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Koshmar: Difference between revisions

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Created page with "{{Incomplete}} {{Spoiler}} {{GFL2Enemy |affiliation=None |class=boss |releasedon={{server short|CN|GFL2}} (), {{server short|KR|GFL2}} (), {{server short|JP|GFL2}} (), {{server short|EN|GFL2}} |variants= {{GFL2EnemyVariants |name=Koshmar |description=A "phantom" native to the virtual world, an AI born of stolen real Doll data. Koshmar may have assembled a form for herself through theft, but she was never capable of reaching the dream's other shore. |appearances=Boss of S..."
 
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|strategy=A boss tailored for [[Vector (GFL2)|Vector]].
 
There is no effective way to deal direct damage to Koshmar: she's invincible as long as her summons have HPs and when all summons are down, she gains a 90% damage reduction. Indirect damage must be dealt to her by repetitively taking down her summons: every time the HPs of a summon are depleted, Koshmar will lose 4% of her HP.
 
The quickest way to take the summons down is with AoE attacks, but there's a catch in the form of powerful retaliatory attacks for any summon taken down without using burn or melee attacks. This is why Vector, focused on AoE Burn attacks, is optimal for this boss. Dolls capable of retaliating multiple time during Koshmar's turn, such as [[Peritya]], are also be useful.
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Revision as of 11:26, 2 May 2025

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Koshmar
Koshmar
Information
Full name Koshmar
Affiliation None
Released on CN (), KR (), JP (), EN
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Koshmar is a boss in Girls' Frontline 2: Exilium.

Variants

Koshmar

A "phantom" native to the virtual world, an AI born of stolen real Doll data. Koshmar may have assembled a form for herself through theft, but she was never capable of reaching the dream's other shore.

Boss of Stages VA-1-9 and VF-1-5 in Escape from Cyborg.

Possible Weaknesses Light AmmoMedium AmmoBurn Phase
Stability Index
Stability damage reduction 60%
Critical values 0% critical chance (DMG×100%)
Movement Points
Skills
Apathy and Arrogance No attribute
Range: Area of Effect:
Sync Lock No attribute
Range: Area of Effect:
Disordered Action No attribute
Range: Area of Effect:
Hidden Execution No attribute
Range: Area of Effect:
Virtual Illusion No attribute
Range: Area of Effect:
Battle Traits
Deep Blocker, Large Target

Imaginary Friend - Andoris

A "companion" created by Koshmar from Doll data equipped with the imprinted weapons of 404's members, always obedient to her wishes. Koshmar is finally lonely no longer in her dream.
Possible Weaknesses MeleeBurn Phase
Stability Index
Stability damage reduction 60%
Critical values 0% critical chance (DMG×100%)
Movement Points
Skills
Endless Fantasy No attribute
Range: Area of Effect:
Nightmarish Reenactment No attribute
Range: Area of Effect:
Battle Traits
No traits

Imaginary Friend - Belka

A "companion" created by Koshmar from Doll data equipped with the imprinted weapons of 404's members, always obedient to her wishes. Koshmar is finally lonely no longer in her dream.
Possible Weaknesses MeleeBurn Phase
Stability Index
Stability damage reduction 60%
Critical values 0% critical chance (DMG×100%)
Movement Points
Skills
Endless Fantasy No attribute
Range: Area of Effect:
Nightmarish Reenactment No attribute
Range: Area of Effect:
Battle Traits
No traits

Imaginary Friend - Harpsy

A "companion" created by Koshmar from Doll data equipped with the imprinted weapons of 404's members, always obedient to her wishes. Koshmar is finally lonely no longer in her dream.
Possible Weaknesses MeleeBurn Phase
Stability Index
Stability damage reduction 60%
Critical values 0% critical chance (DMG×100%)
Movement Points
Skills
Endless Fantasy No attribute
Range: Area of Effect:
Nightmarish Reenactment No attribute
Range: Area of Effect:
Battle Traits
No traits

Imaginary Friend - Klukai

A "companion" created by Koshmar from Doll data equipped with the imprinted weapons of 404's members, always obedient to her wishes. Koshmar is finally lonely no longer in her dream.
Possible Weaknesses MeleeBurn Phase
Stability Index
Stability damage reduction 60%
Critical values 0% critical chance (DMG×100%)
Movement Points
Skills
Endless Fantasy No attribute
Range: Area of Effect:
Nightmarish Reenactment No attribute
Range: Area of Effect:
Battle Traits
No traits

Imaginary Friend - Mechty

A "companion" created by Koshmar from Doll data equipped with the imprinted weapons of 404's members, always obedient to her wishes. Koshmar is finally lonely no longer in her dream.
Possible Weaknesses MeleeBurn Phase
Stability Index
Stability damage reduction 60%
Critical values 0% critical chance (DMG×100%)
Movement Points
Skills
Endless Fantasy No attribute
Range: Area of Effect:
Nightmarish Reenactment No attribute
Range: Area of Effect:
Battle Traits
No traits

Imaginary Friend - Ruchey

A "companion" created by Koshmar from Doll data equipped with the imprinted weapons of 404's members, always obedient to her wishes. Koshmar is finally lonely no longer in her dream.
Possible Weaknesses MeleeBurn Phase
Stability Index
Stability damage reduction 60%
Critical values 0% critical chance (DMG×100%)
Movement Points
Skills
Endless Fantasy No attribute
Range: Area of Effect:
Nightmarish Reenactment No attribute
Range: Area of Effect:
Battle Traits
No traits

Imaginary Friend - Vector

A "companion" created by Koshmar from Doll data equipped with the imprinted weapons of 404's members, always obedient to her wishes. Koshmar is finally lonely no longer in her dream.
Possible Weaknesses MeleeBurn Phase
Stability Index
Stability damage reduction 60%
Critical values 0% critical chance (DMG×100%)
Movement Points
Skills
Endless Fantasy No attribute
Range: Area of Effect:
Nightmarish Reenactment No attribute
Range: Area of Effect:
Battle Traits
No traits

Imaginary Friend - Welrod

A "companion" created by Koshmar from Doll data equipped with the imprinted weapons of 404's members, always obedient to her wishes. Koshmar is finally lonely no longer in her dream.
Possible Weaknesses MeleeBurn Phase
Stability Index
Stability damage reduction 60%
Critical values 0% critical chance (DMG×100%)
Movement Points
Skills
Endless Fantasy No attribute
Range: Area of Effect:
Nightmarish Reenactment No attribute
Range: Area of Effect:
Battle Traits
No traits

Strategies

A boss tailored for Vector.

There is no effective way to deal direct damage to Koshmar: she's invincible as long as her summons have HPs and when all summons are down, she gains a 90% damage reduction. Indirect damage must be dealt to her by repetitively taking down her summons: every time the HPs of a summon are depleted, Koshmar will lose 4% of her HP.

The quickest way to take the summons down is with AoE attacks, but there's a catch in the form of powerful retaliatory attacks for any summon taken down without using burn or melee attacks. This is why Vector, focused on AoE Burn attacks, is optimal for this boss. Dolls capable of retaliating multiple time during Koshmar's turn, such as Peritya, are also be useful.

Trivia

  • Koshmar is Russian (кошма́р) and Polish (koszmar) for “nightmare”.

References