| 75(x1) → 150(x1) / 750(x5) | 25(x1) / 85(x5) | 20(x1) / 60(x5) |
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| ||||||||
| 12 | 0 | ||||||||
| 5% | 50% | ||||||||
| 15 |

m JP server |
m Added Digimind values (CG and Chibi-sprites still need to be uploaded) |
||
| Line 20: | Line 20: | ||
|drop=Can be obtained from many battle stages from Chapter 1-6 onward. | |drop=Can be obtained from many battle stages from Chapter 1-6 onward. | ||
|aura1= Affects assault rifles | |aura1= Affects assault rifles | ||
|aura2= Increases evasion by 20% | |aura2= Increases evasion by 20% | ||
| Line 62: | Line 61: | ||
|mod3_max_eva=92 | |mod3_max_eva=92 | ||
|mod3_max_rof=75 | |mod3_max_rof=75 | ||
|costume1=Cat in the Box | |||
|costume2=[Digimind Upgrade] | |||
|gallery=<gallery> | |gallery=<gallery> | ||
| Line 68: | Line 70: | ||
File:IDW_D.png|Full damaged artwork | File:IDW_D.png|Full damaged artwork | ||
File:IDW_costume1_S.png|Costume "Cat in the box" profile image | File:IDW_costume1_S.png|Costume "Cat in the box" profile image | ||
File:IDW_costume1.png| | File:IDW_costume1.png|"Cat in the box" full artwork | ||
File:IDW_costume1_D.png| | File:IDW_costume1_D.png|"Cat in the box" damaged artwork | ||
File:IDW_costume2_S.png|Digimind Upgrade profile image | |||
File:IDW_costume2.png|Digimind Upgrade full artwork | |||
File:IDW_costume2_D.png|Digimind Upgrade full damaged artwork | |||
</gallery> | </gallery> | ||
| IDW | Strategy | Story | Quotes |
IDW 93![]() ![]() ![]() | |
| Gun Information | |
|---|---|
| Full name | Bushman IDW/Parker-Hale PDW |
| Country of origin | United Kingdom |
| Manufacturer | Bushman/Parker-Hale |
| Game Information | |
| Faction | Griffin & Kryuger |
| Manufactured / Revised by |
I.O.P. |
| Voice actor | Itou Asuka |
| Artist | Ki桑 |
| Released on | CN, TW, KR, EN, JP |
| Chibi Animation | |
| Variant:
Click the marked area to switch between animations. For details regarding animations, please see Animations on the Wiki. | |
| View page template | |
IDW is a playable character in the game Girls' Frontline.
NORMALHEAVY Timer 1:10:00. See T-Doll Production for details.
DROP Can be obtained from many battle stages from Chapter 1-6 onward.
REWARD Not obtained as a reward
There is no union skill for this T-Doll.
| 75(x1) → 150(x1) / 750(x5) | 25(x1) / 85(x5) | 20(x1) / 60(x5) |
|
| ||||||||
|
| ||||||||
| 12 | 0 | ||||||||
| 5% | 50% | ||||||||
| 15 |
| name | Evasion Focus | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| icon | dodgeBuffSelf | |||||||||
| text | Increases evasion by ($evasion_value)% for ($time_value) seconds. | |||||||||
| initial | 6 | |||||||||
| cooldown | 10 | 9.8 | 9.6 | 9.3 | 9.1 | 8.9 | 8.7 | 8.4 | 8.2 | 8 |
| evasion_value | 60 | 66 | 71 | 77 | 82 | 88 | 93 | 99 | 104 | 110 |
| time_value | 3 | 3.2 | 3.4 | 3.7 | 3.9 | 4.1 | 4.3 | 4.6 | 4.8 | 5 |
| name of skill here | ||
| 75(x1) → 152(x1) / 760(x5) | 25(x1) / 85(x5) | 20(x1) / 60(x5) |
|
| ||||||||
|
| ||||||||
| 12 | 0 | ||||||||
| 5% | 50% | ||||||||
| 15 |
| name | Evasion Focus | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| icon | dodgeBuffSelf | |||||||||
| text | Increases evasion by ($evasion_value)% for ($time_value) seconds. | |||||||||
| initial | 6 | |||||||||
| cooldown | 10 | 9.8 | 9.6 | 9.3 | 9.1 | 8.9 | 8.7 | 8.4 | 8.2 | 8 |
| evasion_value | 70 | 77 | 83 | 90 | 97 | 103 | 110 | 117 | 123 | 130 |
| time_value | 3 | 3.2 | 3.4 | 3.7 | 3.9 | 4.1 | 4.3 | 4.6 | 4.8 | 5 |
| name of skill here | ||
| 75(x1) → 153(x1) / 765(x5) | 25(x1) / 85(x5) | 20(x1) / 60(x5) |
|
| ||||||||
|
| ||||||||
| 12 | 0 | ||||||||
| 5% | 50% | ||||||||
| 15 |
| name | Evasion Focus | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| icon | dodgeBuffSelf | |||||||||
| text | Increases evasion by ($evasion_value)% for ($time_value) seconds. | |||||||||
| initial | 6 | |||||||||
| cooldown | 10 | 9.8 | 9.6 | 9.3 | 9.1 | 8.9 | 8.7 | 8.4 | 8.2 | 8 |
| evasion_value | 70 | 77 | 83 | 90 | 97 | 103 | 110 | 117 | 123 | 130 |
| time_value | 3 | 3.2 | 3.4 | 3.7 | 3.9 | 4.1 | 4.3 | 4.6 | 4.8 | 5 |
| name | Electro Hijinks | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| icon | rateBuffSelf | |||||||||
| text | Start the battle with 3 charges. Every charge provides ($rof_value)% rate of fire and ($damage_value)% damage. One charge is consumed every ($time_value) second. IDW refills 3 charges whenever she activates Evasion Focus. | |||||||||
| damage_value | 12 | 13 | 14 | 15 | 16 | 16 | 17 | 18 | 19 | 20 |
| rof_value | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 | 10 | 10 |
| time_value | 1.5 | 1.6 | 1.7 | 1.9 | 2.0 | 2.1 | 2.2 | 2.4 | 2.5 | 2.6 |
| name of skill here | ||
| 75(x1) → 154(x1) / 770(x5) | 25(x1) / 85(x5) | 20(x1) / 60(x5) |
|
| ||||||||
|
| ||||||||
| 12 | 0 | ||||||||
| 5% | 50% | ||||||||
| 15 |
| name | Evasion Focus | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| icon | dodgeBuffSelf | |||||||||
| text | Increases evasion by ($evasion_value)% for ($time_value) seconds. | |||||||||
| initial | 6 | |||||||||
| cooldown | 10 | 9.8 | 9.6 | 9.3 | 9.1 | 8.9 | 8.7 | 8.4 | 8.2 | 8 |
| evasion_value | 70 | 77 | 83 | 90 | 97 | 103 | 110 | 117 | 123 | 130 |
| time_value | 3 | 3.2 | 3.4 | 3.7 | 3.9 | 4.1 | 4.3 | 4.6 | 4.8 | 5 |
| name | Electro Hijinks | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| icon | rateBuffSelf | |||||||||
| text | Start the battle with 3 charges. Every charge provides ($rof_value)% rate of fire and ($damage_value)% damage. One charge is consumed every ($time_value) second. IDW refills 3 charges whenever she activates Evasion Focus. | |||||||||
| damage_value | 12 | 13 | 14 | 15 | 16 | 16 | 17 | 18 | 19 | 20 |
| rof_value | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 | 10 | 10 |
| time_value | 1.5 | 1.6 | 1.7 | 1.9 | 2.0 | 2.1 | 2.2 | 2.4 | 2.5 | 2.6 |
| name of skill here | ||
The Bushman IDW (Individual Defence Weapon) was designed by George D. Ealovega, who marketed it through the firm of Bushman Ltd. However due to a lack of interest, the rights for the weapon was sold to Parker-Hale and after some modifications was rebranded as the Parker-Hale PDW. The weapons was pitched to the British army as a self defense weapon for vehicle crews but was not selected. It was made entirely out of an experimental polymer, making it very light. It used Ealovega's patented rate regulator, which used a electrically-powered hydraulic system governed by a computer chip (with the battery pack stored in the pistol grip), this allows the weapon to fire with a rate of fire between 450-1400 rpm which helps in taming the recoil of the weapon.[1] [2] [3]
Primary in-game artworks. For information on how to obtain certain costumes, see Skin Catalogue.
| List of T-Dolls[Request/Refresh list] |
|---|