Scout

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Scout Assimilated
Information
Full name Scout
Affiliation Sangvis Ferri
Released on CN (侦查者), TW, KR, EN, JP
Chibi animation
Variant:

Click the marked area to switch between animations

Low-grade Sangvis Ferri combat unit. It has poor combat power, but is highly mobile and can hide easily. It's frequently used in frontline reconnaissance.

Stats / Data

Scout
link= Health Health D(x1)
link= Damage Damage D link= Evasion Evasion S
link= Accuracy Accuracy D link= Rate of Fire Rate of Fire D
link= Movement Speed Move Speed B link= Armor Armor -
link= Armor Penetration Armor Pen. - Range C

Appearances

Scouts make their first appearance in 1-3 and will appear as common enemies throughout the game, notable for their obnoxious EVA stat.

Gameplay

Scouts are the second machine type enemy the player will encounter in the game. By themselves Scouts dont pose a massive threat as they deal very little damage, however their high base EVA can cause problems for unprepared players if said Scouts are being escorted by more dangerous units such as Jaeger's, Jaguar's and Dinergate's.

While it isn't hard to deal with Scouts during the day, at night they become a dangerous foe. The 90% accuracy debuff and high evasion means that virtually every attack your T-Dolls throw, except for AoE attacks or perfect accuracy attacks, will miss. So equipping your T-Dolls with Night Battle Equipment is a must when dealing with Scouts. The late stages of Defense Drill are hallmarked by outright swarms of Scouts backed by increasingly big teams of Jaegers; very few squads are actually capable of weathering the assault without taking serious damage.

Which is the best tactic to use against Scouts depends on when you're fighting them. During the day, high DPS T-Dolls (ex. Hunting Impulse MGs) are often the best choice, alongside RFs. At night, or when dealing with high-level Scouts, evasion debuffers like HG FNP-9Thumb button.pngFNP-9 , HG SPP-1Thumb button.pngSPP-1  and SMG MP-448Thumb button.pngMP-448  should be given serious consideration. Piercing RFs like RF PzB 39Thumb button.pngPzB 39  and RF JS05Thumb button.pngJS05  are excellent for cutting through packs as well.

By far the most efficient choice, however, are grenadier T-Dolls: SMG VectorThumb button.pngVector , SMG Sten MkIIThumb button.pngSten MkII -MOD3, SMG PP-19Thumb button.pngPP-19 , SMG KLINThumb button.pngKLIN , AR M4 SOPMOD IIThumb button.pngM4 SOPMOD II , AR HK416Thumb button.pngHK416 , AR StG44Thumb button.pngStG44 , AR Zas M21Thumb button.pngZas M21 , etc; all of which are capable of doing large amounts of AOE damage and can help whittle down the enemy formation before it can do too much harm.

When fighting Scouts at night, T-dolls with perfect accuracy skills such as RF M200Thumb button.pngM200 , AR AS ValThumb button.pngAS Val  MOD and RF Type 4Thumb button.pngType 4  are a major boon. Despite the unfavorable conditions, their skills bypass Scouts' evasion check and ensure a hit.



References[edit]