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{{T-Doll
{{PlayableUnit
| title = AK-12
|index = 206
| index = 206
|nationality = Russian Federation
| nationality = Russian
|classification = AR
| classification = AR
|rarity = 5
| rarity = 5
|faction = [[DEFY]]
| manufacturer = Izhmash/Kalashnikov Concern
|manufactureringame = [[I.O.P.]]
| artist = [http://www.pixiv.net/member.php?id=622990 多元菌]
|manufacturer = Izhmash/Kalashnikov Concern
| fullname = Avtomat Kalashnikova (Automatic Kalashnikov) 2012
|artist = {{artist name|多元菌}}
| voiceactor = TBA
|fullname = Aвтомат Калашникова образца 2012 года<br/>("Avtomat Kalashnikova obraztsa 2012 goda", Kalashnikov's Assault Rifle Model 2012)
|voiceactor = {{voice actor name|Waki Azumi}}
|releasedon = {{doll_server_alias|server=CN|alias=AK-12|year=2018|month=2}}, {{doll_server_alias|server=TW|alias=AK-12}}, {{doll_server_alias|server=KR|alias=AK-12}}, {{doll_server_alias|server=EN|alias=AK-12}}, {{doll_server_alias|server=JP|alias=AK-12}}
|summary={{Spoiler}}
|weaponinfo =
The AK-12, or Automatic Kalashnikov 12, is the latest in the long running Kalashnikov franchise of assault rifles. It is gradually replacing all previous 5.45x39mm firing weapons as the new standard service rifle for the Russian Army, Airborne, and Naval Infantry forces. The GRAU designation for the AK-12 is '6P70'.


| backgroundinfo = Another mad ting made by the Russians lol (WIP) "An elite T-doll from the Defiance squad. She is an elusive person who comes and goes as she likes, with a short attention span to boot. She usually has a warm smile on her face, but her actions and speech display a lack of empathy for others. Perhaps her true nature is that of an arrogant person. Her usually closed eyes can be said to be a dangerous switch. Those T-dolls who've seen her open eyes know that despite her cheery facade, she has the ability to back up her arrogance." --- Official Character bio at reveal (translation by Jetroyz)
Development of the AK-12 started even before 2011, as an attempt at modernizing the previous standard rifle, the AK-74M. The AK-12 project aimed to create a rifle that was lighter in weight, better performing, cheaper to produce, more reliable, and more compatible with modern military equipment. Izhmash (later formed into Kalashnikov Concern) presented their prototype models for rifle trials over a course of several years. In 2016 the AK-12 design was finalized, and it would compete against the Koksharov A-545/762 (AEK-971 derivative) for the standard service rifle title. The Russian Army elected to adopt the AK-12 and its 7.62x39mm-firing variant the AK-15 as their main service rifle in 2018, while the AEK derivatives entered further trials for special forces service.


| min_dmg=
AK-12 follows the Kalashnikov rifle's basic pattern and design, operating with a gas-operated long-stroke piston system and a rotating bolt. It retains other Kalashnikov features such as the right-side charging handle and the behind-the-well magazine release. The AK-12 is based on the later AK-400 prototype, and therefore has a free-floating barrel (unlike the earlier AK-200 prototype which featured a quick-change barrel), meaning that it is more accurate but the barrel cannot be replaced and the gun cannot be modified to fire other calibers. The final barrel length of the AK-12 is around 415mm. The 3-round hyper burst feature was also replaced by a faster cyclic 2-round burst in the finalized AK-12 model.
| max_dmg=
| min_eva=
| max_eva=
| min_acc=
| max_acc=
| min_rof=
| max_rof=
| min_hp=
| max_hp=
| min_armor=
| max_armor=
| clipsize=
| mov=
| craft=


| aura1=
Designed to chamber the 5.45x39mm M74 cartridge, the AK-12 is able to reach an effective firing range of 600 meters, with a 700 rounds per minute cyclic rate of fire. Various magazines of different sizes are compatible with the AK-12, ranging from a standard 30-round box, to a 60-round casket mag, and even the RPK-16's 96-round drum magazine. The AK-12 can also be fed with AK-74/RPK-74 5.45x39mm magazines.
| aura2=
| aura3=


| tile1=
The AK-12 features a large number of Picatinny rail placements on the gun to improve compatibility with combat accessories. One long rail is mounted along the top of the receiver, extending all the way to the muzzle end for mounting optics or back up iron sights. Rails are also present on the side and bottom of the rifle's front handguard to mount other combat accessories like foregrips, frontal light attachments, and detachable grenade launchers of the GP-25/GP-34 series. Other features include the side-foldable and adjustable shoulder stock, a newly designed pistol grip to improve ergonomics, and an advanced muzzle brake. Auxiliary items such as suppressors and bayonets can also be fitted on the barrel. The AK-12 also shares many parts with the AK-74 to ease the process of replacement.<ref name= "modernfirearms">[http://modernfirearms.net/en/assault-rifles/russia-assault-rifles/ak-12-ak-15-eng/ Modern Firearms entry on AK-12 and AK-15]</ref><ref name= "wiki">[[wikipedia:AK-12|Wikipedia entry on AK-12]]</ref>
| tile2=
...
| tile9=


| skillname =
|design =
| skillid =
An almost monochrome character in terms of color palette, with long silver hair tightened into a ponytail, AK-12 gives off the impression of a skilled military elite. Her combat attire consists of three layers, listed from inside to outside: a Jacket, an accessory body belt, and a cloak. She also comes with a gas mask of some sort that she occasionally wears. She wears long trousers which seem to almost seamlessly blend into a pair of low-heel/heelless boots. There appears to be a number of ammo pouches attached on her legs.


| characterid =
Her eyes are usually shut, but when opened they are of a bright pink hue. It is worth noting that during her skill's activation, her chibi sprite's eyes will open, and will remain open throughout the skill's duration. When her skill is on cooldown, her eyes close again.


| GAIN_CN = 嗯……新的指挥官吗?您能让我保持多久的兴趣,就让我好好期待一下吧。
The artist Duoyuanjun (DYJ) commented in one of his Weibo posts on AK-12's design. He proclaimed that the eyelids of the T-Doll do not actually affect ocular function: AK-12 constantly analyzes her surroundings even with her eyelids sealed shut. Her eyelids function as information filters, with unneeded ocular information being ignored in order to save processing power. Upon entering combat her eyes will open, significantly increasing her ability to analyze the battlefield. To counteract the increased processing load from the additional info, AK-12 will turn off her emotion module, relying purely on logical processes when combat intensifies.<ref name= "artist-weibo-1">[https://weibo.com/2034868604/G1Z2PlvW4?from=page_1005052034868604_profile&wvr=6&mod=weibotime&type=comment Artist Weibo post of unofficial character setting]</ref> Though the artist also stated that this was simply their headcanon, and that it should be considered an additional little footnote of Girls' Frontline lore.
| GAIN_JP =
| GAIN_EN = Hmm... a New Commander? How long will you pique my interest, we shall see~
| INTRODUCTION_CN =
| INTRODUCTION_JP =
| INTRODUCTION_EN =
| DIALOGUE1_CN = 为了避免占用额外的计算量,平时我都会“关上”眼睛,放心吧,这并不影响我的视野和判断。
| DIALOGUE1_JP =
| DIALOGUE1_EN = To avoid excessively consuming processing power, I'll usually "close" my eyes, rest assured, this will not affect my field of vision and judgement.
| DIALOGUE2_CN = 大家没必要这样勉强自己,毕竟不是所有人天生就会被使命选中的。
| DIALOGUE2_JP =
| DIALOGUE2_EN = It's uncesessary for everyone to push yourselves so hard, after all, not everyone was chosen.  
| DIALOGUE3_CN = 嗯?指挥官鬼鬼祟祟的,在干什么呢?有什么有意思的事吗?
| DIALOGUE3_JP =
| DIALOGUE3_EN = Hmmm? Why are you being sneaky commander, what are you doing? Is there something interesting happening?  
| DIALOGUEWEDDING_CN = ……嗯?指挥官在偷看我吗?为什么不光明正大点呢,彼此都早就习惯了吧?
| DIALOGUEWEDDING_JP =  
| DIALOGUEWEDDING_EN = ....Hmmm? Commander is peeking at me? Why not do it openly, we are used to each other by now, right?
| SOULCONTRACT_CN = 指挥官,我本来对您的耐心是没什么信心的。但您总是能保持独特的新鲜感,让我的视野无法忽视……哎呀,这就是所谓的魅力吗?真让人充满期待呢……
| SOULCONTRACT_JP =  
| SOULCONTRACT_EN = Commander, I had little confidence with my patience on you at first. But you've always manage to become so uniquely interesting, it's hard for me to ignore... Oh dear, is this the so called "Charm"? It really fills me with something to look forward to...


| ALLHALLOWS_CN =  
| min_dmg= 18
| ALLHALLOWS_JP =  
| max_dmg= 56
| ALLHALLOWS_EN =  
| min_eva= 6
| CHRISTMAS_CN =  
| max_eva= 52
| CHRISTMAS_JP =  
| min_acc= 7
| CHRISTMAS_EN =  
| max_acc= 62
| NEWYEAR_CN =  
| min_rof= 50
| NEWYEAR_JP =  
| max_rof= 78
| NEWYEAR_EN =  
| min_hp= 55
| VALENTINE_CN =  
| max_hp= 110
| VALENTINE_JP =  
| mov= 10
| VALENTINE_EN =  
| craft= 4:12:00
| TANABATA_CN =  
| nodrop=1
| TANABATA_JP =
| statnotes= Obtainable from crafting only.
| TANABATA_EN =  


| BLACKACTION_CN =  
| aura1= Affects submachine guns
| BLACKACTION_JP =  
| aura2= Increase damage by 25%
| BLACKACTION_EN =
| aura3= Increase rate of fire by 15%
| FEED_CN =
| FEED_JP =
| FEED_EN =
| COMBINE_CN =
| COMBINE_JP =
| COMBINE_EN =
| BUILDOVER_CN =
| BUILDOVER_JP =
| BUILDOVER_EN =
| FIX_CN =
| FIX_JP =
| FIX_EN =
| FORMATION_CN =
| FORMATION_JP =
| FORMATION_EN =
| GOATTACK_CN =
| GOATTACK_JP =
| GOATTACK_EN =
| HELLO_CN =
| HELLO_JP =
| HELLO_EN =
| MEET_CN =
| MEET_JP =
| MEET_EN =
| WIN_CN =
| WIN_JP =
| WIN_EN =
| RETREAT_CN =
| RETREAT_JP =
| RETREAT_EN =
| BREAK_CN =
| BREAK_JP =
| BREAK_EN =
| OPERATIONBEGIN_CN =
| OPERATIONBEGIN_JP =
| OPERATIONBEGIN_EN =
| OPERATIONOVER_CN =
| OPERATIONOVER_JP =
| OPERATIONOVER_EN =
| SKILL1_CN =
| SKILL1_JP =
| SKILL1_EN =
| SKILL2_CN =
| SKILL2_JP =
| SKILL2_EN =
| SKILL3_CN =
| SKILL3_JP =
| SKILL3_EN =  


| trivia =
| tile2=0
| references =
| tile3=1
|}}
| tile6=1
| tile9=1
 
| costume1 = Age of Slushies
| costume2 = Silent Cyan
| costume3 = Faint Light of Furthest Day
| costume4 = April Fools
| costume5 = Lucia
| costume6 = [Neural Upgrade]
 
|gallery=<gallery>
File:AK-12_S.png|Profile image
File:AK-12.png|Full artwork
File:AK-12_D.png|Full damaged artwork
File:AK-12_costume6 S.png|Neural Upgrade profile image
File:AK-12 costume6.png|Neural Upgrade full artwork
File:AK-12_costume6 D.png|Neural Upgrade full damaged artwork
File:AK-12_costume1.png|"Age of Slushies" artwork
File:AK-12_costume1_D.png|"Age of Slushies" damaged artwork
File:AK-12_costume2.png|"Silent Cyan" artwork
File:AK-12_costume2_D.png|"Silent Cyan" damaged artwork
File:AK-12_costume3.png|"Faint Light of Furthest Day" artwork
File:AK-12_costume3_D.png|"Faint Light of Furthest Day" damaged artwork
File:AK-12_costume5.png|"Lucia" artwork
File:AK-12_costume5_D.png|"Lucia" damaged artwork
</gallery>
 
|galleryAlt=<gallery>
File:CHARACTER_SETTINGS_AK12.jpg|left|thumb|Official character sheet of AK-12
File:AK-12 character sheet.jpeg|Character sheet produced by artist<ref name= "artist-weibo">[https://weibo.com/2034868604/G2i5EsZCg?from=page_1005052034868604_profile&wvr=6&mod=weibotime&type=comment#_rnd1519574383479 Image retrieved from artist Weibo]</ref>
File:Girls Frontline Orchestra 2018 promotion poster.jpg|[[Girls' Frontline Concerts|Girls Frontline Orchestra 2018]] promotion poster, character art illustrated by Duoyuanjun
File:DEFY Wallpaper by LIN+.jpg|DEFY wallpaper produced by LIN+<ref name="pixiv">[https://www.pixiv.net/member_illust.php?mode=medium&illust_id=68794990 Image retrieved from artist Pixiv]</ref>
File:Login Wallpaper 2018 Summe Illustrated by Shuzi.png|Summer 2018 login wallpaper illustrated by Imoko
File:Login Wallpaper 2019 April Fools.jpeg|2019 CN Servers [[April Fools]] login wallpaper
File:Summer Waltz Login Wallpaper.png|"Summer Waltz" Login wallpaper illustrated by 薯子Imoko
File:Dual Randomness Login Wallpaper.png|"Dual Randomness" Login wallpaper illustrated by 多元菌
File:Dual Randomness Login Wallpaper1.jpg|"Dual Randomness" Login wallpaper illustrated by 多元菌 (Textless)
</gallery>
===Alternate expressions===
{{CollapseSection|
<gallery>
File:AK-12 expression1.png
File:AK-12 expression2.png
File:AK-12 expression3.png
File:AK-12 expression4.png
File:AK-12 expression5.png
File:AK-12 expression6.png
File:AK-12 expression7.png
File:AK-12_MOD_avg_0.png
File:AK-12_MOD_avg_1.png
File:AK-12_MOD_avg_2.png
File:AK-12_MOD_avg_3.png
File:AK-12_MOD_avg_4.png
File:AK-12_MOD_avg_5.png
File:AK-12_MOD_avg_6.png
File:AK-12_MOD_avg_7.png
File:AK-12_MOD_avg_8.png
File:AK-12_MOD_avg_9.png
File:AK-12_MOD_avg_10.png
File:AK-12_MOD_avg_11.png
File:AK-12_MOD_avg_12.png
File:AK-12_MOD_avg_13.png
File:AK-12_MOD_avg_14.png
File:AK-12_MOD_avg_15.png
</gallery>}}
 
|trivia =
*The screen flashes when AK-12 activates her combat skill.
*In her in-game art, AK-12 is holding the final and full production version of the AK-12, based on the AK-400 series (not to be confused with earlier AK-12 prototypes based on the AK-200 series) with a Valday (Валдай) PK 120 red dot sight attached on the top rail.
**The official character setting image provided by MICA team states that the AK-12 can be chambered for the 5.56x45mm NATO caliber cartridges, but only the export variant of the AK-12 platform, AK-19, can officially be chambered in 5.56x45mm NATO. <ref name = "AK-19">[https://web.archive.org/web/20220302144251/https://en.kalashnikovgroup.ru/catalog/boevoe-strelkovoe-oruzhie/avtomaty/avtomat-kalashnikova-ak-19 Archived page of the AK-19's page in the official Kalashnikov Concern website]</ref>
**The artist Duoyuanjun himself has commented that the rifle used in-game by AK-12 is the AK-400 variant.<ref name= "moe-1">[https://zh.moegirl.org/少女前线:AK-12#.E6.9D.A5.E8.87.AA.E4.BA.B2.E7.88.B9.E7.9A.84.E8.A7.92.E8.89.B2.E8.AE.BE.E5.AE.9A Moegirl article section regarding artist comments]</ref>
*The "Faint Light of Furthest Day" costume for AK-12 is an exclusive costume, available only to those who purchased the same jacket from the official shop and redeemed the special code that came with it.
**This makes AK-12 the fourth T-Doll to receive a merchandise-exclusive costume, the other three being {{doll name|SV-98|RF|3|costume=costume1}}, {{doll name|SPAS-12|SG|4|costume=costume2}} and {{doll name|UMP45|SMG|4|costume=costume4}}.
*A wolfpack was found in the pet adoption centre [[April Fools|sometime in April]], although they appear non-hostile, staff and T-Dolls are to exercise caution when venturing the dorms. Please refrain from petting the wolves.
*When put into an echelon with {{doll name|AK-74M|AR|4}} whose skill is at least level 6, AK-12's skill also buffs Crit Damage by 35%.
}}
 
[[Category:List of pages endorsed and recommended by Veguaniel]]

Latest revision as of 12:05, 5 August 2024

AK-12 Strategy Story Quotes Live2D
AK-12
206
Gun Information
Full name Aвтомат Калашникова образца 2012 года
("Avtomat Kalashnikova obraztsa 2012 goda", Kalashnikov's Assault Rifle Model 2012)
Country of origin Russian Federation
Manufacturer Izhmash/Kalashnikov Concern
Game Information
Faction DEFY
Manufactured /
Revised by
I.O.P.
Voice actor Waki Azumi
Artist 多元菌
Released on CN (2018-2), TW, KR, EN, JP
Chibi Animation
Variant:

Click the marked area to switch between animations. For details regarding animations, please see Animations on the Wiki.

View page template

"This is classified information!"

This article contains unmarked spoilers. You have been warned.

How to obtain[edit]

NORMALHEAVY Timer 4:12:00. See T-Doll Production for details.

DROP Not obtainable as a drop.

REWARD Not obtained as a reward

Exclusive Equipment[edit]

Union Skill[edit]

There is no union skill for this T-Doll.

Stats / Data[edit]

Stats
Health
Health
 Health
Health
Health
 Ammo
Health
Health
 Ration
55(x1)110(x1) / 550(x5) 20(x1) / 60(x5) 20(x1) / 60(x5)
Damage
Damage
 Damage
18 56
Evasion
Evasion
 Evasion
6 52
Accuracy
Accuracy
 Accuracy
7 62
Rate of Fire
Rate of Fire
 Rate of Fire
50 78
Movement Speed
Movement Speed
 Move Speed
10
Armor
Armor
 Armor
0
Critical Hit Rate
Critical Hit Rate
 Crit. Rate
20%
Critical Hit Damage
Critical Hit Damage
 Crit. Damage
50%
Armor Penetration
Armor Penetration
 Armor Pen.
15

Ranking of this Doll's specs relative to other Dolls of the same type.

Ranking of this Doll's specs relative to every other Doll.

Affects submachine guns
Increase damage by 25%
Increase rate of fire by 15%
How to edit skills

Weapon Background[edit]

The AK-12, or Automatic Kalashnikov 12, is the latest in the long running Kalashnikov franchise of assault rifles. It is gradually replacing all previous 5.45x39mm firing weapons as the new standard service rifle for the Russian Army, Airborne, and Naval Infantry forces. The GRAU designation for the AK-12 is '6P70'.

Development of the AK-12 started even before 2011, as an attempt at modernizing the previous standard rifle, the AK-74M. The AK-12 project aimed to create a rifle that was lighter in weight, better performing, cheaper to produce, more reliable, and more compatible with modern military equipment. Izhmash (later formed into Kalashnikov Concern) presented their prototype models for rifle trials over a course of several years. In 2016 the AK-12 design was finalized, and it would compete against the Koksharov A-545/762 (AEK-971 derivative) for the standard service rifle title. The Russian Army elected to adopt the AK-12 and its 7.62x39mm-firing variant the AK-15 as their main service rifle in 2018, while the AEK derivatives entered further trials for special forces service.

AK-12 follows the Kalashnikov rifle's basic pattern and design, operating with a gas-operated long-stroke piston system and a rotating bolt. It retains other Kalashnikov features such as the right-side charging handle and the behind-the-well magazine release. The AK-12 is based on the later AK-400 prototype, and therefore has a free-floating barrel (unlike the earlier AK-200 prototype which featured a quick-change barrel), meaning that it is more accurate but the barrel cannot be replaced and the gun cannot be modified to fire other calibers. The final barrel length of the AK-12 is around 415mm. The 3-round hyper burst feature was also replaced by a faster cyclic 2-round burst in the finalized AK-12 model.

Designed to chamber the 5.45x39mm M74 cartridge, the AK-12 is able to reach an effective firing range of 600 meters, with a 700 rounds per minute cyclic rate of fire. Various magazines of different sizes are compatible with the AK-12, ranging from a standard 30-round box, to a 60-round casket mag, and even the RPK-16's 96-round drum magazine. The AK-12 can also be fed with AK-74/RPK-74 5.45x39mm magazines.

The AK-12 features a large number of Picatinny rail placements on the gun to improve compatibility with combat accessories. One long rail is mounted along the top of the receiver, extending all the way to the muzzle end for mounting optics or back up iron sights. Rails are also present on the side and bottom of the rifle's front handguard to mount other combat accessories like foregrips, frontal light attachments, and detachable grenade launchers of the GP-25/GP-34 series. Other features include the side-foldable and adjustable shoulder stock, a newly designed pistol grip to improve ergonomics, and an advanced muzzle brake. Auxiliary items such as suppressors and bayonets can also be fitted on the barrel. The AK-12 also shares many parts with the AK-74 to ease the process of replacement.[1][2]

Character Design

An almost monochrome character in terms of color palette, with long silver hair tightened into a ponytail, AK-12 gives off the impression of a skilled military elite. Her combat attire consists of three layers, listed from inside to outside: a Jacket, an accessory body belt, and a cloak. She also comes with a gas mask of some sort that she occasionally wears. She wears long trousers which seem to almost seamlessly blend into a pair of low-heel/heelless boots. There appears to be a number of ammo pouches attached on her legs.

Her eyes are usually shut, but when opened they are of a bright pink hue. It is worth noting that during her skill's activation, her chibi sprite's eyes will open, and will remain open throughout the skill's duration. When her skill is on cooldown, her eyes close again.

The artist Duoyuanjun (DYJ) commented in one of his Weibo posts on AK-12's design. He proclaimed that the eyelids of the T-Doll do not actually affect ocular function: AK-12 constantly analyzes her surroundings even with her eyelids sealed shut. Her eyelids function as information filters, with unneeded ocular information being ignored in order to save processing power. Upon entering combat her eyes will open, significantly increasing her ability to analyze the battlefield. To counteract the increased processing load from the additional info, AK-12 will turn off her emotion module, relying purely on logical processes when combat intensifies.[3] Though the artist also stated that this was simply their headcanon, and that it should be considered an additional little footnote of Girls' Frontline lore.

Gallery

Main artwork

Gallery consisting of artworks used primarily in-game. For information on how to obtain certain costumes, see Skin Catalogue.

Alternative artwork

Alternate gallery consisting of artworks with slight alterations as well as miscellaneous artworks.

Alternate expressions

Trivia

  • The screen flashes when AK-12 activates her combat skill.
  • In her in-game art, AK-12 is holding the final and full production version of the AK-12, based on the AK-400 series (not to be confused with earlier AK-12 prototypes based on the AK-200 series) with a Valday (Валдай) PK 120 red dot sight attached on the top rail.
    • The official character setting image provided by MICA team states that the AK-12 can be chambered for the 5.56x45mm NATO caliber cartridges, but only the export variant of the AK-12 platform, AK-19, can officially be chambered in 5.56x45mm NATO. [6]
    • The artist Duoyuanjun himself has commented that the rifle used in-game by AK-12 is the AK-400 variant.[7]
  • The "Faint Light of Furthest Day" costume for AK-12 is an exclusive costume, available only to those who purchased the same jacket from the official shop and redeemed the special code that came with it.
  • A wolfpack was found in the pet adoption centre sometime in April, although they appear non-hostile, staff and T-Dolls are to exercise caution when venturing the dorms. Please refrain from petting the wolves.
  • When put into an echelon with AR AK-74MAK-74MAK-74M whose skill is at least level 6, AK-12's skill also buffs Crit Damage by 35%.

References[edit]