelons on the exits of these LZ's to prevent the respective Locked LZs from being captured and stopping our HQ from being encircled. These LZ's will spawn enemies indefinitely, players who've obtained a Parachute Fairy can also utilise their skill to airdrop onto the LZs and capture them to rid yourselves of a headache.
  • Our path is blocked by 2 gates which must be opened, the control panels are located in the lower area from the left of our HQ which'll open the first gate, and the other control panel is located above said gate and is guarded by a Nemeum. Take note of that.
  • There are 3 high threat Manticore units on the far right of the map, these Manticores follow a patrol path and will not sway from them, recommend standing idle on the Radar or where the Nemeum is sitting and waiting out enough turns that the enemies are no longer in the way. Alternatively... You can just brute force one of them with a strong enough echelon, but ideally, have some patience.
  • Armoured enemies have 0 EVA, you dont need PEQs to deal with them, focus on maximising your DPS against them, just because they're armoured, doesn't mean they cant take crit damage.
  • For your echelons guarding our HQ, you may wish to use PEQs if you have them as the enemies which'll spawn from the Helipads are regular SF units who posses minor EVA.

Drop Locations: The following units can potentially drop the limited dolls for this map

E1-5 "The Seven Tangerine Pips"[edit]

Battle Type Night Battle
Recommended CE 10000
Map Objectives Base objectives:
  • Secure the enemy HQ.

S-Rank objectives:

  • Defeat 5 enemies within 6 turns.
Clear Rewards
x5
Drop Types T-Dolls (Set 1)
Limited Drops CN Server:

EN Server:

JP Server:

Buffed T-dolls
Map Overview

Many gates block our path forward, but with every locked door, there must exist a key.

  • You're limited to a singular echelon. Make the most of every action and waste none.
  • There are several control panels and gates present on this map, but every path is a one-way path, requiring you to plan ahead, doesn't matter which path you end up taking, this map will still take a long while. The control panels and gates are marked accordingly so make sure to take not of this.
    • Control Panels A and B, will open the respective gates marked A and B (The gates on the opposite sides of where these panels are placed.)
    • Control Panels X2 and X3, will open the ADJACENT gates to them, so panel X2 will open gates X1 and 3, while panel X3 will open gates X2 and X4.
  • The HQ at the end is blocked off via one-way routes, you must encircle the HQ in order to capture it.
  • Although there are LZ nodes under some of the control panels, you cannot use them to resupply your echelons. If you're worried about resupplying, beginning of turn 2, use either the lowermost Helipad or rightmost Helipad to resupply your echelon, although it's not really needed as there is only 5 enemies present on the map, and your echelon has enough ammo ticks to battle all of them.
  • Enemies are rather strong in this map, PEQs are recommended to maintain consistent damage against them, alternatively utilising T-Dolls with EVA/Armour bypassing skills is also ideal.

Drop Locations. The following units can potentially drop the limited dolls for this map;

E1-6 "The Second Neural Cloud"[edit]

Battle Type Night Battle
Recommended CE 14000
Map Objectives Base objectives:
  • Secure the indicated Radar node.

S-Rank objectives:

  • Defeat 5 enemies within 4 turns.
Clear Rewards Avian Pet: "Veiled Macaw" x1
Drop Types T-Dolls (Set 2)
Limited Drops CN Server:

EN Server:

JP Server:

Buffed T-dolls
Map Overview

Final map of this strange Mystery. This crime must be solved before the curtains descend the stage!

  • You're limited to a singular echelon, however there is no turn limit, take however long you need to complete your objective.
  • There are 2 paths we can take to reach our objective.
    • Heading north will lead you to a series of gates, however you must use the control panel below our HQ in order to open the north and southern gates, this'll give you access to one of the control panels which inverts the opened gates with the closed gates. The gate in the center is locked by default.
    • Heading to the southern path will lead to a rubble pile, you must use the Abandoned Goliath bomb behind the Manticore to the left of our HQ. Using this path is the shortest, however its also guarded by an enemy Manticore with Tarantula units present with it. Proceed with caution if you intend to use this path.
  • This map is an ideal map for farming Platinum Medals, utilising the southern route is ideal for this.
  • Upon stepping onto the Control Panel below our HQ, our girls in the top left of the map will extract themselves from the map, it appears they may have found something?
  • Enemy strength here is rather high and all enemy encounters are Armoured units, PEQ's aren't necessary here, maximise your echelons damage but giving them standard equipment, Hunting Impulse MGs, Damage Focus ARs, Molotov and Grenadier SMGs will make shore work of enemy Tarantula units.
  • Upon stepping onto the Radar node which is our objective, a few of our girls will-- HOLD UP! We have casualties! MG PKPKPK has been shot by an unknown enemy!

Drop Locations: The following units can potentially drop the limited dolls for this map