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{{PlayableUnit | {{PlayableUnit | ||
| index = 196 | |index = 196 | ||
| nationality = Serbia | |nationality = Republic of Serbia | ||
| classification = AR | |classification = AR | ||
| rarity = 5 | |rarity = 5 | ||
| faction = [[Griffin & Kryuger]] | |faction = [[Griffin & Kryuger]] | ||
| manufactureringame = [[I.O.P.]] | |manufactureringame = [[I.O.P.]] | ||
| manufacturer = Zastava Arms | |manufacturer = Zastava Arms | ||
| artist = {{artist name|nineo}} | |artist = {{artist name|nineo}} | ||
| fullname = Zastava M21 | |fullname = Zastava M21 | ||
| voiceactor = {{voice actor name|Asakura Azumi}} | |voiceactor = {{voice actor name|Asakura Azumi}} | ||
| releasedon = {{doll_server_alias|server=CN|alias=Zas M21}}, {{doll_server_alias|server=TW|alias=Zas M21}}, {{doll_server_alias|server=KR|alias=Zas M21}}, {{doll_server_alias|server=EN|alias=Zas M21}}, {{doll_server_alias|server=JP|alias=Zas M21}} | |releasedon = {{doll_server_alias|server=CN|alias=Zas M21|year=2017|month=12}}, {{doll_server_alias|server=TW|alias=Zas M21}}, {{doll_server_alias|server=KR|alias=Zas M21}}, {{doll_server_alias|server=EN|alias=Zas M21}}, {{doll_server_alias|server=JP|alias=Zas M21}} | ||
| min_dmg= 19 | |min_dmg= 19 | ||
| max_dmg= 55 | |max_dmg= 55 | ||
| min_eva= 5 | |min_eva= 5 | ||
| max_eva= 41 | |max_eva= 41 | ||
| min_acc= 6 | |min_acc= 6 | ||
| max_acc= 48 | |max_acc= 48 | ||
| min_rof= 49 | |min_rof= 49 | ||
| max_rof= 74 | |max_rof= 74 | ||
| min_hp= 61 | |min_hp= 61 | ||
| max_hp= 121 | |max_hp= 121 | ||
| mov= 10 | |mov= 10 | ||
| craft= 4:05:00 | |craft= 4:05:00 | ||
| nodrop=1 | |nodrop=1 | ||
| | |moddable=1 | ||
| | |mod1_max_hp=123 | ||
| | |mod1_max_dmg=66 | ||
| | |mod1_max_acc=54 | ||
| | |mod1_max_eva=44 | ||
| | |mod1_max_rof=75 | ||
|mod2_max_hp=124 | |||
|mod2_max_dmg=66 | |||
|mod2_max_acc=55 | |||
|mod2_max_eva=45 | |||
|mod2_max_rof=76 | |||
|mod3_max_hp=124 | |||
|mod3_max_dmg=67 | |||
|mod3_max_acc=56 | |||
|mod3_max_eva=45 | |||
|mod3_max_rof=76 | |||
| | |aura1= Affects submachine guns | ||
| | |aura2= Increases rate of fire by 12% | ||
|aura3= Increases evasion by 15% | |||
|mod1_aura1= Affects submachine guns | |||
|mod1_aura2= Increases rate of fire by 15% | |||
|mod1_aura3= Increases evasion by 20% | |||
|tile3=1 | |||
|tile5=0 | |||
|tile9=1 | |||
|mod1_tile6=1 | |||
| | |costume1= Snegurochka's Bullet Offering | ||
|costume2= Queen of the White Pieces | |||
|costume3 = Affections Behind the Bouquet | |||
|costume4 = [Neural Upgrade] | |||
The Zastava M21 is a | |weaponinfo = | ||
The Zastava M21 is a selective fire assault rifle designed by the Zastava Arms company in 2004. The rifle is essentially a Kalashnikov pattern rifle chambered for the 5.56x45mm NATO cartridge, leveraging Zastava's lengthy experience with manufacturing the AK platform. The M21 is the current standard issue service rifle for the Serbian Army. | |||
The Zastava M21 is a gas-operated rifle with a rotating bolt, and utilizes the legendary long-stroke gas piston system that the Kalashnikov is known for. The M21 is chambered for the 5.56x45mm NATO cartridge, and is fed from proprietary 30-round magazines. The rifle is able to achieve a rate of fire of 680 rounds per minute, with an effective range of 450 meters when using iron sights. During the development process for the M21, Zastava Arms experimented with different barrel forging processes. As a result, the M21 has the option of using barrels with either traditional rifling or polygonal rifling. Regardless of what it chosen, all M21 barrels are hard chromium-plated to extend service life. On top of the operating mechanism, the M21 also has many similar design features of a Kalashnikov rifle, such as the charging handle on the right side, a behind-the-well magazine catch/release, and the trigger group/fire control lever style. This safety lever toggles the rifle between full, semi auto, and safe positions. | |||
Like most other modern assault rifle designs, the M21 is designed to be modular, allowing the operator to attach different combat accessories for different situations, such as bipods and vertical fore-grips. A derived model of the Soviet GP-25 underslung 40mm grenade launcher unit was designed for and issued for M21s, and 22mm rifle grenades can also be launched from the muzzle flash hider. To improve compatibility with NATO-issued accessories, M21s can also undergo modifications and mount Picatinny accessory rails. The M21 also features a foldable stock made of rigid polymer and rifle forearm guard made of heavy-duty synthetic material. The rifle has conventional iron sights modeled after the ones on the Finnish RK 62 and the Israeli Galil, with the front and rear sight being relocated to the gas block and top cover respectably. It also borrowed the Galil's thumb safety, and the top cover is hinged like the AKS-74U. | |||
Besides the main battle rifle variant, the M21 A, the rifle also has two | Besides the main battle rifle variant, the M21 A, the rifle also has two short barrel variants: the M21 S (an assault rifle with a shorter barrel) and the M21 C (a carbine). The variants differ mostly in terms of barrel length, overall weapon size/dimension/weight, and firing performance in terms of accuracy/effective range.<ref name = "Zas wiki">[[wikipedia:Zastava M21|Wikipedia entry on Zastava M21]]</ref> | ||
| design = | |design = | ||
The second T-Doll contributed to ''Girls' Frontline'' by artist nineo. The game already has a doll named {{doll name|M21|RF|3}}, so nineo addresses Zastava M21 simply as Zas to avoid confusion. | The second T-Doll contributed to ''Girls' Frontline'' by artist nineo. The game already has a doll named {{doll name|M21|RF|3}}, so nineo addresses Zastava M21 simply as Zas to avoid confusion. | ||
Zas is a very eye-catching T-Doll with peculiar features: <del>Mushroom head</del> | Zas is a very eye-catching T-Doll with peculiar features: <del>Mushroom head</del> an odd hair style and color, very visible nail polish of different colors, mismatching stockings, and an odd earring on her left ear. Her general color scheme is black, white, and cyan added with a bit of orange. The combination of cyan and orange gives Zas a little bit of a sci-fi look. | ||
There is a triangle marking on her orange goggles, which can also be found above her hips and on her tongue. Neither MICA team nor nineo have touched on the possible meanings of these markings yet. | There is a triangle-shaped marking on her orange goggles, which can also be found above her hips and on her tongue. Neither MICA team nor nineo have touched on the possible meanings of these markings yet. | ||
Zas' mouth is obscured, usually by her hand or objects she holds, in all of her main and damaged artworks by nineo, including costumes, and this stylistic choice was also followed by Suisai when he included Zas in one of his official illustrations. Other official illustrations, as well as the in-game chibi and nineo's own reference images, show her mouth unobscured. | |||
|personality = | |||
Zas' official character description states that she is a rationalized surrealist: she puts her faith in rational actions, and her thoughts are backed up with solid reasoning and realistic observations. However, she does have interesting hobbies that are not quite rational, one of which is finger nail painting. Each one of her finger nails have been painted with a different fragrance, and she has even offered to paint the Commander's nails. Her overall personality is stoic, calm, and obedient. | |||
|gallery=<gallery> | |gallery=<gallery> | ||
| Line 58: | Line 84: | ||
File:Zas_M21.png|Full artwork | File:Zas_M21.png|Full artwork | ||
File:Zas_M21_D.png|Full damaged artwork | File:Zas_M21_D.png|Full damaged artwork | ||
File:Zas_M21_costume4 S.png|Neural Upgrade profile image | |||
File:Zas_M21 costume4.png|Neural Upgrade full artwork | |||
File:Zas_M21_costume4 D.png|Neural Upgrade full damaged artwork | |||
File:Zas_M21_costume1.png|"Snegurochka's Bullet Offering" artwork | File:Zas_M21_costume1.png|"Snegurochka's Bullet Offering" artwork | ||
File:Zas_M21_costume1_D.png|"Snegurochka's Bullet Offering" damaged artwork | File:Zas_M21_costume1_D.png|"Snegurochka's Bullet Offering" damaged artwork | ||
File:Zas_M21_costume2.png|"Queen of the White Pieces" artwork | File:Zas_M21_costume2.png|"Queen of the White Pieces" artwork | ||
File:Zas_M21_costume2_D.png|"Queen of the White Pieces" damaged artwork | File:Zas_M21_costume2_D.png|"Queen of the White Pieces" damaged artwork | ||
File:Zas_M21_costume3.png|"Affections Behind the Bouquet" artwork | |||
File:Zas_M21_costume3_D.png|"Affections Behind the Bouquet" damaged artwork | |||
</gallery> | </gallery> | ||
| Line 68: | Line 99: | ||
File:Zas M21 character sheet.jpeg|Zas' character sheet produced by nineo<ref name="weibo1">[https://weibo.com/1869856223/FDK3ks9ev?type=comment#_rnd1518275491974 nineo Weibo post with detailed character drawings]</ref> | File:Zas M21 character sheet.jpeg|Zas' character sheet produced by nineo<ref name="weibo1">[https://weibo.com/1869856223/FDK3ks9ev?type=comment#_rnd1518275491974 nineo Weibo post with detailed character drawings]</ref> | ||
File:Zas M21 costume 2 sheet.jpg|"Queen of the White Pieces" costume design sheet produced by nineo<ref name="weibo2">[https://weibo.com/1869856223/GhHIBlcUv?from=page_1005051869856223_profile&wvr=6&mod=weibotime&type=comment#_rnd1528103173804 nineo Weibo post with dress design]</ref> | File:Zas M21 costume 2 sheet.jpg|"Queen of the White Pieces" costume design sheet produced by nineo<ref name="weibo2">[https://weibo.com/1869856223/GhHIBlcUv?from=page_1005051869856223_profile&wvr=6&mod=weibotime&type=comment#_rnd1528103173804 nineo Weibo post with dress design]</ref> | ||
File:Winter Pixies Login Wallpaper.png|"Winter Pixies" Login wallpaper illustrated by 水乌龟 (Suisai) | |||
File:Mysterious Language of Flowers Login Wallpaper.png|"Mysterious Language of Flowers" login wallpaper illustrated by ??? | |||
File:2nd Anniversary Background (2018).png | |||
</gallery> | </gallery> | ||
| trivia = | | trivia =*The hourglass in her "Queen of the White Pieces" outfit is an obtainable furniture piece. It can be unlocked by collecting 7 T-Doll outfits from the 2018 Anniversary procurement pool. | ||
*Zas is the second grenade-launching AR T-Doll who is actually depicted as having a grenade launcher attached to her rifle on her illustrations, with the first one being {{doll name|CZ-805|AR|3}}. | |||
*The hourglass in "Queen of the White Pieces" is an obtainable furniture piece | |||
*Zas is the second grenade launching AR | |||
**Excluding {{doll name|K11|AR|5}}, since K11's grenade launcher is part of the weapon itself, where as Zas' grenade launcher is classified as a tactical accessory. | **Excluding {{doll name|K11|AR|5}}, since K11's grenade launcher is part of the weapon itself, where as Zas' grenade launcher is classified as a tactical accessory. | ||
*Zas has the fastest grenade priming animation of any doll | *Zas has the fastest grenade priming animation of any doll: while most grenadier AR Dolls have a 31 frame animation, Zas has a 12 frame animation. | ||
**This allows players to utilize her for [[Guide:Strategies#6-3N_Zas_Run|Zas run]]. | **This allows players to utilize her for [[Guide:Strategies#6-3N_Zas_Run|Zas run]]. | ||
*According to a post on nineo's Weibo account, the folder she used to store Zas related work was created on 24th of February, so she set that day as Zas' birthday.<ref name = "Zas weibo3">[https://weibo.com/1869856223/G4uEgAE4z?from=page_1005051869856223_profile&wvr=6&mod=weibotime nineo Weibo post on Zas' birthday]</ref> | |||
*According to nineo's | *Zas M21 is listed in the pre-release [[:File:NC ASST Report 2060.jpg|Griffin transfer file]] from [[Project Neural Cloud]] as a CM-Fashion Designer Doll model (consistent with the model designations of [[Cyber Media]]), while her name is redacted. She is not currently in the game. | ||
}} | }} | ||
| Zas M21 | Strategy | Story | Quotes | Live2D |
Zas M21 196![]() ![]() ![]() | |
| Gun Information | |
|---|---|
| Full name | Zastava M21 |
| Country of origin | Republic of Serbia |
| Manufacturer | Zastava Arms |
| Game Information | |
| Faction | Griffin & Kryuger |
| Manufactured / Revised by |
I.O.P. |
| Voice actor | Asakura Azumi |
| Artist | nineo |
| Released on | CN (2017-12), TW, KR, EN, JP |
| Chibi Animation | |
| Variant:
Click the marked area to switch between animations. For details regarding animations, please see Animations on the Wiki. | |
| View page template | |
Zas M21 is a playable character in the game Girls' Frontline.
NORMALHEAVY Timer 4:05:00. See T-Doll Production for details.
DROP Not obtainable as a drop.
REWARD Not obtained as a reward
There is no union skill for this T-Doll.
| 61(x1) → 121(x1) / 605(x5) | 20(x1) / 60(x5) | 20(x1) / 60(x5) |
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| 10 | 0 | ||||||||
| 20% | 50% | ||||||||
| 15 |
| name | Howl of the Nightingale | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| icon | RifleGrenade | |||||||||
| text | Launches a grenade that deals ($dmg)% damage to enemies within a 2.5 radius. If 3 or more enemy units are hit, they will take ($dmgdebuff)% extra damage for ($dmgdebuffduration) seconds. If less than 3 enemy units are hit, increases own damage by ($dmgbuff)% for ($dmgbuffduration) seconds. | |||||||||
| initial | 4 | |||||||||
| cooldown | 20 | 19.6 | 19.1 | 18.7 | 18.2 | 17.8 | 17.3 | 16.9 | 16.4 | 16 |
| dmg | 120 | 140 | 160 | 180 | 200 | 220 | 240 | 260 | 280 | 300 |
| dmgdebuff | 10 | 11 | 11 | 12 | 12 | 13 | 13 | 14 | 14 | 15 |
| dmgdebuffduration | 2 | 2.1 | 2.2 | 2.3 | 2.4 | 2.5 | 2.6 | 2.7 | 2.8 | 3 |
| dmgbuff | 40 | 42 | 44 | 46 | 48 | 50 | 52 | 54 | 57 | 60 |
| dmgbuffduration | 5 | 5.3 | 5.6 | 5.9 | 6.3 | 6.6 | 6.9 | 7.2 | 7.6 | 8 |
| name of skill here | ||
| 61(x1) → 123(x1) / 615(x5) | 20(x1) / 60(x5) | 20(x1) / 60(x5) |
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| 10 | 0 | ||||||||
| 20% | 50% | ||||||||
| 15 |
| name | Howl of the Nightingale | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| icon | RifleGrenade | |||||||||
| text | Launches a grenade dealing ($dmg)% damage that can crit to enemies within a radius of 2.5. If it hits 3 or more enemies, amplify damage against those targets from all sources by ($dmgdebuff)% for ($dmgdebuffduration) seconds. If it hits less than 3 enemies, increase own damage by ($dmgbuff)% for ($dmgbuffduration) seconds. Then, launch an additional grenade dealing 100% damage that can crit to enemies within a radius of 2.5 units. [EQ Passive]: When equipped with "Zas Chip", this unit will initiate battle with 3 hand grenades in stock. After the start of battle, throw a grenade at the enemy unit with the highest HP every 10 seconds, dealing 100% damage within an area of 1 units and inflicts 10% vulnerability on them; this effect lasts 5 seconds. | |||||||||
| initial | 4 | |||||||||
| cooldown | 16 | 15.6 | 15.1 | 14.7 | 14.2 | 13.8 | 13.3 | 12.9 | 12.4 | 12 |
| dmg | 120 | 140 | 160 | 180 | 200 | 220 | 240 | 260 | 280 | 300 |
| dmgdebuff | 10 | 11 | 11 | 12 | 12 | 13 | 13 | 14 | 14 | 15 |
| dmgdebuffduration | 2 | 2.1 | 2.2 | 2.3 | 2.4 | 2.5 | 2.6 | 2.7 | 2.8 | 3 |
| dmgbuff | 40 | 42 | 44 | 46 | 48 | 50 | 52 | 54 | 57 | 60 |
| dmgbuffduration | 5 | 5.3 | 5.6 | 5.9 | 6.3 | 6.6 | 6.9 | 7.2 | 7.6 | 8 |
| name of skill here | ||
| 61(x1) → 124(x1) / 620(x5) | 20(x1) / 60(x5) | 20(x1) / 60(x5) |
|
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|
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| 10 | 0 | ||||||||
| 20% | 50% | ||||||||
| 15 |
| name | Howl of the Nightingale | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| icon | RifleGrenade | |||||||||
| text | Launches a grenade dealing ($dmg)% damage that can crit to enemies within a radius of 2.5. If it hits 3 or more enemies, amplify damage against those targets from all sources by ($dmgdebuff)% for ($dmgdebuffduration) seconds. If it hits less than 3 enemies, increase own damage by ($dmgbuff)% for ($dmgbuffduration) seconds. Then, launch an additional grenade dealing 100% damage that can crit to enemies within a radius of 2.5 units. [EQ Passive]: When equipped with "Zas Chip", this unit will initiate battle with 3 hand grenades in stock. After the start of battle, throw a grenade at the enemy unit with the highest HP every 10 seconds, dealing 100% damage within an area of 1 units and inflicts 10% vulnerability on them; this effect lasts 5 seconds. | |||||||||
| initial | 4 | |||||||||
| cooldown | 16 | 15.6 | 15.1 | 14.7 | 14.2 | 13.8 | 13.3 | 12.9 | 12.4 | 12 |
| dmg | 120 | 140 | 160 | 180 | 200 | 220 | 240 | 260 | 280 | 300 |
| dmgdebuff | 10 | 11 | 11 | 12 | 12 | 13 | 13 | 14 | 14 | 15 |
| dmgdebuffduration | 2 | 2.1 | 2.2 | 2.3 | 2.4 | 2.5 | 2.6 | 2.7 | 2.8 | 3 |
| dmgbuff | 40 | 42 | 44 | 46 | 48 | 50 | 52 | 54 | 57 | 60 |
| dmgbuffduration | 5 | 5.3 | 5.6 | 5.9 | 6.3 | 6.6 | 6.9 | 7.2 | 7.6 | 8 |
| name | Fission Grenade | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| icon | ZasMod | |||||||||
| text | Every time a grenade or hand grenade is used, increase damage and critical damage by 6% for ($duration) seconds, stacking up to 5 times. | |||||||||
| duration | 12 | 14 | 16 | 18 | 20 | 22 | 24 | 26 | 28 | 30 |
| name of skill here | ||
| 61(x1) → 124(x1) / 620(x5) | 20(x1) / 60(x5) | 20(x1) / 60(x5) |
|
| ||||||||
|
| ||||||||
| 10 | 0 | ||||||||
| 20% | 50% | ||||||||
| 15 |
| name | Howl of the Nightingale | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| icon | RifleGrenade | |||||||||
| text | Launches a grenade dealing ($dmg)% damage that can crit to enemies within a radius of 2.5. If it hits 3 or more enemies, amplify damage against those targets from all sources by ($dmgdebuff)% for ($dmgdebuffduration) seconds. If it hits less than 3 enemies, increase own damage by ($dmgbuff)% for ($dmgbuffduration) seconds. Then, launch an additional grenade dealing 100% damage that can crit to enemies within a radius of 2.5 units. [EQ Passive]: When equipped with "Zas Chip", this unit will initiate battle with 3 hand grenades in stock. After the start of battle, throw a grenade at the enemy unit with the highest HP every 10 seconds, dealing 100% damage within an area of 1 units and inflicts 10% vulnerability on them; this effect lasts 5 seconds. | |||||||||
| initial | 4 | |||||||||
| cooldown | 16 | 15.6 | 15.1 | 14.7 | 14.2 | 13.8 | 13.3 | 12.9 | 12.4 | 12 |
| dmg | 120 | 140 | 160 | 180 | 200 | 220 | 240 | 260 | 280 | 300 |
| dmgdebuff | 10 | 11 | 11 | 12 | 12 | 13 | 13 | 14 | 14 | 15 |
| dmgdebuffduration | 2 | 2.1 | 2.2 | 2.3 | 2.4 | 2.5 | 2.6 | 2.7 | 2.8 | 3 |
| dmgbuff | 40 | 42 | 44 | 46 | 48 | 50 | 52 | 54 | 57 | 60 |
| dmgbuffduration | 5 | 5.3 | 5.6 | 5.9 | 6.3 | 6.6 | 6.9 | 7.2 | 7.6 | 8 |
| name | Fission Grenade | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| icon | ZasMod | |||||||||
| text | Every time a grenade or hand grenade is used, increase damage and critical damage by 6% for ($duration) seconds, stacking up to 5 times. | |||||||||
| duration | 12 | 14 | 16 | 18 | 20 | 22 | 24 | 26 | 28 | 30 |
| name of skill here | ||
The Zastava M21 is a selective fire assault rifle designed by the Zastava Arms company in 2004. The rifle is essentially a Kalashnikov pattern rifle chambered for the 5.56x45mm NATO cartridge, leveraging Zastava's lengthy experience with manufacturing the AK platform. The M21 is the current standard issue service rifle for the Serbian Army.
The Zastava M21 is a gas-operated rifle with a rotating bolt, and utilizes the legendary long-stroke gas piston system that the Kalashnikov is known for. The M21 is chambered for the 5.56x45mm NATO cartridge, and is fed from proprietary 30-round magazines. The rifle is able to achieve a rate of fire of 680 rounds per minute, with an effective range of 450 meters when using iron sights. During the development process for the M21, Zastava Arms experimented with different barrel forging processes. As a result, the M21 has the option of using barrels with either traditional rifling or polygonal rifling. Regardless of what it chosen, all M21 barrels are hard chromium-plated to extend service life. On top of the operating mechanism, the M21 also has many similar design features of a Kalashnikov rifle, such as the charging handle on the right side, a behind-the-well magazine catch/release, and the trigger group/fire control lever style. This safety lever toggles the rifle between full, semi auto, and safe positions.
Like most other modern assault rifle designs, the M21 is designed to be modular, allowing the operator to attach different combat accessories for different situations, such as bipods and vertical fore-grips. A derived model of the Soviet GP-25 underslung 40mm grenade launcher unit was designed for and issued for M21s, and 22mm rifle grenades can also be launched from the muzzle flash hider. To improve compatibility with NATO-issued accessories, M21s can also undergo modifications and mount Picatinny accessory rails. The M21 also features a foldable stock made of rigid polymer and rifle forearm guard made of heavy-duty synthetic material. The rifle has conventional iron sights modeled after the ones on the Finnish RK 62 and the Israeli Galil, with the front and rear sight being relocated to the gas block and top cover respectably. It also borrowed the Galil's thumb safety, and the top cover is hinged like the AKS-74U.
Besides the main battle rifle variant, the M21 A, the rifle also has two short barrel variants: the M21 S (an assault rifle with a shorter barrel) and the M21 C (a carbine). The variants differ mostly in terms of barrel length, overall weapon size/dimension/weight, and firing performance in terms of accuracy/effective range.[1]
The second T-Doll contributed to Girls' Frontline by artist nineo. The game already has a doll named RF M21M21M21, so nineo addresses Zastava M21 simply as Zas to avoid confusion.
Zas is a very eye-catching T-Doll with peculiar features: Mushroom head an odd hair style and color, very visible nail polish of different colors, mismatching stockings, and an odd earring on her left ear. Her general color scheme is black, white, and cyan added with a bit of orange. The combination of cyan and orange gives Zas a little bit of a sci-fi look.
There is a triangle-shaped marking on her orange goggles, which can also be found above her hips and on her tongue. Neither MICA team nor nineo have touched on the possible meanings of these markings yet.
Zas' mouth is obscured, usually by her hand or objects she holds, in all of her main and damaged artworks by nineo, including costumes, and this stylistic choice was also followed by Suisai when he included Zas in one of his official illustrations. Other official illustrations, as well as the in-game chibi and nineo's own reference images, show her mouth unobscured.
Zas' official character description states that she is a rationalized surrealist: she puts her faith in rational actions, and her thoughts are backed up with solid reasoning and realistic observations. However, she does have interesting hobbies that are not quite rational, one of which is finger nail painting. Each one of her finger nails have been painted with a different fragrance, and she has even offered to paint the Commander's nails. Her overall personality is stoic, calm, and obedient.
Primary in-game artworks. For information on how to obtain certain costumes, see Skin Catalogue.
| List of T-Dolls[Request/Refresh list] |
|---|