Vector (GFL2)/skill4data
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| name | Searing Finale | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| icon | Skill_VectorSSR_Active_3 | |||||||||
| text | Selects a tile within 7 tiles, dealing AoE Burn damage equal to 60% of attack to all enemy units within 7 tiles of the target tile, and generates IncinerationInflicts Burn weakness to enemy units within the area. Inflicts OverburnEffect description missing from page "GFL2 Status Effects". and Conflagration'"`UNIQ--item-7--QINU`"' to enemy units that remain within the area at the end of their action, lasting 2 turns. Considered a Burn tile. tiles, lasting for 2 turns. Applies AccelerantEvery Burn buff increases damage dealt by 5%. When an attack deals Burn damage, damage dealt is increased by 30%, critical damage is increased by 15%, and additionally deals 1 instance of fixed damage equal to 20% of attack. This is considered a Burn buff and it cannot be cleansed. to all allied units, lasting for 2 turns. Vector gains Extra CommandCommands other than movement can be executed..
Fortification Segment 02: The effect of AccelerantEvery Burn buff increases damage dealt by 5%. When an attack deals Burn damage, damage dealt is increased by 30%, critical damage is increased by 15%, and additionally deals 1 instance of fixed damage equal to 20% of attack. This is considered a Burn buff and it cannot be cleansed. changes: When dealing Burn damage, damage is increased by 20%. Applies Blazing Assault IIIncrease attack by 15%. This is considered a Burn buff. to all allied units for 2 turns. Cleanses 2 debuffs from all allied units. Fortification Segment 06: AccelerantEvery Burn buff increases damage dealt by 5%. When an attack deals Burn damage, damage dealt is increased by 30%, critical damage is increased by 15%, and additionally deals 1 instance of fixed damage equal to 20% of attack. This is considered a Burn buff and it cannot be cleansed. gains new effects: When dealing Burn damage, critical damage is increased by 15% and every Burn buff increases damage dealt by 5%. | |||||||||
| turn_cooldown | 4 | |||||||||
