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"Nemerum" model military-grade combat armour
A military-grade armoured unit ordered by the army. They were captured by Sangvis Ferri and are now hostile. Outfitted with state-of-the-art weaponry and can deal great damage with charged shots, but they have poor firing speed and defense.
Stats / Data
- Classification: Armoured Machine
- Damage: Moderate ~ Very high
- Accuracy: Moderate ~ Very High
- Attack range: Long
- Health: Low ~ Moderate
- Armor value: Low ~ High
- Evasion: N/A
- Movement speed: Slow
Nemeum's make their first appearance as an enemy in Chapter 1-1M, they serve as the first armoured unit the player encounters and will appear throughout other night battle chapters.
Nemeum's make their first appearance in Chapter 1's night battle mode, and these enemies serve to be the players first encounter with an armoured enemy, functioning similar to a Jaeger, Nemeum's will stand by in the backline of an enemy echelon firing charged shots to nearby girls, these shots hurt like hell and are very accurate.
Nemeum's have a very low HP stat and Armour ranging from very low to very high, so AP against them is a must, but not necessarily. Being backline enemies, using RF's to deal with them is ideal. In certain instances you may encounter a full Nemeum enemy echelon, if you happen to spot this, you may wish to consider bringing an Armoured Focused MGSG echelon to wipe them out quickly with minimal damage done to your girls.
If you are unable to destroy frontline enemies fast enough, you can use kiting to delay Nemeums firing at your dolls. However, be aware that once Nemeums lock onto your doll (their cannons light up at that moment), they will fire upon your doll even if you kite her backwards. In this case, best way to avoid damage is to withdraw your doll.