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Codename: Bakery Girl Original Soundtrack: Difference between revisions

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Created page with "{{Incomplete}} The original soundtrack of Codename: Bakery Girl was produced by Vanguard Sound. A 21-tracks CD was included in the Deluxe physical edition of the game. Several tracks were reused in Girls' Frontline. Notably, the victory theme continued to be remixed in Girls' Frontline, Project Neural Cloud and Girls' Frontline 2: Exilium, but not in Reverse Collapse: Code Name Bakery. {| class="gf-table mw-collapsible" |- ! Track name !! File n..."
 
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! Track name !! File name !! Heard in !! Corresponding track in Girls' Frontline !! Player
! Track name !! File name !! Heard in !! Corresponding track in Girls' Frontline !! Player
|-
|-
| ? || lobby || Infinite Level || ? || [[File:CBG lobby(loop).ogg]]
| ? || lobby || Infinite Level || UI_top || [[File:CBG lobby(loop).ogg]]
|-
|-
| ? || NB1 || Unused || BGM_Sad || [[File:CBG NB1.ogg]]
| ? || NB1 || Unused || BGM_Sad || [[File:CBG NB1.ogg]]

Latest revision as of 21:27, 24 September 2024

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The original soundtrack of Codename: Bakery Girl was produced by Vanguard Sound. A 21-tracks CD was included in the Deluxe physical edition of the game.

Several tracks were reused in Girls' Frontline. Notably, the victory theme continued to be remixed in Girls' Frontline, Project Neural Cloud and Girls' Frontline 2: Exilium, but not in Reverse Collapse: Code Name Bakery.

Track name File name Heard in Corresponding track in Girls' Frontline Player
? lobby Infinite Level UI_top
? NB1 Unused BGM_Sad
? NB2 Story BGM_Brain
? NB3 Story None
? NB4 Story BGM_Truth
? NB5 Preparation screen BGM_Room
? NB6 Main Title None
? NB7 Unused BGM_MissionSelect
? NB8 Prologue, Story None
? NB9 Mission 3 None
? NB10 Mission 9, Story BGM_Boss
? AB1M Mission 5 (Player Turn) None
? AB2M Special skill used None
? AB3M Mission 1, 2, 4, 8 (Player Turn) None
? AB4M Mission 10 (Final) None
? Boss1M Mission 7 (Enemy Turn), 9 BGM_Danger
? Boss2M Mission 7 (Player Turn) None
? EB1M Mission 2 (Player turn) None
? EB2M Mission 5 (Enemy Turn), 8 (Tank Battle) ?
? EB3 Mission 1, 2, 4 (Enemy Turn) BGM_Battle
? EB4M Mission 10 (Start) None
アヴェマリア〜祝福の鐘が響く ED1 Good Ending None
Laudem poeticam〜赞美诗〜 ED2 Normal Ending None
目を閉じて ED3 Bad Ending None
? missioncomplete Mission complete BGM_Win (phased out)
? gameover Mission failed BGM_Lose (phased out)

Fittingly, there is no music during Mission 6, where ELIDs are first encountered, only a droning ambient track.