Contents
Using Equipment
All T-Dolls have 3 slots for equipping items that grant them additional stats (and in some cases confer penalties as well).
T-Dolls must reach a certain level before they unlock each equipment slot. Level requirements;
- Slot 1 unlocks at level 20
- Slot 2 unlocks at level 50
- Slot 3 unlocks at level 80
In additional, equipment is available in 4 different levels of rarity;
Weapon Class Rules
Every weapon class can equip specific equipment in their 3 slots;
Class | Slot 1 | Slot 2 | Slot 3 |
---|---|---|---|
AR | Accessories | HV Ammo | Chip/Exoskeleton |
SMG | Chip/Exoskeleton | HP Ammo | Accessories |
HG | Suppressor/PEQ* | HP Ammo | Chip/Exoskeleton |
RF | AP Ammo | Optics/Suppressor | Chip/Camouflage Cloak |
MG | AP Ammo | Optics | Chip/Ammunition Box |
SG | Chip/Armor Plate | Slug/Buckshot Ammo | Optics/PEQ* |
- PEQ = Night Battle Equipment
Exceptions
Most equipment rules apply to every T-Doll of each class, but there are some exceptions.
AR 6P62 6P62 - In addition to normal AR equipment she can also equip AP Ammo in slot 2.
SMG C-MS C-MS - In addition to normal SMG equipment she can also equip AP Ammo in slot 2.
HG Contender Contender - In addition to normal HG equipment she can also equip AP Ammo in slot 2.
AR M16A1 M16A1 - M16A1 can equip HV Ammo only in slot 1. Also, she can equip Exoskeleton or Armor Plate in both slots 2 and 3. M16A1 cannot equip any other types of equipment.
AR M4 SOPMOD II M4 SOPMOD II - M4 SOPMOD II can equip Optics, Suppressor or Night Battle Equipment in both slots 1 and 2. Also, she can equip HV Ammo in slot 3. M4 SOPMOD II cannot equip any other types of equipment.
AR ST AR-15 ST AR-15 - ST AR-15 can equip Optics, Suppressor or Night Battle Equipment in both slots 1 and 2. Also, she can equip HV Ammo in slot 3. ST AR-15 cannot equip any other types of equipment.
Equipment Types
Equipment is split into 3 categories; Accessory, Magazine and T-Doll. Most T-Dolls equip at least 1 type of equipment from each category.
Accessories
- Optical Sights - Also commonly referred to as Telescopic Sights, these optics increase Critical Hit Chance and are vital for DPS dolls such as ARs and RFs with self-buffing skills.
- Holographic Sight - Holo Sights increase raw firepower and accuracy but reduce rate of fire. This makes them more valuable on T-Dolls with damage dealing skills such as AR and SMGs with damaging grenades.
- Red Dot Sight - Red Dot Sights increase accuracy but reduce rate of fire. The need for increased accuracy is most common on MGs and SGs, although some DPS SMGs such as SMG SR-3MP SR-3MP also benefit greatly from the accuracy increase. It is worth noting that armored enemies in night battles have no evade stat so increasing accuracy against these targets does nothing.
- Suppressor - Suppressors increase Critical Hit Chance, but by less than Optical Sights, but also increase Evasion. As Handguns can only equip either these or Night Battle Equipment Suppressors are used by HGs and Evasion based SMGs to increase their survivability.
- Night Battle Equipment - Commonly referred to as PEQs or Night Vision equipment, this item reduces the Night Battle accuracy penalty by the percentage stated, multiplicatively. For example; a 90% PEQ will reduce the 90% night battle penalty by 81% (90% of the 90% penalty).
Magazine
- High Velocity Ammo - Available only to ARs, this ammo type increases firepower and should be used on all ARs not just because there is no alternative but because it is very good.
- Hollow Point Ammo / Status Ammo - Available only to SMGs and HGs, this ammo type increases firepower but reduces armor penetration. Again, this is the only ammo type available to SMGs and HGs.
- Armor Piercing Ammo - Available only to RFs and MGs, this ammo type increases armor penetration. This ammo type is absolutely necessary for dealing with the armored targets that you will encounter in night battles.
- Buckshot Ammo - Available only to SGs, this is the first of the two shotgun shell ammo types. Increases both firepower and critical strike damage, with no drawbacks this is the go-to ammo for most SGs.
- Slug Ammo - Available only to SGs, this is the alternative shotgun shell ammo type. While slugs offer significantly increased damage and accuracy the shotgun will only hit 1 target, not 3. You should only expect to need slugs in rare situations where you need a SG but only expect to face a single target.
T-Doll
- Exoskeleton - Available in two different types, X and T, Exoskeletons generally increase survivability. The X1/X2/X3/X4 Exoskeletons provide an evasion increase that helps keep T-Dolls alive, the X versions are recommended for ARs and SMGs that are more DPS focused. The T1/T2/T3/T4 Exoskeletons provide even more evasion than the X versions, but also reduce firepower, making them best suited to tanky SMGs and HGs who aren't expected to cause much damage.
- Ammunition Box - This MG only equipment increases the MG classes Rounds stat, increasing the number of shots that can be fired before the MG must reload. This does come at the cost of lowered evasion however. MGs do not have any alternative to this for slot 3.
- Camouflage Cloak - Exclusive to the RF class, the Camo Cloak provide a significant DPS boost by increasing the amount of damage done by critical strikes. It does reduce movement speed, which can make it awkward to use in fights where you want to move your T-Dolls around to avoid damage and also lowers the entire echelons advancement speed since they can only move as fast as the slowest unit when moving as a group. To put this into perspective, base RF movement speed is 7, cloaks reduce this to 4.
- Armor Plate - Designed for use by SGs, Armor Plates increase a T-Doll's armor value, reducing damage taken (assuming the enemy doesn't have enough armor penetration to ignore it), this allows SGs to tank significant amounts of damage from gunfire thanks to their high HP and the mitigation of their armor.
- Chip - All current Microchips are exclusive to specific T-Dolls, they exist to boost specific stats.
Craftable Equipment
Farmable Exclusive Equipment
Story Chapter
Location | Equipment | Name | Effects | Doll |
---|---|---|---|---|
Chapter 1-4N | National Match-Grade Armor-Piercing Ammo | - | RF Springfield Springfield | |
Chapter 2-4N | Titan Fire Control Chip | - | MG M1918 M1918 | |
Chapter 3-4N | .300BLK High-Velocity Ammo | - | AR ST AR-15 ST AR-15 | |
Chapter 4-4N | GSG UX Exoskeleton | - | SMG MP5 MP5 | |
Chapter 5-4N | Hayha Memory Chip | - | RF Mosin-Nagant Mosin-Nagant | |
Chapter 6-4N | Custom Exoskeletal Armor | - | AR M16A1 M16A1 | |
Chapter 7-4N | Infinite Ammo Box | - | MG MG3 MG3 | |
Chapter 8-4N | FELIN System Sight | - | AR FAMAS FAMAS | |
Chapter 9-4N | Stechkin Exclusive Stock | Skill will also increase all allies damage by 4%. | HG Stechkin Stechkin | |
Chapter 10-4N | Tactical Earphones | - | AR TAR-21 TAR-21 |
Event
Location | Equipment | Name | Effects | Doll |
---|---|---|---|---|
Deep Dive | UMP UX Exoskeleton | - | SMG UMP9 UMP9 SMG UMP45 UMP45 SMG UMP40 UMP40 | |
Singularity | EOT XPS3 | - | AR HK416 HK416 | |
Bounty Feast | Osprey45 Silencer | - | SMG Agent Vector Agent Vector | |
Bounty Feast | ACOG (4x) | - | AR Agent 416 Agent 416 |
Digimind Upgrade Exclusive Equipment
Accessories
Batch | Equipment | Name | Effects | Doll |
---|---|---|---|---|
Light Weight Rail System | - | AR ST AR-15 ST AR-15 | ||
Type 64 Exclusive Suppressor | - | SMG Type 64 Type 64 | ||
Fire Selector | - | RF FN-49 FN-49 | ||
K6-24X56 | - | RF Mosin-Nagant Mosin-Nagant | ||
CT 4X20 | - | MG M1918 M1918 | ||
Nagant Revolver Silencer | - | HG Nagant Revolver Nagant Revolver | ||
MP446C Competition Barrel | - | HG MP-446 MP-446 | ||
Colt Revolver Long Barrel | - | HG Colt Revolver Colt Revolver | ||
G3 Improved Barrel Group | - | AR G3 G3 | ||
Bren L4 Barrel Group | - | MG Bren Bren | ||
G36 Hybrid Optics | - | AR G36 G36 | ||
Sten Exclusive Silencer | - | SMG Sten MkII Sten MkII | ||
M2 Bipod | - | RF M14 M14 | ||
MGO 6X48 | - | MG LWMMG LWMMG | ||
Additional Process Module | - | SMG UMP45 UMP45 | ||
Dinergate-Type RO | - | AR M4 SOPMOD II M4 SOPMOD II | ||
MPL M21 | - | SMG Micro Uzi Micro Uzi | ||
AMP COMPSP | - | SMG UMP9 UMP9 | ||
LED Tactical Flashlight | - | SMG MP5 MP5 | ||
Acceleration Coil | - | RF Hanyang Type 88 Hanyang Type 88 | ||
C96 Oak Gunstock | - | HG C96 C96 | ||
DO Reflex Optic | - | SMG Beretta Model 38 Beretta Model 38 | ||
WML & Tactical Handguard | - | HG M950A M950A | ||
MGP Upgrade Kit | - | SG M500 M500 | ||
ACS-L | - | RF Super SASS Super SASS | ||
PT-3 Buttstock | Perform hp check every 6s. If PP-19's HP is the highest in the column, increase own damage by 10%, otherwise increase own evasion by 10%. Each buff lasts for 15 seconds (stackable). | SMG PP-19 PP-19 | ||
Custom T1 Red Dot Sight | - | AR Ribeyrolles Ribeyrolles |
Ammunition
Date | Equipment | Name | Effects | Doll |
---|---|---|---|---|
XM261 ACP | - | HG M1911 M1911 | ||
SP-6 Subsonic Rounds | - | AR AS Val AS Val | ||
7.92 KURZ | - | AR StG44 StG44 | ||
20mm HEI | - | RF NTW-20 NTW-20 | ||
12.7mm 1SL | - | RF KSVK KSVK | ||
7N31 | - | HG GSh-18 GSh-18 | ||
12GA Flechette Shells | - | SG M1897 M1897 | ||
Custom Tracer Rounds | - | RF Type 56 Type 56 | ||
Custom Armor-Piercing Incendiary Rounds | - | MG Type 80 Type 80 | ||
Mk4 SLAP | Shots will ricochet and deal 0.1x damage up to 3 times. Hit targets also have their damage reduced by flat 1 point stacking up to 8 times for 6 seconds. | MG MG4 MG4 | ||
M118LR | - | RF XM3 XM3 | ||
9x18mm FTX | - | HG Makarov Makarov | ||
SP81 | - | HG MP-443 MP-443 | ||
B32 Armour Piercing Rounds | - | RF Gepard M1 Gepard M1 |
Body
Date | Equipment | Name | Effects | Doll |
---|---|---|---|---|
Inherited Weapon Arsenal | - | AR M4A1 M4A1 | ||
Ability Upgrade Cartridge | - | SMG IDW IDW | ||
Digital Camouflage Cape | - | RF SV-98 SV-98 | ||
Tactical Headband | - | AR HK416 HK416 | ||
Tactical Ahoge | - | HG Stechkin Stechkin | ||
Pet Keychain | - | SMG RO635 RO635 | ||
G-Box | - | AR G11 G11 | ||
Tactical Mobile Shield | - | SG Type 97 Shotgun Type 97 Shotgun | ||
Galil Exclusive Handguard | - | AR Galil Galil | ||
Special Ops Go Bag | Increase self RoF by 30% and reduce damage taken by 30% from enemies attacked by self. | HG Welrod MkII Welrod MkII | ||
Survival Specialist | - | SMG F1 F1 | ||
Wing-Shaped Mechanical Shield | - | SG RMB-93 RMB-93 | ||
4X Auxiliary Processor | - | SMG G36C G36C |
Ranking Reward Exclusive Equipment
Event | Equipment | Name | Effects | Doll |
---|---|---|---|---|
Arctic Warfare | KSTSP KST1P8 KST1P7 |
- | AR AK-47 AK-47 AR Type 56-1 Type 56-1 | |
Deep Dive | PKN03M Night Scope | - | AR 9A-91 9A-91 | |
Singularity | PM 5-25X56 | - | RF Kar98k Kar98k | |
Continuum Turbulence | High Performance Tactical Hair Decoration | - | AR G41 G41 | |
Isomer | MG4 Exclusive MGO | - | MG MG4 MG4 | |
Shattered Connexion | No.32 MKI | - | RF Lee-Enfield Lee-Enfield | |
Polarized Light | Frag-12 HE Rounds | - | SG AA-12 AA-12 | |
Dual Randomness | MK31 Multi-functional Exoskeleton | - | SMG Suomi Suomi | |
Mirror Stage | SB 2.5-10x56 | - | RF WA2000 WA2000 | |
Poincare Recurrence | SR3 Special Suppressor | - | SMG SR-3MP SR-3MP |
Monthly Login Bonus Exclusive Equipment
Date | Equipment | Name | Effects | Doll |
---|---|---|---|---|
January 2021 | Arisaka Armor-Piercing Rounds | Cut the number of attack to perform surehit, piercing shot from 3 to 2. | RF Type 4 Type 4 | |
February 2021 | 20GA Custom Slugs | The next attack will always hit. | SG Defender Defender | |
March 2021 | High Performance Camouflage Exoskeleton | Clear all buffs and hp shield on stunned enemies. | SMG Type 64 Type 64 | |
April 2021 | Thompson Exoskeleton | Increase damage and critical hit rate as the hp decrease and add taunt effect when the skill is active. | SMG Thompson Thompson | |
May 2021 | MkV Mobility Skeleton | Skill will also increase the RoF of allies standing on her tiles by 8%. | HG Grizzly MkV Grizzly MkV | |
June 2021 | 7N14 | Deal 10% additional damage against armoured units that bypass armour and can deal critical damage. | RF SVD SVD | |
July 2021 | RBL Grips | Give allies +3 rounds upon skill activation. | HG Jericho Jericho | |
August 2021 | 9A High-Performance Chip | During night battle, increase critical hit rate by 20% when the skill is active. | AR 9A-91 9A-91 | |
September 2021 | MkQ Light Exoskeleton | Skill will also grants 100 hp shield. | SMG Honey Badger Honey Badger | |
October 2021 | Old Camouflage Uniform | Nullifies self-debuff when assigned as echelon leader. | RF Mondragon Mondragon | |
November 2021 | PK Exclusive Tripod | Fix reload speed to 4s and 4th hit will never miss. | MG PK PK |
Event Reward & Shop Exchange Special Equipment
Accessories
Event | Equipment | Name | Effects | Doll |
---|---|---|---|---|
Glory Days (Reward) |
Glory Light | Damage and accuracy buff from skill +10%. | HG Clear Clear | |
Glory Days (Exchange) |
Black Cat | RoF and accuracy debuff from skill +3%. | HG Fail Fail | |
Va-11 Hall-A (Reward) |
Adelhyde 1 | - | HG Jill Jill | |
Flanergide | - | |||
Karmotrine 1 | - | |||
70th Chinese National Day Login Event (Reward) |
Advanced Individual Optic | - | AR Type 95 Type 95 AR Type 97 Type 97 | |
A Snowy Night Capriccio (Exchange) |
RFB Forward Rail Guard | - | AR RFB RFB | |
Type 100 Folding Stock | - | SMG Type 100 Type 100 | ||
The Photo Studio Mystery (Exchange) |
BPR4 & SRM6 | - | AR MDR MDR | |
Dream Theatre (Exchange) |
Antique Kaleidoscope | - | SMG Henrietta Henrietta | |
Optical Glasses | In Charging mode, grant 8 hp shield to allies in front row for 5s, stacking up to 3 times. | MG Claes Claes | ||
Celestial Meteor | In Charging mode, increase all allies damage by 5% for 5s, stacking up to 3 times. | |||
Wristwatch | In Charging mode, grant self +1 additional ammo. | |||
Butterfly In A Cocoon (Exchange) |
Wooden Grips | - | HG NZ75 NZ75 | |
The Waves Wrangler (Exchange) |
Hydraulic Buttstock | - | RF TAC-50 TAC-50 | |
My Devil's Frontline (Exchange) |
Grimoire Vol. 2 | - | MG Yurine Yurine | |
Magic Bell | - | SG Minos Minos |
Ammunition
Event | Equipment | Name | Effects | Doll |
---|---|---|---|---|
Va-11 Hall-A (Reward) |
Adelhyde 2 | - | HG Jill Jill | |
Bronson Ext | - | |||
Karmotrine 2 | - | |||
Va-11 Hall-A (Exchange) |
MIRD5-Class Ammo | - | SMG Dorothy Dorothy | |
Unheard Legends of Azure Seas (Exchange) |
S&B762 | - | SMG Type 79 Type 79 | |
Bounty Feast (Exchange) |
.45 Hollow Point (Incendiary) | - | SMG Agent Vector Agent Vector | |
5.56 HVmm rounds (Explosive) | - | AR Agent 416 Agent 416 |
Body
Event | Equipment | Name | Effects | Doll |
---|---|---|---|---|
Operation Gingerbread (Exchange) |
Dedicated Tactical Memory | - | MG Ameli Ameli | |
Easter Egg Frag Delay (Exchange) |
Blue Thickened Cape | - | RF PTRD PTRD | |
Va-11 Hall-A (Reward) |
Pwd Delta | - | HG Jill Jill | |
Karmotrine 3 | - | |||
Va-11 Hall-A (Exchange) |
Mechanical Arm | - | SG Dana Dana | |
White Knight Armor | - | HG Sei Sei | ||
Artificial Hands | - | MG Alma Alma | ||
Prosthetic Eye | - | RF Stella Stella | ||
Dream Theatre (Exchange) |
Playing Cards | - | RF Rico Rico | |
Childrens' Storybook | - | AR Angelica Angelica | ||
Bounty Feast (Reward) |
Vector's Go Bag | - | SMG Agent Vector Agent Vector | |
416's Go Bag | - | AR Agent 416 Agent 416 | ||
My Devil's Frontline (Exchange) |
Miraculous Curry Ladle | - | SMG Jashin-chan Jashin-chan | |
Paper Bag Helmet | - | AR Medusa Medusa | ||
Sweet Dream Donuts | - | RF Pekora Pekora |