Sana
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Sana | Assimilated |
Information | |
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Full name | Sana |
Affiliation | Paradeus |
Released on | CN (纱那), TW (사나), KR, EN, JP |
Chibi animation | |
Variant:
Click the marked area to switch between animations. For details regarding animations, please see Animations on the Wiki. | |
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An elite Paradeus unit who looks like a frail and delicate girl, but once she dons her custom-made mask and mounts her personal mech, you will wish you could run faster.
Appearances
Sana is a boss in E3-15 in Slow Shock and in E19 in The Summer Garden of Forking Paths.
Gameplay
- Radar Scan: Scan the area between own position and the first row. Any unit that enters the scanned area will be marked as exposed.
- Homing Missile: Lock on to the nearest unexposed unit and all exposed units and launch a missile that deals AoE damage.
- Smoke Grenade: Fire smoke grenades at the positions of the two farthest enemy units. Accuracy, damage, rate of fire, and movement speed are greatly reduced for all units standing in the smoke.
- Laser Refraction: After charging, shoot a laser, dazing the nearest target and removing their shield. When the daze effect wears off, the laser attack is transferred to the row behind.
- Revealed: Laser attacks deal damage to the target and mark them as exposed.
- Fire Everything EX: Greatly increase damage output and reduce damage intake. After analyzing shields for 3 seconds, carpet-bomb a large area ahead of self. All units with the area scanned by the radar take massive damage. If their shield remains intact, explosion damage is doubled.
Gallery
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As a child.
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As a Nyto clone.