|Released on||CN (掷弹士), TW, KR, EN|
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A light unit that primarily fights with thrown weapons to deal massive damage in an area.
Introduced in Poincare Recurrence
Grenadiers can use one of two skills scaling with the number of Dummies of the targets:
- Hand Grenade: Throw a hand grenade at the area where the target is, dealing 0.3x damage that scales with Dummy-Links in a 1.5-unit radius.
- Rocket Launcher: Fire a rocket at the target, dealing 3x damage that scales with Dummy-Links to mechanical units and 0.1x damage that scales with Dummy-Links to Doll units within a 3-unit radius.
The Grenadier launches numerous explosives that deal link-splash damage and their Rocket Launcher has a large bonus against Machine-type Coalition units. It is recommended to use T-dolls that can generate HP shields to mitigate the damage, such as SG M500M500 , HG P22P22 and SG S.A.T.8S.A.T.8 . Taunt Fairy and Shield Fairy are also good options for staving off their attacks. Alternatively, SG RMB-93RMB-93 with enough stacks from her mod passive can fully negate Rockets, with her mod equipment allowing her the movement speed necessary to dodge the Grenade. As this enemy is not Elite, RF Carcano M91∕38Carcano M91∕38 excels at removing them as a threat with her 45x damage skill shot.
If using Coalition units, An HP shield generating doll-type tank such as Aegis or Alchemist should be used, as linked Melee machines such as Dinergates and Prowlers are obliterated by them. Single-link Manticores and Goliath Factories fare a bit better, but it's better to avoid them taking the blast. Ranged Machines such as Nemeums and Jaguars can be okay as long as you keep them a healthy distance away from the tank.