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GFL2 Weapon Accessories: Difference between revisions

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Weapon Attachments in Exilium are used to further boost the stats of weapons, bringing bonuses to Attack, Health, Defense, Crit Rate, Crit DMG, Attack Boost, Health Boost or Defense Boost. The boosts are randomly generated when receiving the Attachment. They become available at Commander Level 23 and are obtained by running Targeted Study in Supply Missions, in the [[GFL2_Main_Screen#Combat Simulations|Boss Fight]] shop, or by dismantling enough Attachments in the [[GFL2 Main Screen#Storeroom|Storeroom]] to earn a Precise Grade Attachment. Attachments are equipped in the Refitting Room. All owned Weapon Attachments can be viewed in the Storage Room.
Weapon Attachments in Exilium are used to further boost the stats of weapons, bringing bonuses to Attack, Health, Defense, Crit Rate, Crit DMG, Attack Boost, Health Boost or Defense Boost. The boosts are randomly generated when receiving the Attachment. They become available at Commander Level 23 and are obtained by running Targeted Study in Supply Missions, in the [[GFL2_Main_Screen#Combat Simulations|Boss Fight]] shop, or by dismantling enough Attachments in the [[GFL2 Main Screen#Storeroom|Storeroom]] to earn a Precise Grade Attachment. Attachments are equipped in the Refitting Room. All owned Weapon Attachments can be viewed in the Storage Room.


Attachments come in four grades: Civilian (green), Industrial (blue), Military (purple) and Precision (gold). Civilian and Industrial Attachments are distinguished visually by their rusted appearance. They also come in Upgraded, Assembled and Specialized variants: Upgraded (diamond icon) only provide basic stat increases; Assembled (three hexagons icon) will activate a set skill when three Attachments with the same Set Effect are equipped; and Specialized (star with chevron icon) increase both basic stats and extra stats. They also come in 9 general categories, further segmented by weapons (for example, an AR Sight dropped from the AR+SG Targeted Study cannot be equipped on an MG).
Attachments come in four grades: Civilian (green), Industrial (blue), Military (purple) and Precision (gold). Civilian and Industrial Attachments are distinguished visually by their rusted appearance. They also come in Upgraded, Assembled and Specialized variants: [[File:GFL2 Weapon Accessories Upgraded.png|25px]] Upgraded only provide basic stat increases; [[File:GFL2 Weapon Accessories Assembled.png|25px]] Assembled will activate a set skill when three Attachments with the same Set Effect are equipped; and [[File:GFL2 Weapon Accessories Specialized.png|25px]] Specialized increase both basic stats and extra stats. They also come in 9 general categories, further segmented by weapons (for example, an AR Sight dropped from the AR+SG Targeted Study cannot be equipped on an MG).


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Revision as of 18:20, 13 December 2024

Girls' Frontline 2: Exilium
Dolls List · Items List · Events List · Weapons List · Weapon Accessories List · Costumes List · Enemy List · NPCs List · Music
Story · Battlefield Echoes · Classified Briefings · Dusty Memories · Dusty Journal · Loading Screens
Servers & Clients · Main Screen Guide · Combat · Doll Enhancement · Dormitories & Dispatch · Platoon · Strategies

"We're not at an optimal state yet, commander."

This article is a stub. You can help us by expanding it (check our quick editing guide and how to guides).

Weapon Attachments in Exilium are used to further boost the stats of weapons, bringing bonuses to Attack, Health, Defense, Crit Rate, Crit DMG, Attack Boost, Health Boost or Defense Boost. The boosts are randomly generated when receiving the Attachment. They become available at Commander Level 23 and are obtained by running Targeted Study in Supply Missions, in the Boss Fight shop, or by dismantling enough Attachments in the Storeroom to earn a Precise Grade Attachment. Attachments are equipped in the Refitting Room. All owned Weapon Attachments can be viewed in the Storage Room.

Attachments come in four grades: Civilian (green), Industrial (blue), Military (purple) and Precision (gold). Civilian and Industrial Attachments are distinguished visually by their rusted appearance. They also come in Upgraded, Assembled and Specialized variants: Upgraded only provide basic stat increases; Assembled will activate a set skill when three Attachments with the same Set Effect are equipped; and Specialized increase both basic stats and extra stats. They also come in 9 general categories, further segmented by weapons (for example, an AR Sight dropped from the AR+SG Targeted Study cannot be equipped on an MG).

Weapon Type Muzzle Underbarrel Sight Foregrip Bipod Latch Link Edge Adjuster
HG
SMG
AR
RF
MG
SG
BLD

Attachments of Military Grade and Precision Grade can be be calibrated, in order to gain new randomized stat boosts. This can be done by consuming other Attachments of the same Targeted Study category (AR & SG, SMG & MG, RF & BLD, or HG), plus an amount of Sardis Gold.

The first calibration will always produce a large increase to the stat boosts. Subsequent calibrations may produce higher or lower stat boosts, leaving you with the decision to accept the new stat boosts or retain the exists boost values.


Set Effects List

Attachments from a specific set effect can be selected to drop from Targeted Study.

  • Ultimate Pursuit - Increases the damage, healing, and shield effects of Ultimate skills by 5%. Gains 1 stack after each use of an Ultimate skill, up to a maximum of 4 stacks
  • Double Strategy - When enemy target is not near Cover, increases targeted damage by 10%. When enemy target is near Cover, increases AoE damage by 10%
  • Phase Strike - Deals 15% increased damage to targets with Phase Element debuffs
  • Phase Resonance - If the active skill exploits a phase weakness, gains Phase Boost I for 1 turn before the attack. If it exploits two phase weaknesses, increases damage dealt by 10%
  • Emergency Repair - If the allied unit's HP is fully healed by an active skill, restores 2 points of their stability index. Triggers up to once per turn
  • Ally Support - When using defense skills, additionally applied Area Defense II to allied units for 2 turns
  • Ballistic Boost - When dealing Physical damage, the damage is increased by 20%
  • Burn Boost - When dealing Burn damage, the damage is increased by 20%
  • Ice Boost - When dealing Freeze damage, the damage is increased by 20%
  • Acid Boost - When dealing Corrosion damage, the damage is increased by 20%
  • Electric Boost - When dealing Electric damage, the damage is increased by 20%
  • Riptide Boost - When dealing Hydro damage, the damage is increased by 20%

List of Attachments

Muzzle

  • Basic Flash Hider
  • Basic Muzzle Brake
  • Basic Suppressor
  • Compact Suppressor
  • Door Breacher
  • Extended Muzzle
  • Heavy Muzzle Brake
  • Lightweight Muzzle Brake
  • QD Flash Hider
  • QD Muzzle Brake
  • Specialized Flash Hider
  • Specialized Suppressor

Underbarrel

  • Compact Tactical Flashlight
  • Flashlight
  • Laser
  • Red Dot Device
  • Tactical Range Finder

Sight

  • Flip-up Red Dot Sight
  • High Magnification Scope
  • High-Precision Scope
  • Mini Holo Sight
  • Mini Red Dot Sight
  • Mini Reflex Sight
  • Quick-Magnification Scope
  • Red Dot Sight
  • Scope
  • Tube Red Dot


Foregrip

  • Tactical Handstop
  • Vertical Foregrip
  • Vertical Foregrip Mk.I

Bipod

  • Adjustable Bipod
  • Heavy Bipod
  • Retractable Bipod
  • Tactical QD Bipod

Latch

  • Dovetail Latch
  • Half-Opened Stealth Latch

Link

  • Alloy Ejector Rivet
  • Carbon Fibre Ejector Rivet
  • Steel Ejector Rivet

Edge

  • Cold Rolled Edge
  • Hot Forged Edge
  • Ngombe Edge
  • Power Edge
  • Serrated Edge

Adjuster

  • Polymeride Armor
  • Polymeride Balancer