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The Logistics Support interface can be accessed through the [[Guide:Combat_Menu|Combat]] menu.  There, players may send up to four echelons on logistics support missions, which complete after a set amount of time, yielding a fixed amount of resources, with a chance of obtaining additional rewards.
The Logistics Support interface can be accessed through the [[Guide:Combat_Menu|Combat]] menu.  There, players may send up to four echelons on logistics support missions, which complete after a set amount of time, yielding a fixed amount of resources, with a chance of obtaining additional rewards.


==
== Available Missions ==
== Available Missions ==
=== Chapter 00 ===
=== Chapter 00 ===
Line 347: Line 348:
| {{Icon|quickbuild}}
| {{Icon|quickbuild}}
| 08:00:00
| 08:00:00
|}
== Resource per Hour ==
=== Chapter 00 ===
{| class="gf-table"
|-
! Number
! {{Icon|manpower|w=30px}}
! {{Icon|ammunition|w=30px}}
! {{Icon|rations|w=30px}}
! {{Icon|parts|w=30px}}
|-
| 0-1
| 0
| 174
| 174
| 0
|-
| 0-2
| 183.33
| 0
| 0
| 116.66
|-
| 0-3
| 75
| 75
| 75
| 20.83
|-
| 0-4
| 0
| 50
| 33.33
| 31.25
|}
=== Chapter 01 ===
{| class="gf-table"
|-
! Number
! {{Icon|manpower|w=30px}}
! {{Icon|ammunition|w=30px}}
! {{Icon|rations|w=30px}}
! {{Icon|parts|w=30px}}
|-
| 1-1
| 40
| 120
| 60
| 0
|-
| 1-2
| 0
| 80
| 120
| 0
|-
| 1-3
| 30
| 0
| 30
| 10
|-
| 1-4
| 80
| 80
| 0
| 0
|}
=== Chapter 02 ===
{| class="gf-table"
|-
! Number
! {{Icon|manpower|w=30px}}
! {{Icon|ammunition|w=30px}}
! {{Icon|rations|w=30px}}
! {{Icon|parts|w=30px}}
|-
| 2-1
| 150
| 0
| 0
| 45
|-
| 2-2
| 40
| 133.33
| 53.33
| 0
|-
| 2-3
| 2.5
| 2.5
| 2.5
| 57.5
|-
| 2-4
| 0
| 41.66
| 100
| 10
|}
===Chapter 03===
{| class="gf-table"
|-
! Number
! {{Icon|manpower|w=30px}}
! {{Icon|ammunition|w=30px}}
! {{Icon|rations|w=30px}}
! {{Icon|parts|w=30px}}
|-
| 3-1
| 150
| 0
| 225
| 0
|-
| 3-2
| 0
| 160
| 93.33
| 40
|-
| 3-3
| 0
| 200
| 0
| 0
|-
| 3-4
| 0
| 0
| 60
| 60
|}
===Chapter 04===
{| class="gf-table"
|-
! Number
! {{Icon|manpower|w=30px}}
! {{Icon|ammunition|w=30px}}
! {{Icon|rations|w=30px}}
! {{Icon|parts|w=30px}}
|-
| 4-1
| 0
| 185
| 185
| 0
|-
| 4-2
| 0
| 0
| 0
| 105
|-
| 4-3
| 133.33
| 91.66
| 0
| 0
|-
| 4-4
| 50
| 50
| 50
| 18.75
|}
===Chapter 05===
{| class="gf-table"
|-
! Number
! {{Icon|manpower|w=30px}}
! {{Icon|ammunition|w=30px}}
! {{Icon|rations|w=30px}}
! {{Icon|parts|w=30px}}
|-
| 5-1
| 0
| 0
| 200
| 90
|-
| 5-2
| 0
| 240
| 120
| 0
|-
| 5-3
| 200
| 100
| 100
| 0
|-
| 5-4
| 14.285
| 0
| 0
| 100
|}
===Chapter 06===
{| class="gf-table"
|-
! Number
! {{Icon|manpower|w=30px}}
! {{Icon|ammunition|w=30px}}
! {{Icon|rations|w=30px}}
! {{Icon|parts|w=30px}}
|-
| 6-1
| 150
| 150
| 0
| 50
|-
| 6-2
| 0
| 66.66
| 183.33
| 33.33
|-
| 6-3
| 0
| 0
| 40
| 100
|-
| 6-4
| 66.66
| 66.66
| 66.66
| 0
|}
===Chapter 07===
{| class="gf-table"
|-
! Number
! {{Icon|manpower|w=30px}}
! {{Icon|ammunition|w=30px}}
! {{Icon|rations|w=30px}}
! {{Icon|parts|w=30px}}
|-
| 7-1
| 260
| 0
| 260
| 0
|-
| 7-2
| 0
| 216.66
| 0
| 100
|-
| 7-3
| 163.63
| 109.09
| 109.09
| 0
|-
| 7-4
| 31.25
| 31.25
| 31.25
| 75
|}
|}



Revision as of 12:26, 25 January 2017

Girls' Frontline
T-Doll Index · Registration · Tutorial · Strategies · Settings · Story
Main Screen · Combat Menu · Formation Menu · Research Menu · Factory Menu · Repair Menu · Dormitory · 3D Base · Campaign
Combat · Logistic Support · Combat Simulation · T-Doll Production · Equipment Production · Heavy Ordnance Corps · Protocol Assimilation · Mobile Armor · Forward Base · Gray Zone Exploration · Quests · Friend Menu



The Logistics Support interface can be accessed through the Combat menu. There, players may send up to four echelons on logistics support missions, which complete after a set amount of time, yielding a fixed amount of resources, with a chance of obtaining additional rewards.

==

Available Missions

Chapter 00

Number Additional Rewards Timer
0-1 0 145 145 0 00:50:00
0-2 550 0 0 350 03:00:00
0-3 900 900 900 250 12:00:00
0-4 0 1200 800 750 24:00:00

Chapter 01

Number Additional Rewards Timer
1-1 10 30 15 0 00:15:00
1-2 0 40 60 0 00:30:00
1-3 30 0 30 10 01:00:00
1-4 160 160 0 0 02:00:00

Chapter 02

Number Additional Rewards Timer
2-1 100 0 0 30 00:40:00
2-2 60 200 80 0 01:30:00
2-3 10 10 10 230 04:00:00
2-4 0 250 600 60 06:00:00

Chapter 03

Number Additional Rewards Timer
3-1 50 0 75 0 00:20:00
3-2 0 120 70 30 00:45:00
3-3 0 300 0 0 01:30:00
3-4 0 0 300 300 05:00:00

Chapter 04

Number Additional Rewards Timer
4-1 0 185 185 0 01:00:00
4-2 0 0 0 210 02:00:00
4-3 800 550 0 0 06:00:00
4-4 400 400 400 150 08:00:00

Chapter 05

Number Additional Rewards Timer
5-1 0 0 100 45 00:30:00
5-2 0 600 300 0 02:30:00
5-3 800 400 400 0 04:00:00
5-4 100 0 0 700 07:00:00

Chapter 06

Number Additional Rewards Timer
6-1 300 300 0 100 02:00:00
6-2 0 200 550 100 03:00:00
6-3 0 0 200 500 05:00:00
6-4 800 800 800 0 12:00:00

Chapter 07

Number Additional Rewards Timer
7-1 650 0 650 0 02:30:00
7-2 0 650 0 300 03:00:00
7-3 900 600 600 0 05:30:00
7-4 250 250 250 600 08:00:00

Resource per Hour

Chapter 00

Number
0-1 0 174 174 0
0-2 183.33 0 0 116.66
0-3 75 75 75 20.83
0-4 0 50 33.33 31.25

Chapter 01

Number
1-1 40 120 60 0
1-2 0 80 120 0
1-3 30 0 30 10
1-4 80 80 0 0

Chapter 02

Number
2-1 150 0 0 45
2-2 40 133.33 53.33 0
2-3 2.5 2.5 2.5 57.5
2-4 0 41.66 100 10

Chapter 03

Number
3-1 150 0 225 0
3-2 0 160 93.33 40
3-3 0 200 0 0
3-4 0 0 60 60

Chapter 04

Number
4-1 0 185 185 0
4-2 0 0 0 105
4-3 133.33 91.66 0 0
4-4 50 50 50 18.75

Chapter 05

Number
5-1 0 0 200 90
5-2 0 240 120 0
5-3 200 100 100 0
5-4 14.285 0 0 100

Chapter 06

Number
6-1 150 150 0 50
6-2 0 66.66 183.33 33.33
6-3 0 0 40 100
6-4 66.66 66.66 66.66 0

Chapter 07

Number
7-1 260 0 260 0
7-2 0 216.66 0 100
7-3 163.63 109.09 109.09 0
7-4 31.25 31.25 31.25 75

Analysis

Manpower

The four most efficient missions for manpower are 7-1, 5-3, 0-2, and 7-3, which together generate 806.97 manpower per hour, for a maximum of 19,367 manpower per day.

Ammunition

The four most efficient missions for ammunition are 5-2, 3-2, 4-1, and 0-1, which together generate 799 ammunition per hour, for a maximum of 19,176 ammunition per day.

Rations

The four most efficient missions for rations are 7-1, 3-1, 5-1, and 4-1, which together generate 870 rations per hour, for a maximum of 20,880 rations per day.

Spare Parts

The four most efficient missions for spare parts are 0-2, 4-2, 6-3, and 5-4, which together generate 421.67 spare parts per hour, for a maximum of 10,120 spare parts per day.