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Logistic Support: Difference between revisions

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| {{Icon|procurementcoin}}
| {{Icon|procurementcoin}}
| 12:00:00
| 12:00:00
|}
===Chapter 07===
{| class="gf-table"
|-
! Number
! {{Icon|manpower|w=30px}}
! {{Icon|ammunition|w=30px}}
! {{Icon|rations|w=30px}}
! {{Icon|parts|w=30px}}
! Additional Rewards
! Timer
|-
| 7-1
| 650
| 0
| 650
| 0
|
| 02:30:00
|-
| 7-2
| 0
| 650
| 0
| 650
| {{Icon|contractdoll}}{{Icon|quickrepair}}
| 03:00:00
|-
| 7-3
| 900
| 600
| 600
| 0
| {{Icon|contractequip}}
| 05:30:00
|-
| 7-4
| 250
| 250
| 250
| 600
| {{Icon|quickbuild}}
| 8:00:00
|}
|}


==Analysis==
==Analysis==
===Manpower===
===Manpower===
The four most efficient missions for manpower are '''5-3''', '''0-2''', '''3-1''', and '''6-1''', which together generate '''683.33''' manpower per hour, for a maximum of '''16,400''' manpower per day.
The four most efficient missions for manpower are '''7-1''', '''5-3''', '''0-2''', and '''7-3''', which together generate '''806.97''' manpower per hour, for a maximum of '''19,367''' manpower per day.
===Ammunition===
===Ammunition===
The four most efficient missions for ammunition are '''5-2''', '''3-2''', '''4-1''', and '''0-1''', which together generate '''799''' ammunition per hour, for a maximum of '''19,176''' ammunition per day.
The four most efficient missions for ammunition are '''5-2''', '''3-2''', '''4-1''', and '''0-1''', which together generate '''799''' ammunition per hour, for a maximum of '''19,176''' ammunition per day.
===Rations===
===Rations===
The four most efficient missions for rations are '''3-1''', '''5-1''', '''4-1''', and '''6-2''', which together generate '''793.33''' rations per hour, for a maximum of '''19,040''' rations per day.
The four most efficient missions for rations are '''7-1''', '''3-1''', '''5-1''', and '''4-1''', which together generate '''870''' rations per hour, for a maximum of '''20,880''' rations per day.
===Spare Parts===
===Spare Parts===
The four most efficient missions for spare parts are '''0-2''', '''4-2''', '''6-3''', and '''5-4''', which together generate '''421.67''' spare parts per hour, for a maximum of '''10,120''' spare parts per day.
The four most efficient missions for spare parts are '''0-2''', '''4-2''', '''6-3''', and '''5-4''', which together generate '''421.67''' spare parts per hour, for a maximum of '''10,120''' spare parts per day.

Revision as of 07:24, 13 January 2017

Girls' Frontline
T-Doll Index · Registration · Tutorial · Strategies · Settings · Story
Main Screen · Combat Menu · Formation Menu · Research Menu · Factory Menu · Repair Menu · Dormitory · 3D Base · Campaign
Combat · Logistic Support · Combat Simulation · T-Doll Production · Equipment Production · Heavy Ordnance Corps · Protocol Assimilation · Mobile Armor · Forward Base · Gray Zone Exploration · Quests · Friend Menu



The Logistics Support interface can be accessed through the Combat menu. There, players may send up to four echelons on logistics support missions, which complete after a set amount of time, yielding a fixed amount of resources, with a chance of obtaining additional rewards.

Available Missions

Chapter 00

Number Additional Rewards Timer
0-1 0 145 145 0 00:50:00
0-2 550 0 0 350 03:00:00
0-3 900 900 900 250 12:00:00
0-4 0 1200 800 750 24:00:00

Chapter 01

Number Additional Rewards Timer
1-1 10 30 15 0 00:15:00
1-2 0 40 60 0 00:30:00
1-3 30 0 30 10 01:00:00
1-4 160 160 0 0 02:00:00

Chapter 02

Number Additional Rewards Timer
2-1 100 0 0 30 00:40:00
2-2 60 200 80 0 01:30:00
2-3 10 10 10 230 04:00:00
2-4 0 250 600 60 06:00:00

Chapter 03

Number Additional Rewards Timer
3-1 50 0 75 0 00:20:00
3-2 0 120 70 30 00:45:00
3-3 0 300 0 0 01:30:00
3-4 0 0 300 300 05:00:00

Chapter 04

Number Additional Rewards Timer
4-1 0 185 185 0 01:00:00
4-2 0 0 0 210 02:00:00
4-3 800 550 0 0 06:00:00
4-4 400 400 400 150 08:00:00

Chapter 05

Number Additional Rewards Timer
5-1 0 0 100 45 00:30:00
5-2 0 600 300 0 02:30:00
5-3 800 400 400 0 04:00:00
5-4 100 0 0 700 07:00:00

Chapter 06

Number Additional Rewards Timer
6-1 300 300 0 100 02:00:00
6-2 0 200 550 100 03:00:00
6-3 0 0 200 500 05:00:00
6-4 800 800 800 0 12:00:00

Chapter 07

Number Additional Rewards Timer
7-1 650 0 650 0 02:30:00
7-2 0 650 0 650 03:00:00
7-3 900 600 600 0 05:30:00
7-4 250 250 250 600 8:00:00

Analysis

Manpower

The four most efficient missions for manpower are 7-1, 5-3, 0-2, and 7-3, which together generate 806.97 manpower per hour, for a maximum of 19,367 manpower per day.

Ammunition

The four most efficient missions for ammunition are 5-2, 3-2, 4-1, and 0-1, which together generate 799 ammunition per hour, for a maximum of 19,176 ammunition per day.

Rations

The four most efficient missions for rations are 7-1, 3-1, 5-1, and 4-1, which together generate 870 rations per hour, for a maximum of 20,880 rations per day.

Spare Parts

The four most efficient missions for spare parts are 0-2, 4-2, 6-3, and 5-4, which together generate 421.67 spare parts per hour, for a maximum of 10,120 spare parts per day.