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Guard SWAP: Difference between revisions

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m MoonlightArchivist moved page Guard (SWAP) to Guard SWAP
 
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#REDIRECT [[Guard]]
{{EnemyUnit
|fullname=Guard SWAP
|affiliation=[[Sangvis Ferri]]
|hasChibiAnimation=1
|appearences=Introduced in [[Isomer]]
|summary=The [[SWAP]] version of the {{enemy name|Guard}}


[[Category:Enemies]]
“An upgraded version of the Guard. Both its shield and short-range weaponry have been enhanced, further improving its already outstanding defensive capabilities.”
|releasedon= {{server short|CN}} (), {{server short|TW}}, {{server short|KR}}, {{server short|EN}}, {{server short|JP}}
|stats=
*Classification: Humanoid
*Damage: Low
*Accuracy: Moderate
*Attack range: Short
*Health: Very High
*Armor value: N/A
*Evasion: Low
*Movement speed: Slow
*Skill/Passive: Yes
**SWAP Guard: "When unit stops advancing, deploys a damage absorbing shield equal to their '''TOTAL HEALTH POINTS''' for a few seconds, cannot attack while shield is active."
 
|gameplay=In the later stages of [[Isomer]] players will encounter SWAP SF units for the first time, and Guards are one of the units that received an upgrade, increasing their base HP and granting them a skill which deploys a damage absorbing shield when the SWAP Guards stop advancing.
 
|references=
|}}

Latest revision as of 09:11, 30 November 2024

Guard SWAP
Information
Full name Guard SWAP
Affiliation Sangvis Ferri
Released on CN (), TW, KR, EN, JP
Chibi animation
Variant:

Click the marked area to switch between animations. For details regarding animations, please see Animations on the Wiki.

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The SWAP version of the Guard

“An upgraded version of the Guard. Both its shield and short-range weaponry have been enhanced, further improving its already outstanding defensive capabilities.”

Stats / Data

  • Classification: Humanoid
  • Damage: Low
  • Accuracy: Moderate
  • Attack range: Short
  • Health: Very High
  • Armor value: N/A
  • Evasion: Low
  • Movement speed: Slow
  • Skill/Passive: Yes
    • SWAP Guard: "When unit stops advancing, deploys a damage absorbing shield equal to their TOTAL HEALTH POINTS for a few seconds, cannot attack while shield is active."

Appearances

Introduced in Isomer

Gameplay

In the later stages of Isomer players will encounter SWAP SF units for the first time, and Guards are one of the units that received an upgrade, increasing their base HP and granting them a skill which deploys a damage absorbing shield when the SWAP Guards stop advancing.



References[edit]