Welcome to IOPWiki, Commander.
We are searching for editors to complete gameplay topics in all games. You can contribute without an account. Learn how to contribute and join our Discord server.

M16A1: Difference between revisions

Welcome to IOP Wiki. This website is maintained by the Girls' Frontline community and is free to edit by anyone.
Jump to navigation Jump to search
mNo edit summary
Veguaniel (talk | contribs)
revamp
Line 8: Line 8:
|manufacturer = Colt's Manufacturing Company, Daewoo Precision Industries, FN Herstal, H&R Firearms, General Motors, Elisco Tool and Manufacturing Company, U.S. Ordnance
|manufacturer = Colt's Manufacturing Company, Daewoo Precision Industries, FN Herstal, H&R Firearms, General Motors, Elisco Tool and Manufacturing Company, U.S. Ordnance
|artist = {{artist name|海猫络合物}}, {{spoiler|{{artist name|音符}} For [[Sangvis Ferri]] CG.}}
|artist = {{artist name|海猫络合物}}, {{spoiler|{{artist name|音符}} For [[Sangvis Ferri]] CG.}}
|fullname = Rifle, Caliber 5.56 mm, M16
|fullname = Rifle, Caliber 5.56 mm, M16A1 (Colt model 603)
|voiceactor = {{voice actor name|Yamane Nozomi}}
|voiceactor = {{voice actor name|Yamane Nozomi}}
|releasedon = {{doll_server_alias|server=CN|alias=M16A1}}, {{doll_server_alias|server=TW|alias=M16A1}}, {{doll_server_alias|server=KR|alias=M16A1}}, {{doll_server_alias|server=EN|alias=M16A1}}, {{doll_server_alias|server=JP|alias=M16A1}}
|releasedon = {{doll_server_alias|server=CN|alias=M16A1}}, {{doll_server_alias|server=TW|alias=M16A1}}, {{doll_server_alias|server=KR|alias=M16A1}}, {{doll_server_alias|server=EN|alias=M16A1}}, {{doll_server_alias|server=JP|alias=M16A1}}


| weaponinfo = The M16 rifle, officially designated Rifle, Caliber 5.56 mm, M16, is a United States military adaptation of the Armalite AR-15 rifle. In 1964, the M16 entered American military service and the following year was deployed for jungle warfare operations during the Vietnam War.
| weaponinfo =  
The M16 rifle, officially designated Rifle, Caliber 5.56 mm, M16, is the US military adaptation of the Armalite AR-15 rifle, Colt model name for M16 rifle was model 604. In 1964, M16 entered American military service and the following year was deployed for jungle warfare operations during the Vietnam War. Soon enough several problems were found with the rifle, the feedbacks from the US soldiers pushed further development on the rifle. An initial experimental XM16E1 (Colt model 603) was deployed for testing. After another round of live actions and feedbacks, the design on the final production model M16A1 was finalised in 1967. By the event Tet offensive carried out by Communist factions of Vietnam in 1968, XM16E1 and M16A1 were more widely deployed among US forces. In 1969 M16A1 replaced the M14 rifle to become the U.S. military's standard service rifle.


In 1969, the M16A1 replaced the M14 rifle to become the U.S. military's standard service rifle. The M16A1 improvements include a bolt-assist, chrome plated bore and a new 30-round magazine. The U.S. Army XM16E1 was essentially the same weapon as the M16 with the addition of a forward assist and corresponding notches in the bolt carrier. The M16A1 was the finalized production model in 1967.
The M16 rifle was also the first instance of .223 (5.56mm) calibre intermediate rifle cartridge deployed by NATO nations in military offenses, designed especially for the Armalite AR-15 rifle. The .223 Remington cartridge developed since 1957, would accompany the newly adopted M16 rifle into the oversea conflict. This munition would be fired from a 20 inch barrel with a 1:12 twist rate, from the M16s rifles used in Vietnam.


To address issues raised by the XM16E1's testing cycle, a closed, bird-cage flash suppressor replaced the XM16E1's three-pronged flash suppressor which caught on twigs and leaves. Various other changes were made after numerous problems in the field. Cleaning kits were developed and issued while barrels with chrome-plated chambers and later fully lined bores were introduced.
M16A1 rifle classifies as a 5.56mm calibre, air-cooled, gas-operated, magazine-fed assault rifle, with a rotating bolt. The rifle uses the direct-impingement from Eugene Stoner's AR-15 rifle. Several improvements were made from the original model 604 rifles, such as the redesigned bolt carrier, the introduction of a forward-assist, a new bird-cage style flash suppressor. Other ergonomic features were also added, such as the slightly larger hollowed out fiberglass buttstock for cleaning kits, grooving ribs on the receiver preventing magazine release being accidentally pressed and covering newly designed 'take-down screw' spring mechanisms. The most important change was the chrome plated bore as well as bolt carrier, after changing out the bore assembly the rifle's malfunction rate declined and the early problems experienced by M16 subsided, improving the overall performance of the rifle in tropical environments.


With these and other changes, the malfunction rate slowly declined and new soldiers were generally unfamiliar with early problems. A rib was built into the side of the receiver on the XM16E1 to help prevent accidentally pressing the magazine release button while closing the ejection port cover. This rib was later extended on production M16A1s to help in preventing the magazine release from inadvertently being pressed. The hole in the bolt that accepts the cam pin was crimped inward on one side, in such a way that the cam pin may not be inserted with the bolt installed backwards, which would cause failures to eject until corrected. The M16A1 is no longer in service with the United States, but is still standard issue in many world armies.<ref name= "wiki">[[wikipedia:M16_rifle#XM16E1_and_M16A1_.28Colt_Model_603.29|Wikipedia entry on M16A1]]</ref>
Other features on the rifle includes the rear aperture fixed on the carrying handle, can be flipped and adjusted between two sizes, front iron sight is fixed on the post above the barrel and in front of the triangular hand guard, mounting of optics would have to be directly attached to the carrying handle. Selective fire handle can be found on the left side of the receiver, toggles between semi and fully automatic fires. M16A1 rifle was widely deployed with the 20-round capacity aluminium box magazine, however a 30-round capacity magazine were also developed and deployed in limited numbers by the deployment of the rifle, eventually US military would step up to the 30-round capacity magazines and made it into the classification of NATO STANAG. The 40mm M203 grenade launcher introduced in 1969 was also designed to be a permanently under the triangular hand guard unit.


|design=
Eventually A1 models would retire from the role of the standard service rifle, M16A1 was replaced by the M16A2 model by 1980. Retired surplus units would be sold to both domestic firearm enthusiasts market and foreign exports. Many other nations would also use M16A1 rifles as their standard service rifle.
=== In-Game ===
M16A1, despite being an AR, can work as a tanker for the team due to the fact that she can equip armor plates along with exoskeleton, having the highest possible evasion among all armored dolls in the game. The fact that she uses flashbang, a great tanking skill, also adds to her ability as a tanker. Her armor+evasion tanking ability stands out the most when [[Guide:Strategies#0-2|grinding for XP and cores with minimum amount of resources]].


M16A1 works great side-by-side with {{doll name|RO635|SMG|5}}. First off, they both benefit from each other's formation buff when placed this way. Secondly, their skills work together great as well. RO635's mental shock ability decreases enemy's firepower, letting you make the most of M16A1's armor against weaker enemies.
| design=
[[File:AR-TEAM.jpg|right|thumb|AR Team Introduction]]
[[File:AR-TEAM.jpg|right|thumb|AR Team Introduction]]
M16A1 is designed by the same artist as most of the AR Squadron, UmiNeko (海猫络合物), who also illustrated {{doll name|M4A1|AR|4}},{{doll name|M4 SOPMOD II|AR|4}}  and {{doll name|RO635|SMG|5}}. M16's unique side bang colour is orange. M16 is depicted as the oldest out of all the AR team members, her deeper and more mature voice, the way she looks out for her younger sisters, and the way she acts.


|min_dmg= 18
As a core character a certain degree of lore and character settings were put into her designs, which the artist UmiNeko shared on the official artbook of Girls Frontline:
|max_dmg= 47
|min_eva= 6
|max_eva= 44
|min_acc= 6
|max_acc= 46
|min_rof= 52
|max_rof= 75
|min_hp= 58
|max_hp= 121
|mov= 10


|slot1=magazine
''A siscon. In tight of the period when the original design was completed and saw use, I found suitably down-to-earth (or perhaps drab) elements and put them together.''
|slot2=doll
|slot3=doll
|use_Ballistic_Plate =1


|nonormalcraft=1
''M16A1's clothes are more sensible compared to the other team members. Even her coat would just be a raincoat if she put it on properly. During the design phase, I decided on making her a mature, straightforward big sister type. She's the one who keeps the team together and no matter how much pain she goes through (or will go through), she needs to let the others see the happy side of her. That's probably why so many dolls regard her as an emotional safe harbor for them.''
|noheavycraft=1
|reward= Rewarded to players after clearing chapter 4-6 for the first time. This {{doll name|M16A1|AR|4}} will be Lv.55 and at 3x Dummy Links.


|aura1= Affects submachine guns
''She deliberately left her facial scar and eyepatch unfixed, in order to remind herself of the past and to keep herself alert. On that note, I've been meaning to draw prequel art of her when I find the time. This also means that only the M16A1 of this story has those scars. Other M16s' eyes should be fine.''
|aura2= Increases evasion by 12%
|aura3= Increases firepower by 10%
|tile2= 1
|tile3= 1
|tile8= 1
|tile9= 1
|tile5 = 0


|gallery=<gallery>
''As for what's in the box, it contains several accessories she can choose from.''<ref name="artbook">{{cite ab1|188-190}}</ref>
 
Despite holding the standard Vietnam-era M16A1 in her CG art, her chibi sprite's M16 appears more like a modern AR-15 based carbines with the different parts, such as the 2nd/3rd generation collapsible stock of early AR-15 carbines, the upper receiver of an M16A1 (as noted by the lack of a brass deflector), the lower receiver of the XM16E1 prototype (as noted by the lack of fencing around the magazine release), the circular handguard of the CAR15, and the 14.5 inch barrel of the M4A1 rather than the 20 inch barrel of standard M16s. This is likely a mistake.
 
| min_dmg= 18
| max_dmg= 47
| min_eva= 6
| max_eva= 44
| min_acc= 6
| max_acc= 46
| min_rof= 52
| max_rof= 75
| min_hp= 58
| max_hp= 121
| mov= 10
 
| slot1=magazine
| slot2=doll
| slot3=doll
| use_Ballistic_Plate =1
 
| nonormalcraft=1
| noheavycraft=1
| reward= Rewarded to players after clearing chapter 4-6 for the first time. This {{doll name|M16A1|AR|4}} will be Lv.55 and at 3x Dummy Links.
 
| aura1= Affects submachine guns
| aura2= Increases evasion by 12%
| aura3= Increases firepower by 10%
| tile2= 1
| tile3= 1
| tile8= 1
| tile9= 1
| tile5= 0
 
| gallery=<gallery>
File:M16A1_S.png|Profile image
File:M16A1_S.png|Profile image
File:M16A1.png|Full artwork
File:M16A1.png|Full artwork
Line 63: Line 75:
</gallery>
</gallery>


|galleryAlt=<gallery>
| galleryAlt=<gallery>
File:CHARACTER SETTINGS M16A1 (EN).jpg|Official EN character introduction for M16A1
File:CHARACTER SETTINGS M16A1 (EN).jpg|Official EN character introduction for M16A1
File:Girls Frontline Orchestra 2018 promotion poster.jpg|Girls Frontline Orchestra 2018 promotion poster, character art illustrated by Duoyuanjun
File:Girls Frontline Orchestra 2018 promotion poster.jpg|Girls Frontline Orchestra 2018 promotion poster, character art illustrated by Duoyuanjun
Line 69: Line 81:


| trivia =  
| trivia =  
* A member of the [[AR Team|"Anti-Rain" Team]], who are considered one of the powerful squads in the story.
*Her eyepatch and headset are likely a reference to Naked Snake, the main protagonist from the acclaimed Metal Gear Solid 3 game of the Metal Gear franchise.
* M16A1's depiction is one of the oddest out of all the AR team members. Despite holding a standard Vietnam-era M16A1 in her CG art; her chibi sprite's M16 has some odd design choices.
** Her gun uses a 2nd/3rd generation collapsible stock of early AR15 carbines, the upper receiver of an M16A1 (as noted by the lack of a brass deflector), the lower receiver of the XM16E1 prototype (as noted by the lack of fencing around the magazine release), the circular handguard of the CAR15, and the 14.5 inch barrel of the M4A1 rather than the 20 inch barrel of standard M16s.
* In Vietnam War, some of M16A1 Re-Tooled it's magazine chamber to feed 30-rounds AK-47/Type 56 magazine in order to increase its reliability and additional firepower. Later the same method was applied to SR-47, a modified version of AR-15 that able to feed AK-47 mags, while had been rejected in U.S Military Service due the several major flaws.
* M16A1 shares the same artist (海猫络合物) as {{doll name|M4A1|AR|4}},{{doll name|M4 SOPMOD II|AR|4}}  and {{doll name|RO635|SMG|5}}.
* Her eyepatch and headset are likely a reference to Naked Snake, the main protagonist from the acclaimed Metal Gear Solid 3 game of the Metal Gear franchise.
**Both the official manga and the mobile game have M16 shouldering her weapon on her right side and aiming down her sights despite having an eyepatch over her right eye. This is likely another reference to Naked Snake who often shoots while aiming down the sights with his eyepatch. The same could be said about her in-game Chibi-sprites which also shoulders the gun on her right side despite having her right eye covered by her eye-patch.
**Both the official manga and the mobile game have M16 shouldering her weapon on her right side and aiming down her sights despite having an eyepatch over her right eye. This is likely another reference to Naked Snake who often shoots while aiming down the sights with his eyepatch. The same could be said about her in-game Chibi-sprites which also shoulders the gun on her right side despite having her right eye covered by her eye-patch.
* The official manga of Girls' Frontline depicts M16 as being ambidextrous.
*The official manga of Girls' Frontline depicts M16 as being ambidextrous.
* M16A1 is the only AR able to equip both an exo and an armor plate at the same time.
*M16A1 shares the same headset that {{doll name|PP-19|SMG|4}} and {{doll name|SCW|SMG|3}} wear, which is the MSA Sordin Supreme.
* M16A1 shares the same headset that {{doll name|PP-19|SMG|4}} and {{doll name|SCW|SMG|3}} wear, which is the MSA Sordin Supreme.
*M16A1 having two 'Doll' equipment slots means she is the only AR able to equip both an exo-skeleton and an armor plate at the same time, as you cannot equip the two of the same series of equipment at the same time.
**This also makes M16A1 the only AR doll in the game not being able to equip an optic.
*In Vietnam War, some of M16A1 Re-Tooled it's magazine chamber to feed 30-rounds AK-47/Type 56 magazine in order to increase its reliability and additional firepower. Later the same method was applied to SR-47, a modified version of AR-15 that able to feed AK-47 mags, while had been rejected in U.S Military Service due the several major flaws.
|}}
|}}

Revision as of 07:42, 5 January 2020

M16A1 Story Quotes Live2D
M16A1
54
Gun Information
Full name Rifle, Caliber 5.56 mm, M16A1 (Colt model 603)
Country of origin United States
Manufacturer Colt's Manufacturing Company, Daewoo Precision Industries, FN Herstal, H&R Firearms, General Motors, Elisco Tool and Manufacturing Company, U.S. Ordnance
Game Information
Faction AR Team, Griffin & Kryuger, Sangvis Ferri
Manufactured /
Revised by
16Lab
Voice actor Yamane Nozomi
Artist 海猫络合物, 音符 For Sangvis Ferri CG.
Released on CN, TW, KR, EN, JP
Chibi Animation
Variant:

Click the marked area to switch between animations. For details regarding animations, please see Animations on the Wiki.

How to obtain

NORMALHEAVY Not craftable.

DROP Not obtainable as a drop.

REWARD Rewarded to players after clearing chapter 4-6 for the first time. This AR M16A1M16A1M16A1 will be Lv.55 and at 3x Dummy Links.

Exclusive Equipment

Union Skill

There is no union skill for this T-Doll.

Stats / Data

Stats
Health
Health
 Health
Health
Health
 Ammo
Health
Health
 Ration
58(x1)121(x1) / 605(x5) 20(x1) / 60(x5) 20(x1) / 60(x5)
Damage
Damage
 Damage
18 47
Evasion
Evasion
 Evasion
6 44
Accuracy
Accuracy
 Accuracy
6 46
Rate of Fire
Rate of Fire
 Rate of Fire
52 75
Movement Speed
Movement Speed
 Move Speed
10
Armor
Armor
 Armor
0
Critical Hit Rate
Critical Hit Rate
 Crit. Rate
20%
Critical Hit Damage
Critical Hit Damage
 Crit. Damage
50%
Armor Penetration
Armor Penetration
 Armor Pen.
15

Ranking of this Doll's specs relative to other Dolls of the same type.

Ranking of this Doll's specs relative to every other Doll.

Affects submachine guns
Increases evasion by 12%
Increases firepower by 10%

Weapon Background

The M16 rifle, officially designated Rifle, Caliber 5.56 mm, M16, is the US military adaptation of the Armalite AR-15 rifle, Colt model name for M16 rifle was model 604. In 1964, M16 entered American military service and the following year was deployed for jungle warfare operations during the Vietnam War. Soon enough several problems were found with the rifle, the feedbacks from the US soldiers pushed further development on the rifle. An initial experimental XM16E1 (Colt model 603) was deployed for testing. After another round of live actions and feedbacks, the design on the final production model M16A1 was finalised in 1967. By the event Tet offensive carried out by Communist factions of Vietnam in 1968, XM16E1 and M16A1 were more widely deployed among US forces. In 1969 M16A1 replaced the M14 rifle to become the U.S. military's standard service rifle.

The M16 rifle was also the first instance of .223 (5.56mm) calibre intermediate rifle cartridge deployed by NATO nations in military offenses, designed especially for the Armalite AR-15 rifle. The .223 Remington cartridge developed since 1957, would accompany the newly adopted M16 rifle into the oversea conflict. This munition would be fired from a 20 inch barrel with a 1:12 twist rate, from the M16s rifles used in Vietnam.

M16A1 rifle classifies as a 5.56mm calibre, air-cooled, gas-operated, magazine-fed assault rifle, with a rotating bolt. The rifle uses the direct-impingement from Eugene Stoner's AR-15 rifle. Several improvements were made from the original model 604 rifles, such as the redesigned bolt carrier, the introduction of a forward-assist, a new bird-cage style flash suppressor. Other ergonomic features were also added, such as the slightly larger hollowed out fiberglass buttstock for cleaning kits, grooving ribs on the receiver preventing magazine release being accidentally pressed and covering newly designed 'take-down screw' spring mechanisms. The most important change was the chrome plated bore as well as bolt carrier, after changing out the bore assembly the rifle's malfunction rate declined and the early problems experienced by M16 subsided, improving the overall performance of the rifle in tropical environments.

Other features on the rifle includes the rear aperture fixed on the carrying handle, can be flipped and adjusted between two sizes, front iron sight is fixed on the post above the barrel and in front of the triangular hand guard, mounting of optics would have to be directly attached to the carrying handle. Selective fire handle can be found on the left side of the receiver, toggles between semi and fully automatic fires. M16A1 rifle was widely deployed with the 20-round capacity aluminium box magazine, however a 30-round capacity magazine were also developed and deployed in limited numbers by the deployment of the rifle, eventually US military would step up to the 30-round capacity magazines and made it into the classification of NATO STANAG. The 40mm M203 grenade launcher introduced in 1969 was also designed to be a permanently under the triangular hand guard unit.

Eventually A1 models would retire from the role of the standard service rifle, M16A1 was replaced by the M16A2 model by 1980. Retired surplus units would be sold to both domestic firearm enthusiasts market and foreign exports. Many other nations would also use M16A1 rifles as their standard service rifle.

Character Design

AR Team Introduction

M16A1 is designed by the same artist as most of the AR Squadron, UmiNeko (海猫络合物), who also illustrated AR M4A1M4A1M4A1,AR M4 SOPMOD IIM4 SOPMOD IIM4 SOPMOD II and SMG RO635RO635RO635. M16's unique side bang colour is orange. M16 is depicted as the oldest out of all the AR team members, her deeper and more mature voice, the way she looks out for her younger sisters, and the way she acts.

As a core character a certain degree of lore and character settings were put into her designs, which the artist UmiNeko shared on the official artbook of Girls Frontline:

A siscon. In tight of the period when the original design was completed and saw use, I found suitably down-to-earth (or perhaps drab) elements and put them together.

M16A1's clothes are more sensible compared to the other team members. Even her coat would just be a raincoat if she put it on properly. During the design phase, I decided on making her a mature, straightforward big sister type. She's the one who keeps the team together and no matter how much pain she goes through (or will go through), she needs to let the others see the happy side of her. That's probably why so many dolls regard her as an emotional safe harbor for them.

She deliberately left her facial scar and eyepatch unfixed, in order to remind herself of the past and to keep herself alert. On that note, I've been meaning to draw prequel art of her when I find the time. This also means that only the M16A1 of this story has those scars. Other M16s' eyes should be fine.

As for what's in the box, it contains several accessories she can choose from.[1]

Despite holding the standard Vietnam-era M16A1 in her CG art, her chibi sprite's M16 appears more like a modern AR-15 based carbines with the different parts, such as the 2nd/3rd generation collapsible stock of early AR-15 carbines, the upper receiver of an M16A1 (as noted by the lack of a brass deflector), the lower receiver of the XM16E1 prototype (as noted by the lack of fencing around the magazine release), the circular handguard of the CAR15, and the 14.5 inch barrel of the M4A1 rather than the 20 inch barrel of standard M16s. This is likely a mistake.

Gallery

Main artwork

Gallery consisting of artworks used primarily in-game. For information on how to obtain certain costumes, see Skin Catalogue.

Alternative artwork

Alternate gallery consisting of artworks with slight alterations as well as miscellaneous artworks.

Trivia

  • Her eyepatch and headset are likely a reference to Naked Snake, the main protagonist from the acclaimed Metal Gear Solid 3 game of the Metal Gear franchise.
    • Both the official manga and the mobile game have M16 shouldering her weapon on her right side and aiming down her sights despite having an eyepatch over her right eye. This is likely another reference to Naked Snake who often shoots while aiming down the sights with his eyepatch. The same could be said about her in-game Chibi-sprites which also shoulders the gun on her right side despite having her right eye covered by her eye-patch.
  • The official manga of Girls' Frontline depicts M16 as being ambidextrous.
  • M16A1 shares the same headset that SMG PP-19PP-19PP-19 and SMG SCWSCWSCW wear, which is the MSA Sordin Supreme.
  • M16A1 having two 'Doll' equipment slots means she is the only AR able to equip both an exo-skeleton and an armor plate at the same time, as you cannot equip the two of the same series of equipment at the same time.
    • This also makes M16A1 the only AR doll in the game not being able to equip an optic.
  • In Vietnam War, some of M16A1 Re-Tooled it's magazine chamber to feed 30-rounds AK-47/Type 56 magazine in order to increase its reliability and additional firepower. Later the same method was applied to SR-47, a modified version of AR-15 that able to feed AK-47 mags, while had been rejected in U.S Military Service due the several major flaws.

References