Far Side of the Sea/Event Guide
Every story has a beginning, and this event is no different.
Now, let us begin.
Below is the node information for this chapter.
Node Count | 4 |
---|---|
Battle Nodes | 4 |
Story Nodes | 0 |
E1-1 "Deserted Island Vacation"[edit]
Battle Type | Day Battle |
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Recommended CE | 4000 |
Map Objectives | Base objectives:
S-Rank objectives:
|
Clear Rewards | x500 |
Drop Types | T-Dolls (Set 1) |
Limited Drops | CN Server:
EN Server: JP Server:
|
Buffed T-dolls |
First mission of this summer vacation, throughout this whole seasonal event, you'll be engaged in day battles against armoured enemies, make sure you've prepared sufficient equipment for upcoming maps.
- You're limited to 2 standard echelons and 2 coalition echelons max. Plan carefully as enemies also posses minor armour stats, consider using echelons with AP capabilities.
- This map can be cleared in 2 turns and makes it an ideal map to farm daily event currency, additionally, pay attention to the AI of the enemy as well, 3 enemies will engage the nearest formation and take the shortest route to them, 1 enemy follows a random path, 2 enemies follow a fixed patrol path.
- Enemy Dactyl units and Pathfinder units have taken on a cosmetic change for this seasonal event... a starfish laying crab and... rolling watermelon?
Drop Locations: The following units can potentially drop the limited dolls for this map
E1-2 "Turnabout Time"[edit]
Battle Type | Day Battle |
---|---|
Recommended CE | 6500 |
Map Objectives | Base objectives:
S-Rank objectives:
|
Clear Rewards | Furniture: "Summer Hut" |
Drop Types | T-Dolls (Set 2) |
Limited Drops | CN Server:
EN Server: JP Server:
|
Buffed T-dolls |
The 2nd battle node of this seasonal event, enemies in this map are randomly placed as you begin the sortie-- WHAT THE HELL IS THAT THING!?
- You're limited to 2 standard echelons and 2 coalition echelons max. Plan carefully as enemies also posses minor ~ moderate armour stats, consider using echelons with AP capabilities.
- Enemy Hydra units have taken on a cosmetic change for this seasonal event... a weaponised hermit crab... what on earth were they thinking? Regardless, they're still Hydras, take necessary precautions in dealing with them and their escorts.
- Be wary of enemy Centauros, they're particularly dangerous and have much farther range then standard enemies, consider utilising well armoured SGs against them or a fairy capable of summoning a distraction, utilising kiting and range extending tactics is also an option.
Drop Locations: The following units can potentially drop the limited dolls for this map
- 6024 CE Pathfinder
- 6780 CE Pathfinder
- 6478 CE Dactyl
- 8132 CE Hydra
E1-3 "Harrowing Hideaway"[edit]
Battle Type | Day Battle |
---|---|
Recommended CE | 9000 |
Map Objectives | Base objectives:
S-Rank objectives:
|
Clear Rewards | x5 |
Drop Types | T-Dolls (Set 1) |
Limited Drops | CN Server:
EN Server: JP Server:
|
Buffed T-dolls |
Halfway there, this summer vacation is turning out to be hassle... WE DIDN'T AGREE TO THIS KALINA!!
- You're limited to 1 standard echelon and 1 coalition echelon max. Plan carefully as enemies also posses minor ~ moderate armour stats, consider using echelons with AP capabilities. Be careful as if you lose this echelon, you will fail the mission.
- There are many random event nodes present on this map with a very high chance of being an ambush. prepare for the worst and watch your echelons ammo/ration supply, utilise the path with the resupply node as you make your way through this map.
- Additionally, some of the ambushes can consist of enemy formations capable of dropping the limited drop doll of this map. If its the limited drop doll you're looking for, perhaps pick the path with the most random event nodes.
- Be wary of Cerynitis units, their formations are rather dangerous as many of them will be spawned already in range of your girls, damage may be inevitable.
- If you have access to it, consider using a coalition formation with the 2 squad buffing chips:
- Shadow Step - Action point won't be used for the first step each turn.
- Self-Sufficient - Echelon can carry two extra supplies.
- Dont be alarmed when you activate the control terminal, you'll complete the map when you do. You might be dealing with it in the following map though...
Drop Locations. The following units can potentially drop the limited dolls for this map;
E1-4 "Summer’s Last Light"[edit]
Battle Type | Day Battle |
---|---|
Recommended CE | 13000 |
Map Objectives | Base objectives:
S-Rank objectives:
|
Clear Rewards | Pet: "Beach Patrol Dog" |
Drop Types | T-Dolls (Set 2) |
Limited Drops | CN Server:
EN Server: JP Server:
|
Buffed T-dolls |
We appear... to have woken up a dormant mech... this is problematic, get us out of here!
- You're limited to 4 standard echelons and 4 coalition echelons max. Plan carefully as enemies also posses minor ~ moderate armour stats, consider using echelons with AP capabilities. Additionally, you will also have access to HOC support, utilise them as you see fit.
- Our initial spawns are currently encircled by the enemy, you must move an echelon to capture the node to avoid our HQ being captured, resulting in a failed mission.
- The enemy Recon Hub unit has taken on a cosmetic change for the occasion... is it a bathouse? or tuckshop? whatever it is, these suikataros are rolling out constantly.
- An enemy Ares is present on the map and blocks one of our paths, however the boss follows a fixed patrol path, if your echelons are strong enough, you can consider engaging the boss, alternatively you can also consider waiting a turn and letting it move out of the way of your echelons.
- The boss in this map has 3 distinct attacks it'll do throughout the battle:
- Missile Salvo: Shields self for 3s and prepares to aim, once 3s has passed, launches 4 missiles onto 4 random tiles dealing AoE damage.
- Gun Barrage: Shields self for 3s and prepares to aim, once 3s has pass, fires sequential explosions which damage both the top and lower lanes.
- Coil Gun: Upon reaching certain HP percentages, readies shoulder mounted coil gun and damages the entire field dealing minor DoT damage for 3s to everyone.
- Note, whenever the Ares unit has its shields up, if you can successfully pierce its HP shields, you will disable that attack, additionally whenever its reading one of its attacks, it'll stop auto-attacking.
- Our main objective is to secure and extract the hostages, "we" will only be able to survive 3 encounters, while RF R93R93R93 will only be able to survive 2 encounters, pay attention to the helipad next to "us" as they will spawn units from them every turn.
Drop Locations: The following units can potentially drop the limited dolls for this map