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== Tactical Fairies ==
== Tactical Fairies ==
[[File:Fairy Production EN.jpg|450px|right|thumb|Fairy Production Menu]]
[[File:Fairy Production EN.jpg|450px|right|thumb|Fairy Production Menu]]
The Fairy Production will be the primary way of obtaining T-Fairies. While most of the Fairies can be obtained from the base recipe, some Fairies require much more for them to have a chance of dropping. Below will include recipes that meet the min-resource requirement in order to craft the fairy, as well as in-game recommended recipes for specific types of Fairies.  Note that these recipes from both these tables '''DO NOT GUARANTEE''' the Fairy that you will want.
The Fairy Production will be the primary way of obtaining T-Fairies. While most of the Fairies can be obtained from the base recipe, some Fairies require much more for them to have a chance of dropping. Below will include recipes that meet the min-resource requirement in order to craft the fairy, as well as in-game recommended recipes for specific types of Fairies.  Note that both the recommended recipes as well as the minimum resource requirement recipes '''DO NOT GUARANTEE''' the Fairy that you will want.


Additional fairy information can be found at [[Technical Fairies]].
Additional fairy information can be found at [[Technical Fairies]].

Revision as of 06:25, 16 October 2023

Girls' Frontline
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Main Screen · Combat Menu · Formation Menu · Research Menu · Factory Menu · Repair Menu · Dormitory · 3D Base · Campaign
Combat · Logistic Support · Combat Simulation · T-Doll Production · Equipment Production · Heavy Ordnance Corps · Protocol Assimilation · Mobile Armor · Forward Base · Gray Zone Exploration · Quests · Friend Menu


Equipment Production Menu

Equipment Production can be accessed through the Factory menu. Equipment production works similarly to T-Doll Production and allows commanders to craft equipment that can boost various stats of their T-Dolls. Episode 2-6 must be completed before equipment production is unlocked.

Note: Fairy Production is unlocked after finishing 60 Missions (Include Normal/Emergency/Midnight difficulty).

Craftable Equipment

Equipment Production Table
00:05:00 BM 3-12X40
00:07:00 AC1 Suppressor
00:08:00 EOT 506
00:09:00 PEQ-2
00:10:00 AMP COMPM2
00:12:00 IOP X1 Exoskeleton
00:12:00 IOP T1 Exoskeleton
00:13:00 ILM Hollow Point Ammo (2-Star)
00:14:00 BK Slug
00:14:00 #1 Buckshot
00:15:00 M61 Armor-Piercing Ammo
00:16:00 Ragged Cape
00:18:00 FMJ High-Velocity Ammo
00:20:00 LRA 2-12x50
00:22:00 AC2 Suppressor
00:23:00 EOT 512
00:24:00 PEQ-5
00:25:00 AMP COMPM4
00:26:00 Type 1 Armor Plate
00:26:00 Experimental Processor
00:27:00 IOP X2 Exoskeleton
00:27:00 IOP T2 Exoskeleton
00:28:00 ILM Hollow Point Ammo (3-Star)
00:29:00 FST Slug
00:29:00 #0 Buckshot
00:30:00 M993 Armor-Piercing Ammo
00:30:00 Mk3 Choke
00:31:00 Camouflage Cape
00:32:00 HD-50 Bipod
00:33:00 JSP High-Velocity Ammo
00:34:00 RMR Red Dot Sight
00:35:00 PSO-1
00:37:00 AC3 Suppressor
00:38:00 EOT 516
00:39:00 PEQ-15
00:40:00 COG M150
00:40:00 M33 Sniper Round
00:41:00 Type 2 Armor Plate
00:41:00 #1 Processor
00:42:00 IOP X3 Exoskeleton
00:42:00 IOP T3 Exoskeleton
00:43:00 ILM Hollow Point Ammo (4-Star)
00:43:00 M1050 LRF
00:44:00 #00 Buckshot
00:44:00 WAD Slug
00:44:00 Mk4 Choke
00:45:00 VFL 6-24x56
00:45:00 Mk169 Armor-Piercing Ammo
00:45:00 #6 Birdshot
00:46:00 Urban Camouflage Cape
00:47:00 IOP High-Capacity Ammo Box
00:47:00 AC4 Suppressor
00:48:00 JHP High-Velocity Ammo
00:48:00 EOT 518
00:48:00 Mk900SLAP
00:49:00 PEQ-16A
00:49:00 RMR T2 Red Dot Sight
00:49:00 HD-50 Bipod Mk2
00:50:00 ITI Mars
00:50:00 M1022 Sniper Round
00:51:00 Type 3 Armor Plate
00:51:00 #2 Processor
00:51:00 S.F. Modified Tactical Light
00:52:00 IOP X4 Exoskeleton
00:52:00 IOP T4 Exoskeleton
00:52:00 Focus Chip
00:53:00 ILM Hollow Point Ammo
00:54:00 #000 Buckshot
00:54:00 SABOT Slug
00:55:00 Mk211 High-Explosive Armor-Piercing Ammo
00:55:00 #7.5 Birdshot
00:56:00 Thermoptic Camouflage Cape
00:56:00 Mk0 Multi-Purpose Choke
00:57:00 IOP Maximum Ammo Box
00:57:00 Shotgun Flashbang
00:57:00 Signal Flare
00:58:00 APCR High-Velocity Ammo
00:58:00 Mk1000SLAP
00:59:00 RMR T4 Red Dot Sight
00:59:00 HD-100 Bipod
01:00:00 M200X LRF

Recommended Recipes

Official Equipment Recipes which can be viewed in game.

Basic Equipment Production
All Equipment Types 150 150 150 150
BM 3-12X40
EOT 506
AMP COMPM2
LRA 2-12x50
EOT 512
AMP COMPM4
PSO-1
EOT 516
COG M150
VFL 6-24x56
EOT 518
ITI Mars
140 10 110 10
PEQ-2
PEQ-5
PEQ-15
PEQ-16A
70 10 110 30
AC1 Suppressor
AC2 Suppressor
AC3 Suppressor
AC4 Suppressor
150 50 50 50
M61 Armor-Piercing Ammo
M993 Armor-Piercing Ammo
Mk169 Armor-Piercing Ammo
M33 Sniper Round
Mk211 High-Explosive Armor-Piercing Ammo
M1022 Sniper Round
10 150 90 100
ILM Hollow Point Ammo (2-Star)
ILM Hollow Point Ammo (3-Star)
ILM Hollow Point Ammo (4-Star)
ILM Hollow Point Ammo
Signal Flare
180 180 10 50
FMJ High-Velocity Ammo
JSP High-Velocity Ammo
JHP High-Velocity Ammo
APCR High-Velocity Ammo
10 230 120 80
#1 Buckshot
BK Slug
#0 Buckshot
FST Slug
#00 Buckshot
WAD Slug
#6 Birdshot
#000 Buckshot
SABOT Slug
#7.5 Birdshot
Shotgun Flashbang
30 150 30 130
IOP X1 Exoskeleton
IOP T1 Exoskeleton
IOP X2 Exoskeleton
IOP T2 Exoskeleton
IOP X3 Exoskeleton
IOP T3 Exoskeleton
IOP X4 Exoskeleton
IOP T4 Exoskeleton
100 80 10 100
Type 1 Armor Plate
Type 2 Armor Plate
Type 3 Armor Plate
50 50 100 100
IOP High-Capacity Ammo Box
IOP Maximum Ammo Box
30 30 30 200
Ragged Cape
Camouflage Cape
Urban Camouflage Cape
Thermoptic Camouflage Cape
180 20 200 20
RMR Red Dot Sight
RMR T2 Red Dot Sight
RMR T4 Red Dot Sight
180 65 65 65
Experimental Processing Chip
#1 Processing Chip
#2 Processing Chip
Focus Chip
170 120 50 50
Mk900SLAP
Mk1000SLAP
10 300 10 10
HD-50 Bipod
HD-50 Bipod Mk2
HD-100 Bipod
300 10 10 200
Mk3 Choke
Mk4 Choke
Mk0 Multi-Purpose Choke
80 220 80 80
M1050 LRF
M200X LRF
100 250 150 170

5-Star Equipment Recipes

Below are recipes which meet the minimal resource requirement for said 5-Star equipment to appear in the basic production pool, note that these recipes will not guarantee a 5-Star piece of equipment on your first attempt and may require multiple attempts for a chance of success.

Target
All Equipment Types except Scopes 151 151 151 151
All Equipment Types except Ammo Types. 110 110 110 150
ITI Mars
EOT 518
VFL 6-24x56
10 10 10 10
PEQ-16A 50 10 100 10
AC4 Suppressor 50 10 10 10
APCR High-Velocity Ammo
Mk211 High-Explosive Armor-Piercing Ammo
ILM Hollow Point Ammo
#000 Buckshot
SABOT Slug
10 150 10 50
IOP X4 Exoskeleton
IOP T4 Exoskeleton
50 10 10 50
Type 3 Armor Plate 10 10 50 50
IOP Maximum Ammo Box 10 10 10 150
Thermoptic Camouflage Cape 100 10 100 10

Tactical Fairies

Fairy Production Menu

The Fairy Production will be the primary way of obtaining T-Fairies. While most of the Fairies can be obtained from the base recipe, some Fairies require much more for them to have a chance of dropping. Below will include recipes that meet the min-resource requirement in order to craft the fairy, as well as in-game recommended recipes for specific types of Fairies. Note that both the recommended recipes as well as the minimum resource requirement recipes DO NOT GUARANTEE the Fairy that you will want.

Additional fairy information can be found at Technical Fairies.

Craftable Fairies

Fairy Production Table

Recommended Recipes

Official Fairy Recipes which can be viewed in game.

Recipe Type Description Example Fairies
Buff Type Combat Fairies that can provide defensive and survival buffs for friendly units in battles. Command Fairy
Rescue Fairy
Illumination Fairy
750 500 1000 500
Attribute Type Combat Fairies that can deal direct damage to enemies. Warrior Fairy
Fury Fairy
750 1000 500 500
Defense Type Fairies that can provide cover and other conveniences. Armor Fairy
Shield Fairy
Provocation Fairy
Barrier Fairy
Twin Fairy
1000 750 500 500
Rampage Type A non-combat skill that can be used in a battle stage. It takes effect on either the current or subsequent turn, mostly on a target node. Sniper Fairy
Bombardment Fairy
Airstrike Fairy
500 1000 750 500
Reinforcement Type Has no direct effect in battles, but can give players and echelons other perks and conveniences, such as bonus EXP, increased drop rates, vision, etc. Reinforcement Fairy
Parachute Fairy
Defense Fairy
3000 500 2000 1500
Combat Type Combat Fairies can provide buffs for allies in battles. Combo Fairy
Landmine Fairy
Rocket Fairy
Construction Fairy
500 2000 3000 1500

Min-Resource Requirements

These recipes meet the minimum resource requirement in order to craft the respective fairies.

Technical Fairy
Armor Fairy
Shield Fairy
Provocation Fairy
Sniper Fairy
Bombardment Fairy
Airstrike Fairy
Barrier Fairy
Warrior Fairy
Fury Fairy
Twin Fairy
Command Fairy
Rescue Fairy
Illumination Fairy
500 500 500 500
Defense Fairy
Reinforcement Fairy
Parachute Fairy
2000 500 2000 1000
Combo Fairy
Landmine Fairy
Rocket Fairy
Construction Fairy
500 2000 2000 1000
All Fairy Types 2000 2000 2000 1000

Construction rates

According to an official statement[1] the construction rates are as follows.

These are average chances, with different resources spent. Occurrence chances of different star levels may vary[2].

Construction type 2-Star 3-Star 4-Star 5-Star
Equipment normal construction 48.5% 30% 15% 6.5%

Non-craftable Equipment

  • To see non-craftable equipment, please visit Equipment Index.
  • To see non-craftable equipment available for purchase in the Black Market, please visit Forward Base.

References