Heavy Ordnance Corps Chip Matrix
Chips are components which you can install into your HOCs to make them more powerful. This can be done by unlocking chips with chip data and original samples. After that, original samples or pure samples are used to increase the stats of each chip, strengthening the HOC. The stats are: pierce, lethality, reload and accuracy.
When you level up the rarity of a HOC, you'll get a fixed amount of chip data for that specific HOC, at 5* you'll have enough to unlock all chip nodes.
General[edit]
Chips can provide plentiful status increase by installing on the HOC chip matrices. Each HOC unit has its own matrix of different colors or shapes, also, every HOC unit has their own maximum stats that chips can provide. Our discussion will mainly focus on HOC units reaching rarity 5 with full matrices.
Chips are now automatically equipped (after unlocking them by spending samples). When upgrading HOCs with samples, they will reach maximum stats.
Chip stats[edit]
Chip data and samples are used to unlock chips.
Old system[edit]
Before the introduction of Mobile Armor, chips were individual blue or orange puzzle pieces occupying two to six tiles, which had to be fit into the HOC's matrix like a Pentomino puzzle. The shapes of the original chips can be seen in the new system, but the puzzle system was abandoned. Chips were obtained at random by spending Samples, and they had random stat attributes.
There were automated tools to help players achieve optimal configurations:
- Chip Matrix helper by "Hycdes Mactavish" (Chinese).
- English version of the Chip Matrix helper by "Hycdes Mactavish" (English).