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Faith

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Faith
Faith
Information
Full name Faith
Affiliation Sanctifier
Class Warrior
Artist Unknown

Faith is an Intermediate Sanctifier enemy in Project Neural Cloud.

Stats / Data

Faith is classified as Melee, Single-target, Durable.

  • Unbreakable Dominion: Gains immunity to all Crowd Control effects.
  • Warding Judgement: Normal Attacks have a 35% chance of dealing Physical Damage equal to 5% Max HP to the target and 1 unit behind it. Faith recovers HP equal to 15% of the damage dealt.
  • Retribution: Deals True Damage equal to 0.5% current HP to all enemy units on the battlefield every 3 seconds.
  • Spiritual Absorption (18s): Taunts all enemies for 5.5 seconds and converts all damage received except True Damage into an equal amount of healing.

In Stages 1-11 and 1-12, Faith is supported by three Protocols removable on certain event nodes:

  • Root Protocol: Devshirme - Faith's [Retribution] inflicts 200% HP steal.
  • Root Protocol: Adversity Radiance: Faith immediately recovers 20% HP and gains 30% Damage Reduction and 10% Backlash when her HP drops below 40%. This effect triggers once every battle.
  • Root Protocol: Extreme Penalty: Faith's [Warding Judgement] deals double damage.

Appearances

Faith is the boss of Chapter 1 - Rossum and is fought in Stages 1-11 and 1-12. She appears again in Critical Cascade.

Lore / Story involvement

Faith is an Intermediate Sanctifier who regard her work as sacred and Eosphorous as a god.[1] She tried to kill Hannah as an Irregular Agent, but Turing threw herself on Faith's sword and Faith was stripped from her powers by the Sanctifier's own rules for killing a Sector Administrator[2] before being finished by Sol.[3]

Despite admiring Eosphorous, Faith's ruthless pursuit of Irregular Agents is more in line with Hesperus' philosophy.[4]

Gallery