Faith
Faith |
Information | |
---|---|
Full name | Faith |
Affiliation | Sanctifier |
Class | Warrior |
Artist | Unknown |
Faith is an Intermediate Sanctifier enemy in Project Neural Cloud.
Stats / Data
Faith is classified as Melee, Single-target, Durable.
- Unbreakable Dominion: Gains immunity to all Crowd Control effects.
- Warding Judgement: Normal Attacks have a 35% chance of dealing Physical Damage equal to 5% Max HP to the target and 1 unit behind it. Faith recovers HP equal to 15% of the damage dealt.
- Retribution: Deals True Damage equal to 0.5% current HP to all enemy units on the battlefield every 3 seconds.
- Spiritual Absorption (18s): Taunts all enemies for 5.5 seconds and converts all damage received except True Damage into an equal amount of healing.
In Stages 1-11 and 1-12, Faith is supported by three Protocols removable on certain event nodes:
- Root Protocol: Devshirme - Faith's [Retribution] inflicts 200% HP steal.
- Root Protocol: Adversity Radiance: Faith immediately recovers 20% HP and gains 30% Damage Reduction and 10% Backlash when her HP drops below 40%. This effect triggers once every battle.
- Root Protocol: Extreme Penalty: Faith's [Warding Judgement] deals double damage.
Appearances
Faith is the boss of Chapter 1 - Rossum and is fought in Stages 1-11 and 1-12. She appears again in Critical Cascade.
Lore / Story involvement
Faith is an Intermediate Sanctifier who regard her work as sacred and Eosphorous as a god.[1] She tried to kill Hannah as an Irregular Agent, but Turing threw herself on Faith's sword and Faith was stripped from her powers by the Sanctifier's own rules for killing a Sector Administrator[2] before being finished by Sol.[3]
Despite admiring Eosphorous, Faith's ruthless pursuit of Irregular Agents is more in line with Hesperus' philosophy.[4]
Gallery
-
Faith in Rossum.
-
Faith during Critical Cascade.
References
- ↑ Project Neural Cloud, Dark 1-3
- ↑ Project Neural Cloud, 1-9
- ↑ Project Neural Cloud, 1-10
- ↑ Project Neural Cloud, 5-4