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AT4 Live2D
Gun Information
Full name AT4
Country of origin Sweden
Manufacturer Saab Bofors Dynamics[1]
Game Information
Index 5
Faction Griffin and Kryuger
Manufacturer I.O.P.
Voice actor -TBA-
Artist 洲川Terras
Released on CN, TW, KR, EN, JP

Heavy Ordnance Corps unit introduced with July 2019 (CN) run of Theater Mode. March 2020 (EN) Theater Mode

How to obtain[edit]

DORMITORY Not obtainable by collecting fragments in dormitory.

REWARD Collecting AT4 Centrum Data during Theater Mode.


 Support Range
 Ammo (refill)
 Ration (refill)
2 nodes 50(x1) / 500(full) 100(x1) / 500(full)
Shelling Damage
38 113
Defense Piercing
88 261
Shelling Accuracy
96 284
Reload Speed
45 134

Ranking bonus[edit]

Promotions above five orange stars will give the HOC unit a bonus to its stats. The stats for each iteration are as follows:

Iteration Lethality Σ 34 Pierce Σ 64 Precision Σ 59 Reload Σ 27
1 ★★★★ 3 5
2 ★★★★ 7 8
3 ★☆★★★ 4 10
4 ★★★★★ 8 9
5 ★★☆★★ 5 10
6 ★★★★★ 6 10
7 ★★★☆ 11 12
8 ★★★★ 7 17
9 ★★★★☆ 12 15
10 ★★★★★ 9 16

Chip Set Bonus[edit]

The minimum stat values of all installed Chips to reach the stat cap are listed in the following table. Please see HOC Chip Matrix for further details.

Lethality Pierce Precision Reload





Weapon Background[edit]

The AT4 an 84-mm unguided, portable, single-shot recoilless smoothbore weapon built in Sweden by Saab Bofors Dynamics[1]. The AT4 is intended to give infantry units a means to destroy or disable armoured vehicles and fortifications, although it is generally ineffective against current modern main battle tanks (MBT). The launcher and projectile are manufactured prepacked and issued as a single unit of ammunition, with the launcher discarded after a single use.[2]


  • The name is a pun. The name "AT4" sounds like "eighty four" which is the bore diameter (84mm) of the weapon.


Skills (Temporary)[edit]

  • When attacking shielded targets, has 100% chance to deal 2x additional damage to enemies within a radius of 2.5 units.
  • (Passive) Attacks carry a blinding effect, reducing accuracy of enemies within the normal attack AoE by 20% for 6 seconds. Does not stack.
  • (Passive) Attacks carry a burn effect, causing 0.2x damage every 0.5 seconds for 5 seconds to enemies within the normal attack AoE.