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Nemeum: Difference between revisions

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Created the page, needs formatting, through. Cannot do that myself, however.
 
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the Nemeum is like a walking cannon. Their armor makes them tough, but not as tough as the [[Aegis]] or the [[Manticore]], through they are often seen with the former. Their strongest point is their attack, and if they are with enough, they are enough of a treat on their own. Using a few [[Aegis]] to shield them from attacks will really make it much harder to beat them without AP-ammo. In fact, it is three to four times as hard as beating the classic combination of [[Guard]] and [[Jaeger]].
{{Stub}}
{{EnemyUnit
|hasChibiAnimation=1
|affiliation=[[Sangvis Ferri]]
|classification=
|summary= "Nemerum" model military-grade combat armour


[[Category: Enemies]]
A military-grade armoured unit ordered by the army. They were captured by Sangvis Ferri and are now hostile. Outfitted with state-of-the-art weaponry and can deal great damage with charged shots, but they have poor firing speed and defense.
|appearences= {{enemy name|Nemeum}}'s make their first appearance as an enemy in Chapter 1-1M, they serve as the first armoured unit the player encounters and will apear throughout other night battle chapters.
|releasedon={{server short|CN}}, {{server short|TW}}, {{server short|KR}}
|gameplay=
*Classification: Armoured Machine
*Damage: Moderate ~ Very high
*Accuracy: Moderate ~ Very High
*Attack range: Long
*Health: Low ~ Moderate
*Armor value: Low ~ High
*Evasion: N/A
*Movement speed: Slow
 
{{enemy name|Nemeum}}'s make their first appearance in Chapter 1's night battle mode, and these enemies serve to be the players first encounter with an armoured enemy, functioning similar to a {{enemy name|Jaeger}}, Nemeum's will stand by in the backline of an enemy echelon firing charged shots to nearby girls, these shots hurt like hell and are very accurate.
 
Nemeum's have a very low HP stat and Armour ranging from very low to very high, so AP against them is a must, but not necessarily. Being backline enemies, using RF's to deal with them is ideal. In certain instances you may encounter a full Nemeum enemy echelon, if you happen to spot this, i suggest bringing an Armoured Focused MGSG echelon to wipe them out quickly with minimal damage done to your girls.
|lore=
}}

Revision as of 10:27, 1 March 2019

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Nemeum Assimilated
Information
Full name Nemeum
Affiliation Sangvis Ferri
Released on CN, TW, KR
Chibi animation
Variant:

Click the marked area to switch between animations. For details regarding animations, please see Animations on the Wiki.

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"Nemerum" model military-grade combat armour

A military-grade armoured unit ordered by the army. They were captured by Sangvis Ferri and are now hostile. Outfitted with state-of-the-art weaponry and can deal great damage with charged shots, but they have poor firing speed and defense.

Appearances

Nemeum's make their first appearance as an enemy in Chapter 1-1M, they serve as the first armoured unit the player encounters and will apear throughout other night battle chapters.

Gameplay

  • Classification: Armoured Machine
  • Damage: Moderate ~ Very high
  • Accuracy: Moderate ~ Very High
  • Attack range: Long
  • Health: Low ~ Moderate
  • Armor value: Low ~ High
  • Evasion: N/A
  • Movement speed: Slow

Nemeum's make their first appearance in Chapter 1's night battle mode, and these enemies serve to be the players first encounter with an armoured enemy, functioning similar to a Jaeger, Nemeum's will stand by in the backline of an enemy echelon firing charged shots to nearby girls, these shots hurt like hell and are very accurate.

Nemeum's have a very low HP stat and Armour ranging from very low to very high, so AP against them is a must, but not necessarily. Being backline enemies, using RF's to deal with them is ideal. In certain instances you may encounter a full Nemeum enemy echelon, if you happen to spot this, i suggest bringing an Armoured Focused MGSG echelon to wipe them out quickly with minimal damage done to your girls.



References