GFL2 Story: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 3: | Line 3: | ||
Search (replace DA and DS by the desired letter codes): ((\d+-\d+?)|((DA|DS)-\d+-\d+?)): (.*) | Search (replace DA and DS by the desired letter codes): ((\d+-\d+?)|((DA|DS)-\d+-\d+?)): (.*) | ||
Replace: <div class="gradientDivs">\n====$1: $5====\n<div><div><\/div>\n\[\[\/$1\|Slides\]\]\(\[\[\/$1\/Script\|Script\]\]\)\n<\/div>\n<\/div> | Replace: <div class="gradientDivs">\n====$1: $5====\n<div><div><\/div>\n\[\[Eventname \/$1\|Slides\]\]\(\[\[Eventname \/$1\/Script\|Script\]\]\)\n<\/div>\n<\/div> | ||
-->{{Incomplete|reason=CN story}} | -->{{Incomplete|reason=CN story}} | ||
| Line 1,335: | Line 1,335: | ||
===Chapters 11 & 12: Deep Oblivion=== | ===Chapters 11 & 12: Deep Oblivion=== | ||
:''See also: [[GFL2 Story/Summary#Chapter 11 (Deep Oblivion - Part I)]]'' | |||
:''See also: [[GFL2 Story/Summary#Chapter 12 (Deep Oblivion - Part II)]]'' | |||
<tabs> | |||
<tab name="Part I" class="gradientDivs"> | |||
<div class="gradientDivs"> | |||
====LS-1-1: Hearty Welcome==== | |||
<div><div></div> | |||
[[/Deep Oblivion LS-1-1|Slides]]([[/Deep Oblivion LS-1-1/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====LA-1-1: Unfamiliar Familiarity==== | |||
<div><div></div> | |||
[[/Deep Oblivion LA-1-1|Slides]]([[/Deep Oblivion LA-1-1/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====LA-1-2: Deliberate Oversight==== | |||
<div><div></div> | |||
[[/Deep Oblivion LA-1-2|Slides]]([[/Deep Oblivion LA-1-2/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====LS-1-2: Covert Investigation==== | |||
<div><div></div> | |||
[[/Deep Oblivion LS-1-2|Slides]]([[/Deep Oblivion LS-1-2/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====LA-1-3: Roiling Undertow==== | |||
<div><div></div> | |||
[[/Deep Oblivion LA-1-3|Slides]]([[/Deep Oblivion LA-1-3/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====LA-1-4: Extreme Decryption==== | |||
<div><div></div> | |||
[[/Deep Oblivion LA-1-4|Slides]]([[/Deep Oblivion LA-1-4/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====LS-1-3: Publicity Stunt==== | |||
<div><div></div> | |||
[[/Deep Oblivion LS-1-3|Slides]]([[/Deep Oblivion LS-1-3/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====LA-1-5: Routine Traffic Stop==== | |||
<div><div></div> | |||
[[/Deep Oblivion LA-1-5|Slides]]([[/Deep Oblivion LA-1-5/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====LA-1-6: Danger Sign I==== | |||
<div><div></div> | |||
[[/Deep Oblivion LA-1-6|Slides]]([[/Deep Oblivion LA-1-6/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====LA-1-7: Danger Signal II==== | |||
<div><div></div> | |||
Combat only | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====LA-1-8: Bizarre Investigation==== | |||
<div><div></div> | |||
[[/Deep Oblivion LA-1-8|Slides]]([[/Deep Oblivion LA-1-8/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====LS-1-4: Projection Conflict==== | |||
<div><div></div> | |||
[[/Deep Oblivion LS-1-4|Slides]]([[/Deep Oblivion LS-1-4/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====LA-1-9: Invisible Tactics==== | |||
<div><div></div> | |||
[[/Deep Oblivion LA-1-9|Slides]]([[/Deep Oblivion LA-1-9/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====LS-1-5: Hidden Clues==== | |||
<div><div></div> | |||
[[/Deep Oblivion LS-1-5|Slides]]([[/Deep Oblivion LS-1-5/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====LA-1-10: DEFY I==== | |||
<div><div></div> | |||
[[/Deep Oblivion LA-1-10|Slides]]([[/Deep Oblivion LA-1-10/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====LA-1-11: DEFY II==== | |||
<div><div></div> | |||
Combat only | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====LA-1-12: Third-Generation Doll==== | |||
<div><div></div> | |||
[[/Deep Oblivion LA-1-12|Slides]]([[/Deep Oblivion LA-1-12/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====LS-1-6: Yearn for freedom==== | |||
<div><div></div> | |||
[[/Deep Oblivion LS-1-6|Slides]]([[/Deep Oblivion LS-1-6/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====LA-1-13: Destruction Schedule==== | |||
<div><div></div> | |||
[[/Deep Oblivion LA-1-13|Slides]]([[/Deep Oblivion LA-1-13/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====LA-1-14: Breaking Out==== | |||
<div><div></div> | |||
[[/Deep Oblivion LA-1-14|Slides]]([[/Deep Oblivion LA-1-14/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====LA-1-15: Mortal Choice==== | |||
<div><div></div> | |||
[[/Deep Oblivion LA-1-15|Slides]]([[/Deep Oblivion LA-1-15/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====LA-1-16: Only Chance==== | |||
<div><div></div> | |||
[[/Deep Oblivion LA-1-16|Slides]]([[/Deep Oblivion LA-1-16/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====LA-1-17: Sheltering Wings==== | |||
<div><div></div> | |||
[[/Deep Oblivion LA-1-17|Slides]]([[/Deep Oblivion LA-1-17/Script|Script]]) | |||
</div> | |||
</div> | |||
<div class="gradientDivs"> | |||
====LS-1-7: Strife and Confusion==== | |||
<div><div></div> | |||
[[/Deep Oblivion LS-1-7|Slides]]([[/Deep Oblivion LS-1-7/Script|Script]]) | |||
</div> | |||
</div> | |||
</tab> | |||
<tab name="Part II" class="gradientDivs"> | |||
</tab> | |||
</tabs> | |||
<gallery> | <gallery> | ||
File:CG_26_Unarmed.png | File:CG_26_Unarmed.png|Part I | ||
File:CG_26_Unarmed_Turnaround.png | File:CG_26_Unarmed_Turnaround.png | ||
File:CG_27_Prototype.png | File:CG_27_Prototype.png | ||
| Line 1,701: | Line 1,854: | ||
====BA-1-2: Belka - Recollection Node II==== | ====BA-1-2: Belka - Recollection Node II==== | ||
<div><div></div> | <div><div></div> | ||
Combat only | |||
</div> | </div> | ||
</div> | </div> | ||
| Line 1,713: | Line 1,866: | ||
====BA-1-4: Belka - Recollection Node IV==== | ====BA-1-4: Belka - Recollection Node IV==== | ||
<div><div></div> | <div><div></div> | ||
Combat only | |||
</div> | </div> | ||
</div> | </div> | ||
| Line 1,725: | Line 1,878: | ||
====BA-1-6: Belka - Recollection Node VI==== | ====BA-1-6: Belka - Recollection Node VI==== | ||
<div><div></div> | <div><div></div> | ||
Combat only | |||
</div> | </div> | ||
</div> | </div> | ||
| Line 1,731: | Line 1,884: | ||
====BA-1-7: Belka - Recollection Node VII==== | ====BA-1-7: Belka - Recollection Node VII==== | ||
<div><div></div> | <div><div></div> | ||
Combat only | |||
</div> | </div> | ||
</div> | </div> | ||
Revision as of 14:51, 30 November 2025
Resources: Story Assets
In Girls' Frontline 2, main story chapters are assigned a decimal number. Main story parts beginning with "SL" denote story-only parts with no playable stage. Playable stages may have a pre-gameplay story and/or post-gameplay story, and/or some short dialogues with in-gameplay animations before the stage starts. Character stories are noted with a letter followed by the letter "A" for playable stages or "S" for story-only stages.
Main Story
Chapters assigned a number in the Campaign menu.
Chapter 1: Double Pendulum Simulation
- See also: GFL2 Story/Summary#Chapter 1
Chapter 2: Second Signal
- See also: GFL2 Story/Summary#Chapter 2
2-1: Guess
SL-2-1: Intersection
2-2: Arrogance
2-3: Diffraction
SL-2-2: Convergence
2-4: Disturbance
2-5: Simulated Defense
2-6: Narrow Path I
2-7: Narrow Path II
2-8: Wolf Pack Assault
SL-2-3: Price
2-9: Signal
SL-2-4: Paradox Loop
2-10: Black Swan
SL-2-5: Final Curtain
Chapter 3: Lacuna Rectification
- See also: GFL2 Story/Summary#Chapter 3
SL-3-1: The Object
3-1: Penetration
SL-3-2: First Encounter
3-2: Preparation I
3-3: Preparation II
3-4: Silent Echo
SL-3-3: Fault Line
3-5: Self-Adaptive
3-6: Negotiation
3-7: Primary Plan
SL-3-4: Time-Variant
3-8: Exclude
SL-3-5: Virtual Reflection
3-9: Capturing
3-10: Chaotic Field
Chapter 4: Reverse Matrix
- See also: GFL2 Story/Summary#Chapter 4
4-1: Chemotaxis
SL-4-1: Backtracing
4-2: First Occupancy Theory
4-3: Ambush
4-4: Annihilation
SL-4-2: Armed to the Teeth
4-5: Invasion I
4-6: Invasion II
SL-4-3: Multidimensional Paradox
4-7: Stress Reaction
4-8: Turbulence
SL-4-4: Solipsism
4-9: Ligne de Fuite
4-10: Dead-End
SL-4-5: The Death of Antigone
SL-4-6: Post-Truth
Chapter 5: Heterodyne Resonance
- See also: GFL2 Story/Summary#Chapter 5
SL-5-1: Jostled Cradle
5-1: Breakthrough I
5-2: Obstacle Clearing
5-3: Transient Reflection
5-4: Quantum Light
SL-5-2: Waveform Deviation
5-5: Dark Passage
SL-5-3: Anomalous Conductor
5-6: Bilateral Constraint
5-7: Random Medium
5-8: Breaktrough II
5-9: Breaktrough III
SL-5-4: Ebb and Flow
5-10: Combined Parameters
Chapter 6: Harmonic Cycle
- See also: GFL2 Story/Summary#Chapter 6
6-1: Dramatic Shift
SL-6-1: Backscattering
6-2: Vortex Field
6-3: Gravitational Potential Field
6-4: Impedance Boundary
SL-6-2: Ideal String
6-5: Sneak Attack I
6-6: Encounter Hypothesis
SL-6-3: Wavefront
6-7: Reimaging
SL-6-4: Discordant Note
6-8: Sneak Attack II
SL-6-5: Rules of Bartering
6-9: Sneak Attack III
6-10: Critical Angle
Chapter 6.5: Sojourners of the Glass Island - Part I
Chapter 6.7: Sojourners of the Glass Island - Part II
Chapter 7: Radiation Decay
- See also: GFL2 Story/Summary#Chapter 7
Chapter 8: Aliasing Effect
- See also: GFL2 Story/Summary#Chapter 8
Chapter 8.3: Amidst Wings of Gray
Chapter 8.7: Bitter Thorns and Daisies
Chapters 9 & 10: Aphelion
- See also: GFL2 Story/Summary#Chapter 9 (Aphelion - Part I)
- See also: GFL2 Story/Summary#Chapter 10 (Aphelion - Part II)
-
Chapter 9.
-
Chapter 10.
Chapters 11 & 12: Deep Oblivion
- See also: GFL2 Story/Summary#Chapter 11 (Deep Oblivion - Part I)
- See also: GFL2 Story/Summary#Chapter 12 (Deep Oblivion - Part II)
LA-1-7: Danger Signal II
Combat only
LA-1-11: DEFY II
Combat only
-
Part I
Chapter 12.5: Intertwined Assault
Chapters 13, 14 & 15: Corposant
Chapters 16 and 17: Antiparallel
-
Part 1.
-
Part 2.
Side Stories
Stories that are not assigned a chapter number in the Campaign menu.
Vestigial Display
Rhapsody Quartet
- See also: GFL2 Story/Summary#Rhapsody Quartet
Halting Station
- See also: GFL2 Story/Summary#Halting Station
Escape from Cyborg
- See also: GFL2 Story/Summary#Escape from Cyborg
Echo of Dawn
- See also: GFL2 Story/Summary#Echo of Dawn
Neural Migration - 404 Found
- See also: GFL2 Story/Summary#404 Found
BA-1-2: Belka - Recollection Node II
Combat only
BA-1-4: Belka - Recollection Node IV
Combat only
BA-1-6: Belka - Recollection Node VI
Combat only
BA-1-7: Belka - Recollection Node VII
Combat only
Neural Migration - Into the Shadows
- See also: GFL2 Story/Summary#Into the Shadows
Mímisbrunnr's Loop
- See also: GFL2 Story/Summary#Mimisbrunnr's Loop
-
Part I.
-
Part II.
Life Rekindled
- See also: GFL2 Story/Summary#Life Rekindled
Neural Migration - Silvered Whispers
- See also: GFL2 Story/Summary#Silvered Whispers
Ex Umbra
- See also: GFL2 Story/Summary#Ex Umbra
Breaking Butterfly
Thriller Wonderland
- See also: GFL2 Story/Summary#Thriller Wonderland

