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{{T-Doll|title =  M9
{{PlayableUnit
|index =3
|index = 3
|nationality = Italy<ref name= "wiki">[https://en.wikipedia.org/wiki/Beretta_M9 Wikipedia entry on M9]</ref>
|nationality = Italy
|classification = HG
|classification = HG
|rarity = 3
|rarity = 3
|manufacturer = Beretta<ref name= "wiki"></ref>
|faction = [[Griffin & Kryuger]]
|artist = [http://www.pixiv.net/member.php?id=1601715 M.vv]
|manufactureringame = [[I.O.P.]]
|manufacturer = Beretta
|artist = {{artist name|M.vv}}
|fullname = Pistol, Semiautomatic, 9mm, M9
|fullname = Pistol, Semiautomatic, 9mm, M9
|voiceactor = [[wikipedia:Aya_Suzaki|Aya Suzaki]]<ref>[https://zh.moegirl.org/%E5%B0%91%E5%A5%B3%E5%89%8D%E7%BA%BF:M9 Moegirl entry on M9]</ref>
|voiceactor = {{voice actor name|Suzaki Aya}}
|releasedon = {{doll_server_alias|server=CN|alias=M9|year=2016|month=5}}, {{doll_server_alias|server=TW|alias=M9}}, {{doll_server_alias|server=KR|alias=M9}}, {{doll_server_alias|server=EN|alias=M9}}, {{doll_server_alias|server=JP|alias=M9}}


| weaponinfo =  
| weaponinfo =  
The Beretta 92FS, under US Army designation would be M9, full name is Pistol, Semiautomatic, 9mm, M9, is a 9×19mm Parabellum pistol adopted by the United States Armed Forces in 1985.
For seven decades the M1911 had served the U.S. Military admirably. It was a hard hitting handgun, with it’s .45 ACP seen as a ‘manstopper’ in a pinch. However, the years took its toll on the handgun; no new M1911A1s had been produced since the end of World War II, instead replacing parts as needed. As handgun technology advanced, the advent of “Wonder Nines” came about and its advantages quickly became apparent. High capacity, reliable, semi automatic pistols in 9x19 Parabellum, such handguns quickly gained the interest of the military and police alike, and soon enough, there was pressure from many NATO states and Congress to adopt one of their own…


The M9 won a competition in the 1980s to replace the M1911A1 as the primary sidearm of the U.S. military, beating many other contenders, and only narrowly defeating the SIG P226 for cost reasons. It officially entered service in 1990. Some other models have been adopted to a lesser extent, namely the M11 pistol, and other models remain in use in certain niches.
Enter the Beretta 92. Under the Beretta 92FS model, it'd be designated and adopted as the M9 under the U.S. Military. The M9 is a short recoil, semi-automatic, single-action / double-action pistol that uses a 15-round staggered box magazine with a reversible magazine release button that can be positioned for either right- or left-handed shooters. An evolution of prior Beretta models 1923 and 1951, the pistol takes the best aspects of the Walther P.38 and Browning Hi-Power into one platform. With P.38’s strong locking system, single/double action trigger, and external hammer combined with the Hi-Power’s double stack magazine, it brought together these innovations into a lovely pistol with high capacity, low recoil, crisp function, and reliability.


The M9 was scheduled to be replaced under a United States Army program, the Future Handgun System (FHS), which was merged with the SOF Combat Pistol program to create the Joint Combat Pistol (JCP). The JCP was renamed Combat Pistol (CP), and the number of pistols to be bought was drastically cut back. Following the completion of the Modular Handgun System program, the M9 is gradually being phased out by the SIG Sauer P320 under the designations M17 and M18.<ref name= "wiki"></ref>
The Beretta 92 was a newcomer to an old game, and found trouble marketing itself with competition from CZ, SIG, and more. However, some were quick to take to the new design. When unveiled in 1975, the Model 92 was instantly adopted by CONSUBIN and the Brazilian Army. It wasn’t long before changes were made, following up with the 92S in 1977. The following year was the turning point for the handgun, with the USAF’s Joint Services Small Arms Program set about to replace their Model 15 .38 Revolvers. Up against opponents from HK, FN, and more, Beretta put forth the 92SB to meet the USAF’s prerequisites, and was successfully chosen as the USAF’s pistol of choice alongside a new 9x19 cartridge.


| characterinfo =
When discrepancies were found in the USAF’s testing protocols, the results were subsequently invalidated and new trials proceeded under U.S. Army jurisdiction. These culminated in the XM9 Program of 1984 that pitted the Beretta 92F against offerings from HK, Colt, Steyr, and SIG. With only the Beretta and SIG Sauer P226 left by the end, the Army finally made their decision: The 92F would be adopted as the “Pistol, Semiautomatic, 9mm, M9” in 1985, with 315,930 pistols contracted.
=== Design ===


=== Personality ===
Such a choice stirred up controversy both within the military and civilian gun market, and critics wasted no time picking the gun apart for a number of reasons from lack of stopping power to reliability issues. In an attempt to settle issues with detractors, the XM10 trials came about. Submitting a final upgrade, the 92FS, the newest edition which installed a larger hammer pin to prevent the slide from flying off the frame should it crack. Although the plucky Italian pistol came out on top of the trials, it still faced stalwart opposition from its critics, including the USMC which opted to modernize the aging M1911A1 into the M45 instead.


=== In-Game ===
Adopted just in time for Operation Just Cause, the pistol would see action in the 1989 Invasion of Panama and prove its reliability in the humid heat of the Central American jungle, followed by the sandy, gritty environment of Iraq during the Gulf War. America’s operations took the M9 to a variety of locations through the 1990s, all with their own challenges and problems, of which the M9 served with distinction.
Times change of course, and following the September 11th Attacks and the US’s time in the Middle East, changes were of course needed for the M9. With the advent of picatinny rails and attachments, many soldiers lamented the M9’s lacking ability to mount such items that gave them a technological edge. Others complained about malfunctions, often due to the use of cheaper but less reliable magazines from Check-Mate, which were replaced with Airtronic M9 magazines. The issue of stopping power persisted, with a number of soldiers calling for a return to .45 ACP or even a new pistol.
 
Attempts would be made to remedy the infantry’s issues. In late 2006, the M9A1 variant was adopted, designed to update the gun by adding a 1-slot picatinny rail for attachments, further checkering for easier gripping, and a beveled magazine well for easier reloading. This variant also limited issue with units in the Marine Corps. Further criticism lead to the M9A3 variant, which introduced a new standard seventeen round magazine, 3-slot picatinny rail, new sights, and many more reliability and slice of life changes that improved the viability of the handgun. Beretta hoped that the new variant would instill new blood into the M9 and keep it in military service. However, the sun was beginning to set for the Italian pistol.
 
Hopes were dashed as the Army ignored the changes set by the M9A3 in favor of moving forward with the Modular Handgun System program in 2016. Beretta pushed forward with their brand new APX pistol, but would ultimately lose to SIG Sauer, with the US awarding the contract for their P320 pistol designated as the M17 (full size) and the M18 (compact).
 
Even as the M9 is slowly phased out, it and earlier variants of the Beretta 92 continue to live on in the civilian market. Numerous companies produce 92 style handguns, and a sizable aftermarket exists. Though not the most customizable handgun, it serves as a lovely workhorse for plinking, competition, and self-defence. At the end of the day, thirty years of service is no small feat for a sidearm. For most that used it, and those that continue to, the M9 remains a reliable choice of pistol in a variety of applications. No showing off, just showing up and getting the job done.
 
| design =


|min_dmg= 11
|min_dmg= 11
Line 34: Line 45:
|max_hp= 76
|max_hp= 76
|mov= 15
|mov= 15
|skillname=Flashbang
 
|noheavycraft=1
|craft= 0:40:00
|craft= 0:40:00
|drop=Can be obtained from many battle stages from Chapter 1-5 onward.
|aura1= Affects all guns
|aura1= Affects all guns
|aura2= Increases evasion by {{HG aura|20}}
|aura2= Increases evasion by {{HG aura|20}}
|aura3= Increases damage by {{HG aura|20}}
|aura3= Increases damage by {{HG aura|20}}
|tile1= <!-- put 1 to light up a tile -->
|tile2= 1
|tile2= 1
|tile3= 1
|tile3= 1
|tile4= <!-- put 1 to light up a tile -->
|tile6= <!-- put 1 to light up a tile -->
|tile7= <!-- put 1 to light up a tile -->
|tile8= 1
|tile8= 1
|tile9= 1
|tile9= 1
|tile5 = 0  
|tile5 = 0  
| characterid = M9
| GAIN_CN =M9手枪!我可是很有人气的,请记住我吧!
| GAIN_JP =ベレッタM9なの! 人気者なの!
| GAIN_EN =M9 here! I'm super popular!
| GAIN_KR = 베레타 M9인거야! 인기인인거야!
| INTRODUCTION_CN = 为了取代陈旧的M1911,全新的半自动手枪试验和选拔开始了。不用多说,获胜者就是我,M9啦!顺便这名字也是那时得到的。<br/>质疑我的声音一直没有停息过,但是大量的事迹已经证明,我才是长官们最可靠的防身武器哦!
| INTRODUCTION_JP =
| INTRODUCTION_EN =
| INTRODUCTION_KR = 구닥다리 M1911을 대신하기 위해, 완전히 새로운 반자동권총의 실험과 선발을 개시했어. 더 말할 필요도 없이 승자는 바로 나 M9인거야! 이 이름도 그 때 같이 얻은 거야. 나에게 의문을 제기하는 소리는 멈추지 않았지만 수많은 역사가 이미 이를 증명하고 있어. 내가 바로 지휘관들이 가장 믿을 수 있는 호신용 무기란 걸 말이야!
| DIALOGUE1_CN = 好像被M1911讨厌了呀,是不是该搞好点关系呢~
| DIALOGUE1_JP = なんかM1911ちゃんに嫌われてるみたい、仲良くなりたいなの!
| DIALOGUE1_EN = M1911 seems to hate me. I really wanna get along with her.
| DIALOGUE1_KR = 왠지 M1911쨩에게 미움받고 있는 것 같아. 친해지고 싶은 거야!
| DIALOGUE2_CN = 人气投票的排位又上升啦,真是开心呢!
| DIALOGUE2_JP = 人気投票の順位、また上がったなの! 嬉しいなの!
| DIALOGUE2_EN = My rank climbed again in the popularity poll! I'm so happy!
| DIALOGUE2_KR = 인기 투표의 순위, 또 오른 거야! 기쁜 거야!
| DIALOGUE3_CN = 呜……好困啊……让我睡一会儿吧……
| DIALOGUE3_JP = うぇぇ、眠くなったのは、少し休憩取るなの。
| DIALOGUE3_EN = Uh... So sleepy... Let me take a nap...
| DIALOGUE3_KR = 우에에, 졸려졌으니까, 조금 휴식을 취할 거야.
| DIALOGUEWEDDING_CN = 指挥官,今天的您也是闪亮亮的哦,果然又是我的功劳吧,快夸奖我啦!
| DIALOGUEWEDDING_EN = You're all glittery today, Commander. It is, of course, all thanks to me. Praise me!
| DIALOGUEWEDDING_KR = 지휘관, 오늘 지휘관이 빛났던 건 내 덕분인 거네. 얼른 칭찬해주는 거야!
| SOULCONTRACT_CN = 指挥官……果然是闪亮亮的我,最吸引您了吧?
嗯!我明白啦!那就让我们一起变得闪亮亮吧!嘻嘻——
| SOULCONTRACT_JP = 指揮官、やっぱり私が一番輝いていて魅力的なのね!
え?!違う?そうだったの?うん、分かったなの、一緒に輝こう!
| SOULCONTRACT_EN = Commander... So you do think I'm the most glittery and charming?
No? Really? Ah, I get it now! Let's shine together then!
| SOULCONTRACT_KR = 지휘관, 역시 내가 제일 빛나서 매력적인 거지? 에!? 아니야? 그런 거였어? 응, 알겠는 거야. 함께 빛나자!
| HELLO_JP = 指揮官様、お帰りなの!
| HELLO_EN = Hello, commander!
| HELLO_CN = 指挥官,欢迎回来的说!
| HELLO_KR = 지휘관님, 어서 오는 거야!
| BUILDOVER_JP = 新しい子と出会うのが、楽しいなの!
| BUILDOVER_EN = New encounters are still interesting!
| BUILDOVER_CN = 能遇到新的枪娘,好期待的说!
| BUILDOVER_KR = 새로운 아이와 만나는 게, 기다려지는 거야!
| FORMATION_JP = お化粧で忙しいなの!
| FORMATION_EN = I'm busy with my makeup!
| FORMATION_CN = 忙着化妆的说!
| FORMATION_KR = 화장하느라 바쁜 거야!
| FEED_JP = 新しいカチューシャ?ありがとうなの~
| FEED_EN = New bandana? Thank you~
| FEED_CN = 新的发箍?多谢的说!
| FEED_KR = 새로운 머리띠? 고마운 거야!
| COMBINE_JP = 私がいっぱい、輝いているチャンスもいっぱい!
| COMBINE_EN = A lot of me, and a lot of sparkling chances!
| COMBINE_CN = “我”变得好多,光彩夺目的机会也更多了!
| COMBINE_KR = 내가 잔뜩, 빛날 찬스도 잔뜩인 거야!
| OPERATIONBEGIN_JP = 輝いているM9、行ってきますなの!
| OPERATIONBEGIN_EN = Sparkling M9, going out!
| OPERATIONBEGIN_CN = 耀眼的M9,出发了的说!
| OPERATIONBEGIN_KR = 빛나는 M9, 다녀오겠습니다인 거야!
| OPERATIONOVER_JP = 輝いているM9、戻りましたなの!
| OPERATIONOVER_CN = 耀眼的M9,回来了的说!
| OPERATIONOVER_KR = 빛나는 M9, 돌아왔습니다인 거야!
| OPERATIONOVER_EN = Sparkling M9 is back!
| BLACKACTION_JP = えへへ、やっぱり超人気者の私が必要なのね、今行くなの!
| BLACKACTION_CN =  诶嘿嘿,果然需要我这个大红人的说!
| BLACKACTION_KR = 에헤헤, 역시 인기 절정의 내가 필요한 거야!
| BLACKACTION_EN = Tehehee~ As expected, my little myself is essential. I'm coming right away !
| GOATTACK_JP = 早く終わらせて、お買い物でも行きたいなの!
| GOATTACK_CN = 想早点了事去购物的说!
| GOATTACK_KR = 빨리 끝내고 쇼핑이나 가고 싶은 거야!
| GOATTACK_EN = Let's do this fast, i want to do some shopping after !
| MEET_JP = 悪い子見つけたなの!
| MEET_EN = I found the bad guys!
| MEET_CN = 发现了坏孩子的说!
| MEET_KR = 나쁜 아이를 찾아낸 거야!
| SKILL1_JP = 用意!撃っちゃいなの!
| SKILL1_EN = Ready~ FIRE !
| SKILL1_CN = 准备!开火的说!
| SKILL1_KR = 준비! 쏴 버리는 거야!
| SKILL2_JP = この超人気者の凄さを、思い知るといいなの!
| SKILL2_EN = You'll know the magnificence of this super popular being!
| SKILL2_CN = 就让你们体会下,我这个大红人的厉害的说!
| SKILL2_KR = 이 인기 절정의 대단함을, 깨닫는 거야!
| SKILL3_JP = 見て、あの終わコンと一緒にしないでほしいなの!
| SKILL3_EN = <!-- Look, those "things" don't want to die.(?) -->
| SKILL3_CN = 看好了,别把我和那种过气货混为一谈的说!
| SKILL3_KR = 봐봐, 그 오와콘과는 똑같이 보지 않는 거야!
| BREAK_JP = ヘェェ……痛いなの……
| BREAK_EN = Huhuu~... It hurts.
| BREAK_CN = 呜呼呼…好痛的说。
| BREAK_KR = 후에에... 아픈 거야.
| RETREAT_JP = ヘェェ……負けるとは……聞いていないなの!……
| RETREAT_EN = Fewww... Defeat... I've never heard of it.
| RETREAT_CN = 呜…我可没听说,会输的说!
| RETREAT_KR = 헤…진다는 건, 들은 적 없는 거야!
| WIN_JP = ヤッター!これで買い物行けるなの!
| WIN_EN = Yay ! Now i can go do some shopping !
| WIN_CN = 太好啦!这样就能去购物了的说!
| WIN_KR = 해냈어! 이걸로 쇼핑하러 가는 거야!
| FIX_JP = うぅぅ、あの終わコンには内緒にしてほしいなの。
| FIX_CN = 呜诶,本来那个过时的东西想一直当成秘密的说!
| FIX_KR = 우으, 저 오와콘에게는 비밀로 해줬으면 하는거야!
| FIX_EN = Awww... I wish you'd keep it secret from the "thing"...
| ALLHALLOWS_CN = 万圣节最棒了!能收到好多糖果啊!
| ALLHALLOWS_JP = ハロウインは好きなの!お菓子いっぱいもらえるなの!
| ALLHALLOWS_EN = Halloween is the best! I can get so much candy!
| ALLHALLOWS_KR = 할로윈은 최고인 거야! 사탕을 맘껏 먹을 수 있는 거야!
| CHRISTMAS_JP = クリスマスが大好きなの!私へのプレゼントはないなの?
| CHRISTMAS_EN = I love christmas! Is there no present for me?
| CHRISTMAS_CN = 最喜欢圣诞节了的说!没有给我的礼物吗的说?
| CHRISTMAS_KR = 크리스마스가 엄청 좋은 거야! 나에게 줄 선물은 없는 거야?
| NEWYEAR_JP = 新年なの!おめでとうなの!
| NEWYEAR_EN = It's new year! Happy New Year!
| NEWYEAR_CN = 是新年的说!恭喜的说!
| NEWYEAR_KR = 새해인 거야! 축하하는 거야!
| VALENTINE_JP = チョコレート上げるなの!M9からの感謝の気持ちなの!
| VALENTINE_CN = 是巧克力的说!这是M9的…感谢的心意的说!
| VALENTINE_KR = 초콜릿인 거야! M9의…감사하는 마음인 거야!
| VALENTINE_EN = I'll give you this chocolate! This is M9's gratitude!
| trivia = *As the replacement for M1911, M9 doesn't get along with the latter very well.
| references = <references/>


|}}
|gallery=<gallery>
File:M9_S.png|Profile image
File:M9.png|Full artwork
File:M9_D.png|Full damaged artwork
</gallery>


[[category: English line translation needed]]
| trivia =
* The replacement for M1911 as the standard service pistol for the US military, this is reflected in her character as M9 wants to prove herself among her team. Knowing that there are doubts about her performance, she seeks their approval. However, this ends badly for her in the Chapter 2's night missions as she needs to be rescued due to her poor decisions.
** This may reflect to continuous debate about the M9's adoption, as well as the ongoing argument between stopping power between 9mm Parabellum and .45 ACP
* Aside from its popularity in military and law enforcement use, the M9 is also very popular in the Resident Evil/Biohazard franchise, which features the M9 as the main characters' primary sidearms, where it is known as the Samurai Edge.
** Tokyo Marui is prominent airsoft manufacturer which produced several licensed Biohazard M9.
*As of now, the M9 is currently the only handgun that possesses the stun grenade skill.
*According to {{doll name|M1911|HG|2}}<ref>[https://en.gfwiki.com/wiki/Super_SASS/Story Super SASS' mod story]</ref> and {{doll name|AS Val|AR|4}}<ref>[https://en.gfwiki.com/wiki/AK-74U/Story AK-74U's Skin Story: Lily of the Valley]</ref>, M9 padded her chest.
}}

Latest revision as of 18:08, 2 August 2024

M9 Story Quotes
M9
3
Gun Information
Full name Pistol, Semiautomatic, 9mm, M9
Country of origin Italy
Manufacturer Beretta
Game Information
Faction Griffin & Kryuger
Manufactured /
Revised by
I.O.P.
Voice actor Suzaki Aya
Artist M.vv
Released on CN (2016-5), TW, KR, EN, JP
Chibi Animation
Variant:

Click the marked area to switch between animations. For details regarding animations, please see Animations on the Wiki.

View page template

How to obtain[edit]

NORMALHEAVY Timer 0:40:00. See T-Doll Production for details.

DROP Can be obtained from many battle stages from Chapter 1-5 onward.

REWARD Not obtained as a reward

Exclusive Equipment[edit]

Union Skill[edit]

There is no union skill for this T-Doll.

Stats / Data[edit]

Stats
Health
Health
 Health
Health
Health
 Ammo
Health
Health
 Ration
38(x1)76(x1) / 380(x5) 10(x1) / 30(x5) 10(x1) / 30(x5)
Damage
Damage
 Damage
11 29
Evasion
Evasion
 Evasion
9 66
Accuracy
Accuracy
 Accuracy
8 56
Rate of Fire
Rate of Fire
 Rate of Fire
42 61
Movement Speed
Movement Speed
 Move Speed
15
Armor
Armor
 Armor
0
Critical Hit Rate
Critical Hit Rate
 Crit. Rate
20%
Critical Hit Damage
Critical Hit Damage
 Crit. Damage
50%
Armor Penetration
Armor Penetration
 Armor Pen.
15

Ranking of this Doll's specs relative to other Dolls of the same type.

Ranking of this Doll's specs relative to every other Doll.

Affects all guns
Increases evasion by
10%(x1) / 12%(x2) / 15%(x3) / 17%(x4) / 20%(x5)
Increases damage by
10%(x1) / 12%(x2) / 15%(x3) / 17%(x4) / 20%(x5)
How to edit skills

Weapon Background[edit]

For seven decades the M1911 had served the U.S. Military admirably. It was a hard hitting handgun, with it’s .45 ACP seen as a ‘manstopper’ in a pinch. However, the years took its toll on the handgun; no new M1911A1s had been produced since the end of World War II, instead replacing parts as needed. As handgun technology advanced, the advent of “Wonder Nines” came about and its advantages quickly became apparent. High capacity, reliable, semi automatic pistols in 9x19 Parabellum, such handguns quickly gained the interest of the military and police alike, and soon enough, there was pressure from many NATO states and Congress to adopt one of their own…

Enter the Beretta 92. Under the Beretta 92FS model, it'd be designated and adopted as the M9 under the U.S. Military. The M9 is a short recoil, semi-automatic, single-action / double-action pistol that uses a 15-round staggered box magazine with a reversible magazine release button that can be positioned for either right- or left-handed shooters. An evolution of prior Beretta models 1923 and 1951, the pistol takes the best aspects of the Walther P.38 and Browning Hi-Power into one platform. With P.38’s strong locking system, single/double action trigger, and external hammer combined with the Hi-Power’s double stack magazine, it brought together these innovations into a lovely pistol with high capacity, low recoil, crisp function, and reliability.

The Beretta 92 was a newcomer to an old game, and found trouble marketing itself with competition from CZ, SIG, and more. However, some were quick to take to the new design. When unveiled in 1975, the Model 92 was instantly adopted by CONSUBIN and the Brazilian Army. It wasn’t long before changes were made, following up with the 92S in 1977. The following year was the turning point for the handgun, with the USAF’s Joint Services Small Arms Program set about to replace their Model 15 .38 Revolvers. Up against opponents from HK, FN, and more, Beretta put forth the 92SB to meet the USAF’s prerequisites, and was successfully chosen as the USAF’s pistol of choice alongside a new 9x19 cartridge.

When discrepancies were found in the USAF’s testing protocols, the results were subsequently invalidated and new trials proceeded under U.S. Army jurisdiction. These culminated in the XM9 Program of 1984 that pitted the Beretta 92F against offerings from HK, Colt, Steyr, and SIG. With only the Beretta and SIG Sauer P226 left by the end, the Army finally made their decision: The 92F would be adopted as the “Pistol, Semiautomatic, 9mm, M9” in 1985, with 315,930 pistols contracted.

Such a choice stirred up controversy both within the military and civilian gun market, and critics wasted no time picking the gun apart for a number of reasons from lack of stopping power to reliability issues. In an attempt to settle issues with detractors, the XM10 trials came about. Submitting a final upgrade, the 92FS, the newest edition which installed a larger hammer pin to prevent the slide from flying off the frame should it crack. Although the plucky Italian pistol came out on top of the trials, it still faced stalwart opposition from its critics, including the USMC which opted to modernize the aging M1911A1 into the M45 instead.

Adopted just in time for Operation Just Cause, the pistol would see action in the 1989 Invasion of Panama and prove its reliability in the humid heat of the Central American jungle, followed by the sandy, gritty environment of Iraq during the Gulf War. America’s operations took the M9 to a variety of locations through the 1990s, all with their own challenges and problems, of which the M9 served with distinction. Times change of course, and following the September 11th Attacks and the US’s time in the Middle East, changes were of course needed for the M9. With the advent of picatinny rails and attachments, many soldiers lamented the M9’s lacking ability to mount such items that gave them a technological edge. Others complained about malfunctions, often due to the use of cheaper but less reliable magazines from Check-Mate, which were replaced with Airtronic M9 magazines. The issue of stopping power persisted, with a number of soldiers calling for a return to .45 ACP or even a new pistol.

Attempts would be made to remedy the infantry’s issues. In late 2006, the M9A1 variant was adopted, designed to update the gun by adding a 1-slot picatinny rail for attachments, further checkering for easier gripping, and a beveled magazine well for easier reloading. This variant also limited issue with units in the Marine Corps. Further criticism lead to the M9A3 variant, which introduced a new standard seventeen round magazine, 3-slot picatinny rail, new sights, and many more reliability and slice of life changes that improved the viability of the handgun. Beretta hoped that the new variant would instill new blood into the M9 and keep it in military service. However, the sun was beginning to set for the Italian pistol.

Hopes were dashed as the Army ignored the changes set by the M9A3 in favor of moving forward with the Modular Handgun System program in 2016. Beretta pushed forward with their brand new APX pistol, but would ultimately lose to SIG Sauer, with the US awarding the contract for their P320 pistol designated as the M17 (full size) and the M18 (compact).

Even as the M9 is slowly phased out, it and earlier variants of the Beretta 92 continue to live on in the civilian market. Numerous companies produce 92 style handguns, and a sizable aftermarket exists. Though not the most customizable handgun, it serves as a lovely workhorse for plinking, competition, and self-defence. At the end of the day, thirty years of service is no small feat for a sidearm. For most that used it, and those that continue to, the M9 remains a reliable choice of pistol in a variety of applications. No showing off, just showing up and getting the job done.

Gallery

Main artwork

Gallery consisting of artworks used primarily in-game. For information on how to obtain certain costumes, see Skin Catalogue.

Trivia

  • The replacement for M1911 as the standard service pistol for the US military, this is reflected in her character as M9 wants to prove herself among her team. Knowing that there are doubts about her performance, she seeks their approval. However, this ends badly for her in the Chapter 2's night missions as she needs to be rescued due to her poor decisions.
    • This may reflect to continuous debate about the M9's adoption, as well as the ongoing argument between stopping power between 9mm Parabellum and .45 ACP
  • Aside from its popularity in military and law enforcement use, the M9 is also very popular in the Resident Evil/Biohazard franchise, which features the M9 as the main characters' primary sidearms, where it is known as the Samurai Edge.
    • Tokyo Marui is prominent airsoft manufacturer which produced several licensed Biohazard M9.
  • As of now, the M9 is currently the only handgun that possesses the stun grenade skill.
  • According to HG M1911M1911M1911[1] and AR AS ValAS ValAS Val[2], M9 padded her chest.

References[edit]