Darture: Difference between revisions
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{{GFL2EnemyVariants | {{GFL2EnemyVariants | ||
|name=Darture (second form) | |name=Darture (second form) | ||
|description=The tip of the lady's umbrella is wreathed in lethal sparks. When the fire rises, it makes the battlefield even more beautiful. | |||
|appearances=Darture's second form is the boss of Campaign Stage 4-10 and 5-10. | |appearances=Darture's second form is the boss of Campaign Stage 4-10 and 5-10. | ||
|portrait=Darture (second form) S.png | |portrait=Darture (second form) S.png | ||
| Line 108: | Line 109: | ||
|Skill5Area=Target | |Skill5Area=Target | ||
|Skill5Description=When stability index is greater than 0, reduce damage taken by {{Color|GF2Orange|80%}}. At the end of the action, apply {{Color|GF2Orange|1 stack}} of [[GFL2 Status Effects#Stability Lost|{{Color|GF2Blue|Stability Lost}}]] to all enemy units; During Stability Break, clenase all stacks of [[GFL2 Status Effects#Stability Lost|{{Color|GF2Blue|Stability Lost}}]] on the battlefield. Unable to receive stability restoration effects during Stability Break. Restore stability index to full after {{Color|GF2Orange|2 turns}}. | |Skill5Description=When stability index is greater than 0, reduce damage taken by {{Color|GF2Orange|80%}}. At the end of the action, apply {{Color|GF2Orange|1 stack}} of [[GFL2 Status Effects#Stability Lost|{{Color|GF2Blue|Stability Lost}}]] to all enemy units; During Stability Break, clenase all stacks of [[GFL2 Status Effects#Stability Lost|{{Color|GF2Blue|Stability Lost}}]] on the battlefield. Unable to receive stability restoration effects during Stability Break. Restore stability index to full after {{Color|GF2Orange|2 turns}}. | ||
|battletrait1=Deep Blocker | |||
|battletrait2=Reinforcement | |||
}} | |||
{{GFL2EnemyVariants | |||
|name=Darture - Forsaken | |||
|description=A towering abandoned machine, intimidating and twisted in appearance, its original characteristics long gone. It came to meander the Contaminated Zones under unknown circumstances, and travels this somber realm like a wandering maelstrom. | |||
|appearances=Possible Bounty target in Breakthrough. | |||
|portrait=Darture (second form) S.png | |||
|weakness1=medium | |||
|weakness2=heavy | |||
|weakness3=corrosion | |||
|weakness4=hydro | |||
|weakness5= | |||
|Stability= | |||
|MovePoints= | |||
|Skill1Name=Lockdown Blitz | |||
|Skill1Type=Basic Attack / Targeted / Displacement | |||
|Skill1Stability=3 | |||
|Skill1Range=3×3 | |||
|Skill1Area=Target | |||
|Skill1Description= | |||
*{{Color|GF2Blue|Disruptor}}: Deals melee physical damage equal to {{Color|GF2Orange|90%}} of attack to 1 enemy target within a {{Color|GF2Orange|3×3 area}} around the user and knocks them back by {{Color|GF2Orange|1 tile}}. | |||
*{{Color|GF2Blue|Harmony}}: Deals physical damage equal to {{Color|GF2Orange|110%}} of attack to 1 enemy target between the {{Color|GF2Orange|3×3 area and 9 tiles}} from the user, and increases stability damage by {{Color|GF2Orange|2 points}}. | |||
*Prioritizes the nearest target, attacking with {{Color|GF2Blue|Disruptor}} first. | |||
|Skill2Name=Annihilation Beam | |||
|Skill2Type=Active / Summon | |||
|Skill2Stability=3 | |||
|Skill2Range=Self | |||
|Skill2Area=Map | |||
|Skill2Description=Marks the target's tile and the surrounding {{Color|GF2Orange|3×3 tiles}}. At the start of the next turn, summons {{Color|GF2Blue|Shadows}}. If any units are within the range of the {{Color|GF2Blue|Shadows}}, deals AoE Burn damage equal to {{Color|GF2Orange|120%}} of attack and generates {{GF2Effect|Lava}}. Darture takes only {{Color|GF2Orange|20%}} of the damage dealt by the {{Color|GF2Blue|Shadows}}, but also takes additional fixed damage equal to {{Color|GF2Orange|10%}} of their max HP. This can trigger up to a maximum of {{Color|GF2Orange|once}} per turn. The {{Color|GF2Blue|Shadow}} can be destroyed or displaced by either side. | |||
|Skill3Name=Blazing Arc Projection | |||
|Skill3Type=Active / Targeted / Debuff | |||
|Skill3Stability=7 | |||
|Skill3Range=12 | |||
|Skill3Area=Target | |||
|Skill3Description=Select the farthest enemy target within {{Color|GF2Orange|3 to 12 tiles}}, deal physical damage equal to {{Color|GF2Orange|130%}} of attack to it and apply {{GF2Effect|Burning III}} for {{Color|GF2Orange|2 turns}}. | |||
|Skill4Name=Disorderly Radiant Transformation | |||
|Skill4Type=Active / Targeted / Knockback | |||
|Skill4Stability=3 | |||
|Skill4Range=1 | |||
|Skill4Area=30 | |||
|Skill4Description=Selects a direction to charge in, dealing physical damage equal to {{Color|GF2Orange|100%}} of attack to the nearest enemy target within the charge range. If the charge is not successfully executed, inflicts {{Color|GF2Orange|1 stack}} of {{Color|GF2Blue|Stability Lost}} to all enemies. | |||
|Skill5Name=Variant II | |||
|Skill5Type=Passive / Debuff / Stability Regen | |||
|Skill5Stability=0 | |||
|Skill5Range=Self | |||
|Skill5Area=Target | |||
|Skill5Description=When stability index is greater than 0, reduce damage taken by {{Color|GF2Orange|80%}}. At the end of the action, apply {{Color|GF2Orange|1 stack}} of {{GF2Effect|Stability Lost|GF2Blue}} to all enemy units; During Stability Break, cleanse all stacks of {{GF2Effect|Stability Lost|GF2Blue}} on the battlefield. Unable to receive stability restoration effects during Stability Break. Restore stability index to full after {{Color|GF2Orange|2 turns}}. | |||
|battletrait1=Deep Blocker | |battletrait1=Deep Blocker | ||
Revision as of 08:32, 4 May 2025
| Darture |
| Information | |
|---|---|
| Full name | Darture |
| Affiliation | Girard Group |
| Released on | CN (黑眼), KR (다츄어), JP (ダーチュア), EN |
| View page template | |
Darture is a boss in Girls' Frontline 2: Exilium.
Variants
Darture (first form)
| “ | Putting on the perfect smile is a basic skill for a lady, as are elegant dance steps and flexible tactics. | ” |
|---|
Darture's first form is the boss of Campaign Stage 4-9.
| Possible Weaknesses | ||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Stability Index | 27 | |||||||||||||||||||||||
| Stability damage reduction | 60% | |||||||||||||||||||||||
| Critical values | 0% critical chance (DMG×100%) | |||||||||||||||||||||||
| Movement Points | 5 | |||||||||||||||||||||||
| Skills | ||||||||||||||||||||||||
| ||||||||||||||||||||||||
| Battle Traits | ||||||||||||||||||||||||
| Deep Blocker, Attack Rotation | ||||||||||||||||||||||||
Darture (second form)
| “ | The tip of the lady's umbrella is wreathed in lethal sparks. When the fire rises, it makes the battlefield even more beautiful. | ” |
|---|
Darture's second form is the boss of Campaign Stage 4-10 and 5-10.
| Possible Weaknesses | |||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Stability Index | 28 | ||||||||||||||||||||||||||||||||||
| Stability damage reduction | 60% | ||||||||||||||||||||||||||||||||||
| Critical values | 0% critical chance (DMG×100%) | ||||||||||||||||||||||||||||||||||
| Movement Points | 2 | ||||||||||||||||||||||||||||||||||
| Skills | |||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| Battle Traits | |||||||||||||||||||||||||||||||||||
| Deep Blocker, Reinforcement | |||||||||||||||||||||||||||||||||||
Darture - Forsaken
| “ | A towering abandoned machine, intimidating and twisted in appearance, its original characteristics long gone. It came to meander the Contaminated Zones under unknown circumstances, and travels this somber realm like a wandering maelstrom. | ” |
|---|
Possible Bounty target in Breakthrough.
| Possible Weaknesses | |||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Stability Index | |||||||||||||||||||||||||||||||||||
| Stability damage reduction | 60% | ||||||||||||||||||||||||||||||||||
| Critical values | 0% critical chance (DMG×100%) | ||||||||||||||||||||||||||||||||||
| Movement Points | |||||||||||||||||||||||||||||||||||
| Skills | |||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| Battle Traits | |||||||||||||||||||||||||||||||||||
| Deep Blocker, Reinforcement | |||||||||||||||||||||||||||||||||||
Lore / Story involvement
A third-generation T-Doll equipped with a Remolding Pattern by Girard Group, the leader of the Horoscope Program Frontline Elimination Squad.[1] Despite her short size, she's extremely arrogant and confident in her abilities, particularly towards second-generation T-Dolls. She was called from Odesa to ODE-01 to deal with Team Groza when Girard and the Elmo crew battled to capture Helena,[2] but was stalled by Groza long enough using her own Remolding Pattern for the crew to leave the city with Helena.[3] Later, she sent a message while masquerading as Kalina to lure the Elmo to an abandoned Sangvis Ferri factory where she fought Team Groza again, but was beaten when the team used all of them Remolding Patterns at once.[4]
A mysterious entity contacted Darture multiple time to convince her to betray the Girard Group.[4]

