Public Area: Difference between revisions
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| Gang Sweep || The Varjagers in the Yellow Zone canyons have been acting up of late. The underground brokers from the nearby settlement want someone to teach these shameless rogues a lesson. || [[File:GF2 resourceful icon.png|25px]][[File:GF2 courage icon.png|25px]] || {{Icon|GFL2 Combat Report}} Combat Reports ×4000 || Dispatch Room level 6 | | Gang Sweep || The Varjagers in the Yellow Zone canyons have been acting up of late. The underground brokers from the nearby settlement want someone to teach these shameless rogues a lesson. || [[File:GF2 resourceful icon.png|25px]][[File:GF2 courage icon.png|25px]] || {{Icon|GFL2 Combat Report}} Combat Reports ×4000 || Dispatch Room level 6 | ||
|- | |- | ||
| Battlefield Care || | | Battlefield Care || A pro-bono medical team is about to venture into the Yellow Zone and are hoping to hire skilled fighters to escort them. || [[File:GF2 resourceful icon.png|25px]][[File:GF2 courage icon.png|25px]] || {{Icon|Analysis Blueprint}} Analysis Blueprints ×4000 || Dispatch Room level 11 | ||
|- | |- | ||
| Underground Investigation || | | Underground Investigation || A client is looking for a reliable team to help them investigate the chaotic mess of the underground markets. || [[File:GF2 resourceful icon.png|25px]][[File:GF2 friendly icon.png|25px]] || {{Icon|High-Capacity Memory Stick}} High-Capacity Memory Sticks ×3 || Dispatch Room level 11 | ||
|- | |- | ||
| Mobile Publicity || | | Mobile Publicity || The security department of a certain satellite city is hoping to hire people to help perform various temporary publicity work in the city. || [[File:GF2 friendly icon.png|25px]][[File:GF2 creative icon.png|25px]] || {{Icon|Transcription Conductor II}} Transcription Conductors II ×10 || Dispatch Room level 11 | ||
|} | |} | ||
Revision as of 18:46, 1 January 2025
The Public Area is a sub-menu where players can access Affinity-related activities and autofarm resources. Thus sub-menu can be accessed after clearing Stage 1-8.
Dormitory
The Dormitory is where players can interact with unlocked Dolls and manage Affinity. The music of this menu is a remix of the Dormitory music from Girls' Frontline.
- Return to Public Area
- Return to main menu
- Guide
- Move camera
- Set Doll as favorite
- Display Affinity bonuses
- Display Gifts list, give Gifts and access Covenant options
- Access Doll profile entries and voice lines
- Change dorm outfit
- Change dorm posture. New postures are unlocked as the Doll gains levels.
- Select new Doll
- Clicking on the Doll will trigger interactions.
Affinity
Affinity with a Doll increases when she receives Gifts. When a new Affinity threshold is reached, a Companion Mission must be completed to unlock the new Affinity Level.
Affinity Levels grant bonuses to Attack, Health and Defense, as well as various items and Doll Archive entries. It also enables upgrades to the Dispatch Room.
Certain Gifts have an increased effects on Dolls if they Like/Favour/Love a particular gift. This is indicated by the three different colors of smiley face (yellow, green, pink) when you present the gift to a Doll. Memory sticks are never eligible for this bonus.
Item/Gift | Affinity gain | if Liked (1.25x) | if Favoured (1.5x) | if Loved (1.75x) |
---|---|---|---|---|
Standard Memory Stick | 40 | - | - | - |
High-Capacity Memory Stick | 60 | - | - | - |
Next-Gen Memory Stick | 100 | - | - | - |
Blue gift | 40 | 50 | 60 | 70 |
Purple gift | 60 | 75 | 90 | 105 |
Yellow gift | 100 | 125 | 150 | 175 |
Covenant
Dolls at Affinity Level 5 can be given a Covenant Ring, which is Girls' Frontline 2's version of the Oath.
Dolls with a Covenant will have their left hand marked with a Contract Projection, which changes to a golden color after reaching Affinity Level 8.
Dispatch Room
Dispatch becomes available after reaching Commander Level 16. It is a way to passively gain items, like the Forward Base in Girls' Frontline, but unlike the Forward Base, the dispatched Dolls are not locked out of combat and enhancement.
There are five missions available at the start, and five more are unlocked as the Dispatch Room is upgraded. Each Dispatch requires two Dolls and takes a certain amount of real time to complete. Five missions can be active at once. Completed dispatches grant certain enhancement items depending on the selected mission, as well as Dispatch Records, the currency to use in the Dispatch Shop, where more other enhancement items as well as Access Permissions can be purchased. This shop has a limited stocks but is refreshed every 5 days.
Actions in the Dispatch Room grant Composite Materials, which are used to improve the Dispatch Room. Regular dispatches count toward a weekly progress which grants Composite Materials and Wishing Coins. The coins are used to draw from the mystery box in the Dispatch revenue sub-menu.
Dispatch Assessment
To be eligible to dispatch, a Doll must first go through Dispatch Assessment, which requires completing three Doll-specific missions. Each Doll belongs to one of five Personalities: Resourcefulness, Friendliness, Eloquence, Creativity and Courage. Assigning Dolls to missions compatible with their Personality will yield extra Dispatch Records and a Supply Support Box.
Missions List
Dispatch revenue
- Intelligence Storage: When the maximum storage amount of Intelligence Puzzles is reached, they will continue to be generated according to the schedule and a certain amount will be stored in the Dispatch Room.
- Production of Resources: The Dispatch Room can passively generate either Combat Reports, Sardis Gold or Analysis Blueprints.
- Conversion of Resources: Combat Reports, Sardis Gold or Analysis Blueprints can be converted into Wishing Coins for use in the Mystery Box.
- Mystery Box: The Mystery Box is a sub-gacha using Wishing Coins. It will output Standard rarity weapons and enhancement items at a normal rate, and has a low chance to drop Peritya. Only 100 pulls can be made per week.
Upgrading
Upgrading the Dispatch Room grants stats bonuses in combat and extra resources for Dispatch revenue. Dispatch Room upgrades are accessed from the bottom-left button.
A certain amount of Dispatch Data is needed to upgrade. Dispatch Data is accumulated by increasing the Affinity Level of Dolls in the Dormitory. Composite Materials can then be spent to complete the upgrade.
Weapon Gallery
Cosmetic menu where players can build a gun wall. It becomes available after reaching Commander Level 16.