Striker
Striker | Assimilated |
Information | |
---|---|
Full name | Striker |
Affiliation | Sangvis Ferri |
Released on | CN (痛击者), TW, KR, EN, JP |
Chibi animation | |
Variant:
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“Sangvis Ferri's regular combat unit equipped with a long-range machine gun. Possesses high firepower and rate of fire, making it the main damage dealers and suppressors on the field.”
Stats / Data
- Classification: Humanoid
- Damage: Low ~ Moderate
- Accuracy: Low ~ Moderate
- Attack range: Short
- Health: Low ~ Moderate
- Armor value: N/A
- Evasion: Very Low
- Rate of fire: Capped to 80
- Movement speed: Slow ~ Moderate
Appearances
Strikers make their first appearances in Chapter 8-2. Players will encounter the Striker (SWAP) during the late stages of Isomer.
Gameplay
Strikers are an enemy unit players first encounter in Chapter 8, and from the looks of them, yeah... they carry a mini-gun, although they are slow and they deal very minor damage and have poor ACC, their capped ROF makes them very deadly, Strikers should be taken out before they get a chance to rev up their mini-gun on any of your girls, SMG's will not be able to dodge every shot they fire, even if they have excessive EVA.
Common formations which have Strikers will consist of any of the following units: Guards, Jaegers, Brutes and a more scary pairing, with Scouts.
Being backline enemies, bringing RF's is a must against Strikers. SGs may seem like a good idea as the early Strikers have low damage and no armor piercing, however, their fast fire rate may result in a faster-than-expected death by a thousand cuts.
Gallery
Trivia
- The original design of the Striker had long hair, but it was shortened when it was found it fluttered too much during sustained fire.[1]
References[edit]
- ↑ The Art of Girls' Frontline Vol.1, p. 138