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Contender/Strategy: Difference between revisions

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== Formation ==
== Formation ==
=== Tile Bonuses ===
=== Tile Bonuses ===
Being a Handgun it is Normal to talk about the Buffs the Handgun Provides and for Contender her buff is Pretty Average. Buffing Damage and Critical Rate for Tile Number 1,2,3,4,6,7,8,9 Essentially Making her buff Area very all Around Although the Amount the Buff the Contender gives isn't too great nor too weak (Considering she has a X5 Dummy link) Giving Damage buff by 30% and Critical rate for 20% Respectively
Being a Handgun, Contender's tile buffs are very offensive oriented, granting +30% DMG and +20% Crit rate and covering a large amount of tiles, 8 Tiles total assuming you've placed her in tile 5 (the center). This gives Contender a flexible tile placement and can support all her allies if placed correctly, however as her tile buffs are primarily offensive oriented, if put in an echelon, one must consider who will benefit off these tiles.
 
T-dolls who can achieve high crit rates will benefit greatly from Contenders tiles such as AR's RFs and Non-Hunting Impulse MG's, while Evasive T-dolls will not benefit from these tiles.


<div style="width:470px;">
<div style="width:470px;">
<div class=tabButtonLane>{{#widget:button|name=Tiles|class=tabButton-active}}</div>
<div class=tabButtonLane>{{#widget:button|name=Tiles|class=tabButton-active}}</div>
<div style="display:flex;float:left;width:470px;margin-right:20px;background-color:rgba(100,100,100,0.7);flex-grow:1">
<div style="display:flex;float:left;width:520px;margin-right:20px;background-color:rgba(100,100,100,0.7);flex-grow:1">
<div style="background:rgba(0, 0, 0, 0.5);vertical-align:top;height:100px;text-align:left;padding:15px;margin:5px;flex-grow:1">
<div style="background:rgba(0, 0, 0, 0.5);vertical-align:top;height:110px;text-align:left;padding:15px;margin:5px;flex-grow:1">
   <div data-tdoll-stat-id="aura1_t">{{{aura1_t|Affects all guns}}}</div>
   <div data-tdoll-stat-id="aura1_t">{{{aura1_t|Affects all guns}}}</div>
   <div data-tdoll-stat-id="aura2_t">{{{aura2_t|Increases damage by}}}</div>
   <div data-tdoll-stat-id="aura2_t">{{{aura2_t|Increases Damage by {{HG aura|30}}}}}</div>
  <div data-tdoll-stat-id="aura3_t">{{{aura3_t|15%<small>(x1)</small>/ 18%<small>(x2)</small>/ 22%<small>(x3)</small>/ 26%<small>(x4)</small>/ 30%<small>(x5)</small>}}}</div>
   <div data-tdoll-stat-id="aura3_t">{{{aura3_t|Increases Critical rate by {{HG aura|20}}}}}</div>
   <div data-tdoll-stat-id="aura4_t">{{{aura4_t|Increases Critical rate by}}}</div>
  <div data-tdoll-stat-id="aura4_t">{{{aura5_t|10%<small>(x1)</small>/ 12%<small>(x2)</small>/ 15%<small>(x3)</small>/ 17%<small>(x4)</small>/ 20%<small>(x5)</small>}}}</div>
</div>
</div>
<div style="background:transparent;text-align:center;display:flex;flex-basis:150px">
<div style="background:transparent;text-align:center;display:flex;flex-basis:150px">
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{{clr}}
{{clr}}
It is very Important to move your other T-dolls in the same Echelon based on Where her Positions are if you wanted to Maximize the buff she gives.


== Skill Usage ==
== Skill Usage ==
Since her Positions in the Echelon affects how her skill will work, It is very Important to Consider what her Main Target will be
In battle, it is very important to make sure you know where Contender is standing to make the most out of her skill, as her skill is dependent on where she is currently standing on the battlefield.


If you place her in the back column, She will target the furthest enemy of her (I'm pretty unsure how this works so a little more information on this would be appreciated)
If she is currently in the back column, Her skill will target the furthest enemy on the battlefield. This is ideal in taking care of backline enemies such as {{enemy name|Jaeger}}'s and {{enemy name|Jaguar}}'s.


{{TileGrid||0|||0|||0||}}
{{TileGrid||0|||0|||0||}}


If you place her in the middle column, She will target the Enemy with the highest HP (Great for dealing with Tanking units)
If she is currently in the middle column, She will target the enemy with the highest HP. This is ideal in taking care of mini-bosses such as {{enemy name|Manticore}}'s, {{enemy name|Dragoon}}'s and some incredibly late game units.


{{TileGrid|||0|||0|||0|}}
{{TileGrid|||0|||0|||0|}}


If you place her in the front column, She will Target the Closest Enemy (Not really Recommending this placement as you will risk Damaging her in the Process)
If she is currently in the front column, She will Target the Closest Enemy. While this is certainly risky, its not advised to have Contender standing anywhere near the frontline.


{{TileGrid||||0|||0|||0}}
{{TileGrid||||0|||0|||0}}
And lastly, If at any point a boss is present in the battlefield, Contender will always prioritize the boss with her skill, so no matter where she is currently placed in the field, she will always target the boss with her skill.

Revision as of 12:44, 19 July 2019

"Maintenance is still ongoing."

This article is a work in progress. Additional information will follow soon.

Contender Strategy Quotes Live2D

Contender Placements in the Echelon

Combating Armored Enemies

Being the only Handgun in the game that can equip AP Rounds, Contender can prove useful in night battles against Armored Units especially her skill as it can help determine what Enemy should be eliminated first. (Contender's tile placement in battle determines what unit's she'll target with her skill) If placed correctly would help the Echelon prioritize the most threatening enemy in the battle and minimizing the losses of the Echelon.

Combating Bosses

Due to her skill and ability to equip AP Rounds, Contender is a great choice for Boss killing setups (Armored or not) and the skill itself can do reliable damage to Bosses, But the real benefit of her skill here is on Max Level as it will mark the target as well as amplify the damage received to said target by 40% form all sources. This is beneficial for Echelons which have a high priority on DPS such as ROF focused RFHG echelons and Burst or Active Skill MGSG echelons and even standard ARSMG echelons. One thing to note about Contender's skill is that the marked target will be the target of focus, causing all your T-dolls to prioritize said target, this is incredibly effective at making sure your echelon can take out the boss ASAP.

Combating Standard Enemies

Possessing one of the highest base DMG stats of all HG's, Contender can reliably take out enemies herself assuming she's equipped with HP Rounds not AP Rounds, however you should not solely rely on her taking out everything, pair her well with certain echelons so that they can compensate for Contenders poor ROF stat and lack of supporting buffs, remember Contender's skill will only affect ONE TARGET, make sure she targets the right one and doesn't overkill something instead, otherwise you're wasting her skill.

Formation

Tile Bonuses

Being a Handgun, Contender's tile buffs are very offensive oriented, granting +30% DMG and +20% Crit rate and covering a large amount of tiles, 8 Tiles total assuming you've placed her in tile 5 (the center). This gives Contender a flexible tile placement and can support all her allies if placed correctly, however as her tile buffs are primarily offensive oriented, if put in an echelon, one must consider who will benefit off these tiles.

T-dolls who can achieve high crit rates will benefit greatly from Contenders tiles such as AR's RFs and Non-Hunting Impulse MG's, while Evasive T-dolls will not benefit from these tiles.

Affects all guns
Increases Damage by
15%(x1) / 18%(x2) / 22%(x3) / 26%(x4) / 30%(x5)
Increases Critical rate by
10%(x1) / 12%(x2) / 15%(x3) / 17%(x4) / 20%(x5)

Skill Usage

In battle, it is very important to make sure you know where Contender is standing to make the most out of her skill, as her skill is dependent on where she is currently standing on the battlefield.

If she is currently in the back column, Her skill will target the furthest enemy on the battlefield. This is ideal in taking care of backline enemies such as Jaeger's and Jaguar's.

If she is currently in the middle column, She will target the enemy with the highest HP. This is ideal in taking care of mini-bosses such as Manticore's, Dragoon's and some incredibly late game units.

If she is currently in the front column, She will Target the Closest Enemy. While this is certainly risky, its not advised to have Contender standing anywhere near the frontline.

And lastly, If at any point a boss is present in the battlefield, Contender will always prioritize the boss with her skill, so no matter where she is currently placed in the field, she will always target the boss with her skill.