Equipment Production: Difference between revisions
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| style="background:rgba(0, 0, 0, 0.6);padding: 0 0.5em 0 0.5em"| 00:15:00 | | style="background:rgba(0, 0, 0, 0.6);padding: 0 0.5em 0 0.5em"| 00:15:00 | ||
| style="background:rgba(0, 0, 0, 0.3);text-align:left;width:100%"|{{equip name|M61 Armor Piercing Ammo|Armor-Piercing Ammo|2}} | | style="background:rgba(0, 0, 0, 0.3);text-align:left;width:100%"|{{equip name|M61 Armor Piercing Ammo|Armor-Piercing Ammo|2}} | ||
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| style="background:rgba(0, 0, 0, 0.6);padding: 0 0.5em 0 0.5em"| 00:16:00 | |||
| style="background:rgba(0, 0, 0, 0.3);text-align:left;width:100%"|{{equip name|Ragged Cape|Camo Cape|3}} | |||
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| style="background:rgba(0, 0, 0, 0.6);padding: 0 0.5em 0 0.5em"| 00:18:00 | | style="background:rgba(0, 0, 0, 0.6);padding: 0 0.5em 0 0.5em"| 00:18:00 | ||
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| style="background:rgba(0, 0, 0, 0.3);text-align:left;width:100%"|{{equip name|M993 Armor-Piercing Ammo|Armor-Piercing Ammo|3}} | | style="background:rgba(0, 0, 0, 0.3);text-align:left;width:100%"|{{equip name|M993 Armor-Piercing Ammo|Armor-Piercing Ammo|3}} | ||
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| style="background:rgba(0, 0, 0, 0.6);padding: 0 0.5em 0 0.5em"| 00:31:00 | |||
| style="background:rgba(0, 0, 0, 0.3);text-align:left;width:100%"|{{equip name|Camouflage Cape|Camo Cape|3}} | |||
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| style="background:rgba(0, 0, 0, 0.6);padding: 0 0.5em 0 0.5em"| 00:33:00 | | style="background:rgba(0, 0, 0, 0.6);padding: 0 0.5em 0 0.5em"| 00:33:00 | ||
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| style="background:rgba(0, 0, 0, 0.6);padding: 0 0.5em 0 0.5em"| 00:45:00 | | style="background:rgba(0, 0, 0, 0.6);padding: 0 0.5em 0 0.5em"| 00:45:00 | ||
| style="background:rgba(0, 0, 0, 0.3);text-align:left;width:100%"|{{equip name|VFL 6-24x56|Telescopic Sight|5}}, {{equip name|Mk169 Armor-Piercing Ammo|Armor-Piercing Ammo|4}} | | style="background:rgba(0, 0, 0, 0.3);text-align:left;width:100%"|{{equip name|VFL 6-24x56|Telescopic Sight|5}}, {{equip name|Mk169 Armor-Piercing Ammo|Armor-Piercing Ammo|4}} | ||
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| style="background:rgba(0, 0, 0, 0.6);padding: 0 0.5em 0 0.5em"| 00:56:00 | |||
| style="background:rgba(0, 0, 0, 0.3);text-align:left;width:100%"|{{equip name|Urban Camo Cape|Camo Cape|4}} | |||
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| style="background:rgba(0, 0, 0, 0.6);padding: 0 0.5em 0 0.5em"| 00:47:00 | | style="background:rgba(0, 0, 0, 0.6);padding: 0 0.5em 0 0.5em"| 00:47:00 | ||
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| style="background:rgba(0, 0, 0, 0.6);padding: 0 0.5em 0 0.5em"| 00:55:00 | | style="background:rgba(0, 0, 0, 0.6);padding: 0 0.5em 0 0.5em"| 00:55:00 | ||
| style="background:rgba(0, 0, 0, 0.3);text-align:left;width:100%"|{{equip name|Mk211 High Explosive Armor-Piercing Ammo|Armor-Piercing Ammo|5}} | | style="background:rgba(0, 0, 0, 0.3);text-align:left;width:100%"|{{equip name|Mk211 High Explosive Armor-Piercing Ammo|Armor-Piercing Ammo|5}} | ||
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| style="background:rgba(0, 0, 0, 0.6);padding: 0 0.5em 0 0.5em"| 00:56:00 | |||
| style="background:rgba(0, 0, 0, 0.3);text-align:left;width:100%"|{{equip name|Thermoptic Camo Cape|Camo Cape|5}} | |||
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| style="background:rgba(0, 0, 0, 0.6);padding: 0 0.5em 0 0.5em"| 00:57:00 | | style="background:rgba(0, 0, 0, 0.6);padding: 0 0.5em 0 0.5em"| 00:57:00 |
Revision as of 14:50, 15 May 2017
Equipment Production can be accessed through the Factory menu. Equipment production works similarly to T-Doll Production and allows commanders to craft equipment that can boost various stats of their T-Dolls. Episode 2-6 must be completed before equipment production is unlocked.
Craftable Equipment
Equipment Production Table |
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Non-craftable Equipment
Exclusive Equipment |
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Match Grade Armor-Piercing Ammo |
Titan Fire Control Chip |
.300BLK High-Velocity Ammo |
GSG UX Exoskeleton |
KSTSP |
KST1P8 |
KST1P7 |
Hayha Memory Chip |
Non-Exclusive Equipment |
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16Lab Sub-Caliber Armor-Piercing Rounds |
16Lab IR Pointer |
16Lab Buckshot Ammo |
16Lab Ballistic Plate |