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Ravn is a boss in Girls' Frontline 2: Exilium.
Variants[edit]
Ravn (normal)
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Every component of the Ravn appears to originate from different pieces of engineering machinery, all personally "acquired" by Berserl. The machine gun, main cannon, and massive hammer are all formidable weapons in their own right.
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”
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Non-mandatory boss of Stage 1-1 (Note: This boss does not have its stats shown only for this stage).
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Possible Weaknesses
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None
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Stability Index
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Stability damage reduction
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60%
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Critical values
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0% critical chance (DMG×100%)
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Movement Points
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Skills
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Reckless Shot I
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No attribute
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Basic Attack / Targeted
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0
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Range: 5
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Area of Effect: Target
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Selects 1 enemy target within 5 tiles and deals physical damage equal to 120% of attack to them.
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Battle Traits
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Frontal Assault
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Ravn (hard)
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Every component of the Ravn appears to originate from different pieces of engineering machinery, all personally "acquired" by Berserl. The machine gun, main cannon, and massive hammer are all formidable weapons in their own right.
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”
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Boss of Campaign Stage Hard DF-1-5.
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Possible Weaknesses
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Stability Index
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33
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Stability damage reduction
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60%
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Critical values
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0% critical chance (DMG×100%)
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Movement Points
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3
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Skills
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Precision Bombing
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No attribute
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Basic Attack / Targeted / AoE / Displacement
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4
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Range: 2
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Area of Effect: 3x3
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- Expulsion: Select 1 enemy unit within a 2-tile radius, dealing melee Physical damage equal to 80% of attack on the target and all enemy units within a 3x3 area around it, and knock the target back by 3 tiles.
- Pillage: Select 1 enemy target within a 3 to 8-tile radius, dealing Physical damage equal to 120% of attack, and increase stability damage by 1 point.
- Select the nearest enemy target, prioritizing Expulsion for the attack.
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Hammer Crush
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No attribute
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Active / AoE / Cover Destruction
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4
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Range: 2
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Area of Effect: --
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Selects 1 direction and deals AoE physical damage equal to 100% of attack to all enemies within a 3x5 area in front.
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Burning Discipline
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No attribute
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Active / AoE / Cover Destruction / Terrain
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4
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Range: Self
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Area of Effect: Map
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Marks the location of all enemies and an area of 2 tiles around them. At the start of the next turn, deals 150% of attack as AoE Burn damage that ignores Cover to all enemies on the marked tiles and generates Lava tiles for 2 turns.
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Anchoring Deterrence
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No attribute
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AoE / Split / Cover Destruction / Terrain Traversal
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4
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Range: Map
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Area of Effect: 3
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Marks the farthest enemy target. At the start of the next turn, deals AoE physical damage equal to 180% of attack that ignores Cover to all enemy units within 3 tiles of the marked target. This damage can be shared.
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Focused Flameburst
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No attribute
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Passive / AoE / Cover Destruction / Terrain
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5
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Range: Map
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Area of Effect: 3x3
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At the end of the action, if stability index is greater than 0, gain 1 stack of Energy Storage. When Energy Storage reaches 3 stacks, mark 1 random enemy target. At the start of the next turn, deal AoE physical damage equal to 150% of attack to all enemy units within the 3x3 area around the marked target. For each point of stability, deal additional damage equal to 20% of attack.
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Component Stacking
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No attribute
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Passive / Buff / Stability Regen
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0
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Range: Self
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Area of Effect: Target
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When stability index is greater than 0, reduce damage taken by 80%. When entering Stability Break, cleanse all Energy Storage. Unable to receive stability restoration effects during Stability Break. Restore stability index to full 2 turns after Stability Break.
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Battle Traits
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Blast Zone, Deep Blocker, Large Target
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Gallery
Trivia
- Ravn is the Norwegian and Danish word for “raven”.